How to limit function execution time in python multithreading environment? - python

I have a script which runs quite a lot of concurrent threads (at least 200). Every thread does some quite complex evaluations, which can take unpredictably lot of time. The evaluation method is implemented in C and I can't change it. I want to limit the method execution time for every thread. Please advise.

From what I understand of your problem, it might be a good case for using multiprocessing instead of multithreading. Multiprocessing will allow you to make use of all the available resources on the system - and then some, if you're not careful.
Threads don't actually run in parallel, so unless you're doing a lot of waiting for I/O or something like that, it would make more sense to call it from a separate process. You could use the Python multiprocessing library to call it from a Python script, or you could use a wrapper written in C and use some form of interprocess communication. The second option will avoid the overhead of launching another Python instance just to run some C code.
You could call time.sleep (or perform other tasks and check the system clock for elapsed time), and then check for results after the desired interval, permitting any processes that haven't finished to continue running while you make use of the results. Or, if you don't care at that point, you can send a signal to kill the process.

Related

Why do we blame GIL if CPU can execute one process (light weight) at a time? [duplicate]

I'm slightly confused about whether multithreading works in Python or not.
I know there has been a lot of questions about this and I've read many of them, but I'm still confused. I know from my own experience and have seen others post their own answers and examples here on StackOverflow that multithreading is indeed possible in Python. So why is it that everyone keep saying that Python is locked by the GIL and that only one thread can run at a time? It clearly does work. Or is there some distinction I'm not getting here?
Many posters/respondents also keep mentioning that threading is limited because it does not make use of multiple cores. But I would say they are still useful because they do work simultaneously and thus get the combined workload done faster. I mean why would there even be a Python thread module otherwise?
Update:
Thanks for all the answers so far. The way I understand it is that multithreading will only run in parallel for some IO tasks, but can only run one at a time for CPU-bound multiple core tasks.
I'm not entirely sure what this means for me in practical terms, so I'll just give an example of the kind of task I'd like to multithread. For instance, let's say I want to loop through a very long list of strings and I want to do some basic string operations on each list item. If I split up the list, send each sublist to be processed by my loop/string code in a new thread, and send the results back in a queue, will these workloads run roughly at the same time? Most importantly will this theoretically speed up the time it takes to run the script?
Another example might be if I can render and save four different pictures using PIL in four different threads, and have this be faster than processing the pictures one by one after each other? I guess this speed-component is what I'm really wondering about rather than what the correct terminology is.
I also know about the multiprocessing module but my main interest right now is for small-to-medium task loads (10-30 secs) and so I think multithreading will be more appropriate because subprocesses can be slow to initiate.
The GIL does not prevent threading. All the GIL does is make sure only one thread is executing Python code at a time; control still switches between threads.
What the GIL prevents then, is making use of more than one CPU core or separate CPUs to run threads in parallel.
This only applies to Python code. C extensions can and do release the GIL to allow multiple threads of C code and one Python thread to run across multiple cores. This extends to I/O controlled by the kernel, such as select() calls for socket reads and writes, making Python handle network events reasonably efficiently in a multi-threaded multi-core setup.
What many server deployments then do, is run more than one Python process, to let the OS handle the scheduling between processes to utilize your CPU cores to the max. You can also use the multiprocessing library to handle parallel processing across multiple processes from one codebase and parent process, if that suits your use cases.
Note that the GIL is only applicable to the CPython implementation; Jython and IronPython use a different threading implementation (the native Java VM and .NET common runtime threads respectively).
To address your update directly: Any task that tries to get a speed boost from parallel execution, using pure Python code, will not see a speed-up as threaded Python code is locked to one thread executing at a time. If you mix in C extensions and I/O, however (such as PIL or numpy operations) and any C code can run in parallel with one active Python thread.
Python threading is great for creating a responsive GUI, or for handling multiple short web requests where I/O is the bottleneck more than the Python code. It is not suitable for parallelizing computationally intensive Python code, stick to the multiprocessing module for such tasks or delegate to a dedicated external library.
Yes. :)
You have the low level thread module and the higher level threading module. But it you simply want to use multicore machines, the multiprocessing module is the way to go.
Quote from the docs:
In CPython, due to the Global Interpreter Lock, only one thread can
execute Python code at once (even though certain performance-oriented
libraries might overcome this limitation). If you want your
application to make better use of the computational resources of
multi-core machines, you are advised to use multiprocessing. However,
threading is still an appropriate model if you want to run multiple
I/O-bound tasks simultaneously.
Threading is Allowed in Python, the only problem is that the GIL will make sure that just one thread is executed at a time (no parallelism).
So basically if you want to multi-thread the code to speed up calculation it won't speed it up as just one thread is executed at a time, but if you use it to interact with a database for example it will.
I feel for the poster because the answer is invariably "it depends what you want to do". However parallel speed up in python has always been terrible in my experience even for multiprocessing.
For example check this tutorial out (second to top result in google): https://www.machinelearningplus.com/python/parallel-processing-python/
I put timings around this code and increased the number of processes (2,4,8,16) for the pool map function and got the following bad timings:
serial 70.8921644706279
parallel 93.49704207479954 tasks 2
parallel 56.02441442012787 tasks 4
parallel 51.026168536394835 tasks 8
parallel 39.18044807203114 tasks 16
code:
# increase array size at the start
# my compute node has 40 CPUs so I've got plenty to spare here
arr = np.random.randint(0, 10, size=[2000000, 600])
.... more code ....
tasks = [2,4,8,16]
for task in tasks:
tic = time.perf_counter()
pool = mp.Pool(task)
results = pool.map(howmany_within_range_rowonly, [row for row in data])
pool.close()
toc = time.perf_counter()
time1 = toc - tic
print(f"parallel {time1} tasks {task}")

Will I run into trouble with python's Global Interpreter Lock?

I am aware that this question is rather high-level and may be vague. Please ask if you need any more details and I will try to edit.
I am using QuickFix with Python bindings to consume high-throughput market data from circa 30 markets simultaneously. Most of computing the work is done in separate CPUs via the multiprocessing module. These parallel processes are spawned by the main process on startup. If I wish to interact with the market in any way via QuickFix, I have to do this within the main process, thus any commands (to enter orders, for example) which come from the child processes must be piped (via an mp.Queue object we will call Q) to the main process before execution.
This raises the problem of monitoring Q, which must be done within the main process. I cannot use Q.get(), since this method blocks and my entire main process will hang until something shows up in Q. In order to decrease latency, I must check Q frequently, on the order of 50 times per second. I have been using the apscheduler to do this, but I keep getting Warning errors stating that the runtime was missed. These errors are a serious issue because they prevent me from easily viewing important information.
I have therefore refactored my application to use the code posted by MestreLion as an answer to this question. This is working for me because it starts a new thread from the main process, and it does not print error messages. However, I am worried that this will cause nasty problems down the road.
I am aware of the Global Interpreter Lock in python (this is why I used the multiprocessing module to begin with), but I don't really understand it. Owing to the high-frequency nature of my application, I do not know if the Q monitoring thread and the main process consuming lots of incoming messages will compete for resources and slow each other down.
My questions:
Am I likely to run into trouble in this scenario?
If not, can I add more monitoring threads using the present approach and still be okay? There are at least two other things I would like to monitor at high frequency.
Thanks.
#MestreLion's solution that you've linked creates 50 threads per second in your case.
All you need is a single thread to consume the queue without blocking the rest of the main process:
import threading
def consume(queue, sentinel=None):
for item in iter(queue.get, sentinel):
pass_to_quickfix(item)
threading.Thread(target=consume, args=[queue], daemon=True).start()
GIL may or may not matter for performance in this case. Measure it.
Without knowing your scenario, it's difficult to say anything specific. Your question suggests, that the threads are waiting most of the time via get, so GIL is not a problem. Interprocess communication may result in problems much earlier. There you can think of switching to another protocol, using some kind of TCP-sockets. Then you can write the scheduler more efficient with select instead of threads, as threads are also slow and resource consuming. select is a system function, that allows to monitor many socket-connection at once, therefore it scales incredibly efficient with the amount of connections and needs nearly no CPU-power for monitoring.

Is "Python only run one thread in parallel" true? [duplicate]

I've been trying to wrap my head around how threads work in Python, and it's hard to find good information on how they operate. I may just be missing a link or something, but it seems like the official documentation isn't very thorough on the subject, and I haven't been able to find a good write-up.
From what I can tell, only one thread can be running at once, and the active thread switches every 10 instructions or so?
Where is there a good explanation, or can you provide one? It would also be very nice to be aware of common problems that you run into while using threads with Python.
Yes, because of the Global Interpreter Lock (GIL) there can only run one thread at a time. Here are some links with some insights about this:
http://www.artima.com/weblogs/viewpost.jsp?thread=214235
http://smoothspan.wordpress.com/2007/09/14/guido-is-right-to-leave-the-gil-in-python-not-for-multicore-but-for-utility-computing/
From the last link an interesting quote:
Let me explain what all that means.
Threads run inside the same virtual
machine, and hence run on the same
physical machine. Processes can run
on the same physical machine or in
another physical machine. If you
architect your application around
threads, you’ve done nothing to access
multiple machines. So, you can scale
to as many cores are on the single
machine (which will be quite a few
over time), but to really reach web
scales, you’ll need to solve the
multiple machine problem anyway.
If you want to use multi core, pyprocessing defines an process based API to do real parallelization. The PEP also includes some interesting benchmarks.
Python's a fairly easy language to thread in, but there are caveats. The biggest thing you need to know about is the Global Interpreter Lock. This allows only one thread to access the interpreter. This means two things: 1) you rarely ever find yourself using a lock statement in python and 2) if you want to take advantage of multi-processor systems, you have to use separate processes. EDIT: I should also point out that you can put some of the code in C/C++ if you want to get around the GIL as well.
Thus, you need to re-consider why you want to use threads. If you want to parallelize your app to take advantage of dual-core architecture, you need to consider breaking your app up into multiple processes.
If you want to improve responsiveness, you should CONSIDER using threads. There are other alternatives though, namely microthreading. There are also some frameworks that you should look into:
stackless python
greenlets
gevent
monocle
Below is a basic threading sample. It will spawn 20 threads; each thread will output its thread number. Run it and observe the order in which they print.
import threading
class Foo (threading.Thread):
def __init__(self,x):
self.__x = x
threading.Thread.__init__(self)
def run (self):
print str(self.__x)
for x in xrange(20):
Foo(x).start()
As you have hinted at Python threads are implemented through time-slicing. This is how they get the "parallel" effect.
In my example my Foo class extends thread, I then implement the run method, which is where the code that you would like to run in a thread goes. To start the thread you call start() on the thread object, which will automatically invoke the run method...
Of course, this is just the very basics. You will eventually want to learn about semaphores, mutexes, and locks for thread synchronization and message passing.
Note: wherever I mention thread i mean specifically threads in python until explicitly stated.
Threads work a little differently in python if you are coming from C/C++ background. In python, Only one thread can be in running state at a given time.This means Threads in python cannot truly leverage the power of multiple processing cores since by design it's not possible for threads to run parallelly on multiple cores.
As the memory management in python is not thread-safe each thread require an exclusive access to data structures in python interpreter.This exclusive access is acquired by a mechanism called GIL ( global interpretr lock ).
Why does python use GIL?
In order to prevent multiple threads from accessing interpreter state simultaneously and corrupting the interpreter state.
The idea is whenever a thread is being executed (even if it's the main thread), a GIL is acquired and after some predefined interval of time the
GIL is released by the current thread and reacquired by some other thread( if any).
Why not simply remove GIL?
It is not that its impossible to remove GIL, its just that in prcoess of doing so we end up putting mutiple locks inside interpreter in order to serialize access, which makes even a single threaded application less performant.
so the cost of removing GIL is paid off by reduced performance of a single threaded application, which is never desired.
So when does thread switching occurs in python?
Thread switch occurs when GIL is released.So when is GIL Released?
There are two scenarios to take into consideration.
If a Thread is doing CPU Bound operations(Ex image processing).
In Older versions of python , Thread switching used to occur after a fixed no of python instructions.It was by default set to 100.It turned out that its not a very good policy to decide when switching should occur since the time spent executing a single instruction can
very wildly from millisecond to even a second.Therefore releasing GIL after every 100 instructions regardless of the time they take to execute is a poor policy.
In new versions instead of using instruction count as a metric to switch thread , a configurable time interval is used.
The default switch interval is 5 milliseconds.you can get the current switch interval using sys.getswitchinterval().
This can be altered using sys.setswitchinterval()
If a Thread is doing some IO Bound Operations(Ex filesystem access or
network IO)
GIL is release whenever the thread is waiting for some for IO operation to get completed.
Which thread to switch to next?
The interpreter doesn’t have its own scheduler.which thread becomes scheduled at the end of the interval is the operating system’s decision. .
Use threads in python if the individual workers are doing I/O bound operations. If you are trying to scale across multiple cores on a machine either find a good IPC framework for python or pick a different language.
One easy solution to the GIL is the multiprocessing module. It can be used as a drop in replacement to the threading module but uses multiple Interpreter processes instead of threads. Because of this there is a little more overhead than plain threading for simple things but it gives you the advantage of real parallelization if you need it.
It also easily scales to multiple physical machines.
If you need truly large scale parallelization than I would look further but if you just want to scale to all the cores of one computer or a few different ones without all the work that would go into implementing a more comprehensive framework, than this is for you.
Try to remember that the GIL is set to poll around every so often in order to do show the appearance of multiple tasks. This setting can be fine tuned, but I offer the suggestion that there should be work that the threads are doing or lots of context switches are going to cause problems.
I would go so far as to suggest multiple parents on processors and try to keep like jobs on the same core(s).

Can standard C Python has more than one thread running at the same time? [duplicate]

I'm slightly confused about whether multithreading works in Python or not.
I know there has been a lot of questions about this and I've read many of them, but I'm still confused. I know from my own experience and have seen others post their own answers and examples here on StackOverflow that multithreading is indeed possible in Python. So why is it that everyone keep saying that Python is locked by the GIL and that only one thread can run at a time? It clearly does work. Or is there some distinction I'm not getting here?
Many posters/respondents also keep mentioning that threading is limited because it does not make use of multiple cores. But I would say they are still useful because they do work simultaneously and thus get the combined workload done faster. I mean why would there even be a Python thread module otherwise?
Update:
Thanks for all the answers so far. The way I understand it is that multithreading will only run in parallel for some IO tasks, but can only run one at a time for CPU-bound multiple core tasks.
I'm not entirely sure what this means for me in practical terms, so I'll just give an example of the kind of task I'd like to multithread. For instance, let's say I want to loop through a very long list of strings and I want to do some basic string operations on each list item. If I split up the list, send each sublist to be processed by my loop/string code in a new thread, and send the results back in a queue, will these workloads run roughly at the same time? Most importantly will this theoretically speed up the time it takes to run the script?
Another example might be if I can render and save four different pictures using PIL in four different threads, and have this be faster than processing the pictures one by one after each other? I guess this speed-component is what I'm really wondering about rather than what the correct terminology is.
I also know about the multiprocessing module but my main interest right now is for small-to-medium task loads (10-30 secs) and so I think multithreading will be more appropriate because subprocesses can be slow to initiate.
The GIL does not prevent threading. All the GIL does is make sure only one thread is executing Python code at a time; control still switches between threads.
What the GIL prevents then, is making use of more than one CPU core or separate CPUs to run threads in parallel.
This only applies to Python code. C extensions can and do release the GIL to allow multiple threads of C code and one Python thread to run across multiple cores. This extends to I/O controlled by the kernel, such as select() calls for socket reads and writes, making Python handle network events reasonably efficiently in a multi-threaded multi-core setup.
What many server deployments then do, is run more than one Python process, to let the OS handle the scheduling between processes to utilize your CPU cores to the max. You can also use the multiprocessing library to handle parallel processing across multiple processes from one codebase and parent process, if that suits your use cases.
Note that the GIL is only applicable to the CPython implementation; Jython and IronPython use a different threading implementation (the native Java VM and .NET common runtime threads respectively).
To address your update directly: Any task that tries to get a speed boost from parallel execution, using pure Python code, will not see a speed-up as threaded Python code is locked to one thread executing at a time. If you mix in C extensions and I/O, however (such as PIL or numpy operations) and any C code can run in parallel with one active Python thread.
Python threading is great for creating a responsive GUI, or for handling multiple short web requests where I/O is the bottleneck more than the Python code. It is not suitable for parallelizing computationally intensive Python code, stick to the multiprocessing module for such tasks or delegate to a dedicated external library.
Yes. :)
You have the low level thread module and the higher level threading module. But it you simply want to use multicore machines, the multiprocessing module is the way to go.
Quote from the docs:
In CPython, due to the Global Interpreter Lock, only one thread can
execute Python code at once (even though certain performance-oriented
libraries might overcome this limitation). If you want your
application to make better use of the computational resources of
multi-core machines, you are advised to use multiprocessing. However,
threading is still an appropriate model if you want to run multiple
I/O-bound tasks simultaneously.
Threading is Allowed in Python, the only problem is that the GIL will make sure that just one thread is executed at a time (no parallelism).
So basically if you want to multi-thread the code to speed up calculation it won't speed it up as just one thread is executed at a time, but if you use it to interact with a database for example it will.
I feel for the poster because the answer is invariably "it depends what you want to do". However parallel speed up in python has always been terrible in my experience even for multiprocessing.
For example check this tutorial out (second to top result in google): https://www.machinelearningplus.com/python/parallel-processing-python/
I put timings around this code and increased the number of processes (2,4,8,16) for the pool map function and got the following bad timings:
serial 70.8921644706279
parallel 93.49704207479954 tasks 2
parallel 56.02441442012787 tasks 4
parallel 51.026168536394835 tasks 8
parallel 39.18044807203114 tasks 16
code:
# increase array size at the start
# my compute node has 40 CPUs so I've got plenty to spare here
arr = np.random.randint(0, 10, size=[2000000, 600])
.... more code ....
tasks = [2,4,8,16]
for task in tasks:
tic = time.perf_counter()
pool = mp.Pool(task)
results = pool.map(howmany_within_range_rowonly, [row for row in data])
pool.close()
toc = time.perf_counter()
time1 = toc - tic
print(f"parallel {time1} tasks {task}")

How do threads work in Python, and what are common Python-threading specific pitfalls?

I've been trying to wrap my head around how threads work in Python, and it's hard to find good information on how they operate. I may just be missing a link or something, but it seems like the official documentation isn't very thorough on the subject, and I haven't been able to find a good write-up.
From what I can tell, only one thread can be running at once, and the active thread switches every 10 instructions or so?
Where is there a good explanation, or can you provide one? It would also be very nice to be aware of common problems that you run into while using threads with Python.
Yes, because of the Global Interpreter Lock (GIL) there can only run one thread at a time. Here are some links with some insights about this:
http://www.artima.com/weblogs/viewpost.jsp?thread=214235
http://smoothspan.wordpress.com/2007/09/14/guido-is-right-to-leave-the-gil-in-python-not-for-multicore-but-for-utility-computing/
From the last link an interesting quote:
Let me explain what all that means.
Threads run inside the same virtual
machine, and hence run on the same
physical machine. Processes can run
on the same physical machine or in
another physical machine. If you
architect your application around
threads, you’ve done nothing to access
multiple machines. So, you can scale
to as many cores are on the single
machine (which will be quite a few
over time), but to really reach web
scales, you’ll need to solve the
multiple machine problem anyway.
If you want to use multi core, pyprocessing defines an process based API to do real parallelization. The PEP also includes some interesting benchmarks.
Python's a fairly easy language to thread in, but there are caveats. The biggest thing you need to know about is the Global Interpreter Lock. This allows only one thread to access the interpreter. This means two things: 1) you rarely ever find yourself using a lock statement in python and 2) if you want to take advantage of multi-processor systems, you have to use separate processes. EDIT: I should also point out that you can put some of the code in C/C++ if you want to get around the GIL as well.
Thus, you need to re-consider why you want to use threads. If you want to parallelize your app to take advantage of dual-core architecture, you need to consider breaking your app up into multiple processes.
If you want to improve responsiveness, you should CONSIDER using threads. There are other alternatives though, namely microthreading. There are also some frameworks that you should look into:
stackless python
greenlets
gevent
monocle
Below is a basic threading sample. It will spawn 20 threads; each thread will output its thread number. Run it and observe the order in which they print.
import threading
class Foo (threading.Thread):
def __init__(self,x):
self.__x = x
threading.Thread.__init__(self)
def run (self):
print str(self.__x)
for x in xrange(20):
Foo(x).start()
As you have hinted at Python threads are implemented through time-slicing. This is how they get the "parallel" effect.
In my example my Foo class extends thread, I then implement the run method, which is where the code that you would like to run in a thread goes. To start the thread you call start() on the thread object, which will automatically invoke the run method...
Of course, this is just the very basics. You will eventually want to learn about semaphores, mutexes, and locks for thread synchronization and message passing.
Note: wherever I mention thread i mean specifically threads in python until explicitly stated.
Threads work a little differently in python if you are coming from C/C++ background. In python, Only one thread can be in running state at a given time.This means Threads in python cannot truly leverage the power of multiple processing cores since by design it's not possible for threads to run parallelly on multiple cores.
As the memory management in python is not thread-safe each thread require an exclusive access to data structures in python interpreter.This exclusive access is acquired by a mechanism called GIL ( global interpretr lock ).
Why does python use GIL?
In order to prevent multiple threads from accessing interpreter state simultaneously and corrupting the interpreter state.
The idea is whenever a thread is being executed (even if it's the main thread), a GIL is acquired and after some predefined interval of time the
GIL is released by the current thread and reacquired by some other thread( if any).
Why not simply remove GIL?
It is not that its impossible to remove GIL, its just that in prcoess of doing so we end up putting mutiple locks inside interpreter in order to serialize access, which makes even a single threaded application less performant.
so the cost of removing GIL is paid off by reduced performance of a single threaded application, which is never desired.
So when does thread switching occurs in python?
Thread switch occurs when GIL is released.So when is GIL Released?
There are two scenarios to take into consideration.
If a Thread is doing CPU Bound operations(Ex image processing).
In Older versions of python , Thread switching used to occur after a fixed no of python instructions.It was by default set to 100.It turned out that its not a very good policy to decide when switching should occur since the time spent executing a single instruction can
very wildly from millisecond to even a second.Therefore releasing GIL after every 100 instructions regardless of the time they take to execute is a poor policy.
In new versions instead of using instruction count as a metric to switch thread , a configurable time interval is used.
The default switch interval is 5 milliseconds.you can get the current switch interval using sys.getswitchinterval().
This can be altered using sys.setswitchinterval()
If a Thread is doing some IO Bound Operations(Ex filesystem access or
network IO)
GIL is release whenever the thread is waiting for some for IO operation to get completed.
Which thread to switch to next?
The interpreter doesn’t have its own scheduler.which thread becomes scheduled at the end of the interval is the operating system’s decision. .
Use threads in python if the individual workers are doing I/O bound operations. If you are trying to scale across multiple cores on a machine either find a good IPC framework for python or pick a different language.
One easy solution to the GIL is the multiprocessing module. It can be used as a drop in replacement to the threading module but uses multiple Interpreter processes instead of threads. Because of this there is a little more overhead than plain threading for simple things but it gives you the advantage of real parallelization if you need it.
It also easily scales to multiple physical machines.
If you need truly large scale parallelization than I would look further but if you just want to scale to all the cores of one computer or a few different ones without all the work that would go into implementing a more comprehensive framework, than this is for you.
Try to remember that the GIL is set to poll around every so often in order to do show the appearance of multiple tasks. This setting can be fine tuned, but I offer the suggestion that there should be work that the threads are doing or lots of context switches are going to cause problems.
I would go so far as to suggest multiple parents on processors and try to keep like jobs on the same core(s).

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