Cannot Update tkinter Frame or Label using Instance method - python

I'm having an update problem in tkinter GUI, for past two days, I have searched a lot, Cant find something specific to my problem.This post Tkinter updating labels in stacked frame windows come close to my problem but not exactly. I am using classes to structure my application... The structure is given here Application structure image ( SOF not letting me embed images but link is provided )
From above structure you can see, I'm trying to make changes in DetailFrame from ListProduct Frame, now the code is reaching there and changing the values successfully but not updating the label, I'm using config method to change label... and frame background,but no luck..
I have tried StringVar as well for updating label, but nothing... Sample Code is provided below...
This application is a part of main app and for Original Code Structure Thanks to .. Bryan Oakley
class ProductWindow(tk.Tk):
def __init__(self):
tk.Tk.__init__(self)
self.geometry("600x500")
container = tk.Frame(self)
container.pack(side='top', fill='both', expand=True)
container.grid_rowconfigure(0, weight=1)
container.grid_columnconfigure(0, weight=1)
self.notebook = ttk.Notebook(container)
self.notebook.grid(row=0, column=0, sticky='nsew')
self.new_product_tab = tk.Frame(self.notebook, bg='#233223' )
self.list_product_tab = tk.Frame(self.notebook, bg='#323232')
self.edit_product_tab = tk.Frame(self.notebook, bg='#433434')
# Adding Tabs to Notebook
self.notebook.add(self.new_product_tab, text=" Add New Product ")
self.notebook.add(self.list_product_tab, text=" List All Product ")
self.notebook.add(self.edit_product_tab, text=" Edit Product ")
self.productframe = EditProductFrame(self.edit_product_tab)
self.detailframe = DetailFrame(self.productframe)
button = tk.Button(self.list_product_tab, text="Change background in Edit Form", command=self.change_method)
button.pack()
def change_method(self):
print("Trying to change the frame")
self.productframe.raise_edit_frame(DetailFrame)
self.detailframe.change_bg('green')
self.notebook.select(self.edit_product_tab)
if __name__ == "__main__":
testObj = ProductWindow()
testObj.mainloop()
In another file, I have DetailFrame below.
class EditProductFrame(tk.Frame):
def __init__(self, parent):
print("Edit product frame constructor is called...")
tk.Frame.__init__(self, parent)
self.pack(side='top', fill='both', expand=True)
self.grid_rowconfigure(0, weight=1)
self.grid_columnconfigure(0, weight=1)
# define frames and pack them in
self.frames = {}
for F in {DetailFrame, EditFrame}:
frame = F(self)
self.frames[F] = frame
frame.grid(row=0, column=0, sticky='nsew')
self.raise_edit_frame(DetailFrame)
def raise_edit_frame(self, container):
frame = self.frames[container]
frame.tkraise()
class EditFrame(tk.Frame):
def __init__(self, parent):
tk.Frame.__init__(self, parent)
self.config(bg='green')
label = tk.Label(self, text="Edit Page",)
label.pack(pady=0,padx=0)
tk.Button(self, text="Go to Detail", command=lambda:parent.raise_edit_frame(DetailFrame)).pack()
class DetailFrame(tk.Frame):
def __init__(self, parent):
print("something detail view")
tk.Frame.__init__(self, parent)
self.config(bg='blue')
self.label = tk.Label(self, text='Original Label')
self.label.pack(pady=0,padx=0)
tk.Button(self, text="Go to Edit Frame", command=lambda:parent.raise_edit_frame(EditFrame)).pack()
def change_bg(self, color):
# doesn't update the background
self.config(bg=color)
# doesn't update the Label text
self.label.config(text='Changed Label')
# print the correct changed value = 'Changed Label'
print(self.label.cget('text'))
Thanks ...

Note that you have created another instance of DetailFrame (self.detailframe) inside ProductWindow but it is not visible since no layout function is called on it. Actually there is already an instance of DetailFrame created when creating instance of EditProductFrame, so you need to call change_bg() on this instance instead:
class ProductWindow(tk.Tk):
def __init__(self):
tk.Tk.__init__(self)
self.geometry("600x500")
container = tk.Frame(self)
container.pack(side='top', fill='both', expand=True)
container.grid_rowconfigure(0, weight=1)
container.grid_columnconfigure(0, weight=1)
self.notebook = ttk.Notebook(container)
self.notebook.grid(row=0, column=0, sticky='nsew')
self.new_product_tab = tk.Frame(self.notebook, bg='#233223' )
self.list_product_tab = tk.Frame(self.notebook, bg='#323232')
self.edit_product_tab = tk.Frame(self.notebook, bg='#433434')
# Adding Tabs to Notebook
self.notebook.add(self.new_product_tab, text=" Add New Product ")
self.notebook.add(self.list_product_tab, text=" List All Product ")
self.notebook.add(self.edit_product_tab, text=" Edit Product ")
# -- there is an instance of DetailFrame created inside EditProductFrame
self.productframe = EditProductFrame(self.edit_product_tab)
# -- so don't create another instance of DetailFrame
#self.detailframe = DetailFrame(self.productframe)
button = tk.Button(self.list_product_tab, text="Change background in Edit Form", command=self.change_method)
button.pack()
def change_method(self):
print("Trying to change the frame")
self.productframe.raise_edit_frame(DetailFrame)
#self.detailframe.change_bg('green')
# -- call change_bg() on the instance of DetailFrame inside EditProductFrame
self.productframe.frames[DetailFrame].change_bg('green')
self.notebook.select(self.edit_product_tab)
Another option is to make self.detailframe the reference to the instance of EditFrame inside EditProductFrame:
self.detailframe = self.productframe.frames[DetailFrame]

Related

Tkinter add widget on scroolable frame last item does not shown

I want to create a window that allows entering one-to-many fields for the file transfer.
I created a Scrollable Frame and I am adding Entry-Text pairs in runtime. If I click the button for the first time, everything goes well. After the second time, nothing happens on the UI side. It works perfectly after the second click. But I saw that all pairs added successfully, just the UI did not display it. Does anybody know how to fix it?
import tkinter as tk
class VerticalScroolFrame(tk.Frame):
"""A frame with a vertical scroolbar"""
def __init__(self, master, *args, **kwargs):
main_frame = tk.Frame(master)
main_frame.grid()
main_frame.rowconfigure(0, weight=1)
main_frame.columnconfigure(0, weight=1)
self._canvas = tk.Canvas(main_frame)
self._canvas.grid(row=0, column=0, sticky=tk.NSEW)
scrollbar = tk.Scrollbar(main_frame, command=self._canvas.yview)
scrollbar.grid(row=0, column=1, sticky=tk.N+tk.S+tk.W)
self._canvas.configure(yscrollcommand=scrollbar.set)
self._canvas.bind('<Configure>', lambda *_: self.on_configure())
super().__init__(self._canvas, *args, **kwargs)
self._canvas.create_window((0, 0), window=self, anchor=tk.NW)
def on_configure(self):
"""update scrollregion after starting 'mainloop'
when all widgets are in self._canvas. And also need to be triggered
whenever a widget added as a child.
"""
self._canvas.configure(scrollregion=self._canvas.bbox('all'))
class AdvancedTransfer:
"""Opens a window that allows you to enter source file list
and targets for them. One-to-many relation.
"""
def __init__(self, root):
self._scroolable_frame = VerticalScroolFrame(root)
self._entry_text_dict = {}
self._button = tk.Button(root, text="Add", command=self.add_item)
self._button.grid()
def add_item(self):
"""Add entry-text widget group"""
row = len(self._entry_text_dict)
entry = tk.Entry(self._scroolable_frame)
entry.insert(0, "row number: {0}".format(row))
entry.grid(row=row, column=0)
text = tk.Text(self._scroolable_frame)
text.grid(row=row, column=1)
self._entry_text_dict[entry] = text
self._scroolable_frame.on_configure()
def main():
root = tk.Tk()
main_frame = tk.Frame(root)
main_frame.grid()
AdvancedTransfer(main_frame)
root.mainloop()
if __name__ == "__main__":
main()
Repro steps:
Run the code below.
Click the button two times.
You should see 2 pairs but only 1 pair shown instead.
It is because you bind <Configure> event on wrong widget. You should bind on the internal frame (i.e. instance of VerticalScroolFrame) instead of canvas (self._canvas):
class VerticalScroolFrame(tk.Frame):
"""A frame with a vertical scroolbar"""
def __init__(self, master, *args, **kwargs):
main_frame = tk.Frame(master)
main_frame.grid()
main_frame.rowconfigure(0, weight=1)
main_frame.columnconfigure(0, weight=1)
self._canvas = tk.Canvas(main_frame)
self._canvas.grid(row=0, column=0, sticky=tk.NSEW)
scrollbar = tk.Scrollbar(main_frame, command=self._canvas.yview)
scrollbar.grid(row=0, column=1, sticky=tk.N+tk.S+tk.W)
self._canvas.configure(yscrollcommand=scrollbar.set)
#self._canvas.bind('<Configure>', lambda *_: self.on_configure())
super().__init__(self._canvas, *args, **kwargs)
self._canvas.create_window((0, 0), window=self, anchor=tk.NW)
# bind <Configure> event on itself
self.bind('<Configure>', lambda _: self.on_configure())

Why tkinter grid, columnconfigure and rowconfigure value not changing dynamically?

Please help anyone
You can read all details as an inline comment.
I have created three classes LeftFrame, RightFrame, DynamicWindow
In DynamicWindow I am inheriting RightFrame
Step 1
LeftFrame, in column 0 with minsize 350
Step 2
RightFrame, in column 1 with weight 1, capturing all available space
Step 3
DynamicWindow, ingeriting RightFrame , Here is main problem, Please read the code.
import tkinter as tk
from win32api import GetMonitorInfo, MonitorFromPoint
root = tk.Tk()
monitor_info = GetMonitorInfo(MonitorFromPoint((0, 0)))['Work']
root.geometry(f'{monitor_info[2]}x{monitor_info[3]}')
root.state('zoomed')
root.columnconfigure(0, minsize=350) # Width of left frame
root.columnconfigure(1, weight=1) # All available space for right frame
root.rowconfigure(0, weight=1) # Full screen height for both frame
class LeftFrame(tk.Frame):
"""
Left Frame
"""
def __init__(self, container):
super().__init__(container)
self.config(bg='red')
self.grid(row=0, column=0, sticky='nsew')
class RightFrame(tk.Frame):
"""
Right Frame:
Divided into three section head frame, middle frame and bottom frame
head frame contains button
middle frame contains dynamically changeable frame. Here I am facing problem,
frame not able to take actual size according to weight and minsize that I given.
"""
def __init__(self, container):
super().__init__(container)
self.columnconfigure(0, weight=1)
self.rowconfigure(0, minsize=30)
self.rowconfigure(1, weight=1)
self.rowconfigure(2, minsize=30)
self.config(bg='green')
self.grid(row=0, column=1, sticky='nsew')
self.head_frame = tk.Frame(self, bg='orange')
self.head_frame.grid(row=0, column=0, sticky='nsew')
self.head_frame.rowconfigure(0, weight=1)
self.first_screen_button = tk.Button(self.head_frame, text='First Screen')
self.first_screen_button.grid(row=0, column=0, sticky='nsew', ipadx=20)
self.second_screen_button = tk.Button(self.head_frame, text='Second Screen')
self.second_screen_button.grid(row=0, column=1, sticky='nsew', ipadx=20)
self.middle_frame = tk.Frame(self, bg='green')
self.middle_frame.grid(row=1, column=0, sticky='nsew')
self.bottom_frame = tk.Frame(self, bg='orange')
self.bottom_frame.grid(row=2, column=0, sticky='nsew')
class DynamicWindow(RightFrame):
def __init__(self, container):
super().__init__(container)
self.first_screen_button.config(command=self.first_screen)
self.second_screen_button.config(command=self.second_screen)
self.first_screen() # I am calling this here becuase on first click on first screen button
# window don't appear. You can check by comment this code.
# Can anyone please tell me why first screen not appear on first click.
def first_screen(self):
"""
First screen that I want to appear when I click on button
It has two frame
"""
for widget in self.middle_frame.winfo_children():
# Want to destroy all available widget in middle frame
widget.destroy()
self.middle_frame.columnconfigure(0, weight=1)
# Configuring size and weight but this is not working properly
self.middle_frame.columnconfigure(1, minsize=30)
self.middle_frame.rowconfigure(0, weight=1)
self.middle_frame.rowconfigure(1, weight=0)
main_chart_window = tk.Frame(self.middle_frame, bg='#4d4d4d')
main_chart_window.grid(row=0, column=0, sticky='nsew')
toolbar = tk.Frame(self.middle_frame, bg='red')
toolbar.grid(row=0, column=1, sticky='nsew')
def second_screen(self):
"""
This is not working in proper way
I am not able to reconfigure weight of middle frame
I want this window in full screen in middle frame
Here you will notice column 1 taking minsize 30, can anyone solve this
"""
for widget in self.middle_frame.winfo_children():
widget.destroy()
self.middle_frame.columnconfigure(0, weight=1)
self.middle_frame.rowconfigure(0, weight=1)
second_screen_window = tk.Frame(self.middle_frame, bg='purple')
second_screen_window.grid(row=0, column=0, sticky='nsew')
left_frame = LeftFrame(root)
dynamic_window = DynamicWindow(root)
root.mainloop()
I made it all work for you. I lost interest in fighting with your code/method so, I completely rewrote the code from scratch and devised a different method. All of the issues that you highlighted have been resolved. The structure of my code should be much easier to work with. The main issue is that you were destroying children, but you weren't destroying the column and/or row that the children were in. You basically can't. Using grid_forget() even in conjunction with destroy() or grid_remove() doesn't seem to remove the grid cell.
changes:
Every major widget has been separated into it's own class
Names have been changed to reflect the actual purpose of each widget (to the best of my ability based on your example)
We swap 'main display' widgets by removing/re-instating the entire widget ~ instead of destroying/recreating all of it's children
a lambda is used in the button command to pass the desired 'main display' to the method that does the swapping
we never use super() to instantiate a class. We specifically refer to the super by classname
all args and kwargs are maintained, so we can treat our custom widgets like their super
we only import exactly what we need (my preference)
The comments should tell you the rest, but if there is confusion, point it out to me in the comment section and I will respond with a more detailed explanation.
widgets.py
from tkinter import Frame, Button
from typing import List, Dict, Callable
from dataclasses import dataclass
#a simple "typedef" for storing menu button data
#dataclass
class MenuData_t:
func:Callable #method the command lambda will call
buttons:List[Dict] #Button(**kwargs)
targets:List[Frame] #'main display' to switch to
griddata:List[Dict] #.grid(**kwargs)
'''
this replaces your 'head_frame'
it also provides an interface to concoct all of the buttons that will swap 'main displays'
if you need other types of buttons you will need to manually create them in __init__
considerations have been made in init_displayswap_menu for existing buttons
'''
class MenuFrame(Frame):
def __init__(self, master, *args, **kwargs):
Frame.__init__(self, master, *args, **kwargs)
def init_displayswap_menu(self, md:MenuData_t):
c = len(self.winfo_children())
for i, (b, t, g) in enumerate(zip(md.buttons, md.targets, md.griddata)):
self.__dict__[f'swap_btn{i+1}'] = Button(self, command=lambda m=t: md.func(m), **b)
self.__dict__[f'swap_btn{i+1}'].grid(row=0, column=i+c, **g)
#this replaces your "bottom_frame"
class Footer(Frame):
def __init__(self, master, *args, **kwargs):
Frame.__init__(self, master, *args, **kwargs)
#this replaces your "first_screen"
class PrimaryFrame(Frame):
def __init__(self, master, *args, **kwargs):
Frame.__init__(self, master, *args, **kwargs)
self.chart = Frame(self, bg='#4d4d4d')
self.chart.grid(row=0, column=0, sticky='nswe')
self.toolbar = Frame(self, bg='red')
self.toolbar.grid(row=0, column=1, sticky='nswe')
self.grid_columnconfigure(0, weight=1)
self.grid_columnconfigure(1, minsize=30)
self.grid_rowconfigure(0, weight=1)
#this replaces your "second_screen"
class SecondaryFrame(Frame):
def __init__(self, master, *args, **kwargs):
Frame.__init__(self, master, *args, **kwargs)
#this replaces your "LeftFrame"
class Sidebar(Frame):
def __init__(self, master, *args, **kwargs):
Frame.__init__(self, master, *args, **kwargs)
#this replaces your "RightFrame" AND "DynamicWindow"
class MainFrame(Frame):
def __init__(self, master, *args, **kwargs):
Frame.__init__(self, master, *args, **kwargs)
##INSTANTIATE
#menu
self.menu = MenuFrame(self, bg='orange')
self.menu.grid(row=0, column=0, sticky='nsew')
#main display
self.current = None #for storing currently used 'main display'
self.primary = PrimaryFrame(self, bg='green')
self.secondary = SecondaryFrame(self, bg='purple')
#footer
self.footer = Footer(self, bg='orange')
self.footer.grid(row=2, column=0, sticky='nsew')
##UTILIZE
#concoct main display swap menu
'''
append accordingly to the 3 lists to create more buttons that will switch frames
done this way so button creation can remain in MenuFrame but use remote data
row, column and command are managed in MenuFrame
'''
self.menu.init_displayswap_menu(MenuData_t(
self.main_display, #method the command lambda will call
[{'text':'Primary'}, #Button(**kwargs)
{'text':'Secondary'},
],
[self.primary, #'main display' to switch to
self.secondary,
],
[{'sticky':'nswe','ipadx':20}, #.grid(**kwargs)
{'sticky':'nswe','ipadx':20},
]
))
#init main display
'''
I could have called main_display directly but this illustrates 2 things
1: how to virtually click a button
2: how to access the buttons that MenuFrame created in it's __dict__
'''
self.menu.swap_btn1.invoke()
#configure grid
self.grid_columnconfigure(0, weight=1)
self.grid_rowconfigure(0, minsize=30)
self.grid_rowconfigure(1, weight=1)
self.grid_rowconfigure(2, minsize=30)
#replaces your 'first_screen' AND 'second_screen' methods
def main_display(self, frame):
if self.current is not frame: #only swap if we aren't requesting the current 'main display'
if self.current:
self.current.grid_remove() #remove current from the grid, instead of destroy
self.current = frame #set new current and add it to the grid
self.current.grid(row=1, column=0, sticky='nsew')
main.py
from win32api import GetMonitorInfo, MonitorFromPoint
from widgets import Sidebar, MainFrame
from tkinter import Tk
#This is your "root"
class Application(Tk):
def __init__(self, *args, **kwargs):
Tk.__init__(self, *args, **kwargs)
Sidebar(self, bg='red').grid(row=0, column=0, sticky='nswe')
MainFrame(self, bg='black').grid(row=0, column=1, sticky='nswe')
#configure grid
self.grid_columnconfigure(0, minsize=350)
self.grid_columnconfigure(1, weight=1)
self.grid_rowconfigure(0, weight=1)
#kick off the entire app with proper PEP8
if __name__ == '__main__':
monitor_info = GetMonitorInfo(MonitorFromPoint((0, 0)))['Work']
app = Application()
app.title("Manish Pushpam's Bad-Ass Application")
app.geometry(f'{monitor_info[2]}x{monitor_info[3]}')
app.minsize(800, 600)
app.mainloop()

Tkinter Treeview not showing newly inserted items, no errors given

I'm building a desktop application that lets you insert some data into a form and then the data is displayed in a series (3) of Treeview widgets.
This is the form that I'm using to enter new data:
It's in a Toplevel widget. When the Add button is pressed the new data is stored in a file and it also should insert the new data in the corresponding Treeview Widget.
This is the root window:
It's comprised of 3 Treeview widgets. The purpose of the application is to give the user the opportunity to sort candidates into the right Treeview widget.
The issue that I'm facing is that when the Add button is pressed the new data is not shown in the Treeview widget and no errors are given. I think it may be an issue of class instantiation. This is an excerpt from my app, please see below a Minimal, Complete and Verifiable example
class MainApp(tk.Tk):
def __init__(self, *args, **kwargs):
...
# frame and menu classes are instantiated here
self.FrameList = {ViableCandidates: ViableCandidates(self),
NotViableCandidates: NotViableCandidates(self),
InProgressCandidates: InProgressCandidates(self)}
...
def InstanceLinker(self, frame):
link = self.FrameList[frame]
return link
class GUIMenu(tk.Menu):
def __init__(self, parent):
...
# menu code is here
addcandidates.add_command(label='Quick Add', command=lambda: QuickAdd(parent))
class QuickAdd(tk.Toplevel):
def __init__(self, parent):
...
# code for the small Toplevel window
...
# this is the code that I use to add the new item to Treeview when the Add button is pressed
if CandidateInfo['status'] == 'Viable':
app.InstanceLinker(ViableCandidates).AddtoList()
elif CandidateInfo['status'] == 'Not Viable':
app.InstanceLinker(NotViableCandidates).AddtoList()
else:
app.InstanceLinker(InProgressCandidates).AddtoList()
# ViableCandidates, NotViableCandidates, InProgressCandidates are created with the same pattern
class InProgressCandidates(tk.Frame):
def __init__(self, parent):
global Counter
tk.Frame.__init__(self, parent)
self.columnconfigure(0, weight=1)
self.rowconfigure(1, weight=1)
title = tk.Label(self, text="Candidates In Progress", font="Verdana 10 bold")
title.grid(row=0, column=0, sticky='nesw')
self.tree = ttk.Treeview(self)
self.tree.grid(row=1, column=0, sticky='nesw')
scrollbar = ttk.Scrollbar(self, orient='vertical', command=self.tree.yview)
scrollbar.grid(row=1, column=1, sticky='nws')
self.tree.config(columns=('Name', 'Date'), selectmode='browse', height=20, yscrollcommand=scrollbar.set)
self.tree.column('#0', width=20, minwidth=10, stretch=tk.YES)
self.tree.column('Name', width=150, minwidth=10, stretch=tk.YES)
self.tree.column('Date', width=80, minwidth=10, stretch=tk.YES)
self.tree.heading('#0', text='#', anchor=tk.W)
self.tree.heading('Name', text='Name', anchor=tk.W)
self.tree.heading('Date', text='Date', anchor=tk.W)
if Counter < 4:
Counter += 1
self.PopulateList()
def PopulateList(self):
selection = Database().SelectFromDB('name, date', "status = 'In progress'")
for i in range(len(selection)):
name = list(selection[i])[0]
date = adjusttotimezone(list(selection[i])[1])
self.tree.insert("", i, name, text=i + 1)
self.tree.set(name, 'Name', name)
self.tree.set(name, 'Date', date)
CandidateCounter['InProgressCandidates'] = i
def AddtoList(self):
CandidateCounter['InProgressCandidates'] += 1
print('I was here')
self.tree.insert("", CandidateCounter['InProgressCandidates'], CandidateInfo['name'],
text=CandidateCounter['InProgressCandidates'])
self.tree.set(CandidateInfo['name'], 'Name', CandidateInfo['name'])
selection = Database().SelectFromDB('date', "name = '" + CandidateInfo['name'] + "'")
date = adjusttotimezone(list(selection[0])[0])
self.tree.set(CandidateInfo['name'], 'Date', date)
app = MainApp()
app.mainloop()
When the "Add" button is pressed there are no errors and "I was here" is printed so the AddtoList method is instantiated, but there are no new items added to Treeview. I did check if the variables that I'm using to create the new Treeview item hold the correct data and they do.
EDIT: This is a Minimal, Complete and Verifiable example:
import tkinter as tk
from tkinter import ttk
Bigbadtext = ''
Counter = 0
class MainApp(tk.Tk):
def __init__(self, *args, **kwargs):
self.MainWindow = tk.Tk.__init__(self, *args, **kwargs)
menu = GUIMenu(self)
self.config(menu=menu)
frame = InProgressCandidates(self)
frame.grid(row=0, column=1, sticky='nesw')
self.FrameList = {InProgressCandidates:InProgressCandidates(self)}
def InstanceLinker(self, frame):
link = self.FrameList[frame]
return link
class GUIMenu(tk.Menu):
def __init__(self, parent):
tk.Menu.__init__(self, parent)
addcandidates = tk.Menu(self, tearoff=0)
self.add_cascade(label='Add Candidates', menu=addcandidates)
addcandidates.add_command(label='Quick Add', command=lambda: QuickAdd(parent))
class QuickAdd(tk.Toplevel):
def __init__(self, parent):
tk.Toplevel.__init__(self, parent)
saysomething = tk.Entry(self)
saysomething.grid(row=1, column=0)
def addbutton():
global Bigbadtext
Bigbadtext = saysomething.get()
app.InstanceLinker(InProgressCandidates).AddtoList()
okbutton = ttk.Button(self, text='Add', command=addbutton)
okbutton.grid(row=2, column=0)
class InProgressCandidates(tk.Frame):
def __init__(self, parent):
tk.Frame.__init__(self, parent)
self.tree = ttk.Treeview(self)
self.tree.grid(row=1, column=0, sticky='nesw')
scrollbar = ttk.Scrollbar(self, orient='vertical', command=self.tree.yview)
scrollbar.grid(row=1, column=1, sticky='nws')
self.tree.config(columns='something', selectmode='browse', height=20, yscrollcommand=scrollbar.set)
self.tree.column('#0', width=20, minwidth=10, stretch=tk.YES)
self.tree.column('something', width=150, minwidth=10, stretch=tk.YES)
self.tree.heading('#0', text='#', anchor=tk.W)
self.tree.heading('something', text='Say something', anchor=tk.W)
def AddtoList(self):
global Counter
Counter += 1
print('I was here')
self.tree.insert("", Counter, Bigbadtext, text=Counter)
self.tree.set(Bigbadtext, 'something', Bigbadtext)
app = MainApp()
app.mainloop()
The problem is that you are creating two treeview widgets, and then adding items to the one that is invisible.
You create one here:
frame = InProgressCandidates(self)
Then you create another one here:
self.FrameList = {InProgressCandidates:InProgressCandidates(self)}
Since you've already created one, the one you created should be what goes in self.FrameList:
self.FrameList = {InProgressCandidates:frame}
It is not really an answer but I up voted the question because it solved me a problem. I wanted to add items to the widget but did not want to show it to the user until I finished to populate the tree. But each insert showed right away. Now I create 2 identical widgets, one visible and the other is not, and once it is populated I change between them. Thus even a mistake can have a benefit.

How to create and display multiple widgets using a loop (Tkinter)

I am creating a program with two frames in one window. The first has input fields, the second will create a graph.
I found a way to create input fields dynamically from a list and get their values accordingly, but I can't get them to show on the window. When I run the program it shows an empty window.
What should I do to get the label and input widgets to show on the first frame (InputPage)? I tried changing 'parent' to 'self' but it made no difference. I don't really understand the structure of widgets in multiple frame applications.
Here is my code:
from tkinter import *
namesInput = ["first", "second", "third", "fourth", "fifth"]
entryInput = {}
labelInput = {}
root = Tk()
class ZorgplanGrafiek(Tk):
def __init__(self, *args, **kwargs):
Tk.__init__(self, *args, **kwargs)
container = Frame(self)
container.pack(side="top", fill="both", expand = True)
container.grid_rowconfigure(0, weight=1)
container.grid_columnconfigure(0, weight=1)
self.frames = {}
for F in (InputPage, GraphPage):
frame = F(container, self)
self.frames[F] = frame
frame.grid(row=0, column=0, sticky="nsew")
self.show_frame(InputPage)
def show_frame(self, cont):
frame = self.frames[cont]
frame.tkraise()
class InputPage(Frame):
def __init__(self, parent, controller):
Frame.__init__(self,parent)
label = Label(self, text="Zorgplan input")
label.pack(pady=10,padx=10)
i = 0
for name in namesInput:
e = Entry(self)
entryInput[name] = e
lb = Label(self, text=name)
labelInput[name] = lb
i += 1
#def print_all_entries():
# for name in namesInput:
# print( entryInput[name].get())
class GraphPage(Frame):
def __init__(self, parent, controller):
Frame.__init__(self, parent)
label = Label(self, text="The graph will show here")
label.pack(pady=10,padx=10)
button = Button(self, text="Back to Home",
command=lambda: controller.show_frame(InputPage))
button.pack()
app = ZorgplanGrafiek()
app.mainloop()
Firstly delete root = Tk() at the top of your code you are creating 2 windows. Secondly, your loop to create the entry and label widgets is not correct therefore they are not displayed on the frame, so that is your answer for why they wont show.
Try this:
class InputPage(Frame):
def __init__(self, parent, controller):
Frame.__init__(self,parent)
label = Label(self, text="Zorgplan input")
label.grid(row=0, column=0, sticky ='n', columnspan =2)
# i brought your variable in the class for example sake
namesInput = ["First:", "second:", "Third:", "Fourth:", "Fifth:"]
self.entryWidgets = [] # we want to call this in another function so we assign it as self.variableName
labelWidgets = []
#LOOP TO CREATE WIDGETS
for i in range(0, len(namesInput)):
labelWidgets.append(Label(self, text = namesInput[i]))
self.entryWidgets.append(Entry(self))
labelWidgets[-1].grid(row= i+1, column =0, sticky='e')
self.entryWidgets[-1].grid(row= i+1, column = 1, sticky='w')
submit = Button(self, text = "Submit", command = self.getEntries)
submit.grid(row = 6, column =0, columnspan =2)
def getEntries(self):
results = []
for x in self.entryWidgets: # i.e for each widget in entryWidget list
results.append(x.get())
print(results)
Code explanation:
We are iteratively creating widgets to the number of elements within namesInput list. Each time we create a widget we add it to their respective list. E.g for entry widgets we created a list called entryWidgets. We append them to a list so that we can reference them individually later on when we want to do something with them.
Furthermore, i changed pack() to grid(). The grid method is much cleaner and gives us more control over the layout of our window in my opinion.
Note - If you're struggling to understand how i 'grided' the widgets in the way i did, i just drew up a quick sketch of the widgets with co-ordinates representing their row and column and then from there its fairly easy to see how to manipulate the grid settings in the for loop.
Screenshot:

Understanding when to use classes vs methods in OOP - switching frames with tkinter

I'm trying to replicate an answer to my own accord from this answer/question here: Switch between two frames in tkinter
As you can see from the answer above, tehy instantiate multiple sub-classes of the Frame widget, and when we want to switch pages, we click a button and that class a method from our base class.
However, wouldn't creating multiple 'pages' methods under a 'Pages' class, be a lot cleaner and make sense? I'm not sure what to believe, and I would love clarification as to how I should be tackling this project, and why using classes or instanced methods would be better?
I've added my comments into the code below for lines I don't quite understand and I'm hoping I can gain some knowledge from the world of StackOverflow.
import Tkinter as tk
LARGE_FONT = ("Verdana", 12)
class Main(tk.Tk):
def __init__(self, *args, **kwargs):
########### are we calling the Tk class from tkinter and passing in our 'Main' class?
tk.Tk.__init__(self, *args, **kwargs)
# why not self.container?
container = tk.Frame(self)
# again, should I be using self.page here instead?
page = Pages(parent=container, controller=self)
container.pack(side="top", fill="both", expand=True)
container.grid_rowconfigure(0, weight=1)
container.grid_columnconfigure(0, weight=1)
self.frames = {}
for F in ('page.page_one()', 'page.page_two()'):
# what exactly does __name__ do? And how can I replicate this with my derived classes instanced methods?
page_name = F#F.__name__
frame = page#(parent=container, controller=self)
self.frames[page_name] = frame
frame.grid(row=0, column=0, sticky='nsew')
self.show_frame("page.page_one()")
def show_frame(self, page_name):
frame = self.frames[page_name]
frame.tkraise()
class Pages(tk.Frame):
# i could just use *args, **kwargs here couldn't I?
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.controller = controller
self.page_one(controller)
# here I have my instance methods inside my derived 'Pages' class
# isn't this much cleaner, having multiple instance methods inside a class?
# or I should be separating each page into it's own instanced class?
def page_one(self, controller):
label = tk.Label(self, text='show_firmware_page', font=LARGE_FONT)
label.pack(pady=10, padx=10)
# how can I switch pages using the next button?
next_btn = tk.Button(self, text='Next', command=lambda: controller.show_frame(self.page_two(controller)))
quit_btn = tk.Button(self, text='Quit', command=lambda: controller.show_frame())
quit_btn.pack()
next_btn.pack()
def page_two(self, controller):
label = tk.Label(self, text='second_page', font=LARGE_FONT)
label.pack(pady=10, padx=10)
# how can I switch pages using the next button?
next_btn = tk.Button(self, text='Next', command=lambda: Pages.show_frame("page_one"))
quit_btn = tk.Button(self, text='Quit', command=lambda: Pages.show_frame())
quit_btn.pack()
next_btn.pack()
app = Main()
app.mainloop()
Basically, my current push is to try and use methods within my class in order to define my pages and switch between them. I'm currently having some trouble, and upon taking a look at other's answers, a lot of them have the idea that each class instantiates a Frame, in which we call a method to switch between those instances.
Let me know your thoughts on this process to get me up to speed about how I should be tackling this project.
Many thanks in advance for your help - I really want to get this OOP stuff down.
You could theoretically make methods in a single class reconfigure the UI the way you want, but it's probably not going to be easy.
Your current code can't work because there's no simple way for one of your methods to clean up the work done by another previous method (e.g. by getting rid of the label and buttons it created).
The original answer you linked to avoided that issue by having all the widgets created at the start of the program (not only when they're about to be displayed). Only one page is displayed at a time though, since they're all Frames that have been configured to display in the same location. The Frame that is on top hides the others and prevents their widgets from doing anything. By moving a different frame on top, you can switch between the pages.
If we ignore those widget display issues, you could make your main class call the methods you've written:
class Main(tk.Tk):
def __init__(self, *args, **kwargs):
container = tk.Frame(self) # I'm not sure a separate container is necessary
container.pack(side="top", fill="both", expand=True) # since we're only putting
container.grid_rowconfigure(0, weight=1) # one other frame inside it
container.grid_columnconfigure(0, weight=1)
page = Pages(parent=container, controller=self)
page.grid(row=0, column=0, sticky='nsew') # moved up from below
self.frames = {}
for F in (page.page_one, page.page_two): # no quotes or parentheses
page_name = F.__name__ # the names are the strings "page_one" and "page_two"
self.frames[page_name] = F
self.show_frame("page_one")
def show_frame(self, page_name):
method = self.frames[page_name]
method() # call the method we are switching to
class Pages(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.controller = controller
def page_one(self):
# do something to clean up previous pages here?
label = tk.Label(self, text='show_firmware_page', font=LARGE_FONT)
label.pack(pady=10, padx=10)
next_btn = tk.Button(self, text='Next',
command=lambda: self.controller.show_frame("page_two")
next_btn.pack()
def page_two(self):
label = tk.Label(self, text='second_page', font=LARGE_FONT)
label.pack(pady=10, padx=10)
next_btn = tk.Button(self, text='Next',
command=lambda: self.controller.show_frame("page_one"))
next_btn.pack()
This will work (for some definition of "work"). I removed the quit buttons because I'm not sure exactly what the best way to handle them is (you probably don't want them to be calling show_frame).
Note that I'm by no means an expert at TKinter, so it's entirely possible that there's some easy way to remove the widgets from the previous page when you've moved on to the next one. I just don't know how.

Categories