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i want to open the menu_frame by clicking the login_button but the frame won't come up and there are no error messages showing up. its my first time and im so lost
ive tried to google how to fix this problem but from what ive read, it seems to me that there are no errors or any reason for this code to not function properly. please help :(
from tkinter import *
window = Tk()
window.title("EL TALLO")
window.geometry("700x490")
window.config(background="#FFF8E5")
#회원가입
def register_frame():
register_frame = Frame(
window,
bd=2,
bg='#FFF8E5',
relief=SOLID,
padx=10,
pady=10
)
Label(
register_frame,
text="ID입력",
bg='#CCCCCC',
).grid(row=0, column=0, sticky=W, pady=10)
Label(
register_frame,
text="비밀번호 입력",
bg='#CCCCCC',
).grid(row=5, column=0, sticky=W, pady=10)
newlyset_id = Entry(
register_frame
)
newlyset_pw = Entry(
register_frame,
show='*'
)
register_btn = Button(
register_frame,
width=15,
text='회원가입',
relief=SOLID,
cursor='hand2',
command=register_frame.destroy
)
newlyset_id.grid(row=0, column=1, pady=10, padx=20)
newlyset_pw.grid(row=5, column=1, pady=10, padx=20)
register_btn.grid(row=7, column=1, pady=10, padx=20)
register_frame.pack()
register_frame.place(x=220, y=150)
def new_id(): #new_id에 newlyset_id에 입력한 값을 저장
new_id = newlyset_id.get()
def new_pw(): #new_pw에 newlyset_pw에 입력한 값을 저장
new_pw = newlyset_pw.get()
#메뉴화면
def menu_frame():
menu_frame = Frame(
window,
bd=2,
bg='#FFF8E5',
relief=SOLID,
padx=10,
pady=10
)
label1 = Label(menu_frame, text = "EL TALLO", bg="lightgreen",width=10, height=1, font=(15))
label1.pack()
btn1 = Button(menu_frame, text = "play game", bg="gray", width=15, height=1)
btn1.pack()
btn2 = Button(menu_frame, text = "How to play", bg="gray", width=15, height=1)
btn2.pack()
btn3 = Button(menu_frame, text = "Settings", bg="gray", width=15, height=1)
btn3.pack()
def btncmd():
print("게임이 종료되었습니다")
btn4 = Button(menu_frame, text = "END GAME", command=btncmd, bg="lightgreen", width=15, height=1)
btn4.pack()
label1.place(x=50, y=50)
btn1.place(x=50, y=100)
btn2.place(x=50, y=150)
btn3.place(x=50, y=200)
btn4.place(x=50, y=250)
#로그인
Label(
window,
text="아이디 입력",
bg='#CCCCCC',
).place(x=230, y=170)
id_tf = Entry(
window,
).place(x=330, y=170)
def id(): #id에 id_tf에 입력한 값을 저장
id = id_tf.get()
Label(
window,
text="비밀번호 입력",
bg='#CCCCCC',
).place(x=230, y=220)
pw_tf = Entry(
window,
).place(x=330, y=220)
def pw(): #pw에 pw_tf에 입력한 값을 저장
pw = pw_tf.get()
#회원가입 버튼
registerbutton = Button(
window,
width=15,
text="회원가입",
bg="#CCCCCC",
cursor='hand2',
command=register_frame
)
registerbutton.place(x=360, y=270)
#로그인 버튼
loginbutton = Button(
window,
width=15,
text="로그인",
bg="#CCCCCC",
cursor='hand2',
command=menu_frame
)
loginbutton.place(x=230, y=270)
window.mainloop()
You didn't pack the menu_frame and the indentation of def btncmd() was wrong.
That is:
btn3 = Button(menu_frame, text = "Settings", bg="gray", width=15, height=1)
btn3.pack()
menu_frame.pack()
def btncmd():
print("게임이 종료되었습니다")
I am having a problem with, only having a single label to show in an instance of clicking the radio button. I want to show that label depending with the radio-button I clicked, I tried reading about pack/grid_forget, but I think I still don't understand it pretty well, or I am just doing it really wrong in my code.
from tkinter import *
root = Tk()
# I squeezed them inside a frame, just for aesthetic reasons.
btn_frame = LabelFrame(root, text='', padx=20, pady=20)
btn_frame.grid(row=0, column=0, columnspan=3, padx=10, pady=10)
# I use button widgets, instead of other widgets.Because I felt buttons are square, and they are easy
to visualize.
red_btn = Button(btn_frame, text='R', padx=40, pady=40)
blue_btn = Button(btn_frame, text='B', padx=40, pady=40)
green_btn = Button(btn_frame, text='G', padx=40, pady=40)
red_btn.grid(row=0, column=0)
blue_btn.grid(row=0, column=1)
green_btn.grid(row=0, column=2)
def rad_btnClick(value):
red_Btn_press_label = Label(root, text='You press R!', padx=40, bg='red')
blu_Btn_press_label = Label(root, text='You press B!', padx=40, bg='blue')
grn_Btn_press_label = Label(root, text='You press G!', padx=40, bg='green')
if value == 1:
red_Btn_press_label.grid(row=2, column=0,)
red_btn = Button(btn_frame, text='r', padx=40, pady=40, bg='red')
red_btn.grid(row=0, column=0)
blu_Btn_press_label.grid_forget()
grn_Btn_press_label.grid_forget()
elif value == 2:
blu_Btn_press_label.grid(row=2, column=1)
blue_btn = Button(btn_frame, text='b', padx=40, pady=40, bg='blue')
blue_btn.grid(row=0, column=1)
red_Btn_press_label.grid_forget()
grn_Btn_press_label.grid_forget()
elif value == 3:
grn_Btn_press_label.grid(row=2, column=2)
green_btn = Button(btn_frame, text='g', padx=40, pady=40, bg='green')
green_btn.grid(row=0, column=2)
red_Btn_press_label.grid_forget()
blu_Btn_press_label.grid_forget()
radiopress = IntVar()
# LABEL, VALUE, COLUMN
RAD_BUTTONS = [('RED BTN', 1, 0),
('BLU BTN', 2, 1),
('GRN BTN', 3, 2)]
for color, value, column in RAD_BUTTONS:
rad_btn = Radiobutton(root, text=color, variable=radiopress, value=value, command= lambda:rad_btnClick(radiopress.get()))
rad_btn.grid(row=1, column=column)
root.mainloop()
So I am new in Python, I've just recently understood the 4/5 core fundamentals in every prog-language.
And now I am trying to learn about GUI with python, with Tkinter. I think my code got a bit longer, for something so simple and small. You can lecture my anyway you want, I just want learn good practices, and work on bad habits I may be doing.
I figured out that I should make my widgets global, and just make an update function to display every time an instance of them is created.
I want to thank Tim Roberts for helping me.
from tkinter import *
root = Tk()
btn_frame = LabelFrame(root, text='', padx=20, pady=20)
btn_frame.grid(row=0, column=0, columnspan=3, padx=10, pady=10)
red_btn = Button(btn_frame, text='R', padx=40, pady=40)
blue_btn = Button(btn_frame, text='B', padx=40, pady=40)
green_btn = Button(btn_frame, text='G', padx=40, pady=40)
red_btn.grid(row=0, column=0)
blue_btn.grid(row=0, column=1)
green_btn.grid(row=0, column=2)
def rad_btnClick(value):
global rad_btn_press_label
global red_btn
global blue_btn
global green_btn
if value == 1:
rad_btn_press_label.grid_forget()
rad_btn_press_label = Label(root, text='You press R!', padx=40, bg='red')
red_btn = Button(btn_frame, text='R', padx=40, pady=40, bg='red')
blue_btn = Button(btn_frame, text='B', padx=40, pady=40)
green_btn = Button(btn_frame, text='G', padx=40, pady=40)
rad_btn_press_label.grid(row=2, column=0)
red_btn.grid(row=0, column=0)
blue_btn.grid(row=0, column=1)
green_btn.grid(row=0, column=2)
elif value == 2:
rad_btn_press_label.grid_forget()
rad_btn_press_label = Label(root, text='You press R!', padx=40, bg='blue')
red_btn = Button(btn_frame, text='R', padx=40, pady=40)
blue_btn = Button(btn_frame, text='B', padx=40, pady=40, bg='blue')
green_btn = Button(btn_frame, text='G', padx=40, pady=40)
rad_btn_press_label.grid(row=2, column=1)
red_btn.grid(row=0, column=0)
blue_btn.grid(row=0, column=1)
green_btn.grid(row=0, column=2)
elif value == 3:
rad_btn_press_label.grid_forget()
rad_btn_press_label = Label(root, text='You press G!', padx=40, bg='green')
red_btn = Button(btn_frame, text='R', padx=40, pady=40)
blue_btn = Button(btn_frame, text='B', padx=40, pady=40)
green_btn = Button(btn_frame, text='G', padx=40, pady=40, bg='green')
rad_btn_press_label.grid(row=2, column=2)
red_btn.grid(row=0, column=0)
blue_btn.grid(row=0, column=1)
green_btn.grid(row=0, column=2)
radiopress = IntVar()
# LABEL, VALUE, ROW, COLUMN
RAD_BUTTONS = [('RED BTN', 1, 1, 0),
('BLU BTN', 2, 1, 1),
('GRN BTN', 3, 1, 2)]
for color, value, row, column in RAD_BUTTONS:
rad_btn = Radiobutton(root, text=color, variable=radiopress, value=value, command=lambda: rad_btnClick(radiopress.get()))
rad_btn.grid(row=row, column=column)
rad_btn_press_label = Label(root, text='You press R!', padx=40,)
rad_btn_press_label.grid(row=2, column=0, )
rad_btn_press_label.grid_forget()
root.mainloop()
I'm trying to adjust the buttons, but somehow even after changing the width, it won't change the size. This is my code:
if __name__ == '__main__':
# create application window
app = Tk()
# title
app.title("Music Players")
# geometry
app.geometry('500x300')
# background color
app.configure(bg='orange')
equation = StringVar()
window_1 = Label(app, textvariable=equation)
window_1.grid(columnspan=3, ipadx=100, ipady=10)
equation.set('music player')
window_2 = Entry(app, width=30)
window_2.grid(columnspan=5, ipadx=100, ipady=10)
# Create buttons and other accessories
button1 = Button(app, text='PLAY', fg='yellow', bg='purple',
command=lambda: press('PLAY'), height=2, width=1)
button1.grid(row=2, column=0, sticky="NSEW")
button2 = Button(app, text='STOP', fg='yellow', bg='purple',
command=lambda: press('STOP'), height=2, width=2)
button2.grid(row=2, column=1, sticky="NSEW")
button3 = Button(app, text='NEXT', fg='yellow', bg='purple',
command=lambda: press('NEXT'), height=2, width=2)
button3.grid(row=2, column=2, sticky="NSEW")
button4 = Button(app, text='PREVIOUS', fg='yellow', bg='purple',
command=lambda: press('PREVIOUS'), height=2, width=2)
button4.grid(row=2, column=3, sticky="NSEW")
I'm assuming it is because of sticky="NSEW", because when I remove it, the buttons change the size, but there is big spaces between the buttons and also, very spaced out, even though columns=0 and columns=1.
How can I change the size of buttons without getting rid of sticky? Or, without sticky, but having the buttons next to each other?
My expected output will be like this:
Thank you in advance!
This is the class I'm calling and the function from a different file
class CalcFunc:
def clearScreen(self):
self.log("CLEAR (CE)")
ent.delete(0, END)
This is the Entry Box
ent = Entry(root, textvariable=clc.getBtn, justify=RIGHT, font=10, relief=RIDGE, bd=2, width=15)
ent.grid(row=0, columnspan=3, pady=10)
This is the button I'm clicking to clear the Entry Box
buttonCC = Button(root, text="CLEAR (CE)", height=1, width=20, bg='orange', command=clc.clearScreen)
I'm not sure what the syntax is to be able to to clear an Entry widget from a class basically. That code worked when I had it in the same file but my project requires it to be in a separate file. It's a class project for a calculator and the "clear" button clears the Entry widget. I can post my entire code if that helps. Thank you.
----EDIT----
My Class
import time
class CalcFunc:
def log(self, val):
myFile = open(r".\log.dat", "a")
myFile.write("%s\n" % val)
myFile.close()
def onScreen(self, iVal):
self.log(iVal)
currentTxt = self.getBtn.get()
updateEnt = self.getBtn.set(currentTxt + iVal)
def clearScreen(self):
self.log("CLEAR (CE)")
ent.delete(0, END)
def evaL(self):
self.log("=")
self.getBtn.set(str(eval(self.getBtn.get())))
self.log(self.getBtn.get())
def logLbl(self):
myFile = open(r".\log.dat", "a")
myFile.write("\n==================================\n")
myFile.write("Date: " + str(time.strftime("%m/%d/%Y")) + " -- Time: " + str(time.strftime("%I:%M:%S")))
myFile.write("\n==================================\n")
myFile.close()
My Program
from tkinter import *
import time
import clcClass
root = Tk()
root.title('skClc v1')
clc = clcClass.CalcFunc()
clc.logLbl()
clc.getBtn = StringVar()
ent = Entry(root, textvariable=clc.getBtn, justify=RIGHT, font=10, relief=RIDGE, bd=2, width=15)
ent.grid(row=0, columnspan=3, pady=10)
button1 = Button(root, text="1", height=1, width=5, bg='light blue', command=lambda:clc.onScreen('1'))
button2 = Button(root, text="2", height=1, width=5, bg='light blue', command=lambda:clc.onScreen('2'))
button3 = Button(root, text="3", height=1, width=5, bg='light blue', command=lambda:clc.onScreen('3'))
button4 = Button(root, text="4", height=1, width=5, bg='light blue', command=lambda:clc.onScreen('4'))
button5 = Button(root, text="5", height=1, width=5, bg='light blue', command=lambda:clc.onScreen('5'))
button6 = Button(root, text="6", height=1, width=5, bg='light blue', command=lambda:clc.onScreen('6'))
button7 = Button(root, text="7", height=1, width=5, bg='light blue', command=lambda:clc.onScreen('7'))
button8 = Button(root, text="8", height=1, width=5, bg='light blue', command=lambda:clc.onScreen('8'))
button9 = Button(root, text="9", height=1, width=5, bg='light blue', command=lambda:clc.onScreen('9'))
button0 = Button(root, text="0", height=1, width=5, bg='light blue', command=lambda:onScreen('0'))
buttonP = Button(root, text="+", height=1, width=5, bg='gray', command=lambda:clc.onScreen('+'))
buttonM = Button(root, text="-", height=1, width=5, bg='gray', command=lambda:clc.onScreen('-'))
buttonMM = Button(root, text="x", height=1, width=5, bg='gray', command=lambda:clc.onScreen('*'))
buttonDD = Button(root, text="÷", height=1, width=5, bg='gray', command=lambda:clc.onScreen('/'))
buttonEE = Button(root, text="=", height=1, width=5, bg='light green', command=clc.evaL)
buttonCC = Button(root, text="CLEAR (CE)", height=1, width=20, bg='orange', command=clc.clearScreen)
button1.grid(row=1, column=0, pady=5)
button2.grid(row=1, column=1, pady=5)
button3.grid(row=1, column=2, pady=5)
button4.grid(row=2, column=0, pady=5)
button5.grid(row=2, column=1, pady=5)
button6.grid(row=2, column=2, pady=5)
button7.grid(row=3, column=0, pady=5)
button8.grid(row=3, column=1, pady=5)
button9.grid(row=3, column=2, pady=5)
button0.grid(row=4, column=0, pady=5)
buttonP.grid(row=4, column=1, pady=5)
buttonM.grid(row=4, column=2, pady=5)
buttonEE.grid(row=5, column=0, pady=5)
buttonDD.grid(row=5, column=1, pady=5)
buttonMM.grid(row=5, column=2, pady=5)
buttonCC.grid(row=6, column=0, pady=5, columnspan=3)
root.maxsize(140,245);
root.minsize(140,245);
root.mainloop()
ent = Entry(root, ....)
clc = clcClass.CalcFunc(ent)
class CalcFunc:
def __init__(self, entry):
self.entry = entry
def clearScreen(self):
self.log("CLEAR (CE)")
self.entry.delete(0, END)
Here's an abbreviated example:
#my_entry.py
from tkinter import END
import time
class EntryWithLogger:
def __init__(self, entry):
self.entry = entry
def log(self, val):
with open("log.dat", "a") as my_file: #Automatically closes the file--even if an exception occurs, which is not the case with my_file.close().
my_file.write("%s\n" % val)
def onScreen(self, i_val):
self.log(i_val)
self.entry.insert(END, i_val)
def clearScreen(self):
self.log("CLEAR (CE)")
self.entry.delete(0, END)
Note that I didn't use a StringVar(), which doesn't appear to be necessary. If you need it, you can always pass it as an argument to __init__(), then store it on self.
import my_entry as me
import tkinter as tk
root = tk.Tk()
root.title("Calculator")
root.geometry("+100+50") #("300x500+200+10") dimension, position
entry = tk.Entry(root, justify=tk.RIGHT, font=10, relief=tk.RIDGE, bd=2, width=15)
entry.grid(row=0, columnspan=3, pady=10)
entry_with_logger = me.EntryWithLogger(entry)
#Create the buttons in a loop:
for i in range(10):
row_num, col_num = divmod(i, 3) #divmod(7, 2) => (3, 1), divmod(0, 3) => (0, 0), divmod(4, 3) => (1, 1)
row_num += 1
button_text = str(i)
tk.Button(root, text=button_text,
height=1,
width=5,
bg='light blue',
command=lambda x=button_text: entry_with_logger.onScreen(x)
).grid(row=row_num, column=col_num, pady=5)
#Put the clear button at the bottom of the grid:
tk.Button(root, text="CLEAR (CE)",
height=1,
width=20,
bg='orange',
command=entry_with_logger.clearScreen
).grid(row=row_num+1, columnspan=3) #columnspan tells grid() to use 3 cells for the button,
#and the button will be centered by default.
root.mainloop()
Or, you could do it like this:
#my_entry.py
from tkinter import Entry, END
import time
class EntryWithLogger(Entry):
#Because __init__() is not implemented, the parent class's __init__() gets
#called, so you create an EntryWithLogger just like you would an Entry.
def log(self, val):
with open("log.dat", "a") as my_file: #Automatically closes the file--even if there is an exception, which is not the case with my_file.close().
my_file.write("%s\n" % val)
def onScreen(self, i_val):
self.log(i_val)
self.insert(END, i_val)
def clearScreen(self):
self.log("CLEAR (CE)")
self.delete(0, END)
import my_entry as me
import tkinter as tk
root = tk.Tk()
root.title("Calculator")
root.geometry("+100+50") #("300x500+200+10") dimension, position
entry = me.EntryWithLogger(root, justify=tk.RIGHT, font=10, relief=tk.RIDGE, bd=2, width=15)
entry.grid(row=0, columnspan=3, pady=10)
#Create the buttons in a loop:
for i in range(10):
row_num, col_num = divmod(i, 3) #divmod(7, 2) => (3, 1), divmod(0, 3) => (0, 0), divmod(4, 3) => (1, 1)
row_num += 1
button_text = str(i)
tk.Button(root, text=button_text,
height=1,
width=5,
bg='LightBlue',
command=lambda x=button_text: entry.onScreen(x)
).grid(row=row_num, column=col_num, pady=5)
#Put the clear button at the bottom of the grid:
tk.Button(root, text="CLEAR (CE)",
height=1,
width=20,
bg='orange',
command=entry.clearScreen
).grid(row=row_num+1, columnspan=3) #columnspan tells grid() to use 3 cells for the button,
#and the button will be centered by default.
root.mainloop()
Dear StackOverflow community,
I am trying to get my head around programming with Python and I am having a hard time with the grid layout manager. I have been trying to find the answer myself and tried various options, but I just can't get my UI to look how I want it to.
I hope that you can help me. Unfortunately, I cannot post pictures because I am new here. But basically I wanted all the coloured buttons on the left hand side EVENLY spaced on top each other, in column 1. Then the Labels in column 2 and the text areas in column 3.
I also wanted to create a border at the bottom with the close button underneath, but this doesn't even show up at all.
Please could you give me some hints as to what I am doing wrong?
import Tkinter
from Tkinter import *
from ttk import Frame, Button, Style
class KarateSyllabus(Frame):
"""A program that displays karate grading syllabi"""
#define the constructor
def __init__(self, parent):
Frame.__init__(self, parent)
self.parent = parent
self.initUI()
#define the GUI
def initUI(self):
#define the basic parameters of the window
self.parent.title("Karate Syllabus")
self.style = Style()
self.style.theme_use("default")
#self.parent.geometry("500x500")
self.parent.config(background = "black")
self.parent.wm_iconbitmap("favicon.ico")
self.grid()
#create the buttons for the syllabus
button1 = Tkinter.Button(self, text = "White Belt", bg = "white", height=1, width =10).grid(row=0, column=0, pady=4, padx=10, sticky=N)
button2 = Tkinter.Button(self, text = "Red Belt", bg="red", height=1, width =10).grid(row=1,column=0, pady=4, padx=10, sticky=N )
button3 = Tkinter.Button(self, text = "Orange Belt",bg="orange", height=1, width =10).grid(row=2,column=0, pady=4, padx=10, sticky=N)
button4 = Tkinter.Button(self, text = "Yellow Belt",bg="yellow", height=1, width =10).grid(row=3, column=0, pady=4, padx=10, sticky=N)
button5 = Tkinter.Button(self, text = "Green Belt", bg="green", height=1, width =10).grid(row=4, column=0, pady=4, padx=10, sticky=N)
button6 = Tkinter.Button(self, text = "Purple Belt",bg="purple", height=1, width =10).grid(row=5, column=0, pady=4, padx=10, sticky=N)
button7 = Tkinter.Button(self, text = "Brown Belt", bg="brown", height=1, width =10).grid(row=6, column=0, pady=4, padx=10, sticky=N)
button8 = Tkinter.Button(self, text = "Black Belt", bg="black", foreground="white", height=1, width =10).grid(row=7, column=0, pady=2, padx=10, sticky=N)
#create the three text areas to display the text and according labels
BasicsLabel = Label(self, text="Basics:").grid(row =0, column =2)
BasicTextArea = Text(self, width=50, height=6, takefocus=0)
BasicTextArea.grid(row=0, column=3, padx=10, pady=2)
BasicTextArea.config(font =("Arial",10), bg="grey", wrap = WORD)
KataLabel = Label(self, text="Kata:").grid(row =2, column =2)
KataTextArea = Text(self, width=50, height=6, takefocus=0)
KataTextArea.grid(row=2, column=3, padx=30, pady=2)
KataTextArea.config(font =("Arial",10), bg="grey")
KumiteLabel = Label(self, text="Kumite:").grid(row =3, column =2)
KumiteTextArea = Text(self, width=50, height=6, takefocus=0)
KumiteTextArea.grid(row=3, column=3, padx=10, pady=2)
KumiteTextArea.config(font =("Arial",10), bg="grey")
#create the second frame for the bottom with the close button
frame = Frame(self, relief=RAISED, borderwidth=1)
frame.grid(row=8, column= 1)
closeButton = Button(self, text="Exit")
closeButton.grid(row = 8, column = 3)
def main():
root = Tk()
app = KarateSyllabus(root)
root.mainloop()
if __name__ == '__main__':
main()
It sounds like you don't need to be using grid, since you aren't creating a grid. It sounds like you want each column to be evenly spaced vertically, which precludes a grid-like layout.
You're creating three columns, so I would start with packing a frame along the bottom for your quit button, and then three vertical frames, packed left-to-right, all in the main window.
Next, pack the color buttons in the left-most frame, top to bottom. With the right options they will be evenly spaced (though you could also use grid if you want).
Finally, use the exact same technique for the other two columns - pack everything top-to-bottom, having each one expand to fill the area they are allotted.
You should use at least a Frame to group all the left buttons and another one for the Exit button, as in the following code:
import Tkinter
from ttk import Frame, Button, Style
class KarateSyllabus(Frame):
"""A program that displays karate grading syllabi"""
#define the constructor
def __init__(self, parent):
Frame.__init__(self, parent)
self.parent = parent
self.initUI()
#define the GUI
def initUI(self):
#define the basic parameters of the window
self.parent.title("Karate Syllabus")
self.style = Style()
self.style.theme_use("default")
#self.parent.geometry("500x500")
self.parent.config(background = "black")
self.parent.wm_iconbitmap("favicon.ico")
self.grid(sticky=Tkinter.NSEW)
button_panel = Frame(self)
#create the buttons for the syllabus
button1 = Tkinter.Button(button_panel, text="White Belt", bg="white", height=1, width =10).grid(row=0, column=0, pady=4, padx=10, sticky=Tkinter.N)
button2 = Tkinter.Button(button_panel, text="Red Belt", bg="red", height=1, width =10).grid(row=1, column=0, pady=4, padx=10, sticky=Tkinter.N)
button3 = Tkinter.Button(button_panel, text="Orange Belt", bg="orange", height=1, width =10).grid(row=2, column=0, pady=4, padx=10, sticky=Tkinter.N)
button4 = Tkinter.Button(button_panel, text="Yellow Belt", bg="yellow", height=1, width =10).grid(row=3, column=0, pady=4, padx=10, sticky=Tkinter.N)
button5 = Tkinter.Button(button_panel, text="Green Belt", bg="green", height=1, width =10).grid(row=4, column=0, pady=4, padx=10, sticky=Tkinter.N)
button6 = Tkinter.Button(button_panel, text="Purple Belt", bg="purple", height=1, width =10).grid(row=5, column=0, pady=4, padx=10, sticky=Tkinter.N)
button7 = Tkinter.Button(button_panel, text="Brown Belt", bg="brown", height=1, width =10).grid(row=6, column=0, pady=4, padx=10, sticky=Tkinter.N)
button8 = Tkinter.Button(button_panel, text="Black Belt", bg="black", height=1, width =10, foreground="white").grid(row=7, column=0, pady=2, padx=10, sticky=Tkinter.N)
button_panel.grid(row=0, column=0, rowspan=3, sticky=Tkinter.N)
#create the three text areas to display the text and according labels
BasicsLabel = Tkinter.Label(self, text="Basics:").grid(row=0, column=1, sticky=Tkinter.N)
BasicTextArea = Tkinter.Text(self, width=50, height=6, takefocus=0)
BasicTextArea.grid(row=0, column=2, padx=10, pady=2, sticky=Tkinter.NSEW)
BasicTextArea.config(font=("Arial",10), bg="grey", wrap=Tkinter.WORD)
KataLabel = Tkinter.Label(self, text="Kata:").grid(row=1, column=1, sticky=Tkinter.N)
KataTextArea = Tkinter.Text(self, width=50, height=6, takefocus=0)
KataTextArea.grid(row=1, column=2, padx=10, pady=2, sticky=Tkinter.NSEW)
KataTextArea.config(font =("Arial",10), bg="grey")
KumiteLabel = Tkinter.Label(self, text="Kumite:").grid(row=2, column=1, sticky=Tkinter.N)
KumiteTextArea = Tkinter.Text(self, width=50, height=6, takefocus=0)
KumiteTextArea.grid(row=2, column=2, padx=10, pady=2, sticky=Tkinter.NSEW)
KumiteTextArea.config(font=("Arial",10), bg="grey")
#create the second frame for the bottom with the close button
close_frame = Tkinter.Frame(self, relief=Tkinter.RAISED, borderwidth=2)
close_frame.grid(row=3, column=0, columnspan=3, sticky=Tkinter.EW)
close_frame.columnconfigure(0, weight=1)
closeButton = Tkinter.Button(close_frame, text="Exit", command=self.quit)
# Move 'Exit' to the right. Comment out next line to leave it centered.
closeButton.grid(sticky=Tkinter.E)
self.rowconfigure(0, weight=1)
self.rowconfigure(1, weight=1)
self.rowconfigure(2, weight=1)
# Leave row 3 (close_frame) non-expandable.
# Leave columns 1 and 2 (button_panel and labels) non-expandable.
self.columnconfigure(2, weight=1)
self.parent.rowconfigure(0, weight=1)
self.parent.columnconfigure(0, weight=1)
def main():
root = Tkinter.Tk()
app = KarateSyllabus(root)
root.mainloop()
if __name__ == '__main__':
main()