import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
print(sock)
sock.bind(("localhost", 12345))
print(sock)
sock.listen(1)
clientSocket, clientAddress = sock.accept()
print("accepted connection from", clientAddress)
why is it not printing "accepted connection from client address
I have tried debugging
Related
I have a simple echo server that echos back whatever it receives. This works well for a single client request.
# echo-server.py
import socket
HOST = "127.0.0.1"
PORT = 65432
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.bind((HOST, PORT))
s.listen()
conn, addr = s.accept()
with conn:
print(f"Connected by {addr}")
while True:
try:
data = conn.recv(1024)
except KeyboardInterrupt:
print ("KeyboardInterrupt exception captured")
exit(0)
conn.sendall(data)
# echo-client.py
import socket
HOST = "127.0.0.1" # The server's hostname or IP address
PORT = 65432 # The port used by the server
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.connect((HOST, PORT))
s.sendall(b"Hello, world")
data = s.recv(1024)
print(f"Received {data!r}")
However, if I finish one client request, and do a second client request, the server no more echoes back. How can I solve this issue?
(base) root#40029e6c3f36:/mnt/pwd# python echo-client.py
Received b'Hello, world'
(base) root#40029e6c3f36:/mnt/pwd# python echo-client.py
On the server side, you need to accept connections in an infinite loop. This should work.
server.py
HOST = "127.0.0.1"
PORT = 65432
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.bind((HOST, PORT))
s.listen()
while True:
conn, addr = s.accept()
print(f"Connected by {addr}")
try:
data = conn.recv(1024)
except KeyboardInterrupt:
print ("KeyboardInterrupt exception captured")
exit(0)
conn.sendall(data)
I am building a simple Python server than will receive data from the client and print it on screen. This is my code so far.
SERVER CODE:
import socket
def server(interface, port):
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
sock.bind((interface, port))
sock.listen(1)
print('Listening at', sock.getsockname())
while True:
sc, sockname = sock.accept()
print('We have accepted a connection from', sockname)
print(' Socket name:', sc.getsockname())
print(' Socket peer:', sc.getpeername())
if __name__ == '__main__':
server('0.0.0.0', 8000)
CLIENT CODE:
import socket
def client(host, port):
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect((host, port))
print('Client has been assigned socket name', sock.getsockname())
if __name__ == '__main__':
client('localhost', 8000)
No matter how I tried to send data from the client to the server, it always errored out saying:
Transport endpoint is not connected.
Try Using 127.0.0.1 or 192.168.1.X(your private ip which you can find by using ipconfigin cmd) instead of localhost, this worked for me
I've got a TCP socket: the simplest client-server application.
First question: How can I generate a self-signed and non-self-signed SSL packet in Python?
Second question: How can I transfer SSL packets from the client to the server?
Programming language is python.
Server Code:
import socket
HOST = '127.0.0.1' # Standard loopback interface address (localhost)
PORT = 65432 # Port to listen on (non-privileged ports are > 1023)
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.bind((HOST, PORT))
s.listen()
conn, addr = s.accept()
with conn:
print('Connected by', addr)
while True:
data = conn.recv(1024)
if not data:
break
conn.sendall(data)
Client side code:
import socket
HOST = '127.0.0.1' # The server's hostname or IP address
PORT = 65432 # The port used by the server
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.connect((HOST, PORT))
s.sendall(b'Hello, world')
data = s.recv(1024)
print('Received', repr(data))
So i want to build simple Server-Client.
This server gets connections from clients (simple string), do my stuff, return answer, close the client connection and wait for another connections.
Client
import socket
client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
ip = '127.0.0.1'
port = 4500
address = (ip, port)
message = 'mymessage'
client = socket.socket()
client.connect(address)
client.sendall(message.encode('utf-8'))
Server
import socket
server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
name = socket.gethostname()
ip = '127.0.0.1'
port = 4500
address = (ip, port)
server.bind(address)
server.listen(1)
print('Start listening on', ip, ':', port)
client, addr = server.accept()
print('Received connection from', addr[0], ':', addr[1])
while True:
data = client.recv(1024).decode('utf-8')
print('Received', data, 'from the client')
# DO something.....
client.send('Goodbye'.encode('utf-8'))
client.close()
break
So currently after the client get back the response from the server the server is close and i want my server to continue listening for another connections.
Simple, you need to add another loop, so that the server can always listen:
Server
import socket
server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
name = socket.gethostname()
ip = '127.0.0.1'
port = 4500
address = (ip, port)
server.bind(address)
server.listen(1)
while True:
client, addr = server.accept()
print('Start listening on', ip, ':', port)
print('Received connection from', addr[0], ':', addr[1])
while True:
data = client.recv(1024).decode('utf-8')
print('Received', data, 'from the client')
# DO something.....
client.send('Goodbye'.encode('utf-8'))
client.close()
break
When the client tries to connect to the server it always raise an exception. I have disabled Windows firewall and my antivirus and I have also opened the port 50100 on the router configuration panel.
Server:
import socket
HOST = ''
PORT = 8882
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((HOST, PORT))
s.listen(1)
conn, addr = s.accept()
s.close()
Client:
import socket
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
host = 'localhost'
port = 50100
remote_ip = s.gethostbyname(host)
s.connect((remote_ip, port))
s.close()
Specify the correct remote port in the client (i.e., the same port as the in the server script).
# Client
import socket
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
host = 'localhost'
port = 8882
remote_ip = socket.gethostbyname(host)
s.connect((remote_ip, port))
s.close()