How can I use multiple keys to do one thing in turtle - python

I am pretty much a beginner at Python and code altogether. I have a raspberry pi to mess around on and I recently got a Trilobot.
I'm trying to set it up so I can control it with a keyboard. I decided to use turtle and have been using things like the code below. I want to be able to go forward and right, but I don't know how to do both of them at the same time by holding w and d.
def forward():
Bot.forward()
wn.onkeypress(forward, “w”)
I don't know if any of that made sense. If it didn't, I'll gladly explain myself to get an answer.

Related

Can python multiprocessing run two same fuctions that makes screen outputs

Hello I want to run a function that puts some random dots to paint but I want to make this thing for several times so ı need a multiprocessor but I doubt about it because of that, I use pyautogui to put dots to random coordinates of the paint table. So, I wonder that if I use a multiprocessor, will it just get broke or will it just work fine?
Thanks already to whoever answers this question!

Key repeat in browser from python code

Note : I am pretty surprised I did not see that same question on this forum, if I missed it please link in comment :)
I am writing a bot in python that would eventually be able to play a browser-based video game (HTML5 canvas game, not Flash). In order to do that I need to simulate the keyboard events from the python code.
I thought pyautogui would do the work, but unfortunately it seems the only way to repeat a key is to do pyautogui.press(key) in a loop, and it is not good at all for playing games as the move is not smooth at all.
I found some solutions for Windows, but I need a solution for macOSX.

Odd clicking noise while attempting to play a sound in python

While working on a simple little timer I was creating to simultaneously help me learn more about Python and to help me keep on schedule with my schoolwork; I decided to add a little tune to let me know when your time was up. However, after using the following snippet of code to program each individual note:
winsound.Beep(Freq, Dur)
I realized that whenever I actually played the little song, an odd clicking sound happened between each note. Does anyone know what's going on? Should I use a different expression? Am I just losing my mind?
Edit: Since posting this, I realized what the issue is, the program is waiting about a sixteenth of second in between playing each note. So I'd like to ask another question (any answers relating to the others would still be appreciated), namely, how can I make it not wait in between the notes.
import winsound
winsound.Beep(262,500)
winsound.Beep(277,500)
winsound.Beep(294,500)
winsound.Beep(311,500)
winsound.Beep(330,500)
winsound.Beep(349,500)
winsound.Beep(370,500)
winsound.Beep(392,500)
winsound.Beep(415,500)
winsound.Beep(440,500)
winsound.Beep(466,500)
winsound.Beep(493,500)
winsound.Beep(523,500)
All the above code does is play a simple chromatic scale from middle c to c2, but once one runs it, one would immediately see what Im talking about

Is there a way I can use Python to control the size and position of a Mac Window?

Generally I want to write a program to run in the background on Mac and when I push a keyboard shortcut, the current active window would be resized and positioned to the way I have set.
Something similar to the tool called SizeUp on Mac. I think this shouldn't be difficult to implement and would be fun to take a try.
I would appreciate any resources you could point me to. Thanks.
I think you're going to have an easier time attacking this in applescript. Upon casual googling, this link seems to have more or less what you want. If you were more looking for a programming challenge in python, and less for a solution, then disregard this.

Character Control using Python

I was wondering if anyone knows how to import a sprite and let it move when pressing the arrow keys in python, without using pygame, or some other library. This is purely out of curiosity, because I was just thinking about some sort of personal challenge, and that's what came to mind: a python game, without the help of pygame or libtcod. Is this possible, or do you need a library to do this for you? I'd appreciate anyone's input on this one.
Thanks.
What comes to my mind is using Tkinter's Canvas class. It is quite possible to do a simple program like that described using bindings on this class.
A good example of this may be found in Mark Lutz's Programming Python (http://shop.oreilly.com/product/9780596158118.do), the Moving Pics example.
If you don't own this, you can still look at the code for it as a reference by downloading the code using the link on the right side of the page. The path to the appropriat folder is /PP4E-Examples-1.3.1/Examples/PP4E/Gui/MovingPics/.

Categories