I'm trying to get Sublime Text 3 to run a Python script. A simple two liner
var = raw_input("Enter something: ")
print("You entered " + var)
which asks for input, waits for it, then prints it out in windows console prompt.
Seeing the number of similar questions on the site, this is a problem for quite a number of users, so I went through those and tried ... stuff. Made a copy of exec.py file, commented that one line, made a new pythonw build file, tried messing about with the build file ... nothing seems to work.
In lack of a definite solution, how do you work with input using Sublime Text?
Sublime Text on its own cannot handle input via raw_input() (Python 2) or input() (Python 3). The same is true of other languages as well - Ruby's gets, Java's Scanner class, Node's readline class, scanf in C, cin in C++, etc. One short-term solution is to get Package Control if you don't already have it, then install SublimeREPL. It allows you to transfer or run part or all of your code through the running REPL. It may require some configuration of the Main.sublime-menu files to get your preferred interpreter to run properly. Alternatively, you can use the excellent Terminus plugin - details are at the bottom.
If the code you're running doesn't play well with SublimeREPL (for instance, you're using C/C++/Java/etc. and need to compile code before it runs), or you just want to run it independently of Sublime, you'll need to make your own build system. Save the following as Packages/User/Python_cmd.sublime-build:
Windows
{
"cmd": ["start", "cmd", "/k", "c:/python38/python.exe", "$file"],
"selector": "source.python",
"shell": true,
"working_dir": "$file_dir",
"env": {"PYTHONIOENCODING": "utf-8"}
}
changing the path to your Python executable as appropriate. Then, go to Tools -> Build System and select Python_cmd, and when you hit CtrlB to build, a new cmd window will open up with your file running. The /k option returns to the command prompt, without closing the window, after your program is done running so you can examine output, tracebacks, etc.
Please note that this build system is Windows-specific, as macOS and Linux do not have cmd. Build systems for those platforms are below.
macOS
If you are running OS X/macOS, the following build system will open your program in a new instance of Terminal. Save it as Packages/User/Python_Terminal.sublime-build. In my testing on macOS 10.15, the Terminal window didn't always come to the top when activated, so if you may need to look for it behind other windows.
{
"shell_cmd": "osascript -e 'tell app \"Terminal\" to do script \"cd $file_path && python3 -u $file\"'",
"working_dir": "$file_path",
"selector": "source.python",
"env": {"PYTHONIOENCODING": "utf-8"}
}
You may need to specify the path to your Python executable if it's not on your $PATH.
Linux
And finally, here is a build system for Linux. It was tested on Ubuntu, so if you use another distribution you'll need to ensure that gnome-terminal is installed. Save it as Packages/User/Python_shell.sublime-build. Once the program has finished running, hit any key to close the window.
{
"shell_cmd": "gnome-terminal --working-directory=$file_path -- bash -c 'python3 -u \"$file\" && read -n 1 -s -r'",
"working_dir": "$file_path",
"selector": "source.python",
"env": {"PYTHONIOENCODING": "utf-8"}
}
For reference, the Packages directory is the one opened when selecting Preferences → Browse Packages…:
Linux: ~/.config/sublime-text-3/Packages or ~/.config/sublime-text/Packages
OS X: ~/Library/Application Support/Sublime Text 3/Packages or ~/Library/Application Support/Sublime Text/Packages
Windows Regular Install: C:\Users\YourUserName\AppData\Roaming\Sublime Text 3\Packages or C:\Users\YourUserName\AppData\Roaming\Sublime Text\Packages
Windows Portable Install: InstallationFolder\Sublime Text 3\Data\Packages InstallationFolder\Sublime Text\Data\Packages
The exact path depends on version and whether or not you upgraded from Sublime Text 3.
I have only tested these build systems with Python, but they should work fine for any language. When modifying, just make sure that all the single and double quotes match up – you'll get errors or unexpected behavior if they don't.
UPDATE
There is a platform-independent plugin called Terminus that, among other things, provides a drop-in replacement for the default exec build system engine. It allows you to interact with your program in the build panel below your code. Once you've installed it from Package Control, create the following build system (again, for Python):
{
"target": "terminus_exec",
"cancel": "terminus_cancel_build",
"cmd": [
"/path/to/python", "-u", "$file"
],
"working_dir": "$file_path",
"file_regex": "^[ ]*File \"(...*?)\", line ([0-9]*)",
}
You'll need to adjust the path to your Python executable, as above. Make sure you read the documentation to find out all the other ways you can make use of this great plugin.
To add on to the answer from Shritam Kumar Mund, to make a key binding for this:
{ "keys": ["alt+k", "alt+k"], "command": "repl_open", "args": {"cmd":
["python", "-u", "$file_basename"], "cwd": "$file_path", "encoding":
"utf8", "extend_env": {"PYTHONIOENCODING": "utf-8"}, "external_id":
"python", "syntax": "Packages/Python/Python.tmLanguage", "type":
"subprocess"}},
I found this by using the following in the console:
sublime.log_commands(True)
Sublime Text does not support inputting data into a program. For working with inputs you need to install a package called SublimeREPL.
Follow this:
open Sublime Text >> CTRL + P
CTRL + P will open the Package control
Click on Package Control: Install package
Wait for a sec to pop up a search bar.
Type SublimeREPL and Click it.
It'll get installed in a few secs.
Then follow the following steps to run your program;
Tools >> SublimeREPL >> Python >> Python run Current File
It'll open a new window, where you can give your input and get the output.
You can use this sublime_build file which make run on cmd when you press ctrl+B .
Just go to tool ->sublime build->new build system and paste the below given as it is;
I have personally edited this sublime build file with my experience and believe me it has some good functionalities:
color changing when program terminates or ends
interactive output and input
console window automatic opening
pause after program finishes and wait till enter
{
"cmd":["start", "cmd", "/c" ,"python $file && color b0 && pause"],
"selector": "source.python",
"working_dir": "${file_path}",
"file_regex": "(.+):(\\d+): error: ",
"shell": true
}
Thanks #MattDMo for the answer, which doesn't require installing any plugin. But after I tried the command in macOS:
"shell_cmd": "osascript -e 'tell app \"Terminal\" to do script \"cd $file_path && python3 -u $file\"'",
I find it seems to run from background every time, which is not convenient.
So I tried another method: to use a temp.sh to run. Here is the command:
"cmd": ["zsh", "-c", "echo \"python3 ${file}\" > /tmp/tmp.sh ; chmod +x /tmp/tmp.sh ; open -a Terminal /tmp/tmp.sh ; sleep 2 ;rm /tmp/tmp.sh"],
This method will pop up a new window to the front, and it should be feasible on other platforms after a small modification, but I didn't try.
here is the full content in "python_input.sublime-build":
{
"cmd": ["zsh", "-c", "echo \"python3 ${file}\" > /tmp/tmp.sh ; chmod +x /tmp/tmp.sh ; open -a Terminal /tmp/tmp.sh ; sleep 2 ;rm /tmp/tmp.sh"],
"file_regex": "^(..[^:]*):([0-9]+):?([0-9]+)?:? (.*)$",
"working_dir": "${file_path}",
"selector": "source.python",
"env": {"PYTHONIOENCODING": "utf-8"},
}
Related
I'm trying to get Sublime Text 3 to run a Python script. A simple two liner
var = raw_input("Enter something: ")
print("You entered " + var)
which asks for input, waits for it, then prints it out in windows console prompt.
Seeing the number of similar questions on the site, this is a problem for quite a number of users, so I went through those and tried ... stuff. Made a copy of exec.py file, commented that one line, made a new pythonw build file, tried messing about with the build file ... nothing seems to work.
In lack of a definite solution, how do you work with input using Sublime Text?
Sublime Text on its own cannot handle input via raw_input() (Python 2) or input() (Python 3). The same is true of other languages as well - Ruby's gets, Java's Scanner class, Node's readline class, scanf in C, cin in C++, etc. One short-term solution is to get Package Control if you don't already have it, then install SublimeREPL. It allows you to transfer or run part or all of your code through the running REPL. It may require some configuration of the Main.sublime-menu files to get your preferred interpreter to run properly. Alternatively, you can use the excellent Terminus plugin - details are at the bottom.
If the code you're running doesn't play well with SublimeREPL (for instance, you're using C/C++/Java/etc. and need to compile code before it runs), or you just want to run it independently of Sublime, you'll need to make your own build system. Save the following as Packages/User/Python_cmd.sublime-build:
Windows
{
"cmd": ["start", "cmd", "/k", "c:/python38/python.exe", "$file"],
"selector": "source.python",
"shell": true,
"working_dir": "$file_dir",
"env": {"PYTHONIOENCODING": "utf-8"}
}
changing the path to your Python executable as appropriate. Then, go to Tools -> Build System and select Python_cmd, and when you hit CtrlB to build, a new cmd window will open up with your file running. The /k option returns to the command prompt, without closing the window, after your program is done running so you can examine output, tracebacks, etc.
Please note that this build system is Windows-specific, as macOS and Linux do not have cmd. Build systems for those platforms are below.
macOS
If you are running OS X/macOS, the following build system will open your program in a new instance of Terminal. Save it as Packages/User/Python_Terminal.sublime-build. In my testing on macOS 10.15, the Terminal window didn't always come to the top when activated, so if you may need to look for it behind other windows.
{
"shell_cmd": "osascript -e 'tell app \"Terminal\" to do script \"cd $file_path && python3 -u $file\"'",
"working_dir": "$file_path",
"selector": "source.python",
"env": {"PYTHONIOENCODING": "utf-8"}
}
You may need to specify the path to your Python executable if it's not on your $PATH.
Linux
And finally, here is a build system for Linux. It was tested on Ubuntu, so if you use another distribution you'll need to ensure that gnome-terminal is installed. Save it as Packages/User/Python_shell.sublime-build. Once the program has finished running, hit any key to close the window.
{
"shell_cmd": "gnome-terminal --working-directory=$file_path -- bash -c 'python3 -u \"$file\" && read -n 1 -s -r'",
"working_dir": "$file_path",
"selector": "source.python",
"env": {"PYTHONIOENCODING": "utf-8"}
}
For reference, the Packages directory is the one opened when selecting Preferences → Browse Packages…:
Linux: ~/.config/sublime-text-3/Packages or ~/.config/sublime-text/Packages
OS X: ~/Library/Application Support/Sublime Text 3/Packages or ~/Library/Application Support/Sublime Text/Packages
Windows Regular Install: C:\Users\YourUserName\AppData\Roaming\Sublime Text 3\Packages or C:\Users\YourUserName\AppData\Roaming\Sublime Text\Packages
Windows Portable Install: InstallationFolder\Sublime Text 3\Data\Packages InstallationFolder\Sublime Text\Data\Packages
The exact path depends on version and whether or not you upgraded from Sublime Text 3.
I have only tested these build systems with Python, but they should work fine for any language. When modifying, just make sure that all the single and double quotes match up – you'll get errors or unexpected behavior if they don't.
UPDATE
There is a platform-independent plugin called Terminus that, among other things, provides a drop-in replacement for the default exec build system engine. It allows you to interact with your program in the build panel below your code. Once you've installed it from Package Control, create the following build system (again, for Python):
{
"target": "terminus_exec",
"cancel": "terminus_cancel_build",
"cmd": [
"/path/to/python", "-u", "$file"
],
"working_dir": "$file_path",
"file_regex": "^[ ]*File \"(...*?)\", line ([0-9]*)",
}
You'll need to adjust the path to your Python executable, as above. Make sure you read the documentation to find out all the other ways you can make use of this great plugin.
To add on to the answer from Shritam Kumar Mund, to make a key binding for this:
{ "keys": ["alt+k", "alt+k"], "command": "repl_open", "args": {"cmd":
["python", "-u", "$file_basename"], "cwd": "$file_path", "encoding":
"utf8", "extend_env": {"PYTHONIOENCODING": "utf-8"}, "external_id":
"python", "syntax": "Packages/Python/Python.tmLanguage", "type":
"subprocess"}},
I found this by using the following in the console:
sublime.log_commands(True)
Sublime Text does not support inputting data into a program. For working with inputs you need to install a package called SublimeREPL.
Follow this:
open Sublime Text >> CTRL + P
CTRL + P will open the Package control
Click on Package Control: Install package
Wait for a sec to pop up a search bar.
Type SublimeREPL and Click it.
It'll get installed in a few secs.
Then follow the following steps to run your program;
Tools >> SublimeREPL >> Python >> Python run Current File
It'll open a new window, where you can give your input and get the output.
You can use this sublime_build file which make run on cmd when you press ctrl+B .
Just go to tool ->sublime build->new build system and paste the below given as it is;
I have personally edited this sublime build file with my experience and believe me it has some good functionalities:
color changing when program terminates or ends
interactive output and input
console window automatic opening
pause after program finishes and wait till enter
{
"cmd":["start", "cmd", "/c" ,"python $file && color b0 && pause"],
"selector": "source.python",
"working_dir": "${file_path}",
"file_regex": "(.+):(\\d+): error: ",
"shell": true
}
Thanks #MattDMo for the answer, which doesn't require installing any plugin. But after I tried the command in macOS:
"shell_cmd": "osascript -e 'tell app \"Terminal\" to do script \"cd $file_path && python3 -u $file\"'",
I find it seems to run from background every time, which is not convenient.
So I tried another method: to use a temp.sh to run. Here is the command:
"cmd": ["zsh", "-c", "echo \"python3 ${file}\" > /tmp/tmp.sh ; chmod +x /tmp/tmp.sh ; open -a Terminal /tmp/tmp.sh ; sleep 2 ;rm /tmp/tmp.sh"],
This method will pop up a new window to the front, and it should be feasible on other platforms after a small modification, but I didn't try.
here is the full content in "python_input.sublime-build":
{
"cmd": ["zsh", "-c", "echo \"python3 ${file}\" > /tmp/tmp.sh ; chmod +x /tmp/tmp.sh ; open -a Terminal /tmp/tmp.sh ; sleep 2 ;rm /tmp/tmp.sh"],
"file_regex": "^(..[^:]*):([0-9]+):?([0-9]+)?:? (.*)$",
"working_dir": "${file_path}",
"selector": "source.python",
"env": {"PYTHONIOENCODING": "utf-8"},
}
I'm trying to get Sublime Text 3 to run a Python script. A simple two liner
var = raw_input("Enter something: ")
print("You entered " + var)
which asks for input, waits for it, then prints it out in windows console prompt.
Seeing the number of similar questions on the site, this is a problem for quite a number of users, so I went through those and tried ... stuff. Made a copy of exec.py file, commented that one line, made a new pythonw build file, tried messing about with the build file ... nothing seems to work.
In lack of a definite solution, how do you work with input using Sublime Text?
Sublime Text on its own cannot handle input via raw_input() (Python 2) or input() (Python 3). The same is true of other languages as well - Ruby's gets, Java's Scanner class, Node's readline class, scanf in C, cin in C++, etc. One short-term solution is to get Package Control if you don't already have it, then install SublimeREPL. It allows you to transfer or run part or all of your code through the running REPL. It may require some configuration of the Main.sublime-menu files to get your preferred interpreter to run properly. Alternatively, you can use the excellent Terminus plugin - details are at the bottom.
If the code you're running doesn't play well with SublimeREPL (for instance, you're using C/C++/Java/etc. and need to compile code before it runs), or you just want to run it independently of Sublime, you'll need to make your own build system. Save the following as Packages/User/Python_cmd.sublime-build:
Windows
{
"cmd": ["start", "cmd", "/k", "c:/python38/python.exe", "$file"],
"selector": "source.python",
"shell": true,
"working_dir": "$file_dir",
"env": {"PYTHONIOENCODING": "utf-8"}
}
changing the path to your Python executable as appropriate. Then, go to Tools -> Build System and select Python_cmd, and when you hit CtrlB to build, a new cmd window will open up with your file running. The /k option returns to the command prompt, without closing the window, after your program is done running so you can examine output, tracebacks, etc.
Please note that this build system is Windows-specific, as macOS and Linux do not have cmd. Build systems for those platforms are below.
macOS
If you are running OS X/macOS, the following build system will open your program in a new instance of Terminal. Save it as Packages/User/Python_Terminal.sublime-build. In my testing on macOS 10.15, the Terminal window didn't always come to the top when activated, so if you may need to look for it behind other windows.
{
"shell_cmd": "osascript -e 'tell app \"Terminal\" to do script \"cd $file_path && python3 -u $file\"'",
"working_dir": "$file_path",
"selector": "source.python",
"env": {"PYTHONIOENCODING": "utf-8"}
}
You may need to specify the path to your Python executable if it's not on your $PATH.
Linux
And finally, here is a build system for Linux. It was tested on Ubuntu, so if you use another distribution you'll need to ensure that gnome-terminal is installed. Save it as Packages/User/Python_shell.sublime-build. Once the program has finished running, hit any key to close the window.
{
"shell_cmd": "gnome-terminal --working-directory=$file_path -- bash -c 'python3 -u \"$file\" && read -n 1 -s -r'",
"working_dir": "$file_path",
"selector": "source.python",
"env": {"PYTHONIOENCODING": "utf-8"}
}
For reference, the Packages directory is the one opened when selecting Preferences → Browse Packages…:
Linux: ~/.config/sublime-text-3/Packages or ~/.config/sublime-text/Packages
OS X: ~/Library/Application Support/Sublime Text 3/Packages or ~/Library/Application Support/Sublime Text/Packages
Windows Regular Install: C:\Users\YourUserName\AppData\Roaming\Sublime Text 3\Packages or C:\Users\YourUserName\AppData\Roaming\Sublime Text\Packages
Windows Portable Install: InstallationFolder\Sublime Text 3\Data\Packages InstallationFolder\Sublime Text\Data\Packages
The exact path depends on version and whether or not you upgraded from Sublime Text 3.
I have only tested these build systems with Python, but they should work fine for any language. When modifying, just make sure that all the single and double quotes match up – you'll get errors or unexpected behavior if they don't.
UPDATE
There is a platform-independent plugin called Terminus that, among other things, provides a drop-in replacement for the default exec build system engine. It allows you to interact with your program in the build panel below your code. Once you've installed it from Package Control, create the following build system (again, for Python):
{
"target": "terminus_exec",
"cancel": "terminus_cancel_build",
"cmd": [
"/path/to/python", "-u", "$file"
],
"working_dir": "$file_path",
"file_regex": "^[ ]*File \"(...*?)\", line ([0-9]*)",
}
You'll need to adjust the path to your Python executable, as above. Make sure you read the documentation to find out all the other ways you can make use of this great plugin.
To add on to the answer from Shritam Kumar Mund, to make a key binding for this:
{ "keys": ["alt+k", "alt+k"], "command": "repl_open", "args": {"cmd":
["python", "-u", "$file_basename"], "cwd": "$file_path", "encoding":
"utf8", "extend_env": {"PYTHONIOENCODING": "utf-8"}, "external_id":
"python", "syntax": "Packages/Python/Python.tmLanguage", "type":
"subprocess"}},
I found this by using the following in the console:
sublime.log_commands(True)
Sublime Text does not support inputting data into a program. For working with inputs you need to install a package called SublimeREPL.
Follow this:
open Sublime Text >> CTRL + P
CTRL + P will open the Package control
Click on Package Control: Install package
Wait for a sec to pop up a search bar.
Type SublimeREPL and Click it.
It'll get installed in a few secs.
Then follow the following steps to run your program;
Tools >> SublimeREPL >> Python >> Python run Current File
It'll open a new window, where you can give your input and get the output.
You can use this sublime_build file which make run on cmd when you press ctrl+B .
Just go to tool ->sublime build->new build system and paste the below given as it is;
I have personally edited this sublime build file with my experience and believe me it has some good functionalities:
color changing when program terminates or ends
interactive output and input
console window automatic opening
pause after program finishes and wait till enter
{
"cmd":["start", "cmd", "/c" ,"python $file && color b0 && pause"],
"selector": "source.python",
"working_dir": "${file_path}",
"file_regex": "(.+):(\\d+): error: ",
"shell": true
}
Thanks #MattDMo for the answer, which doesn't require installing any plugin. But after I tried the command in macOS:
"shell_cmd": "osascript -e 'tell app \"Terminal\" to do script \"cd $file_path && python3 -u $file\"'",
I find it seems to run from background every time, which is not convenient.
So I tried another method: to use a temp.sh to run. Here is the command:
"cmd": ["zsh", "-c", "echo \"python3 ${file}\" > /tmp/tmp.sh ; chmod +x /tmp/tmp.sh ; open -a Terminal /tmp/tmp.sh ; sleep 2 ;rm /tmp/tmp.sh"],
This method will pop up a new window to the front, and it should be feasible on other platforms after a small modification, but I didn't try.
here is the full content in "python_input.sublime-build":
{
"cmd": ["zsh", "-c", "echo \"python3 ${file}\" > /tmp/tmp.sh ; chmod +x /tmp/tmp.sh ; open -a Terminal /tmp/tmp.sh ; sleep 2 ;rm /tmp/tmp.sh"],
"file_regex": "^(..[^:]*):([0-9]+):?([0-9]+)?:? (.*)$",
"working_dir": "${file_path}",
"selector": "source.python",
"env": {"PYTHONIOENCODING": "utf-8"},
}
This question already has answers here:
Can't send input to running program in Sublime Text
(5 answers)
Closed 6 years ago.
Is it possible to set up sublime text for full stack python development. By this, I mean the following:
1. python shell where I can input an expression and instantly get the result,
2. the shell will work for the 'input' method, which will prompt the user to enter data.
I have installed the theme and color scheme, but the console/shell is not working or I did not get the correct package from the package control. I want an environment where I can work in the sublime text without shifting into the IDLE. Please help me kindly if you know how to do it.
There are several ways to do this:
As #cricket_007 states you can install SublimeREPL and run the current file via Tools >>> SublimeREPL >>> Python >>> Python - Run current file. This interprets the python file in a Sublime Text view and inputs are possible. However since this is not a build system you can create a build system from this (click Tools >>> Build System >>> New Build System... and paste):
{
"target": "repl_open",
"encoding": "utf8",
"syntax": "Packages/Python/Python.tmLanguage",
"extend_env": {"PYTHONIOENCODING": "utf-8"},
"type": "subprocess",
"cmd": ["python", "-u", "$file"],
"cwd": "$file_path",
"external_id": "python",
"selector": "source.python"
}
As an alternative one could run the file in a terminal, by using the following build system. This will create a new terminal and execute the file in python and afterwards await pressing enter.
{
"selector": "source.python",
"windows": {
"shell_cmd": "start \"$file_name\" cmd /c \"python $file_name & pause\""
},
"linux": {
"shell_cmd": "xterm -T \"$file_name\" -e bash -c \"python $file_name; echo Press enter to exit... & read\""
}
}
Feel free to add the osx option
I use Linux Mint 17.3 and recently installed Sublime Text 3 (unregistered version). In order to run python scripts in terminal (the external terminal of the OS, not the internal one of the IDE) I fount somewhere this:
Tools -> Build system -> New build system
type this:
{
"cmd": ["gnome-terminal -e 'bash -c \"python3 -u $file;echo;echo Press ENTER to exit; read line\"'"],"shell": true
}
and save it as python3.sublime-build
After that I quit sublime and relaunch it. I open a python file, then select
Tools -> Build system -> python3, and
Tools -> Build
A terminal window should appear but instead, nothing happens.
Any suggestions would be appreciated.
could you go to Tools -> Build System -> new build system
paste the following in the window that open
{
"path": "/usr/local/bin",
"cmd": ["python3", "-u", "$file"],
"file_regex": "^[ ]*File \"(...*?)\", line ([0-9]*)",
"selector": "source.python"
}
then save it as pybuild.sublime-build for example and go to
then go Tools -> Build System -> whatever name you chose
then Ctrl+B on whatever python file you want to run , this worked like a charm for me on Manjaro .
Problem solved. I just had missed to install gnome-terminal. After installation, it worked fine.
The code provided by ImsoFancy doesnt work for me.
I have to change the line where it indicates the binary file:
"path": "/usr/bin",
And now it works. Tested on LinuxMint 18.2
I want to set up a complete Python IDE in Sublime Text 2.
I want to know how to run the Python code from within the editor. Is it done using build system? How do I do it ?
Tools -> Build System -> (choose) Python then:
To Run:
Tools -> Build
-or-
Ctrl + B
CMD + B (OSX)
This would start your file in the console which should be at the bottom of the editor.
To Stop:
Ctrl + Break or Tools -> Cancel Build
Fn + C (OSX)
You can find out where your Break key is here: http://en.wikipedia.org/wiki/Break_key.
Note: CTRL + C will NOT work.
What to do when Ctrl + Break does not work:
Go to:
Preferences -> Key Bindings - User
and paste the line below:
{"keys": ["ctrl+shift+c"], "command": "exec", "args": {"kill": true} }
Now, you can use ctrl+shift+c instead of CTRL+BREAK
Edit %APPDATA%\Sublime Text 2\Python\Python.sublime-build
Change content to:
{
"cmd": ["C:\\python27\\python.exe", "-u", "$file"],
"file_regex": "^[ ]*File \"(...*?)\", line ([0-9]*)",
"selector": "source.python"
}
change the "c:\python27" part to any version of python you have in your system.
On Mac OS X, save your file with a .py extension. Press ⌘ + B. It runs in a window below.
To RUN press CtrlB (answer by matiit)
But when CtrlB does not work, Sublime Text probably can't find the Python Interpreter. When trying to run your program, see the log and find the reference to Python in path.
[cmd: [u'python', u'-u', u'C:\\scripts\\test.py']]
[path: ...;C:\Python27 32bit;...]
The point is that it tries to run python via command line, the cmd looks like:
python -u C:\scripts\test.py
If you can't run python from cmd, Sublime Text can't too.
(Try it yourself in cmd, type python in it and run it, python commandline should appear)
SOLUTION
You can either change the Sublime Text build formula or the System %PATH%.
To set your %PATH%:
*You will need to restart your editor to load new %PATH%
Run Command Line* and enter this command: *needs to be run as administrator
SETX /M PATH "%PATH%;<python_folder>"
for example: SETX /M PATH "%PATH%;C:\Python27;C:\Python27\Scripts"
OR manually: (preferable)
Add ;C:\Python27;C:\Python27\Scripts at the end of the string.
To set the interpreter's path without messing with System %PATH% see this answer by ppy.
You can use SublimeREPL (you need to have Package Control installed first).
If using python 3.x you need to edit the Python3.sublime-build
(Preferences > Browse packages > Python 3)
to look like this:
{
"path": "/usr/local/bin",
"cmd": ["python3", "-u", "$file"],
"file_regex": "^[ ]*File \"(...*?)\", line ([0-9]*)",
"selector": "source.python"
}
[ This applies to ST3 (Win), not sure about ST2 ]
To have the output visible in Sublime as another file (+ one for errors), do this:
Create a new build system: Tools > Build Systems > New Build System...
Use the following configuration:
{
"cmd": ["python.exe", "$file", "1>", "$file_name.__STDOUT__.txt", "2>", "$file_name.__STDERR__.txt"],
"selector": "source.python",
"shell": true,
"working_dir": "$file_dir"
}
For your Python file select the above build system configuration file: Tools > Build Systems > {your_new_build_system_filename}
ctrl + b
Now, next to your file, e.g. "file.py" you'll have "file.__STDOUT__.py" and "file.__STDERR__.py" (for errors, if any)
If you split your window into 3 columns, or a grid, you'll see the result immediately, without a need to switch panels / windows
In python v3.x you should go to : Tools->Build System->New Build System.
Then, it pop up the untitled.sublime-build window in sublime text editor.Enter setting as:
{
"cmd": ["path_to_the_python.exe","-u", "$file"],
"file_regex": "^[ ]*File \"(...*?)\", line ([0-9]*)",
"selector": "source.python"
}
To see the path, Type following in terminal as:
python
>>> import sys
>>>print(sys.executable)
You can make more than one Build System but it should default save inside Packages of Sublime text with .sublime-build extension.
Then, select the new Build System and press cltr+b or other based on your os.
Cool U guys, I just found this:
http://ptomato.wordpress.com/2012/02/09/geek-tip-running-python-guis-in-sublime-text-2/
It explains (like one of the answers above) how to edit this exec.py in the default directory.
I had the problem that my PYTHON UI APPLICATION would not start. I commented out the last line from the following snipped:
# Hide the console window on Windows
startupinfo = None
if os.name == "nt":
startupinfo = subprocess.STARTUPINFO()
#startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
and, taaadaaaa, I could start my app by pressing Ctrl+B. Funny line anyways, uh? And a big thank you to whoever wrote that article ;-)
I solved this problem :
> Preferences –> Browse Packages –> Default
Open the exec.py file, near line 41-42, the code should look like this :
for k, v in proc_env.iteritems():
proc_env[k] = os.path.expandvars(v).encode(sys.getfilesystemencoding())
then delete it or edit it as :
try:
for k, v in proc_env.iteritems():
proc_env[k] = os.path.expandvars(v).encode(sys.getfilesystemencoding())
except:
print 'foobar'
I ran into the same problem today. And here is how I managed to run python code in Sublime Text 3:
Press Ctrl + B (for Mac, ⌘ + B) to start build system. It should execute the file now.
Follow this answer to understand how to customise build system.
What you need to do next is replace the content in Python.sublime-build to
{
"cmd": ["/usr/local/bin/python", "-u", "$file"],
"file_regex": "^[ ]*File \"(...*?)\", line ([0-9]*)",
"selector": "source.python",
}
You can of course further customise it to something that works for you.
seems the Ctrl+Break doesn't work on me, neither the Preference - User...
use keys, Alt → t → c
You can access the Python console via “View/Show console” or Ctrl+`.
I had the same problem. You probably haven't saved the file yet. Make sure to save your code with .py extension and it should work.
One thing to note about the aforementioned build system: you can write (and use) custom .sublime-build files or even per project build_systems clause (in your project settings). This allows you to do useful things like a fancy test runner with ANSI colors output.
For even more "full IDE" features, you can use the excellent SublimePythonIDE package:
code completion (intel)
jump to definition & object description
proper linting/pep8
supports different interpreters with virtualenv
Disclosure: I've contributed a PR to that package, and I use it all the time, but there are others.
Use a real python console alongside Sublime
Both Sublime's build system and SublimeREPL (the answers above) are limited in that you can't easily interact with the workspace variables after you run your file.
If you want to run a script, then work in a REPL-like fashion (like you would in an IDE), then I recommend having Sublime open alongside an IPython console. Using AutoHotKey (Windows) or AutoKey (Linux), you can set this up such that a single shortcut will copy the filename (or just the selected code) and then paste this in the console to run the file.
Detailed instructions for Linux or Windows