Problem with Apscheduler and Qtimer in Pyqt5 Python [duplicate] - python

I am using PYQT5 to build a GUI and I am using APScheduler to manage the jobs I would like to run. I have the scheduler items and timer items broken into there own classes and then connecting them in the main file.
The issue I am having is once the timer finishes one cycle, I try to add time to the Timer class and start it over for the next count down before the scheduler is supposed to run again. I am getting two errors or warnings and I am not sure how to fix them. They are:
QObject::killTimer: Timers cannot be stopped from another thread
QObject::startTimer: Timers cannot be started from another thread
Once these are thrown the GUI updates but no longer counts down. I will attach the simplest version that I have found that will reproduce the errors. Any help is greatly appreciated and thank you for your time.
Main.py
import sys
from PyQt5 import QtCore
from PyQt5 import QtWidgets
from Timer import Timer
from Schedule import Scheduler
import datetime
class MyMainWindow(QtWidgets.QMainWindow):
def __init__(self):
super().__init__()
central_widget = QtWidgets.QWidget()
self.setCentralWidget(central_widget)
vbox = QtWidgets.QVBoxLayout()
central_widget.setLayout(vbox)
self.start_pushButton = QtWidgets.QPushButton()
self.start_pushButton.setText("Start")
self.start_pushButton.clicked.connect(self.start_schedule)
vbox.addWidget(self.start_pushButton)
self.pages_qsw = QtWidgets.QStackedWidget()
vbox.addWidget(self.pages_qsw)
self.time_passed_qll = QtWidgets.QLabel()
vbox.addWidget(self.time_passed_qll)
self.my_timer = Timer()
self.my_timer.get_seconds.connect(self.update_gui)
self.sch = Scheduler()
def start_schedule(self):
self.sch.add(self.hello)
self.sch.start()
self.start_my_timer()
def start_my_timer(self):
next_run = self.sch.next_occurance().replace(tzinfo=None) # This removes the time zone.
a = datetime.datetime.now()
difference = next_run - a
self.my_timer.addSecs(difference.seconds)
self.my_timer.timer_start()
def hello(self):
print("hello world")
self.start_my_timer()
#QtCore.pyqtSlot(str)
def update_gui(self,seconds):
self.time_passed_qll.setText(str(seconds))
app = QtWidgets.QApplication(sys.argv)
main_window = MyMainWindow()
main_window.show()
sys.exit(app.exec_())
Timer.py
from PyQt5.QtCore import QTimer, pyqtSignal
from PyQt5.QtGui import *
from PyQt5.QtWidgets import *
import datetime
class Timer(QTimer):
get_seconds = pyqtSignal(str)
def __init__(self):
super().__init__()
self.time_left = 1
self.timeout.connect(self.timer_timeout)
def addSecs(self, secs):
self.time_left += secs
def timer_start(self):
self.start(1000)
self.update_gui()
def timer_timeout(self):
self.time_left -= 1
if self.time_left <= 0:
self.stop()
self.update_gui()
def update_gui(self):
self.get_seconds.emit(str(self.time_left))
Schedule.py
from datetime import datetime
from apscheduler.schedulers.qt import QtScheduler
class Scheduler():
def __init__(self):
self.id = 'test_job'
self.sched = QtScheduler()
def add(self,job_function):
self.sched.add_job(job_function, 'cron', day_of_week='mon-fri',hour ='9-18',minute = '2,7,12,17,22,27,32,37,42,47,52,57',second = '5', id=self.id)
def start(self):
self.sched.start()
def next_occurance(self):
for job in self.sched.get_jobs():
if job.id == self.id:
return job.next_run_time

As the error explains, you cannot start and stop a QTimer from another thread, and since APScheduler works on different threads that the reason of your issue: self.hello is called from the APScheduler thread, not the thread from which your Timer is created.
To access objects created in different threads, you need to use signals and slots in order to let Qt manage communications between different threads.
So, the solution could be to subclass your Scheduler by inheriting from QObject (in order to be able to create signals and connect to them), then use a custom signal each time a job is executed and use that signal to restart the timer.
To achieve that, I use a createJob function which actually runs the job and emits a started signal when the job is started, and a completed when completed.
Unfortunately I cannot test the following code as I'm unable to install APScheduler right now, but the logic should be fine.
Main.py
class MyMainWindow(QtWidgets.QMainWindow):
def __init__(self):
# ...
self.sch = Scheduler()
self.sch.completed.connect(self.start_my_timer)
def hello(self):
print("hello world")
# no call to self.start_my_timer here!
Schedule.py
from datetime import datetime
from apscheduler.schedulers.qt import QtScheduler
from PyQt5 import QtCore
class Scheduler(QtCore.QObject):
started = QtCore.pyqtSignal(object)
completed = QtCore.pyqtSignal(object)
def __init__(self):
self.id = 'test_job'
self.sched = QtScheduler()
def add(self, job_function, *args, **kwargs):
self.sched.add_job(self.createJob(job_function), 'cron',
day_of_week='mon-fri', hour='9-18',
minute='2,7,12,17,22,27,32,37,42,47,52,57',
second='5', id=self.id, *args, **kwargs)
def createJob(self, job_function):
def func(*args, **kwargs):
self.started.emit(job_function)
job_function(*args, **kwargs)
self.completed.emit(job_function)
return func
def start(self):
self.sched.start()
def next_occurance(self):
for job in self.sched.get_jobs():
if job.id == self.id:
return job.next_run_time
Note that I'm emitting the started and completed signals with the job_function argument (which is a reference to the job, self.hello in your case), which might be useful to recognize the job in case you want to react differently with multiple jobs. I also added basic support for positional and keyword arguments.
Also note that I'm only giving a very basic implementation (your function only prints a message). If you need to interact to UI elements in the job function, the same problem with QTimer will rise, as no access to UI elements is allowed from threads outside the main Qt thread.
In that case you'll need to find another way. For example, you could add a job (that is not actually run from the scheduler) and emit a signal with that job as argument, and connect to a function that will actually run that job in the main thread.
Main.py
class MyMainWindow(QtWidgets.QMainWindow):
def __init__(self):
# ...
self.sch = Scheduler()
self.sch.startJob.connect(self.startJob)
def startJob(self, job, args, kwargs):
job(*args, **kwargs)
self.start_my_timer()
def hello(self):
self.someLabel.setText("hello world")
Schedule.py
from datetime import datetime
from apscheduler.schedulers.qt import QtScheduler
from PyQt5 import QtCore
class Scheduler(QtCore.QObject):
startJob = QtCore.pyqtSignal(object, object, object)
# ...
def add(self, job_function, *args, **kwargs):
self.sched.add_job(self.createJob(job_function, args, kwargs), 'cron',
day_of_week='mon-fri', hour='9-18',
minute='2,7,12,17,22,27,32,37,42,47,52,57',
second='5', id=self.id)
def createJob(self, job_function, args, kwargs):
def func():
self.starJob.emit(job_function, args, kwargs)
return func
As said, the code above is untested, you'll need to check for possible bugs (maybe I made some mistake with the wildcard arguments).
Finally, some small suggestions:
There are very few and specific cases for which using pyqtSlot decorator is actually necessary; interestingly enough, using them is often source of problems or unexpected behavior.
It's usually better to leave signal arguments as they are without any conversion, so you shouldn't convert the time to a string for the get_seconds signal; also, QLabel can accept numeric values using setNum() (both for float and int numbers).
Be more careful with spacings (I'm referring to self.sched.add_job): for keyword arguments, spaces should only exist after commas (read more on the Style Guide for Python Code); while it actually doesn't represent an issue, it greatly improves readability.

Related

my code window doesnt responding when its calculating stuffs [duplicate]

I have a program which interfaces with a radio I am using via a gui I wrote in PyQt. Obviously one of the main functions of the radio is to transmit data, but to do this continuously, I have to loop the writes, which causes the gui to hang. Since I have never dealt with threading, I tried to get rid of these hangs using QCoreApplication.processEvents(). The radio needs to sleep between transmissions, though, so the gui still hangs based on how long these sleeps last.
Is there a simple way to fix this using QThread? I have looked for tutorials on how to implement multithreading with PyQt, but most of them deal with setting up servers and are much more advanced than I need them to be. I honestly don't even really need my thread to update anything while it is running, I just need to start it, have it transmit in the background, and stop it.
I created a little example that shows 3 different and simple ways of dealing with threads. I hope it will help you find the right approach to your problem.
import sys
import time
from PyQt5.QtCore import (QCoreApplication, QObject, QRunnable, QThread,
QThreadPool, pyqtSignal)
# Subclassing QThread
# http://qt-project.org/doc/latest/qthread.html
class AThread(QThread):
def run(self):
count = 0
while count < 5:
time.sleep(1)
print("A Increasing")
count += 1
# Subclassing QObject and using moveToThread
# http://blog.qt.digia.com/blog/2007/07/05/qthreads-no-longer-abstract
class SomeObject(QObject):
finished = pyqtSignal()
def long_running(self):
count = 0
while count < 5:
time.sleep(1)
print("B Increasing")
count += 1
self.finished.emit()
# Using a QRunnable
# http://qt-project.org/doc/latest/qthreadpool.html
# Note that a QRunnable isn't a subclass of QObject and therefore does
# not provide signals and slots.
class Runnable(QRunnable):
def run(self):
count = 0
app = QCoreApplication.instance()
while count < 5:
print("C Increasing")
time.sleep(1)
count += 1
app.quit()
def using_q_thread():
app = QCoreApplication([])
thread = AThread()
thread.finished.connect(app.exit)
thread.start()
sys.exit(app.exec_())
def using_move_to_thread():
app = QCoreApplication([])
objThread = QThread()
obj = SomeObject()
obj.moveToThread(objThread)
obj.finished.connect(objThread.quit)
objThread.started.connect(obj.long_running)
objThread.finished.connect(app.exit)
objThread.start()
sys.exit(app.exec_())
def using_q_runnable():
app = QCoreApplication([])
runnable = Runnable()
QThreadPool.globalInstance().start(runnable)
sys.exit(app.exec_())
if __name__ == "__main__":
#using_q_thread()
#using_move_to_thread()
using_q_runnable()
Take this answer updated for PyQt5, python 3.4
Use this as a pattern to start a worker that does not take data and return data as they are available to the form.
1 - Worker class is made smaller and put in its own file worker.py for easy memorization and independent software reuse.
2 - The main.py file is the file that defines the GUI Form class
3 - The thread object is not subclassed.
4 - Both thread object and the worker object belong to the Form object
5 - Steps of the procedure are within the comments.
# worker.py
from PyQt5.QtCore import QThread, QObject, pyqtSignal, pyqtSlot
import time
class Worker(QObject):
finished = pyqtSignal()
intReady = pyqtSignal(int)
#pyqtSlot()
def procCounter(self): # A slot takes no params
for i in range(1, 100):
time.sleep(1)
self.intReady.emit(i)
self.finished.emit()
And the main file is:
# main.py
from PyQt5.QtCore import QThread
from PyQt5.QtWidgets import QApplication, QLabel, QWidget, QGridLayout
import sys
import worker
class Form(QWidget):
def __init__(self):
super().__init__()
self.label = QLabel("0")
# 1 - create Worker and Thread inside the Form
self.obj = worker.Worker() # no parent!
self.thread = QThread() # no parent!
# 2 - Connect Worker`s Signals to Form method slots to post data.
self.obj.intReady.connect(self.onIntReady)
# 3 - Move the Worker object to the Thread object
self.obj.moveToThread(self.thread)
# 4 - Connect Worker Signals to the Thread slots
self.obj.finished.connect(self.thread.quit)
# 5 - Connect Thread started signal to Worker operational slot method
self.thread.started.connect(self.obj.procCounter)
# * - Thread finished signal will close the app if you want!
#self.thread.finished.connect(app.exit)
# 6 - Start the thread
self.thread.start()
# 7 - Start the form
self.initUI()
def initUI(self):
grid = QGridLayout()
self.setLayout(grid)
grid.addWidget(self.label,0,0)
self.move(300, 150)
self.setWindowTitle('thread test')
self.show()
def onIntReady(self, i):
self.label.setText("{}".format(i))
#print(i)
app = QApplication(sys.argv)
form = Form()
sys.exit(app.exec_())
According to the Qt developers, subclassing QThread is incorrect (see http://blog.qt.io/blog/2010/06/17/youre-doing-it-wrong/). But that article is really hard to understand (plus the title is a bit condescending). I found a better blog post that gives a more detailed explanation about why you should use one style of threading over another: http://mayaposch.wordpress.com/2011/11/01/how-to-really-truly-use-qthreads-the-full-explanation/
Also, I would highly recommend this video from KDAB on signals and slots between threads.
In my opinion, you should probably never subclass thread with the intent to overload the run method. While that does work, you're basically circumventing how Qt wants you to work. Plus you'll miss out on things like events and proper thread safe signals and slots. Plus as you'll likely see in the above blog post, the "correct" way of threading forces you to write more testable code.
Here's a couple of examples of how to take advantage of QThreads in PyQt (I posted a separate answer below that properly uses QRunnable and incorporates signals/slots, that answer is better if you have a lot of async tasks that you need to load balance).
import sys
from PyQt4 import QtCore
from PyQt4 import QtGui
from PyQt4.QtCore import Qt
# very testable class (hint: you can use mock.Mock for the signals)
class Worker(QtCore.QObject):
finished = QtCore.pyqtSignal()
dataReady = QtCore.pyqtSignal(list, dict)
#QtCore.pyqtSlot()
def processA(self):
print "Worker.processA()"
self.finished.emit()
#QtCore.pyqtSlot(str, list, list)
def processB(self, foo, bar=None, baz=None):
print "Worker.processB()"
for thing in bar:
# lots of processing...
self.dataReady.emit(['dummy', 'data'], {'dummy': ['data']})
self.finished.emit()
class Thread(QtCore.QThread):
"""Need for PyQt4 <= 4.6 only"""
def __init__(self, parent=None):
QtCore.QThread.__init__(self, parent)
# this class is solely needed for these two methods, there
# appears to be a bug in PyQt 4.6 that requires you to
# explicitly call run and start from the subclass in order
# to get the thread to actually start an event loop
def start(self):
QtCore.QThread.start(self)
def run(self):
QtCore.QThread.run(self)
app = QtGui.QApplication(sys.argv)
thread = Thread() # no parent!
obj = Worker() # no parent!
obj.moveToThread(thread)
# if you want the thread to stop after the worker is done
# you can always call thread.start() again later
obj.finished.connect(thread.quit)
# one way to do it is to start processing as soon as the thread starts
# this is okay in some cases... but makes it harder to send data to
# the worker object from the main gui thread. As you can see I'm calling
# processA() which takes no arguments
thread.started.connect(obj.processA)
thread.start()
# another way to do it, which is a bit fancier, allows you to talk back and
# forth with the object in a thread safe way by communicating through signals
# and slots (now that the thread is running I can start calling methods on
# the worker object)
QtCore.QMetaObject.invokeMethod(obj, 'processB', Qt.QueuedConnection,
QtCore.Q_ARG(str, "Hello World!"),
QtCore.Q_ARG(list, ["args", 0, 1]),
QtCore.Q_ARG(list, []))
# that looks a bit scary, but its a totally ok thing to do in Qt,
# we're simply using the system that Signals and Slots are built on top of,
# the QMetaObject, to make it act like we safely emitted a signal for
# the worker thread to pick up when its event loop resumes (so if its doing
# a bunch of work you can call this method 10 times and it will just queue
# up the calls. Note: PyQt > 4.6 will not allow you to pass in a None
# instead of an empty list, it has stricter type checking
app.exec_()
# Without this you may get weird QThread messages in the shell on exit
app.deleteLater()
Very nice example from Matt, I fixed the typo and also pyqt4.8 is common now so I removed the dummy class as well and added an example for the dataReady signal
# -*- coding: utf-8 -*-
import sys
from PyQt4 import QtCore, QtGui
from PyQt4.QtCore import Qt
# very testable class (hint: you can use mock.Mock for the signals)
class Worker(QtCore.QObject):
finished = QtCore.pyqtSignal()
dataReady = QtCore.pyqtSignal(list, dict)
#QtCore.pyqtSlot()
def processA(self):
print "Worker.processA()"
self.finished.emit()
#QtCore.pyqtSlot(str, list, list)
def processB(self, foo, bar=None, baz=None):
print "Worker.processB()"
for thing in bar:
# lots of processing...
self.dataReady.emit(['dummy', 'data'], {'dummy': ['data']})
self.finished.emit()
def onDataReady(aList, aDict):
print 'onDataReady'
print repr(aList)
print repr(aDict)
app = QtGui.QApplication(sys.argv)
thread = QtCore.QThread() # no parent!
obj = Worker() # no parent!
obj.dataReady.connect(onDataReady)
obj.moveToThread(thread)
# if you want the thread to stop after the worker is done
# you can always call thread.start() again later
obj.finished.connect(thread.quit)
# one way to do it is to start processing as soon as the thread starts
# this is okay in some cases... but makes it harder to send data to
# the worker object from the main gui thread. As you can see I'm calling
# processA() which takes no arguments
thread.started.connect(obj.processA)
thread.finished.connect(app.exit)
thread.start()
# another way to do it, which is a bit fancier, allows you to talk back and
# forth with the object in a thread safe way by communicating through signals
# and slots (now that the thread is running I can start calling methods on
# the worker object)
QtCore.QMetaObject.invokeMethod(obj, 'processB', Qt.QueuedConnection,
QtCore.Q_ARG(str, "Hello World!"),
QtCore.Q_ARG(list, ["args", 0, 1]),
QtCore.Q_ARG(list, []))
# that looks a bit scary, but its a totally ok thing to do in Qt,
# we're simply using the system that Signals and Slots are built on top of,
# the QMetaObject, to make it act like we safely emitted a signal for
# the worker thread to pick up when its event loop resumes (so if its doing
# a bunch of work you can call this method 10 times and it will just queue
# up the calls. Note: PyQt > 4.6 will not allow you to pass in a None
# instead of an empty list, it has stricter type checking
app.exec_()
In PyQt there are a lot of options for getting asynchronous behavior. For things that need event processing (ie. QtNetwork, etc) you should use the QThread example I provided in my other answer on this thread. But for the vast majority of your threading needs, I think this solution is far superior than the other methods.
The advantage of this is that the QThreadPool schedules your QRunnable instances as tasks. This is similar to the task pattern used in Intel's TBB. It's not quite as elegant as I like but it does pull off excellent asynchronous behavior.
This allows you to utilize most of the threading power of Qt in Python via QRunnable and still take advantage of signals and slots. I use this same code in several applications, some that make hundreds of asynchronous REST calls, some that open files or list directories, and the best part is using this method, Qt task balances the system resources for me.
import time
from PyQt4 import QtCore
from PyQt4 import QtGui
from PyQt4.QtCore import Qt
def async(method, args, uid, readycb, errorcb=None):
"""
Asynchronously runs a task
:param func method: the method to run in a thread
:param object uid: a unique identifier for this task (used for verification)
:param slot updatecb: the callback when data is receieved cb(uid, data)
:param slot errorcb: the callback when there is an error cb(uid, errmsg)
The uid option is useful when the calling code makes multiple async calls
and the callbacks need some context about what was sent to the async method.
For example, if you use this method to thread a long running database call
and the user decides they want to cancel it and start a different one, the
first one may complete before you have a chance to cancel the task. In that
case, the "readycb" will be called with the cancelled task's data. The uid
can be used to differentiate those two calls (ie. using the sql query).
:returns: Request instance
"""
request = Request(method, args, uid, readycb, errorcb)
QtCore.QThreadPool.globalInstance().start(request)
return request
class Request(QtCore.QRunnable):
"""
A Qt object that represents an asynchronous task
:param func method: the method to call
:param list args: list of arguments to pass to method
:param object uid: a unique identifier (used for verification)
:param slot readycb: the callback used when data is receieved
:param slot errorcb: the callback used when there is an error
The uid param is sent to your error and update callbacks as the
first argument. It's there to verify the data you're returning
After created it should be used by invoking:
.. code-block:: python
task = Request(...)
QtCore.QThreadPool.globalInstance().start(task)
"""
INSTANCES = []
FINISHED = []
def __init__(self, method, args, uid, readycb, errorcb=None):
super(Request, self).__init__()
self.setAutoDelete(True)
self.cancelled = False
self.method = method
self.args = args
self.uid = uid
self.dataReady = readycb
self.dataError = errorcb
Request.INSTANCES.append(self)
# release all of the finished tasks
Request.FINISHED = []
def run(self):
"""
Method automatically called by Qt when the runnable is ready to run.
This will run in a separate thread.
"""
# this allows us to "cancel" queued tasks if needed, should be done
# on shutdown to prevent the app from hanging
if self.cancelled:
self.cleanup()
return
# runs in a separate thread, for proper async signal/slot behavior
# the object that emits the signals must be created in this thread.
# Its not possible to run grabber.moveToThread(QThread.currentThread())
# so to get this QObject to properly exhibit asynchronous
# signal and slot behavior it needs to live in the thread that
# we're running in, creating the object from within this thread
# is an easy way to do that.
grabber = Requester()
grabber.Loaded.connect(self.dataReady, Qt.QueuedConnection)
if self.dataError is not None:
grabber.Error.connect(self.dataError, Qt.QueuedConnection)
try:
result = self.method(*self.args)
if self.cancelled:
# cleanup happens in 'finally' statement
return
grabber.Loaded.emit(self.uid, result)
except Exception as error:
if self.cancelled:
# cleanup happens in 'finally' statement
return
grabber.Error.emit(self.uid, unicode(error))
finally:
# this will run even if one of the above return statements
# is executed inside of the try/except statement see:
# https://docs.python.org/2.7/tutorial/errors.html#defining-clean-up-actions
self.cleanup(grabber)
def cleanup(self, grabber=None):
# remove references to any object or method for proper ref counting
self.method = None
self.args = None
self.uid = None
self.dataReady = None
self.dataError = None
if grabber is not None:
grabber.deleteLater()
# make sure this python obj gets cleaned up
self.remove()
def remove(self):
try:
Request.INSTANCES.remove(self)
# when the next request is created, it will clean this one up
# this will help us avoid this object being cleaned up
# when it's still being used
Request.FINISHED.append(self)
except ValueError:
# there might be a race condition on shutdown, when shutdown()
# is called while the thread is still running and the instance
# has already been removed from the list
return
#staticmethod
def shutdown():
for inst in Request.INSTANCES:
inst.cancelled = True
Request.INSTANCES = []
Request.FINISHED = []
class Requester(QtCore.QObject):
"""
A simple object designed to be used in a separate thread to allow
for asynchronous data fetching
"""
#
# Signals
#
Error = QtCore.pyqtSignal(object, unicode)
"""
Emitted if the fetch fails for any reason
:param unicode uid: an id to identify this request
:param unicode error: the error message
"""
Loaded = QtCore.pyqtSignal(object, object)
"""
Emitted whenever data comes back successfully
:param unicode uid: an id to identify this request
:param list data: the json list returned from the GET
"""
NetworkConnectionError = QtCore.pyqtSignal(unicode)
"""
Emitted when the task fails due to a network connection error
:param unicode message: network connection error message
"""
def __init__(self, parent=None):
super(Requester, self).__init__(parent)
class ExampleObject(QtCore.QObject):
def __init__(self, parent=None):
super(ExampleObject, self).__init__(parent)
self.uid = 0
self.request = None
def ready_callback(self, uid, result):
if uid != self.uid:
return
print "Data ready from %s: %s" % (uid, result)
def error_callback(self, uid, error):
if uid != self.uid:
return
print "Data error from %s: %s" % (uid, error)
def fetch(self):
if self.request is not None:
# cancel any pending requests
self.request.cancelled = True
self.request = None
self.uid += 1
self.request = async(slow_method, ["arg1", "arg2"], self.uid,
self.ready_callback,
self.error_callback)
def slow_method(arg1, arg2):
print "Starting slow method"
time.sleep(1)
return arg1 + arg2
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
obj = ExampleObject()
dialog = QtGui.QDialog()
layout = QtGui.QVBoxLayout(dialog)
button = QtGui.QPushButton("Generate", dialog)
progress = QtGui.QProgressBar(dialog)
progress.setRange(0, 0)
layout.addWidget(button)
layout.addWidget(progress)
button.clicked.connect(obj.fetch)
dialog.show()
app.exec_()
app.deleteLater() # avoids some QThread messages in the shell on exit
# cancel all running tasks avoid QThread/QTimer error messages
# on exit
Request.shutdown()
When exiting the application you'll want to make sure you cancel all of the tasks or the application will hang until every scheduled task has completed
Based on the Worker objects methods mentioned in other answers, I decided to see if I could expand on the solution to invoke more threads - in this case the optimal number the machine can run and spin up multiple workers with indeterminate completion times.
To do this I still need to subclass QThread - but only to assign a thread number and to 'reimplement' the signals 'finished' and 'started' to include their thread number.
I've focused quite a bit on the signals between the main gui, the threads, and the workers.
Similarly, others answers have been a pains to point out not parenting the QThread but I don't think this is a real concern. However, my code also is careful to destroy the QThread objects.
However, I wasn't able to parent the worker objects so it seems desirable to send them the deleteLater() signal, either when the thread function is finished or the GUI is destroyed. I've had my own code hang for not doing this.
Another enhancement I felt was necessary was was reimplement the closeEvent of the GUI (QWidget) such that the threads would be instructed to quit and then the GUI would wait until all the threads were finished. When I played with some of the other answers to this question, I got QThread destroyed errors.
Perhaps it will be useful to others. I certainly found it a useful exercise. Perhaps others will know a better way for a thread to announce it identity.
#!/usr/bin/env python3
#coding:utf-8
# Author: --<>
# Purpose: To demonstrate creation of multiple threads and identify the receipt of thread results
# Created: 19/12/15
import sys
from PyQt4.QtCore import QThread, pyqtSlot, pyqtSignal
from PyQt4.QtGui import QApplication, QLabel, QWidget, QGridLayout
import sys
import worker
class Thread(QThread):
#make new signals to be able to return an id for the thread
startedx = pyqtSignal(int)
finishedx = pyqtSignal(int)
def __init__(self,i,parent=None):
super().__init__(parent)
self.idd = i
self.started.connect(self.starttt)
self.finished.connect(self.finisheddd)
#pyqtSlot()
def starttt(self):
print('started signal from thread emitted')
self.startedx.emit(self.idd)
#pyqtSlot()
def finisheddd(self):
print('finished signal from thread emitted')
self.finishedx.emit(self.idd)
class Form(QWidget):
def __init__(self):
super().__init__()
self.initUI()
self.worker={}
self.threadx={}
self.i=0
i=0
#Establish the maximum number of threads the machine can optimally handle
#Generally relates to the number of processors
self.threadtest = QThread(self)
self.idealthreadcount = self.threadtest.idealThreadCount()
print("This machine can handle {} threads optimally".format(self.idealthreadcount))
while i <self.idealthreadcount:
self.setupThread(i)
i+=1
i=0
while i<self.idealthreadcount:
self.startThread(i)
i+=1
print("Main Gui running in thread {}.".format(self.thread()))
def setupThread(self,i):
self.worker[i]= worker.Worker(i) # no parent!
#print("Worker object runningt in thread {} prior to movetothread".format(self.worker[i].thread()) )
self.threadx[i] = Thread(i,parent=self) # if parent isn't specified then need to be careful to destroy thread
self.threadx[i].setObjectName("python thread{}"+str(i))
#print("Thread object runningt in thread {} prior to movetothread".format(self.threadx[i].thread()) )
self.threadx[i].startedx.connect(self.threadStarted)
self.threadx[i].finishedx.connect(self.threadFinished)
self.worker[i].finished.connect(self.workerFinished)
self.worker[i].intReady.connect(self.workerResultReady)
#The next line is optional, you may want to start the threads again without having to create all the code again.
self.worker[i].finished.connect(self.threadx[i].quit)
self.threadx[i].started.connect(self.worker[i].procCounter)
self.destroyed.connect(self.threadx[i].deleteLater)
self.destroyed.connect(self.worker[i].deleteLater)
#This is the key code that actually get the worker code onto another processor or thread.
self.worker[i].moveToThread(self.threadx[i])
def startThread(self,i):
self.threadx[i].start()
#pyqtSlot(int)
def threadStarted(self,i):
print('Thread {} started'.format(i))
print("Thread priority is {}".format(self.threadx[i].priority()))
#pyqtSlot(int)
def threadFinished(self,i):
print('Thread {} finished'.format(i))
#pyqtSlot(int)
def threadTerminated(self,i):
print("Thread {} terminated".format(i))
#pyqtSlot(int,int)
def workerResultReady(self,j,i):
print('Worker {} result returned'.format(i))
if i ==0:
self.label1.setText("{}".format(j))
if i ==1:
self.label2.setText("{}".format(j))
if i ==2:
self.label3.setText("{}".format(j))
if i ==3:
self.label4.setText("{}".format(j))
#print('Thread {} has started'.format(self.threadx[i].currentThreadId()))
#pyqtSlot(int)
def workerFinished(self,i):
print('Worker {} finished'.format(i))
def initUI(self):
self.label1 = QLabel("0")
self.label2= QLabel("0")
self.label3= QLabel("0")
self.label4 = QLabel("0")
grid = QGridLayout(self)
self.setLayout(grid)
grid.addWidget(self.label1,0,0)
grid.addWidget(self.label2,0,1)
grid.addWidget(self.label3,0,2)
grid.addWidget(self.label4,0,3) #Layout parents the self.labels
self.move(300, 150)
self.setGeometry(0,0,300,300)
#self.size(300,300)
self.setWindowTitle('thread test')
self.show()
def closeEvent(self, event):
print('Closing')
#this tells the threads to stop running
i=0
while i <self.idealthreadcount:
self.threadx[i].quit()
i+=1
#this ensures window cannot be closed until the threads have finished.
i=0
while i <self.idealthreadcount:
self.threadx[i].wait()
i+=1
event.accept()
if __name__=='__main__':
app = QApplication(sys.argv)
form = Form()
sys.exit(app.exec_())
And the worker code below
#!/usr/bin/env python3
#coding:utf-8
# Author: --<>
# Purpose: Stack Overflow
# Created: 19/12/15
import sys
import unittest
from PyQt4.QtCore import QThread, QObject, pyqtSignal, pyqtSlot
import time
import random
class Worker(QObject):
finished = pyqtSignal(int)
intReady = pyqtSignal(int,int)
def __init__(self, i=0):
'''__init__ is called while the worker is still in the Gui thread. Do not put slow or CPU intensive code in the __init__ method'''
super().__init__()
self.idd = i
#pyqtSlot()
def procCounter(self): # This slot takes no params
for j in range(1, 10):
random_time = random.weibullvariate(1,2)
time.sleep(random_time)
self.intReady.emit(j,self.idd)
print('Worker {0} in thread {1}'.format(self.idd, self.thread().idd))
self.finished.emit(self.idd)
if __name__=='__main__':
unittest.main()
PySide2 Solution:
Unlike in PyQt5, in PySide2 the QThread.started signal is received/handled on the original thread, not the worker thread! Luckily it still receives all other signals on the worker thread.
In order to match PyQt5's behavior, you have to create the started signal yourself.
Here is an easy solution:
# Use this class instead of QThread
class QThread2(QThread):
# Use this signal instead of "started"
started2 = Signal()
def __init__(self):
QThread.__init__(self)
self.started.connect(self.onStarted)
def onStarted(self):
self.started2.emit()

Proper PySide QThread use in Maya to avoid hard crash

I'm attempting to use QThreads to update my custom tool's Qt-based UI inside of Maya. I have a thread that executes arbitrary methods and returns the result via an emitted signal, which I then use to update my UI. Here's my custom QThread class:
from PySide import QtCore
class Thread(QtCore.QThread):
result = QtCore.Signal(object)
def __init__(self, parent, method, **kwargs):
super(Thread, self).__init__(parent)
self.parent = parent
self.method = method
self.kwargs = kwargs
def run(self):
result = self.method(**self.kwargs)
self.result.emit(result)
The methods I'm passing to the thread are basic requests for getting serialized data from a web address, for example:
import requests
def request_method(address):
request = requests.get(address)
return request.json()
And here is how I use the thread in my custom tool to dynamically update my UI:
...
thread = Thread(parent=self, method=request_method, address='http://www.example.com/')
thread.result.connect(self._slot_result)
thread.start()
def _slot_result(self, result):
# Use the resulting data to update some UI element:
self.label.setText(result)
...
This workflow works in other DCCs like Nuke, but for some reason it causes Maya to sometimes crash inconsistently. No error message, no log, just a hard crash.
This makes me think that my QThread workflow design is obviously not Maya-friendly. Any ideas how best to avoid crashing Maya when using QThreads and what may be causing this particular issue?
This doesn't answer directly what's going on with your QThread, but to show you another way to go about threading with guis in Maya.
Here's a simple example of a gui that has a progress bar and a button. When the user clicks the button it will create a bunch of worker objects on a different thread to do a time.sleep(), and will update the progress bar as they finish. Since they're on a different thread it won't lock the user from the gui so they can still interact with it as it updates:
from functools import partial
import traceback
import time
from PySide2 import QtCore
from PySide2 import QtWidgets
class Window(QtWidgets.QWidget):
"""
Your main gui class that contains a progress bar and a button.
"""
def __init__(self, parent=None):
super(Window, self).__init__(parent)
# Create our main thread pool object that will handle all the workers and communication back to this gui.
self.thread_pool = ThreadPool(max_thread_count=5) # Change this number to have more workers running at the same time. May need error checking to make sure enough threads are available though!
self.thread_pool.pool_started.connect(self.thread_pool_on_start)
self.thread_pool.pool_finished.connect(self.thread_pool_on_finish)
self.thread_pool.worker_finished.connect(self.worker_on_finish)
self.progress_bar = QtWidgets.QProgressBar()
self.button = QtWidgets.QPushButton("Run it")
self.button.clicked.connect(partial(self.thread_pool.start, 30)) # This is the number of iterations we want to process.
self.main_layout = QtWidgets.QVBoxLayout()
self.main_layout.addWidget(self.progress_bar)
self.main_layout.addWidget(self.button)
self.setLayout(self.main_layout)
self.setWindowTitle("Thread example")
self.resize(500, 0)
def thread_pool_on_start(self, count):
# Triggers right before workers are about to be created. Start preparing the gui to be in a "processing" state.
self.progress_bar.setValue(0)
self.progress_bar.setMaximum(count)
def thread_pool_on_finish(self):
# Triggers when all workers are done. At this point you can do a clean-up on your gui to restore it to it's normal idle state.
if self.thread_pool._has_errors:
print "Pool finished with no errors!"
else:
print "Pool finished successfully!"
def worker_on_finish(self, status):
# Triggers when a worker is finished, where we can update the progress bar.
self.progress_bar.setValue(self.progress_bar.value() + 1)
class ThreadSignals(QtCore.QObject):
"""
Signals must inherit from QObject, so this is a workaround to signal from a QRunnable object.
We will use signals to communicate from the Worker class back to the ThreadPool.
"""
finished = QtCore.Signal(int)
class Worker(QtCore.QRunnable):
"""
Executes code in a seperate thread.
Communicates with the ThreadPool it spawned from via signals.
"""
StatusOk = 0
StatusError = 1
def __init__(self):
super(Worker, self).__init__()
self.signals = ThreadSignals()
def run(self):
status = Worker.StatusOk
try:
time.sleep(1) # Process something big here.
except Exception as e:
print traceback.format_exc()
status = Worker.StatusError
self.signals.finished.emit(status)
class ThreadPool(QtCore.QObject):
"""
Manages all Worker objects.
This will receive signals from workers then communicate back to the main gui.
"""
pool_started = QtCore.Signal(int)
pool_finished = QtCore.Signal()
worker_finished = QtCore.Signal(int)
def __init__(self, max_thread_count=1):
QtCore.QObject.__init__(self)
self._count = 0
self._processed = 0
self._has_errors = False
self.pool = QtCore.QThreadPool()
self.pool.setMaxThreadCount(max_thread_count)
def worker_on_finished(self, status):
self._processed += 1
# If a worker fails, indicate that an error happened.
if status == Worker.StatusError:
self._has_errors = True
if self._processed == self._count:
# Signal to gui that all workers are done.
self.pool_finished.emit()
def start(self, count):
# Reset values.
self._count = count
self._processed = 0
self._has_errors = False
# Signal to gui that workers are about to begin. You can prepare your gui at this point.
self.pool_started.emit(count)
# Create workers and connect signals to gui so we can update it as they finish.
for i in range(count):
worker = Worker()
worker.signals.finished.connect(self.worker_finished)
worker.signals.finished.connect(self.worker_on_finished)
self.pool.start(worker)
def launch():
global inst
inst = Window()
inst.show()
Aside from the main gui, there's 3 different classes.
ThreadPool: This is responsible to create and manage all worker objects. This class is also responsible to communicate back to the gui with signals so it can react accordingly while workers are completing.
Worker: This is what does the actual heavy lifting and whatever you want to process in the thread.
ThreadSignals: This is used inside the worker to be able to communicate back to the pool when it's done. The worker class isn't inherited by QObject, which means it can't emit signals in itself, so this is used as a work around.
I know this all looks long winded, but it seems to be working fine in a bunch of different tools without any hard crashes.
One of the engineers at our studio discovered a few bugs related to the use of Python threads and PyQt/PySide. Please refer to:
[PySide 1.x] https://bugreports.qt.io/browse/PYSIDE-810
[PySide 2.x] https://bugreports.qt.io/browse/PYSIDE-813
Notes from the reporter:
Although QObject is reentrant, the GUI classes, notably QWidget and all its subclasses, are not reentrant. They can only be used from the main thread.

How to correctly lock Qthreads in pyqt5 using Python3

I am relatively new to python, but was able to get a reasonably useful program to run to crunch a lot of data. I am able to run it over multiple sets of data sequentially using another python script to call the program serially, but I wanted to create a GUI and use multithreading to allow others to use it without knowing all the ins and outs of programming. I created the GUI successfully, and can feed data bidirectionally using signals and slots. What I am having trouble with is creating multiple threads with the same function.
I have done some research and it appears that the function needs to be threadsafe, and unfortunately mine is not because I am using curve_fit() from scipy, which is not threadsafe. So, based on what I have read in this forum and others, I should be using mutex.lock(), but I get the "SystemError: null argument to internal routine" when calling curve_fit()
Here is some sample code to demonstrate what I have done:
import sip
sip.setapi('QString', 2)
import sys, time
from PyQt5 import QtCore, QtGui, uic, QtWidgets
from ZthCalculation import ZthObject
qtCreatorFile = "PyQtZthUI_01.ui" # Enter file here.
Ui_MainWindow, QtBaseClass = uic.loadUiType(qtCreatorFile)
#class MyApp(QtGui.QMainWindow, Ui_MainWindow):
class MyApp(QtWidgets.QMainWindow, Ui_MainWindow):
def __init__(self):
super(self.__class__, self).__init__()
QtWidgets.QMainWindow.__init__(self)
Ui_MainWindow.__init__(self)
self.setupUi(self)
self.RunButton.clicked.connect(self.RunZthTest)
.
.
.
def RunZthTest(self):
#create as processes instead of threads???
# self.Process1 = QtCore.QProcess()
self.Thread1 = QtCore.QThread()
self.obj1 = ZthObject(self.InputWet1.text(), self.InputDry1.text(), self.Output1.text(), self.side1)
self.obj1.moveToThread(self.Thread1)
self.Thread1.started.connect(self.obj1.ZthCalculation)
self.obj1.textBox.connect(self.updateTextBox1)
self.signal1 = self.obj1.finished.connect(self.Thread1.quit)
self.Thread1.setObjectName("Thread1")
self.Thread1.start()
time.sleep(.1)
self.Thread2 = QtCore.QThread()
self.obj2 = ZthObject(self.InputWet2.text(), self.InputDry2.text(), self.Output2.text(), self.side2)
self.obj2.moveToThread(self.Thread2)
self.Thread2.started.connect(self.obj2.ZthCalculation)
self.obj2.textBox.connect(self.updateTextBox2)
self.signal2 = self.obj2.finished.connect(self.Thread2.quit)
self.Thread2.setObjectName("Thread2")
self.Thread2.start()
time.sleep(.1)
self.Thread3 = QtCore.QThread()
self.obj3 = ZthObject(self.InputWet3.text(), self.InputDry3.text(), self.Output3.text(), self.side3)
self.obj3.moveToThread(self.Thread3)
self.Thread3.started.connect(self.obj3.ZthCalculation)
self.obj3.textBox.connect(self.updateTextBox3)
self.signal3 = self.obj3.finished.connect(self.Thread3.quit)
self.Thread3.setObjectName("Thread3")
self.Thread3.start()
.
.
.
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
window = MyApp()
window.show()
# sys.exit(app.exec_())
app.exec_()
In another file, I have the main function that I am calling as a thread:
class ZthObject(QtCore.QObject):
killthread = False
finished = QtCore.pyqtSignal()
textBox = QtCore.pyqtSignal(str)
def __init__(self, wetFilePath, dryFilePath, outFilePath, side, parent=None):
super(self.__class__, self).__init__()
self.wetFilePath = wetFilePath
self.dryFilePath = dryFilePath
self.outFilePath = outFilePath
self.side = side
self.mutex = QtCore.QMutex()
def cleanup(self):
ZthObject.killthread = True
# def ZthCalculation(self, wetFilePath, dryFilePath, outFilePath, side):
def ZthCalculation(self):
#calculations here
.
.
.
print("waypoint2")
self.mutex.lock()
popt, pcov = curve_fit(Foster6, timeShort, ZthjcShort, p0 = [Rs, taus])
self.mutex.unlock()
.
.
.
self.finished.emit()
I can successfully run the code only calling one thread, but if I call multiple threads, then the output window prints out 'waypoint2' for each thread called, then crashes with the system error I mentioned above.
What am I doing wrong? Do I need to use separate processes instead of Qthreads? Am I misunderstanding how threads work? I want them to operate in independent variable spaces.
Using a mutex really only makes something thread safe if all of the other things sharing the internals of the function also respects the mutex. In this case, it won't because, while using a mutex prevents simultaneous calls to curve_fit, you don't know what it is that is thread unsafe about the function, and so you can't be sure that something else won't also use the thread unsafe bit of code at the same time in another thread (e.g. the main thread).
Coupled with the fact that the Python GIL prevents true threading (threading only provides a speed boost in Python if your task is IO bound rather than CPU bound), I would suggest moving to a multiprocess model.

Why does input() cause "QCoreApplication::exec: The event loop is already running"?

I have run into this QCoreApplication problem where invoking input() after a QObject finishes executing inside a QThread causes an infinite loop printing to the console "QCoreApplication::exec: The event loop is already running".
In the code I create a generic worker as a QObject, move it into a QThread (the sanctioned way to use QThread, instead of subclassing it) and then execute another QObject's (Master class) function inside the generic worker. Everything works fine as long as I don't call input() after the Master has been executed. Note that the problem occurs also if I execute a function directly in the worker (not a Master instance's function).
Here is the sample code to reproduce the problem:
import sys
from PyQt4.QtCore import QCoreApplication, QObject, QThread, pyqtSignal, pyqtSlot
class Worker(QObject):
"""
Generic worker.
"""
start = pyqtSignal(str)
finished = pyqtSignal()
def __init__(self, function):
QObject.__init__(self)
self._function = function
self.start.connect(self.run)
def run(self):
self._function()
self.finished.emit()
class Master(QObject):
"""
An object that will use the worker class.
"""
finished = pyqtSignal()
def __init__(self):
QObject.__init__(self)
#pyqtSlot()
def do(self):
print("Do what?")
self.finished.emit()
def done():
# FIXME This will cause an infinite loop printing to the console:
# "QCoreApplication::exec: The event loop is already running"
input("Enter your answer: ")
def main():
app = QCoreApplication(sys.argv)
master = Master()
worker = Worker(master.do)
master.finished.connect(done)
thread = QThread()
thread.started.connect(worker.run)
worker.moveToThread(thread)
# Terminating thread gracefully, or so.
worker.finished.connect(thread.quit)
worker.finished.connect(worker.deleteLater)
thread.finished.connect(thread.deleteLater)
thread.start()
sys.exit(app.exec_())
if __name__ == "__main__":
main()
There is no real problem with input in your example. After pressing enter in done(), control will return to the event-loop and then wait for further user interaction - which is the normal and expected behaviour.
You don't make it clear what you expect to happen after that. But if you want the program to quit, just do this:
def done():
input("Enter your answer: ")
QCoreApplication.quit()
The Qt warning message is harmless, but it can be removed like this:
def main():
from PyQt4.QtCore import pyqtRemoveInputHook
pyqtRemoveInputHook()
app = QCoreApplication(sys.argv)
...
The only real problem in your example is the threading implementation. If you add the line print(QThread.currentThread()) to Worker.run(), Master.do() and main(), you will see that all three are executed in the main thread. This is because you connected the thread.start signal before moving the worker to the other thread. The best (i.e. most easily maintainable) way to fix this issue to always use the #pyqtSlot decorator on any slots that are connected across threads - because then it won't matter when the signal connections are made. (See this answer for a more complete explanation of this issue).

Python: How to detect function completion and re-enable a button?

I'm new to python and in my project I have completed implementing a function which has implementation to get data from a micro-controller (sampling data over UART to my PC).
Which takes several seconds, it depends on how many samples I wish to collect. This works fine with straightforward python script.
However, I wish to implement a GUI and I chose PyQt to do it. All I want to do is call the function when a button is pressed.
I will try to explain what I want to achieve in sequential steps below:
Click the button.
Button is disabled.
Call the function collectDataFromUART().
Wait for/detect the data collection to complete (Several Seconds)
Re-enable the button.
I have a button clicked handler, as shown below:
self.ui.pushButton1.clicked.connect(self.handlepushButton1)
def handlepushButton1(self):
self.ui.textEdit1.append("Started")
collectDataFromUART()
What I'm not able to understand is how to detect the completion of the function collectDataFromUART() and only then re-enable the button.
Can anyone throw light on this? Examples will be really very helpful.
Help! Thank you.
I suggest put collectDataFromUART() in another thread and emit message when it done. Something like this:
mysignal = QtCore.pyqtSignal()
class NamedThread(QtCore.QThread):
def __init__(self, parent=None):
super(self.__class__, self).__init__(parent)
def run(self):
<some code from collectDataUART>
self.mysignal.emit()
class NamedWidget(QtGui.QWidget):
def __init__(self, parent=None):
<some code>
self.thread = NamedThread()
self.pushButton1.clicked.connect(self.handlepushButton1)
self.thread.mysignal.connect(lambda: self.pushButton1.setEnabled(True), QtCore.Qt.QueuedConnection)
def handlepushButton1(self):
self.pushButton1.setDisabled(True)
self.thread.start()
You also can add some information about status of execution in signal. To do so you need pyqtSiglnal([type of data you want to send]) after that just call emit with some data self.mysignal[type of data].emit(<data>)
For my opinion, sound like your should handle it by create QThread to receive your UART data. First, your have initiate thread for receive your UART data and close button. Next, wait for this thread. If success or fail, Create signal send back to main widget. Last, Handle signal data it and do want your want;
Little example;
import sys
import time
from PyQt4 import QtGui
from PyQt4 import QtCore
def collectDataFromUART ():
# Your collect data from UART
time.sleep(1)
data = 'UART'
return data
class QCustomThread (QtCore.QThread):
status = QtCore.pyqtSignal(object, object)
def __init__ (self, parentQWidget = None):
super(QCustomThread, self).__init__(parentQWidget)
def run (self):
try:
data = collectDataFromUART()
errorCode = None
except Exception, error:
data = None
errorCode = str(error)
self.status.emit(data, errorCode)
self.exit(0)
class QCustomMainWindow (QtGui.QMainWindow):
def __init__ (self):
super(QCustomMainWindow, self).__init__()
self.startQPushButton = QtGui.QPushButton('START')
self.startQPushButton.released.connect(self.requestWork)
self.setCentralWidget(self.startQPushButton)
def requestWork (self):
self.startQPushButton.setEnabled(False)
myQCustomThread = QCustomThread(self)
myQCustomThread.status.connect(self.relpyWork)
myQCustomThread.start()
def relpyWork (self, data, errorCode):
self.startQPushButton.setEnabled(True)
if errorCode == None:
QtGui.QMessageBox.information(self, 'Information', data)
else:
QtGui.QMessageBox.critical(self, 'Critical', errorCode)
myQApplication = QtGui.QApplication(sys.argv)
myQCustomMainWindow = QCustomMainWindow()
myQCustomMainWindow.show()
sys.exit(myQApplication.exec_())

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