I'm trying to use a code in this tutorial, but the result is a grayed cell and no image in the cell (see screenshot). It's been days since I started looking for a solution to add an image to a grid cell and I find this solution the least complicated so far, but it won't work for me. Please, can someone help me with this issue so I can move on with my project? It would be greatly appreciated. Thank you.
Here is the code:
import wx
import wx.grid
class MyApp(wx.App):
def OnInit(self):
frame = wx.Frame(None, -1, title = "wx.Grid - Bitmap example")
grid = wx.grid.Grid(frame)
grid.CreateGrid(1,1)
img = wx.Bitmap(r"E:\Dropbox2\Dropbox\Ubot\Ubot\Python\Magnify\Tkinter Magnify\Tests\python-logo.png", wx.BITMAP_TYPE_PNG)
imageRenderer = MyImageRenderer(img)
grid.SetCellRenderer(0,0,imageRenderer)
grid.SetColSize(0,img.GetWidth()+2)
grid.SetRowSize(0,img.GetHeight()+2)
frame.Show(True)
return True
class MyImageRenderer(wx.grid.PyGridCellRenderer):
def __init__(self, img):
wx.grid.PyGridCellRenderer.__init__(self)
self.img = img
def Draw(self, grid, attr, dc, rect, row, col, isSelected):
image = wx.MemoryDC()
image.SelectObject(self.img)
dc.SetBackgroundMode(wx.SOLID)
if isSelected:
dc.SetBrush(wx.Brush(wx.BLUE, wx.SOLID))
dc.SetPen(wx.Pen(wx.BLUE, 1, wx.SOLID))
else:
dc.SetBrush(wx.Brush(wx.WHITE, wx.SOLID))
dc.SetPen(wx.Pen(wx.WHITE, 1, wx.SOLID))
dc.DrawRectangleRect(rect)
width, height = self.img.GetWidth(), self.img.GetHeight()
if width > rect.width-2:
width = rect.width-2
if height > rect.height-2:
height = rect.height-2
dc.Blit(rect.x+1, rect.y+1, width, height, image, 0, 0, wx.COPY, True)
app = MyApp(0)
app.MainLoop()
And the result I get:
You can use this image for tests:
I don't know if you are running this in an IDE but if you run it on the command line, you will see all of the warnings and errors. i.e.
wxPyDeprecationWarning: Using deprecated class. Use GridCellRenderer instead.
wx.grid.PyGridCellRenderer.__init__(self)
Traceback (most recent call last):
File "20190519.py", line 30, in Draw
dc.DrawRectangleRect(rect)
AttributeError: 'PaintDC' object has no attribute 'DrawRectangleRect'
Acting on these, because the example is old and outdated, we can replace PyGridCellRenderer with GridCellRenderer and dump the dc.DrawRectangleRect(rect) line altogether. if the function doesn't exist, try not using it, then look for an alternative if that doesn't work.
Edit: that line should have been dc.DrawRectangle(rect)
We end up with this:
import wx
import wx.grid
class MyApp(wx.App):
def OnInit(self):
frame = wx.Frame(None, -1, title = "wx.Grid - Bitmap example")
grid = wx.grid.Grid(frame)
grid.CreateGrid(2,2)
img = wx.Bitmap("wxPython.jpg", wx.BITMAP_TYPE_ANY)
imageRenderer = MyImageRenderer(img)
grid.SetCellRenderer(0,0,imageRenderer)
grid.SetColSize(0,img.GetWidth()+2)
grid.SetRowSize(0,img.GetHeight()+2)
frame.Show(True)
return True
class MyImageRenderer(wx.grid.GridCellRenderer):
def __init__(self, img):
wx.grid.GridCellRenderer.__init__(self)
self.img = img
def Draw(self, grid, attr, dc, rect, row, col, isSelected):
image = wx.MemoryDC()
image.SelectObject(self.img)
dc.SetBackgroundMode(wx.SOLID)
if isSelected:
dc.SetBrush(wx.Brush(wx.BLUE, wx.SOLID))
dc.SetPen(wx.Pen(wx.BLUE, 1, wx.SOLID))
else:
dc.SetBrush(wx.Brush(wx.WHITE, wx.SOLID))
dc.SetPen(wx.Pen(wx.WHITE, 1, wx.SOLID))
dc.DrawRectangle(rect)
width, height = self.img.GetWidth(), self.img.GetHeight()
if width > rect.width-2:
width = rect.width-2
if height > rect.height-2:
height = rect.height-2
dc.Blit(rect.x+1, rect.y+1, width, height, image, 0, 0, wx.COPY, True)
app = MyApp(0)
app.MainLoop()
Which gives us this:
A full set of downloadable documentation is available here: https://extras.wxpython.org/wxPython4/extras/4.0.4/wxPython-docs-4.0.4.tar.gz
The Demos are here:
https://extras.wxpython.org/wxPython4/extras/4.0.4/wxPython-demo-4.0.4.tar.gz
If you got the error as below, then you probably called setlocale() directly instead of using wxLocale, creating a mismatch between the C/C++ and Windows locales.
Only change the locale by creating wxLocale objects to avoid this!
Use these two lines in the code then it will work fine:
import locale
#after created the grid
locale.setlocale(locale.LC_ALL, 'C')
Related
I've already succeded to plot a grayscale histogram of a video : for each image of the video, the histogram was updated to correspond to the current image. For this program I used the classic way, with the functions subplots, plot, set_ydata etc. I only had 2 windows : one with the video and one figure with the histogram, and now what I'm trying to do is to have only one window with the video and the histogram on it, and add buttons like "pause", "play" or "restart". With research I saw that Tkinter could be a way to do that, so I started to use it.
I configured all my window (with buttons, displaying the video and the histogram) and video is shown normally, but I can't update my histogram, my program just plot the first histogram (of the first image) and nothing else. I've already tried several things, like the tkinter animation, or to put an ax clear and a draw() in my function calc_hist() (with the function draw() I have an error "draw_wrapper() missing 1 required positional argument: 'renderer'", I didnt find what it corresponded to), but it's not working. Maybe I misused theses functions, so maybe you cand find what's going wrong with my code.
Here's my class App which configure the window and supposed to display the histogram (I delete useless part for my problem like functions and declaration of button to reduce the code) :
import tkinter
import cv2
import PIL.Image, PIL.ImageTk
from matplotlib.backends.backend_tkagg import FigureCanvasTkAgg
import numpy as np
import matplotlib.pyplot as plt
class App:
def __init__(self, window, window_title, video_source=0):
self.window = window
self.window.title(window_title)
self.video_source = video_source
self.vid = MyVideoCapture(self.video_source)
#Video
self.canvas = tkinter.Canvas(window, width = 640, height = 480)
self.canvas.grid(row=0, column = 0)
#Histogram
self.frame_hist = tkinter.Frame(window)
self.frame_hist.grid(row=0, column = 1)
self.figure = plt.Figure(figsize=(5,4), dpi = 100)
self.ax = self.figure.add_subplot()
self.canvas_hist = FigureCanvasTkAgg(self.figure, self.frame_hist)
self.canvas_hist.get_tk_widget().pack(fill = tkinter.BOTH, side = tkinter.TOP)
self.ax = self.figure.gca()
x = np.linspace(0, 255, 256)
y = np.linspace(10, 100000, 256)
self.canvas_hist, = self.ax.plot(x,y)
self.ax.set_ylabel('Nombre pixel', fontsize = 15)
self.ax.set_xlabel('Valeur pixel', fontsize = 15)
self.ax.set_yscale('log')
self.delay = 15
self.update()
self.window.mainloop()
def update(self):
ret, frame = self.vid.get_frame()
if ret :
self.gris = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY)
self.smaller_image = cv2.resize(self.gris,(640,480))
self.photo = PIL.ImageTk.PhotoImage(image = PIL.Image.fromarray(self.smaller_image))
self.canvas.create_image(0, 0, image = self.photo, anchor = tkinter.NW)
self.calc_hist(self.gris)
self.window.after(self.delay, self.update)
def calc_hist(self, gris) :
self.histogram = cv2.calcHist([gris], [0], None, [256], [0, 256])
self.canvas_hist.set_ydata(self.histogram)
and here's the second part of my code with the video class to initialize it, I put you the code just in case but I think it's useless to look it, nothing matter to my problem in it :
class MyVideoCapture:
def __init__(self, video_source=0):
# Open the video source
self.vid = cv2.VideoCapture(video_source)
if not self.vid.isOpened():
raise ValueError("Unable to open video source", video_source)
# Get video source width and height
self.width = self.vid.get(cv2.CAP_PROP_FRAME_WIDTH)
self.height = self.vid.get(cv2.CAP_PROP_FRAME_HEIGHT)
def get_frame(self):
if self.vid.isOpened():
ret, frame = self.vid.read()
if ret:
# Return a boolean success flag and the current frame converted to BGR
return (ret, cv2.cvtColor(frame, cv2.COLOR_BGR2RGB))
else:
return (ret, None)
else:
return (ret, None)
# Release the video source when the object is destroyed
def __del__(self):
if self.vid.isOpened():
self.vid.release()
# Create a window and pass it to the Application object
App(tkinter.Tk(), "Tkinter and OpenCV", "output.avi")
And here's my final interface :
When you update the y data, you need to refresh the graph using self.canvas_hist.draw().
However self.canvas_hist (instance of FigureCanvasTkAgg()) is overwritten by the line:
self.canvas_hist, = self.ax.plot(x, y)
So suggest to change the above line to:
self.graph, = self.ax.plot(x, y)
Then add self.canvas_hist.draw() at the end of calc_hist():
def calc_hist(self, gris):
histogram = cv2.calcHist([gris], [0], None, [256], [0, 256])
self.graph.set_ydata(histogram)
self.canvas_hist.draw()
I'm creating an app that can use a button to load and display an image. I don't understand how this would work with Python Gtk3+.
I want to load the next image into the GUI location where the first image is... a simple replacement.
image = Gtk.Image()
image.set_from_file(self.image)
grid.attach(image, 0, 2, 1, 1) #grid location
button = Gtk.Button("Load next image")
button.connect("clicked", self.load_image)
grid.attach(button, 2, 1, 1, 1) #grid location
button1 = Gtk.Button("Load next image")
button1.connect("clicked", self.load_new_image)
grid.attach(button1, 2, 2, 1, 1) #grid location
def load_image(self, widget):
self.image = 'image_path'
def load_new_image:
self.image = 'image_path'
I thought of Event Boxes, or something similar, but I'm kind of at a loss. The image section is only run once on instantiation, so I don't understand how it should get updated with events. I want the image to change if the self.image path name changes in another class method. Any ideas?
Maybe I am misunderstanding the question, but should not it be that simple?
I will explain the answer as #DanD. pointed out.
You just need to set the image path (self.image.set_from_file(img)) on the load_image method (connected with the button clicked signal) with the desired image.
Current Gtk.Image will display automatically the new loaded image.
import gi
import os
import sys
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk
class GridWindow(Gtk.Window):
def __init__(self):
Gtk.Window.__init__(self, title="Grid Example")
grid = Gtk.Grid()
self.add(grid)
self.button = Gtk.Button(label="Button 1")
self.image = Gtk.Image()
grid.add(self.button)
grid.add(self.image)
self.button.connect("clicked", self.load_image)
self.count = 0
for root, _, files in os.walk(sys.argv[1]):
self.images = [os.path.join(root, f) for f in files]
def load_image(self, event):
img = self.images[self.count]
print(img)
self.image.set_from_file(img)
self.count = self.count + 1
win = GridWindow()
win.connect("destroy", Gtk.main_quit)
win.show_all()
Gtk.main()
I am currently using WXPython to do a GUI which displays images. I am currently changing the images about 1 to 2 times per second:
image = image.Scale(scaledHeight, scaledWidth)
image1 = image.ConvertToBitmap()
# Center the image
self.panel.bmp1 = wx.StaticBitmap(self.panel, -1, image1, ((width / 2) - (image.GetWidth() / 2), (height / 2) - (image.GetHeight() / 2)), (image.GetWidth(),image.GetHeight()))
Only problem is periodically the image does not display. I tried out an inefficient solution and copied the image into image1, image2, etc and displayed all of them hoping for the chances for all of them to not display to be lower. Unfortunately, the image will still periodically not display. Is there some sort of buffer I need to use?
Thanks in advance!
It would be convenient if you could provide your code snippet and some more details regarding what you are trying to achieve.
How ever I have created a small example which shows how to change/update images on a panel. The code below basically creates a random number in myThread() class. The number is then sent to the gui() class using publisher-subscriber strategy. The changeImage() of the gui() class checks if the value is less than or equal to 5, then it will display green image on the panel named as self.myPanel, else if the value is greater than 5 then a blue image is displayed.
The images can be downloaded from here: green.bmp blue.bmp
Code: Please note that the image files should be in the same directory in which this script is located.
import wx
import time
from wx.lib.pubsub import setupkwargs
from wx.lib.pubsub import pub
from threading import Thread
import random
class gui(wx.Frame):
def __init__(self, parent, id, title):
wx.Frame.__init__(self, None, id, title, size=(100,100))
self.myPanel = wx.Panel(self, -1)
image_file1 = 'green.bmp'
image_file2 = 'blue.bmp'
self.image1 = wx.Image(image_file1, wx.BITMAP_TYPE_ANY).ConvertToBitmap()
self.image2 = wx.Image(image_file2, wx.BITMAP_TYPE_ANY).ConvertToBitmap()
self.bitmap = wx.StaticBitmap(self.myPanel, -1)
pub.subscribe(self.changeImage, 'Update')
def changeImage(self, value):
#To destroy any previous image on self.myPanel
if self.bitmap:
self.bitmap.Destroy()
#If the value received from myThread() class is <= 5 then display the green image on myPanel
if value <=5:
self.bitmap = wx.StaticBitmap(self.myPanel, -1, self.image1, (0, 0))
#If the value received from myThread() class is > 5 then display the green image on myPanel
else:
self.bitmap = wx.StaticBitmap(self.myPanel, -1, self.image2, (10, 10))
class myThread(Thread):
def __init__(self):
Thread.__init__(self)
self.daemon = True
self.start()
def run(self):
while True:
number = random.randrange(1,10)
wx.CallAfter(pub.sendMessage, 'Update', value=number)
time.sleep(1)
if __name__=='__main__':
app = wx.App()
frame = gui(parent=None, id=-1, title="Test")
frame.Show()
myThread()
app.MainLoop()
I am trying to display live images from my 1394 camera.
Currently my code is able to obtain images in a loop from the camera and I was looking for any quick GUI that will update dynamically (as a separate thread). I can do this in PyQt maybe using QThreads but is there any recommendation or faster way of doing this??
Here's my code
#Loop capturing frames from camera
for frame in range(1,500):
print 'frame:',frame
TIME.sleep(1) #capture frame every second
image_binary = pycam.cam.RetrieveBuffer()
#convert to PIL Image
pilimg = PIL.Image.frombuffer("L",(cimg.GetCols(),cimg.GetRows()),image_binary,'raw', "RGBA", 0, 1)
# At this point I want to send my image data to a GUI window and display it
Thank you.
Here's wxPython code that will do it...
import wx
from PIL import Image
SIZE = (640, 480)
def get_image():
# Put your code here to return a PIL image from the camera.
return Image.new('L', SIZE)
def pil_to_wx(image):
width, height = image.size
buffer = image.convert('RGB').tostring()
bitmap = wx.BitmapFromBuffer(width, height, buffer)
return bitmap
class Panel(wx.Panel):
def __init__(self, parent):
super(Panel, self).__init__(parent, -1)
self.SetSize(SIZE)
self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM)
self.Bind(wx.EVT_PAINT, self.on_paint)
self.update()
def update(self):
self.Refresh()
self.Update()
wx.CallLater(15, self.update)
def create_bitmap(self):
image = get_image()
bitmap = pil_to_wx(image)
return bitmap
def on_paint(self, event):
bitmap = self.create_bitmap()
dc = wx.AutoBufferedPaintDC(self)
dc.DrawBitmap(bitmap, 0, 0)
class Frame(wx.Frame):
def __init__(self):
style = wx.DEFAULT_FRAME_STYLE & ~wx.RESIZE_BORDER & ~wx.MAXIMIZE_BOX
super(Frame, self).__init__(None, -1, 'Camera Viewer', style=style)
panel = Panel(self)
self.Fit()
def main():
app = wx.PySimpleApp()
frame = Frame()
frame.Center()
frame.Show()
app.MainLoop()
if __name__ == '__main__':
main()
I thought I'd try PyQt4 imageviewer.py example and it worked for me.
Thanks for all your help guys.
Here's my modified code:
from PyQt4 import QtCore, QtGui
class CameraViewer(QtGui.QMainWindow):
def __init__(self):
super(CameraViewer, self).__init__()
self.imageLabel = QtGui.QLabel()
self.imageLabel.setBackgroundRole(QtGui.QPalette.Base)
self.imageLabel.setScaledContents(True)
self.scrollArea = QtGui.QScrollArea()
self.scrollArea.setWidget(self.imageLabel)
self.setCentralWidget(self.scrollArea)
self.setWindowTitle("Image Viewer")
self.resize(640, 480)
timer = QtCore.QTimer(self)
timer.timeout.connect(self.open)
timer.start(33) #30 Hz
def open(self):
#get data and display
pilimg = getMyPILImageDatFromCamera()
image = PILQT.ImageQt.ImageQt(pilimg)
if image.isNull():
QtGui.QMessageBox.information(self, "Image Viewer","Cannot load %s." % fileName)
return
self.imageLabel.setPixmap(QtGui.QPixmap.fromImage(image))
self.imageLabel.adjustSize()
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
CameraViewer = CameraViewer()
CameraViewer.show()
sys.exit(app.exec_())
I recommend using Tkinter since it's already part of python. I've never used PIL but a quick google shows it's easy to use PIL images in Tk widgets (via the pil.ImageTk.PhotoImage() method).
If you already have a Tkinter widget set up to display images (a Label widget works fine) all you need to do is arrange for the image to be updated every second or so. You can do this by using the after command of tkinter.
Here's an example; I don't have PIL so it uses a static image but it illustrates how to use the event loop to fetch images every second:
import Tkinter
class App(Tkinter.Tk):
def __init__(self):
Tkinter.Tk.__init__(self)
self.label = Tkinter.Label(text="your image here", compound="top")
self.label.pack(side="top", padx=8, pady=8)
self.iteration=0
self.UpdateImage(1000)
def UpdateImage(self, delay, event=None):
# this is merely so the display changes even though the image doesn't
self.iteration += 1
self.image = self.get_image()
self.label.configure(image=self.image, text="Iteration %s" % self.iteration)
# reschedule to run again in 1 second
self.after(delay, self.UpdateImage, 1000)
def get_image(self):
# this is where you get your image and convert it to
# a Tk PhotoImage. For demonstration purposes I'll
# just return a static image
data = '''
R0lGODlhIAAgALMAAAAAAAAAgHCAkC6LV76+vvXeswD/ANzc3DLNMubm+v/6zS9PT6Ai8P8A////
/////yH5BAEAAAkALAAAAAAgACAAAAS00MlJq7046803AF3ofAYYfh8GIEvpoUZcmtOKAO5rLMva
0rYVKqX5IEq3XDAZo1GGiOhw5rtJc09cVGo7orYwYtYo3d4+DBxJWuSCAQ30+vNTGcxnOIARj3eT
YhJDQ3woDGl7foNiKBV7aYeEkHEignKFkk4ciYaImJqbkZ+PjZUjaJOElKanqJyRrJyZgSKkokOs
NYa2q7mcirC5I5FofsK6hcHHgsSgx4a9yzXK0rrV19gRADs=
'''
image = Tkinter.PhotoImage(data=data)
return image
if __name__ == "__main__":
app=App()
app.mainloop()
Since the good answers are pretty large, I feel like I should post a library I built specifically for this:
from cvpubsubs.webcam_pub import VideoHandlerThread
import numpy as np
image_np = numpy.array(pilImage)
def update_function(frame, cam_id):
frame[...] = image_np[...]
VideoHandlerThread(video_source=image_np, callbacks=update_function).display()
Actually, that's if image_binary is a new numpy array every time. If it's assigned to the same location, then just this should work:
from cvpubsubs.webcam_pub import VideoHandlerThread
VideoHandlerThread(video_source=image_np).display()
I know OpenCV barely counts as a GUI, but this is quick code wise.
Try to take a look at gstreamer. This is the first result google gave me searching for "gstreamer 1394" and this one is the first for "gstreamer pyqt".
I want to load an image, resize it to a given size and after draw it in a specific position in a panel.
All this using wxpython.
How can I do it?
Thanks in advance!
wx.Image has a Scale method that will do the resizing. The rest is normal wx coding.
Here's a complete example for you.
import wx
def scale_bitmap(bitmap, width, height):
image = wx.ImageFromBitmap(bitmap)
image = image.Scale(width, height, wx.IMAGE_QUALITY_HIGH)
result = wx.BitmapFromImage(image)
return result
class Panel(wx.Panel):
def __init__(self, parent, path):
super(Panel, self).__init__(parent, -1)
bitmap = wx.Bitmap(path)
bitmap = scale_bitmap(bitmap, 300, 200)
control = wx.StaticBitmap(self, -1, bitmap)
control.SetPosition((10, 10))
if __name__ == '__main__':
app = wx.PySimpleApp()
frame = wx.Frame(None, -1, 'Scaled Image')
panel = Panel(frame, 'input.jpg')
frame.Show()
app.MainLoop()
First off I think the wxPython Docs and Demos do a great job explaining how to use their libraries, especially because the demos can be played with on the fly to see the affect or you can revert to the original. Here is the Windows link to download all the files:
http://www.wxpython.org/download.php#binaries
That said, here is the example code from the demo:
def runTest(frame, nb, log):
bmp = wx.Image(opj('bitmaps/image.bmp'), wx.BITMAP_TYPE_BMP).ConvertToBitmap()
gif = wx.Image(opj('bitmaps/image.gif'), wx.BITMAP_TYPE_GIF).ConvertToBitmap()
png = wx.Image(opj('bitmaps/image.png'), wx.BITMAP_TYPE_PNG).ConvertToBitmap()
jpg = wx.Image(opj('bitmaps/image.jpg'), wx.BITMAP_TYPE_JPEG).ConvertToBitmap()
panel = wx.Panel(nb, -1)
pos = 10
wx.StaticBitmap(panel, -1, bmp, (10, pos), (bmp.GetWidth(), bmp.GetHeight()))
pos = pos + bmp.GetHeight() + 10
wx.StaticBitmap(panel, -1, gif, (10, pos), (gif.GetWidth(), gif.GetHeight()))
pos = pos + gif.GetHeight() + 10
wx.StaticBitmap(panel, -1, png, (10, pos), (png.GetWidth(), png.GetHeight()))
pos = pos + png.GetHeight() + 10
wx.StaticBitmap(panel, -1, jpg, (10, pos), (jpg.GetWidth(), jpg.GetHeight()))
return panel
Here it shows how to load an image and displays it on a panel. There are some objects not explained here, but it should give you the general gist.
If you mean adding the image to a toolbar / listbook / toolbook etc.. you will have to convert it to a bitmap (usually only bitmaps allowed).
As far as i know you can't re-size a bitmap, therefore you will have to resize an image before and then convert it.
Here is a good example http://markandclick.com/1/post/2011/12/wxpython-resize-embedded-bitmap-before-adding-it-as-a-tool.html
Here is a copy from the example:
def getFolderBitmap():
img = folder_icon.GetImage().Rescale(scaleW, scaleH)
return img.ConvertToBitmap()