Problem with GStreamer and WPEWebKit in Python3 - python

I want to create a program in Python that allows to edit text that moves and show on top of a video. I want to do that in a website overlay (WPEWebKit).
I have found some code to start a pipeline with wpe and gst-launch-1.0, problem is that when I run gst-launch-1.0 -v wpesrc location="https://gstreamer.freedesktop.org" ! queue ! glimagesink from https://gstreamer.freedesktop.org/documentation/wpe/wpesrc.html it says WARNING: erroneous pipeline: no element "wpesrc". I have checked and I have installed gstreamer1.0-plugins-bad.
The other challange is that I want to create it in a python application. Here's my code so far:
import threading
import time
import gi
gi.require_version("Gst", "1.0")
from gi.repository import Gst, GLib
Gst.init()
main_loop = GLib.MainLoop()
thread = threading.Thread(target=main_loop.run)
thread.start()
pipeline = Gst.parse_launch("videotestsrc ! decodebin ! videoconvert ! autovideosink")
pipeline.set_state(Gst.State.PLAYING)
try:
while True:
time.sleep(0.1)
except KeyboardInterrupt:
pass
pipeline.set_state(Gst.State.NULL)
main_loop.quit()
I will be probably rewrite this because I want it in a GTK application.

Related

GStreamer, Tee in RTSP server

New to Gstreamer, trying to create an RTSP server that consumes a source once per output stream. Code follows. In the factory do_create_element(), if I use the source_pipeline as a return value, I am able to connect to the server and consume the stream. However, as expected, if I connect multiple clients, the server crashes with an error saying the src pad is already connected. My idea was to use the tee element, add a queue after it, and wrap the queue in a pipeline (since I need a GstBin element to give back from the factory). However, this does not work. When I connect a first client to server, nothing happens server-side (as-in, no crashes. The function is called and exits successfully). However, client side, no stream is read, with a 'SDP contains no stream error' (see the console output after the code).
I tried connecting the tee manually to the queue (line left in comment) instead of using the pipeline to do it, but nothing changes. I suspect the queue needs something to consume it, but I'm not sure how/what to use (or if that's the actual issue).
Here is a minimal example:
import gi
gi.require_version("Gst", "1.0")
gi.require_version("GstRtspServer", "1.0")
# noinspection PyUnresolvedReferences
from gi.repository import Gst, GstRtspServer, GObject
def create_source():
s_src = "videotestsrc ! video/x-raw,rate=30,width=320,height=240,format=I420"
s_h264 = "x264enc tune=zerolatency"
pipeline_str = "( {s_src} ! queue max-size-buffers=1000 name=q_enc ! {s_h264} ! rtph264pay name=pay0 pt=96 )".format(
**locals()
)
return Gst.parse_launch(pipeline_str)
def _main():
GObject.threads_init()
Gst.init(None)
source = create_source()
tee = Gst.ElementFactory.make("tee", "tee")
source_pipeline = Gst.Pipeline()
source_pipeline.add(source)
source_pipeline.add(tee)
source_pipeline.set_state(Gst.State.PLAYING)
class Factory(GstRtspServer.RTSPMediaFactoryURI):
def __init__(self):
super(Factory, self).__init__()
self._n = 0
def do_create_element(self, url): # -> GstBin (Pipeline)
print("in [Factory] do_create_element")
source_pipeline.set_state(Gst.State.PAUSED)
stream_pipeline = Gst.Pipeline()
# Create a new queue to buffer the tee's output
q = Gst.ElementFactory.make("queue")
stream_pipeline.add(q)
source_pipeline.add(tee)
source_pipeline.add(stream_pipeline)
# tee.link(q)
stream_pipeline.set_state(Gst.State.PLAYING)
source_pipeline.set_state(Gst.State.PLAYING)
return stream_pipeline
factory = Factory()
factory.set_shared(True)
server = GstRtspServer.RTSPServer()
server.get_mount_points().add_factory("/endpoint", factory)
server.attach(None)
loop = GObject.MainLoop()
loop.run()
if __name__ == "__main__":
_main()
Here is the shell output when connecting:
> gst-launch-1.0 rtspsrc location=rtsp://127.0.0.1:8554/endpoint ! rtph264depay ! h264parse ! mp4mux ! filesink location=file.mp4
Setting pipeline to PAUSED ...
Pipeline is live and does not need PREROLL ...
Progress: (open) Opening Stream
Pipeline is PREROLLED ...
Prerolled, waiting for progress to finish...
Progress: (connect) Connecting to rtsp://127.0.0.1:8554/endpoint
Progress: (open) Retrieving server options
Progress: (open) Retrieving media info
ERROR: from element /GstPipeline:pipeline0/GstRTSPSrc:rtspsrc0: Could not get/set settings from/on resource.
Additional debug info:
../gst/rtsp/gstrtspsrc.c(7637): gst_rtspsrc_setup_streams_start (): /GstPipeline:pipeline0/GstRTSPSrc:rtspsrc0:
SDP contains no streams
ERROR: pipeline doesn't want to preroll.
Setting pipeline to NULL ...
Freeing pipeline ...
Thanks ahead!

How change source of file, while playing? - GStreamer

I am trying to create a program, that creates a HLS stream of two images, which switch when I input into the keyboard. I have this sample code:
import gi
gi.require_version("Gst", "1.0")
from gi.repository import Gst, GLib
from threading import Thread
Gst.init(None)
main_loop = GLib.MainLoop()
thread = Thread(target=main_loop.run)
thread.start()
pipeline = Gst.Pipeline()
source = Gst.ElementFactory.make("filesrc", "source")
source.set_property("location", "image1.jpeg")
decoder = Gst.ElementFactory.make("jpegdec", "decoder")
freeze = Gst.ElementFactory.make("imagefreeze", "freeze")
convert = Gst.ElementFactory.make("videoconvert", "convert")
encoder = Gst.ElementFactory.make("x264enc", "encoder")
encoder.set_property("speed-preset", "ultrafast")
encoder.set_property("tune", "zerolatency")
muxer = Gst.ElementFactory.make("mpegtsmux", "muxer")
queue = Gst.ElementFactory.make("queue", "queue")
hls = Gst.ElementFactory.make("hlssink", "hls")
hls.set_property("max-files", 0)
hls.set_property("playlist-length", 0)
hls.set_property("target-duration", 1)
pipeline.add(source, decoder, freeze, convert, encoder, muxer, queue, hls)
source.link(decoder)
decoder.link(freeze)
freeze.link(convert)
convert.link(encoder)
encoder.link(muxer)
muxer.link(queue)
queue.link(hls)
pipeline.set_state(Gst.State.PLAYING)
input()
source.set_property("location", "image2.jpeg")
input()
pipeline.set_state(Gst.State.NULL)
main_loop.quit()
The problem is when I run it and then I hit enter, the playlist.m3u8 resets, which I don't want. This is because of the state change to READY, when I remove this state change it works but I get a warning. Is there an approach that is safe and doesn't produce a warning. Is there a way to change source while play?
I did find gst-interpipe, but I couldn't get it to work and have filed an appropriate bug report there.
Any help appreciated.
Thanks.

How to stream audio in GStreamer between 2 python scripts that work on the same computer?

I have 2 pieces of code that works fine up until now. Code A (FileRecord) creates a pipeline and writes whatever it hears from mic to an .ogg file named file.ogg. Code B (FilePlayer) must start after the user stops manual (Ctrl + C) the execution of script A and plays in pulsesink (user's headset) whatever recorder recorded during execution(file.ogg).
My goal is to make the 2 pieces of code work simultaneously and playing file from code B while code A records.
Code A (FileRecord)
from time import sleep
import gi
gi.require_version("Gst","1.0")
from gi.repository import Gst
from gi.repository import GLib
import signal
signal.signal(signal.SIGTSTP, signal.SIG_IGN) #When Ctrl + Z is pressed file is not playable (this command ignores Ctrl + Z)
print("In order to stop press: Ctrl C.")
Gst.init()
main_loop = GLib.MainLoop()
main_loop_thread = Thread(target = main_loop.run)
main_loop_thread.start()
#buffer = gst_buffer_new ()
pipeline = Gst.parse_launch('autoaudiosrc ! audioconvert ! tee name="source" ! queue ! vorbisenc ! oggmux ! filesink location=file.ogg')
pipeline.set_state(Gst.State.PLAYING)
try:
while True:
sleep(0.1)
except KeyboardInterrupt:
pass
pipeline.set_state(Gst.State.NULL)
main_loop.quit()
main_loop_thread.join()
Code B (FilePlayer)
from time import sleep
import gi
gi.require_version("Gst","1.0")
from gi.repository import Gst
from gi.repository import GLib
import signal
Gst.init()
main_loop = GLib.MainLoop()
main_loop_thread = Thread(target = main_loop.run)
main_loop_thread.start()
pipeline = Gst.parse_launch('filesrc location=file.ogg ! decodebin ! pulsesink')
pipeline.set_state(Gst.State.PLAYING)
try:
while True:
sleep(0.1)
except KeyboardInterrupt:
pass
pipeline.set_state(Gst.State.NULL)
main_loop.quit()
main_loop_thread.join()
I don't know how to achieve sound stream. Please help me!

convert gstreamer pipeline to python code

Im trying to convert gstreamer pipeline to python code using gi library.
This is the pipeline which is running successfully in terminal:
gst-launch-1.0 rtspsrc location="rtsp://admin:123456#192.168.0.150:554/H264?ch=1&subtype=0&proto=Onvif" latency=300 ! rtph264depay ! h264parse ! nvv4l2decoder drop-frame-interval=1 ! nvvideoconvert ! video/x-raw,width=1920,height=1080,formate=I420 ! queue ! nveglglessink window-x=0 window-y=0 window-width=1080 window-height=720
but while running the same pipeline using python code, there is no output window displaying rtsp stream and also no error on the terminal. The terminal simply stuck until i press ctrl+c.
This is the code that im using to run the gstreamer command:
import gi
gi.require_version("Gst", "1.0")
from gi.repository import Gst, GObject
def main(device):
GObject.threads_init()
Gst.init(None)
pipeline = Gst.Pipeline()
source = Gst.ElementFactory.make("rtspsrc", "video-source")
source.set_property("location", device)
source.set_property("latency", 300)
pipeline.add(source)
depay = Gst.ElementFactory.make("rtph264depay", "depay")
pipeline.add(depay)
source.link(depay)
parse = Gst.ElementFactory.make("h264parse", "parse")
pipeline.add(parse)
depay.link(parse)
decoder = Gst.ElementFactory.make("nvv4l2decoder", "decoder")
decoder.set_property("drop-frame-interval", 2)
pipeline.add(decoder)
parse.link(decoder)
convert = Gst.ElementFactory.make("nvvideoconvert", "convert")
pipeline.add(convert)
decoder.link(convert)
caps = Gst.Caps.from_string("video/x-raw,width=1920,height=1080,formate=I420")
filter = Gst.ElementFactory.make("capsfilter", "filter")
filter.set_property("caps", caps)
pipeline.add(filter)
convert.link(filter)
queue = Gst.ElementFactory.make("queue", "queue")
pipeline.add(queue)
filter.link(queue)
sink = Gst.ElementFactory.make("nveglglessink", "video-sink")
sink.set_property("window-x", 0)
sink.set_property("window-y", 0)
sink.set_property("window-width", 1280)
sink.set_property("window-height", 720)
pipeline.add(sink)
queue.link(sink)
loop = GObject.MainLoop()
pipeline.set_state(Gst.State.PLAYING)
try:
loop.run()
except:
pass
pipeline.set_state(Gst.State.NULL)
if __name__ == "__main__":
main("rtsp://admin:123456#192.168.0.150:554/H264?ch=1&subtype=0&proto=Onvif")
Does anyone know what is the mistake? Thank you!
The reason it doesn't work is because rtspsrc's source pad is a so-called "Sometimes pad". The link here explains it quite well, but basically you cannot know upfront how many pads will become available on the rtspsrc, since this depends on the SDP provided by the RTSP server.
As such, you should listen to the "pad-added" signal of the rtspsrc, where you can link the rest of your pipeline to the source pad that just showed up in the callback.
So summarised:
def main(device):
GObject.threads_init()
Gst.init(None)
pipeline = Gst.Pipeline()
source = Gst.ElementFactory.make("rtspsrc", "video-source")
source.set_property("location", device)
source.set_property("latency", 300)
source.connect("pad-added", on_rtspsrc_pad_added)
pipeline.add(source)
# We will add/link the rest of the pipeline later
loop = GObject.MainLoop()
pipeline.set_state(Gst.State.PLAYING)
try:
loop.run()
except:
pass
pipeline.set_state(Gst.State.NULL)
def on_rtspsrc_pad_added(rtspsrc, pad, *user_data):
# Create the rest of your pipeline here and link it
depay = Gst.ElementFactory.make("rtph264depay", "depay")
pipeline.add(depay)
rtspsrc.link(depay)
# and so on ....

Is it possible to stream an existing gstreamer pipeline through gstrtspserver

So I have a full working pipeline done in python that I am currently just dumping into an autovideosrc. I want to be able to stream through RTSP so I've been looking at gstrtspserver but from what I can tell gstrtspserver only uses a gst_parse_launch like function to construct its pipeline, such as this example
import gi
gi.require_version('Gst','1.0')
gi.require_version('GstRtspServer','1.0')
from gi.repository import GLib, Gst, GstRtspServer
Gst.init(None)
mainloop = GLib.MainLoop()
server = GstRtspServer.RTSPServer()
mounts = server.get_mount_points()
factory = GstRtspServer.RTSPMediaFactory()
factory.set_launch('( videotestsrc pattern=ball is-live=1 ! x264enc speed-preset=ultrafast tune=zerolatency ! rtph264pay name=pay0 pt=96 )')
mounts.add_factory("/test", factory)
server.attach(None)
print("stream ready at rtsp://127.0.0.1:8554/test")
mainloop.run()
Is there a way to stream an existing pipeline through RTSP?
You could use gst_rtsp_media_take_pipeline (), which takes an existing pipeline.
You would have to derive a class from GstRTSPMediaFactory to return that new GstRTSPMedia type.

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