I use 2 different Threads to Capture and to Display a Webcamstream.
I checked the FPS in the Capture and in the Display Function.
While the Capture Function can deliver full FPS, the Display Function is slower and getting slower with higher Resolutions.
Is there a faster Way to display the (now synced)Webcamstream in a TKinter Frame?
My goal would be getting synced 20 FPS in Display (and later in Record) after Resizing.
My Testprogramm:
global myfps
myfps = 0
global my_width
my_width = 640
global my_height
my_height = 480
def fakefunc():
_=7
def display_start():
print('display_start activated')
gv.test_wiedergabe = 'True'
mts = multi_thread_stream(ready)
def display_stop():
print('display_stop activated')
gv.test_wiedergabe = 'False'
def aufnahme_start():
aufnahme = 'True'
class multi_thread_stream:
def __init__(self, ready=None):
self.ready = ready
self.cap = cv2.VideoCapture(0)
self.cap.set(cv2.CAP_PROP_BUFFERSIZE, 2)
self.AIM_FPS = 1/25
self.AIM_FPS_MS = int(self.AIM_FPS * 1000)
self.cap.set(3, my_width)
self.cap.set(4, my_height)
self.frame = {}
self.fps = 0
self.wiedergabe = 'False'
#Create the Threads
self.t1 = threading.Thread(target=self.capture_stream)
self.t2 = threading.Thread(target=self.display_image)
self.t1.name = 'capture_thread'
self.t2.name = 'display_thread'
#die starts in eine funktion packen, für start und stop ?
self.t1.start()
self.t2.start()
#self.t1.join()
#self.t2.join()
self.aufnahme = 'False'
frames_per_second = 20
basepathinc = r'C:/Videotool/Videos'
isExist = os.path.exists(basepathinc)
print('path exists :',isExist)
print('video fullpath :',basepathinc)
if not isExist:
os.makedirs(basepathinc)
print(f'path {basepathinc} created')
os.chdir(basepathinc)
def set_res(key):
global my_width
global my_height
match key:
case 480:
my_width = 640
my_height = 480
print('480p selected')
case 720:
my_width = 1280
my_height = 720
print('720p selected')
case 1080:
my_width = 1920
my_height = 1080
print('1080p selected')
case 4:
my_width = 3840
my_height = 2160
print('4k selected')
case _:
print('wrong selection')
def capture_stream(self):
capture_counter = 1
old_seconds = 0
seconds = 0
while True:
self.ret, self.frame = self.cap.read()
self.ready.set()
now = datetime.now()
seconds = int(now.strftime("%S"))
#print(f'Frame: {capture_counter} in Second :{seconds}')
if seconds > old_seconds:
print(f'Captured Frames: {capture_counter-1} in Second : {old_seconds}')
capture_counter = 2
else:
capture_counter += 1
old_seconds = seconds
time.sleep(self.AIM_FPS)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
def display_image(self):
self.start_time = time.time()
self.framerate_trigger = 1
self.fps_counter = 0
display_counter = 0
old_seconds = 0
seconds = 0
while True:
# Display the resulting frame
if gv.test_wiedergabe == 'True':
self.ready.wait()
#_________________________________
now = datetime.now()
seconds = int(now.strftime("%S"))
if seconds > old_seconds:
print(f'Displayed Frames: {display_counter-1} in Second : {old_seconds}')
display_counter = 2
else:
display_counter += 1
old_seconds = seconds
#_________________________________
framexd=cv2.cvtColor(self.frame,cv2.COLOR_BGR2RGB)
self.ready.clear()
self.fps_counter+=1
if (time.time() - self.start_time) > self.framerate_trigger :
#print("FPS: ", self.fps_counter / (time.time() - self.start_time))
self.fps = round(int(self.fps_counter / (time.time() - self.start_time)))
self.fps_counter = 0
self.start_time = time.time()
global myfps
myfps = self.fps
stream_width = self.cap.get(cv2.CAP_PROP_FRAME_WIDTH)
stream_height = self.cap.get(cv2.CAP_PROP_FRAME_HEIGHT)
global_cam_display_fps = int(self.cap.get(cv2.CAP_PROP_FPS))
#print('FPS:',self.fps)
fps_x_string = str(self.fps)
font = cv2.FONT_HERSHEY_TRIPLEX
fontScale = 1
fontColor = (255,0,0)
thickness = 2
lineType = 2
frame_wfps = cv2.putText(framexd,fps_x_string, (0,30), font, fontScale,fontColor,thickness,cv2.LINE_AA)
framexd=Image.fromarray(framexd)
#framexd=Image.fromarray(framexd)
framexd=ImageTk.PhotoImage(framexd)
videolabel.configure(image=framexd)
videolabel.image=framexd
infolabel.configure(text = f'myFPS: {myfps} /n Auflösung: {stream_width}x{stream_height}')
#Aufnahme________________________________________________________________________________________
"""
if self.aufnahme == 'True':
self.out.write(frame_wtext_startup)
else:
self.out.release()
"""
#________________________________________________________________________________________________
if cv2.waitKey(1) & 0xFF == ord('q'):
break;
else:
self.cap.release()
#self.t1._stop() funkst erst wenn der thread daemonisch ist! also thread daemonisch öffnen
#self.t2._stop()
break
def __del__(self):
# When everything done, release the capture
self.cap.release()
cv2.destroyAllWindows()
if __name__ == "__main__":
print('start.py was started directly')
ready = threading.Event()
ready = ready
root = Tk()
root.title('Test Videoverarbeitung')
root.geometry('800x600')
helv36 = font.Font(family='Helvetica', size=12, weight=font.BOLD)
mainframe = Frame(root)
mainframe.place(relheight = 1, relwidth = 1)
videoframe = Frame(mainframe)
videoframe.place(x = 0, y = 0, relheight = 1, relwidth = 0.8)
videolabel = Label(videoframe, text = "Videoframe")
videolabel.place(relx = 0.5, rely = 0.5, relwidth = 1, relheight = 1, anchor="center")
infolabel = Label(videoframe, text = "Videoframe")
infolabel.place(relx = 0, rely = 0.8, relwidth = 1, relheight = 0.2)
controlframe = Frame(mainframe)
controlframe.place(relx = 0.8, y = 0, relheight = 1, relwidth = 0.2)
button1 = Button(controlframe, width=50, text = "Wiedergabe", command=lambda:display_start(), bd = 2, relief = "groove", overrelief = "sunken", font = helv36)
button1.place(relx = 0, rely = 0, relheight=0.2, relwidth = 1)
button2 = Button(controlframe, width=50, text = "Wiedergabe Stop", command=lambda:display_stop(), bd = 2, relief = "groove", overrelief = "sunken", font = helv36)
button2.place(relx = 0, rely =0.2, relheight=0.2, relwidth = 1)
button3 = Button(controlframe, width=50, text = "Aufnahme", command=lambda:aufnahme_start(), bd = 2, relief = "groove", overrelief = "sunken", font = helv36)
button3.place(relx = 0, rely =0.4, relheight=0.2, relwidth = 1)
button3 = Button(controlframe, width=50, text = "Aufnahme Stop (oF)", command=lambda:fakefunc(), bd = 2, relief = "groove", overrelief = "sunken", font = helv36)
button3.place(relx = 0, rely =0.6, relheight=0.2, relwidth = 1)
checkbutton1 = Checkbutton(controlframe, text = '480p',command=lambda:multi_thread_stream.set_res(480))
checkbutton1.place(relx = 0, rely = 0.8)
checkbutton1 = Checkbutton(controlframe, text = '720p',command=lambda:multi_thread_stream.set_res(720))
checkbutton1.place(relx = 0, rely = 0.84)
checkbutton1 = Checkbutton(controlframe, text = '1080p',command=lambda:multi_thread_stream.set_res(1080))
checkbutton1.place(relx = 0, rely = 0.88)
checkbutton1 = Checkbutton(controlframe, text = '4k',command=lambda:multi_thread_stream.set_res(4))
checkbutton1.place(relx = 0, rely = 0.92)
root.mainloop()
else:
_=7
I am through many Threads about this, but didnt find a Solution.
I created this as my minimal Code Example, to prevent the "use Threads" Suggestion.
But to cut out the Part I would like to improve:
framexd=cv2.cvtColor(self.frame,cv2.COLOR_BGR2RGB)
self.ready.clear()
framexd=Image.fromarray(framexd)
framexd=ImageTk.PhotoImage(framexd)
videolabel.configure(image=framexd)
videolabel.image=framexd
This Part is working up to 50% slower then the Capture.
I would like to speed it up with other Ideas like Reducing Resolution and the Use of better Hardware.
Next Time I will avoid the bizarre Capitalizations in my Code.
Related
I want to create a simple GUI image labeler tool in Tkinter for my research project. Currently, I have working code that can load images from the directory and allows me to draw multiple bounding boxes. I want to modify the code such that I can resize the rectangle BB using a mouse when I click on it. I have searched online and couldn't find any resources to do that. Can someone help me understand how to do that?
from tkinter import *
from tkinter import filedialog
from tkinter import messagebox
from tkinter import ttk
from PIL import Image, ImageTk
import os
import glob
import random
# colors for the bboxes
COLORS = ['red', 'blue','pink', 'cyan', 'green', 'black']
# image sizes for the examples
SIZE = 256, 256
class LabelTool():
def __init__(self, master):
# set up the main frame
self.parent = master
self.parent.title("LabelTool")
self.frame = Frame(self.parent)
self.frame.pack(fill=BOTH, expand=1)
self.parent.resizable(width = FALSE, height = FALSE)
# initialize global state
self.imageDir = ''
self.imageList= []
self.egDir = ''
self.egList = []
self.outDir = ''
self.cur = 0
self.total = 0
self.category = 0
self.imagename = ''
self.labelfilename = ''
self.tkimg = None
self.currentLabelclass = ''
self.cla_can_temp = []
self.classcandidate_filename = 'class.txt'
# initialize mouse state
self.STATE = {}
self.STATE['click'] = 0
self.STATE['x'], self.STATE['y'] = 0, 0
# reference to bbox
self.bboxIdList = []
self.bboxId = None
self.bboxList = []
self.hl = None
self.vl = None
self.srcDirBtn = Button(self.frame, text="Image input folder", command=self.selectSrcDir)
self.srcDirBtn.grid(row=0, column=0)
# input image dir entry
self.svSourcePath = StringVar()
self.entrySrc = Entry(self.frame, textvariable=self.svSourcePath)
self.entrySrc.grid(row=0, column=1, sticky=W+E)
self.svSourcePath.set(os.getcwd())
# load button
self.ldBtn = Button(self.frame, text="Load Dir", command=self.loadDir)
self.ldBtn.grid(row=0, column=2, rowspan=2, columnspan=2, padx=2, pady=2, ipadx=5, ipady=5)
# label file save dir button
self.desDirBtn = Button(self.frame, text="Label output folder", command=self.selectDesDir)
self.desDirBtn.grid(row=1, column=0)
# label file save dir entry
self.svDestinationPath = StringVar()
self.entryDes = Entry(self.frame, textvariable=self.svDestinationPath)
self.entryDes.grid(row=1, column=1, sticky=W+E)
self.svDestinationPath.set(os.path.join(os.getcwd(),"Labels"))
# main panel for labeling
self.mainPanel = Canvas(self.frame, cursor='tcross')
self.mainPanel.bind("<Button-1>", self.mouseClick)
self.mainPanel.bind("<Motion>", self.mouseMove)
self.mainPanel.grid(row = 2, column = 1, rowspan = 4, sticky = W+N)
# showing bbox info & delete bbox
self.lb1 = Label(self.frame, text = 'Bounding boxes:')
self.lb1.grid(row = 3, column = 2, sticky = W+N)
self.listbox = Listbox(self.frame, width = 22, height = 12)
self.listbox.grid(row = 4, column = 2, sticky = N+S)
# control panel for image navigation
self.ctrPanel = Frame(self.frame)
self.ctrPanel.grid(row = 6, column = 1, columnspan = 2, sticky = W+E)
self.progLabel = Label(self.ctrPanel, text = "Progress: / ")
self.progLabel.pack(side = LEFT, padx = 5)
self.tmpLabel = Label(self.ctrPanel, text = "Go to Image No.")
self.tmpLabel.pack(side = LEFT, padx = 5)
self.idxEntry = Entry(self.ctrPanel, width = 5)
self.idxEntry.pack(side = LEFT)
# display mouse position
self.disp = Label(self.ctrPanel, text='')
self.disp.pack(side = RIGHT)
self.frame.columnconfigure(1, weight = 1)
self.frame.rowconfigure(4, weight = 1)
def selectSrcDir(self):
path = filedialog.askdirectory(title="Select image source folder", initialdir=self.svSourcePath.get())
self.svSourcePath.set(path)
return
def selectDesDir(self):
path = filedialog.askdirectory(title="Select label output folder", initialdir=self.svDestinationPath.get())
self.svDestinationPath.set(path)
return
def loadDir(self):
self.parent.focus()
# get image list
#self.imageDir = os.path.join(r'./Images', '%03d' %(self.category))
self.imageDir = self.svSourcePath.get()
if not os.path.isdir(self.imageDir):
messagebox.showerror("Error!", message = "The specified dir doesn't exist!")
return
extlist = ["*.JPEG", "*.jpeg", "*JPG", "*.jpg", "*.PNG", "*.png", "*.BMP", "*.bmp"]
for e in extlist:
filelist = glob.glob(os.path.join(self.imageDir, e))
self.imageList.extend(filelist)
#self.imageList = glob.glob(os.path.join(self.imageDir, '*.JPEG'))
if len(self.imageList) == 0:
print('No .JPEG images found in the specified dir!')
return
# default to the 1st image in the collection
self.cur = 1
self.total = len(self.imageList)
# set up output dir
#self.outDir = os.path.join(r'./Labels', '%03d' %(self.category))
self.outDir = self.svDestinationPath.get()
if not os.path.exists(self.outDir):
os.mkdir(self.outDir)
self.loadImage()
print('%d images loaded from %s' %(self.total, self.imageDir))
def loadImage(self):
# load image
imagepath = self.imageList[self.cur - 1]
self.img = Image.open(imagepath)
size = self.img.size
self.factor = max(size[0]/1000, size[1]/1000., 1.)
self.img = self.img.resize((int(size[0]/self.factor), int(size[1]/self.factor)))
self.tkimg = ImageTk.PhotoImage(self.img)
self.mainPanel.config(width = max(self.tkimg.width(), 400), height = max(self.tkimg.height(), 400))
self.mainPanel.create_image(0, 0, image = self.tkimg, anchor=NW)
self.progLabel.config(text = "%04d/%04d" %(self.cur, self.total))
# load labels
self.clearBBox()
#self.imagename = os.path.split(imagepath)[-1].split('.')[0]
fullfilename = os.path.basename(imagepath)
self.imagename, _ = os.path.splitext(fullfilename)
labelname = self.imagename + '.txt'
self.labelfilename = os.path.join(self.outDir, labelname)
bbox_cnt = 0
if os.path.exists(self.labelfilename):
with open(self.labelfilename) as f:
for (i, line) in enumerate(f):
if i == 0:
bbox_cnt = int(line.strip())
continue
#tmp = [int(t.strip()) for t in line.split()]
tmp = line.split()
tmp[0] = int(int(tmp[0])/self.factor)
tmp[1] = int(int(tmp[1])/self.factor)
tmp[2] = int(int(tmp[2])/self.factor)
tmp[3] = int(int(tmp[3])/self.factor)
self.bboxList.append(tuple(tmp))
color_index = (len(self.bboxList)-1) % len(COLORS)
tmpId = self.mainPanel.create_rectangle(tmp[0], tmp[1], \
tmp[2], tmp[3], \
width = 2, \
outline = COLORS[color_index])
#outline = COLORS[(len(self.bboxList)-1) % len(COLORS)])
self.bboxIdList.append(tmpId)
self.listbox.insert(END, '%s : (%d, %d) -> (%d, %d)' %(tmp[4], tmp[0], tmp[1], tmp[2], tmp[3]))
self.listbox.itemconfig(len(self.bboxIdList) - 1, fg = COLORS[color_index])
#self.listbox.itemconfig(len(self.bboxIdList) - 1, fg = COLORS[(len(self.bboxIdList) - 1) % len(COLORS)])
def mouseClick(self, event):
if self.STATE['click'] == 0:
self.STATE['x'], self.STATE['y'] = event.x, event.y
else:
x1, x2 = min(self.STATE['x'], event.x), max(self.STATE['x'], event.x)
y1, y2 = min(self.STATE['y'], event.y), max(self.STATE['y'], event.y)
self.bboxList.append((x1, y1, x2, y2, self.currentLabelclass))
self.bboxIdList.append(self.bboxId)
self.bboxId = None
self.listbox.insert(END, '%s : (%d, %d) -> (%d, %d)' %(self.currentLabelclass, x1, y1, x2, y2))
self.listbox.itemconfig(len(self.bboxIdList) - 1, fg = COLORS[(len(self.bboxIdList) - 1) % len(COLORS)])
self.STATE['click'] = 1 - self.STATE['click']
def mouseMove(self, event):
self.disp.config(text = 'x: %d, y: %d' %(event.x, event.y))
if self.tkimg:
if self.hl:
self.mainPanel.delete(self.hl)
self.hl = self.mainPanel.create_line(0, event.y, self.tkimg.width(), event.y, width = 2)
if self.vl:
self.mainPanel.delete(self.vl)
self.vl = self.mainPanel.create_line(event.x, 0, event.x, self.tkimg.height(), width = 2)
if 1 == self.STATE['click']:
if self.bboxId:
self.mainPanel.delete(self.bboxId)
COLOR_INDEX = len(self.bboxIdList) % len(COLORS)
self.bboxId = self.mainPanel.create_rectangle(self.STATE['x'], self.STATE['y'], \
event.x, event.y, \
width = 2, \
outline = COLORS[len(self.bboxList) % len(COLORS)])
def setClass(self):
self.currentLabelclass = self.classcandidate.get()
print('set label class to : %s' % self.currentLabelclass)
if __name__ == '__main__':
root = Tk()
tool = LabelTool(root)
root.resizable(width = True, height = True)
root.mainloop()
That's hardly "minimal" ... it's still over 200 lines long. I don't want to sort through it but I'll make a minimal example to show you how to bind to a canvas item:
import tkinter as tk
from functools import partial
class DrawShapes(tk.Canvas):
def __init__(self, master=None, **kwargs):
super().__init__(master, **kwargs)
image = self.create_rectangle(0, 0, 400, 300, width=5, fill='green')
self.tag_bind(image, '<Button-1>', self.on_click)
self.tag_bind(image, '<Button1-Motion>', self.on_motion)
def on_click(self, event):
"""fires when user clicks on the background ... creates a new rectangle"""
self.start = event.x, event.y
self.current = self.create_rectangle(*self.start, *self.start, width=5)
self.tag_bind(self.current, '<Button-1>', partial(self.on_click_rectangle, self.current))
self.tag_bind(self.current, '<Button1-Motion>', self.on_motion)
def on_click_rectangle(self, tag, event):
"""fires when the user clicks on a rectangle ... edits the clicked on rectange"""
self.current = tag
x1, y1, x2, y2 = self.coords(tag)
if abs(event.x-x1) < abs(event.x-x2):
# opposing side was grabbed; swap the anchor and mobile side
x1, x2 = x2, x1
if abs(event.y-y1) < abs(event.y-y2):
y1, y2 = y2, y1
self.start = x1, y1
def on_motion(self, event):
"""fires when the user drags the mouse ... resizes currently active rectangle"""
self.coords(self.current, *self.start, event.x, event.y)
def main():
c = DrawShapes()
c.pack()
c.mainloop()
if __name__ == '__main__':
main()
def fctCountdown():
t = 3
countdown = Label(Pong, text = "3", font = ("Fixedsys", 30), bg = "#CB997E", fg = 'black')
countdown.place(x = 387, y = 300)
while t >= 0:
if t == 2:
countdown.config(text = "2")
if t == 1:
countdown.config(text = "1")
if t == 0:
countdown.config(text = "Start !")
sleep(1)
t -= 1
countdown.place_forget()
def fctGoDown():
global x1, y1
def fctGameMenu():
background_image = PhotoImage(master = Pong, file = "fondpong0.png")
background_label = Label(Pong, image = background_image)
background_label.place(x = 0, y = 0)
background_label.image = background_image
def fctStartGame(evt):
global state
if state == 0:
state = 1
fctGameMenu()
sleep(1)
fctCountdown()
Hi guys ! I'm asking you for help because the sleep(1) line in fctStartGame is executed before the fctGameMenu() and i don't understand why. Because of it my countdown doesn't work.
I have written a first attempt at a tkinter countdown app and I'm struggling with the stop and reset buttons as well as parts of the interface design.
My stop button does nothing at all whereas my reset button resets the values, but then continues the countdown immediately. I suspect it's because I have set self.running to True in the init method and that my app loops through those lines again and again. How do I prevent that from happening?
The other issue is that my width argument in all of my entry fields gets seemingly ignored. How can I assign the same width to all three fields?
Thanks for your help.
from tkinter import *
import time
from tkinter import messagebox
class Application(Frame):
def __init__(self,master):
super(Application,self).__init__(master)
self.place()
self.widgets()
self.running = True
def widgets(self):
self.hour = StringVar()
self.hour.set("00")
# Why is the width ignored?
self.hour_entry = Entry(width = 7, font=("Calibri",14,""), textvariable = self.hour)
self.hour_entry.place(x = 10, y = 10)
self.minute = StringVar()
self.minute.set("00")
self.minute_entry = Entry(width = 7, font=("Calibri",14,""), textvariable = self.minute)
self.minute_entry.place(x = 30, y = 10)
self.second = StringVar()
self.second.set("00")
self.seconds_entry = Entry(width = 7, font=("Calibri",14,""), textvariable = self.second)
self.seconds_entry.place(x = 50, y = 10)
self.start_btn = Button(text = "Start", command=self.clock)
self.start_btn.place(x = 30, y = 100)
self.stop_btn = Button(text = "Stop", command=self.stop)
self.stop_btn.place(x = 70, y = 100)
self.reset_btn = Button(text = "Reset", command=self.reset)
self.reset_btn.place(x = 110, y = 100)
def clock(self):
if self.running == True:
self.time_total = int(self.hour_entry.get())*3600 + int(self.minute_entry.get())*60 + int(self.seconds_entry.get())
while self.time_total > -1:
# returns 3600/60 = 60 with 0 left: so that's 60 min, 0 seconds
self.mins, self.secs = divmod(self.time_total,60)
self.hours = 0
if self.mins > 60:
self.hours, self.mins = divmod(self.mins, 60)
self.hour.set("{0:02d}".format(self.hours))
self.minute.set("{0:02d}".format(self.mins))
self.second.set("{0:02d}".format(self.secs))
self.time_total -= 1
root.update()
time.sleep(1)
if self.time_total == 0:
messagebox.showinfo("Time Countdown", "Time's up!")
def start(self):
self.running = True
self.clock()
def stop(self):
self.running = False
def reset(self):
self.running = False
self.hour.set("00")
self.minute.set("00")
self.second.set("00")
if __name__ == '__main__':
root = Tk()
app = Application(root)
mainloop()
For the timer, use the after method instead of sleep.
The entry widths are being used, but the place method puts one entry on top of another.
Also - Call the start method from the button click to reset the running flag.
Try this code:
from tkinter import *
import time
from tkinter import messagebox
class Application(Frame):
def __init__(self,master):
super(Application,self).__init__(master)
self.place()
self.widgets()
self.running = False
def widgets(self):
self.hour = StringVar()
self.hour.set("00")
# Why is the width ignored?
self.hour_entry = Entry(width = 4, font=("Calibri",14,""), textvariable = self.hour)
self.hour_entry.place(x = 10, y = 10)
self.minute = StringVar()
self.minute.set("00")
self.minute_entry = Entry(width = 4, font=("Calibri",14,""), textvariable = self.minute)
self.minute_entry.place(x = 60, y = 10)
self.second = StringVar()
self.second.set("00")
self.seconds_entry = Entry(width = 4, font=("Calibri",14,""), textvariable = self.second)
self.seconds_entry.place(x = 110, y = 10)
self.start_btn = Button(text = "Start", command=self.start)
self.start_btn.place(x = 30, y = 100)
self.stop_btn = Button(text = "Stop", command=self.stop)
self.stop_btn.place(x = 70, y = 100)
self.reset_btn = Button(text = "Reset", command=self.reset)
self.reset_btn.place(x = 110, y = 100)
def clock(self):
if self.running == True:
# returns 3600/60 = 60 with 0 left: so that's 60 min, 0 seconds
self.mins, self.secs = divmod(self.time_total,60)
self.hours = 0
if self.mins > 60:
self.hours, self.mins = divmod(self.mins, 60)
self.hour.set("{0:02d}".format(self.hours))
self.minute.set("{0:02d}".format(self.mins))
self.second.set("{0:02d}".format(self.secs))
root.update()
#time.sleep(1)
root.after(1000, self.clock) # wait 1 second, re-call clock
if self.time_total == 0:
self.running = False
messagebox.showinfo("Time Countdown", "Time's up!")
self.time_total -= 1
def start(self):
self.time_total = int(self.hour_entry.get())*3600 + int(self.minute_entry.get())*60 + int(self.seconds_entry.get())
self.running = True
self.clock()
def stop(self):
self.running = False
def reset(self):
self.running = False
self.hour.set("00")
self.minute.set("00")
self.second.set("00")
if __name__ == '__main__':
root = Tk()
app = Application(root)
mainloop()
Please give me advice.
Custom message box requirements include:
Be modal (Realized)
While the message box is displayed, the message box is on the front and other TK objects cannot be operated.
Wait for the return value of the message box
I want to wait for the message box input before moving on to the next action (display / hide widget etc.).
I want to continue processing the application(Realized)
The original Tk object wants to continue regular processing with the after method.
I want to adopt my own design(Realized)
In order to unify the design.
-Execution result-
If you close the message box, an error is displayed.
It will not proceed to the second line in the Btn_Messagebox_clicked method until self.MainWindow_obj is closed.
I don't know why I get an error. Also, if you close the message box, you won't know why it won't come back.
invalid command name "2291801753672dialog_mouse_release"
while executing
"2291801753672dialog_mouse_release 105 1 ?? ?? ?? 264 103442140 ?? 22 6 ?? 0 ?? ?? .!frame3.!button2 5 438 422 ??"
invoked from within
"if {"[2291801753672dialog_mouse_release 105 1 ?? ?? ?? 264 103442140 ?? 22 6 ?? 0 ?? ?? .!frame3.!button2 5 438 422 ??]" == "break"} break"
(command bound to event)
-code-
import tkinter as tk
from tkinter import ttk
from PIL import Image,ImageTk,ImageDraw,ImageFont
class CustomDialog(object):
def __init__(self):
self.title_bar_color = '#8FAADC'
self.item_ground_color = 'whitesmoke'
self.background_color = '#D9D9D9'
self.select_bar_color = '#BDD7EE'
self.isDrag_DlgMotion = False
self.drag_dx = 0
self.drag_dy = 0
def dialog_left_click(self,event):
dialog_x=self.dev_dialog.winfo_rootx()
dialog_y=self.dev_dialog.winfo_rooty()
point_x=self.dev_dialog.winfo_pointerx()
point_y=self.dev_dialog.winfo_pointery()
dx = point_x - dialog_x
dy = point_y - dialog_y
if (dx >= 0 and dx <= self.title_bar_width) and (dy >= 0 and dy <= self.title_bar_height):
self.drag_dx = dx
self.drag_dy = dy
self.isDrag_DlgMotion = True
return
def dialog_mouse_move_on(self,event):
if self.isDrag_DlgMotion:
X = event.x_root - self.drag_dx
Y = event.y_root - self.drag_dy
self.dev_dialog.geometry('+{0}+{1}'.format(X, Y))
pass
return
def dialog_mouse_release(self,event):
if self.isDrag_DlgMotion:
self.isDrag_DlgMotion = False
return
class CommonMessageBoxDialog(CustomDialog):
def __init__(self,title,message,state,parent = None):
self.return_state = None
if not isinstance(title,str) or not isinstance(message,str) or not isinstance(state,int):
return
if state < 1 or state > 3 :
return
root = ttk.tkinter.Tk()
#root = tk.Toplevel(parent)
#root.overrideredirect(True)
super().__init__()
self.box_state = state
self.box_message = message
self.box_title = title
W = 0
H = 1
self.dlg_size = [400,200]
self.title_bar_width = self.dlg_size[W]
self.title_bar_height = 40
self.btn_bar_height = 42
self.btn_32x32_size = 42
self.row_height = 28
self.btn_row_height = 32
self.frm_space = 10
self.parent = parent
self.CreateDialog(root)
root.wait_window(root)
#root.mainloop()
def CreateDialog(self,root):
W = 0
H = 1
if self.parent != None:
self.parent.update_idletasks()
ww=self.parent.winfo_screenwidth()
wh=self.parent.winfo_screenheight()
x=self.parent.winfo_rootx()
y=self.parent.winfo_rooty()
parent_w = self.parent.winfo_width()
parent_h = self.parent.winfo_height()
parent_x = self.parent.winfo_x()
parent_y = self.parent.winfo_y()
else:
root.update_idletasks()
ww=root.winfo_screenwidth()
wh=root.winfo_screenheight()
x=root.winfo_rootx()
y=root.winfo_rooty()
parent_w = root.winfo_width()
parent_h = root.winfo_height()
parent_x = root.winfo_x()
parent_y = root.winfo_y()
self.dev_dialog = root
dialog = self.dev_dialog
dialog.overrideredirect(True)
dlg_x = int((parent_x+parent_w) - (self.dlg_size[W]/2))
dlg_y = int((parent_y+parent_h) - (self.dlg_size[H]/2))
if dlg_x < 0 : dlg_x = 0
if dlg_y < 0 : dlg_y = 0
dialog.geometry('{}x{}+{}+{}'.format(self.dlg_size[W],self.dlg_size[H],dlg_x,dlg_y))
self.Title_Bar = tk.Frame(
dialog,
relief='flat',
bg = self.title_bar_color ,
)
self.Title_Label = tk.Label(
self.Title_Bar,
bg = self.title_bar_color ,
text = self.box_title,
)
dialog.bind('<Button-1>', self.dialog_left_click)
dialog.bind('<B1-Motion>', self.dialog_mouse_move_on)
dialog.bind('<ButtonRelease-1>',self.dialog_mouse_release)
self.MsgArea_frame = tk.Frame(
dialog,
relief='flat',
bg = self.select_bar_color,
)
self.message_frame = tk.Frame(
self.MsgArea_frame,
relief='flat',
bg = self.item_ground_color ,
)
self.label_message = tk.Label(
self.message_frame,
bg = self.item_ground_color ,
text = self.box_message,
)
self.BtnArea_frame = tk.Frame(
dialog,
relief='flat',
bg = self.item_ground_color,
)
self.btn_ok = tk.Button(
self.BtnArea_frame,
bg = self.item_ground_color,
text = 'OK',
command = lambda:self.btn_msgbox_clicked(1),
)
self.btn_yes = tk.Button(
self.BtnArea_frame,
bg = self.item_ground_color,
text = 'YES',
command = lambda:self.btn_msgbox_clicked(1),
)
self.btn_no = tk.Button(
self.BtnArea_frame,
bg = self.item_ground_color,
text = 'NO',
command = lambda:self.btn_msgbox_clicked(2),
)
self.btn_cancel = tk.Button(
self.BtnArea_frame,
bg = self.item_ground_color,
text = 'CANCEL',
command = lambda:self.btn_msgbox_clicked(3),
)
frm_space = self.frm_space
msg_frm_w = 4
btn_fram_h = 36
message_area_h = self.dlg_size[H] - self.title_bar_height - frm_space *2 - btn_fram_h
# Frame
self.Title_Bar.place(
x = 0, y = 0,
width = self.title_bar_width, height = self.title_bar_height
)
self.MsgArea_frame.place(
x = frm_space, y = self.title_bar_height + frm_space,
width = self.title_bar_width - frm_space*2, height = message_area_h
)
self.BtnArea_frame.place(
x = 0, y = self.title_bar_height + frm_space + message_area_h,
width = self.title_bar_width, height = btn_fram_h
)
self.Title_Label.grid(row = 0, column = 1,sticky = tk.W+tk.N+tk.S)
self.Title_Bar.columnconfigure(0,minsize = self.frm_space)
self.Title_Bar.rowconfigure(0,minsize = self.title_bar_height)
self.MsgArea_frame.columnconfigure(0,minsize = self.frm_space)
self.MsgArea_frame.rowconfigure(0,minsize = message_area_h)
self.BtnArea_frame.rowconfigure(0,minsize = btn_fram_h)
self.message_frame.place(
x = msg_frm_w, y = msg_frm_w,
width = self.title_bar_width - frm_space*2 - msg_frm_w*2, height = message_area_h - msg_frm_w*2,
)
# self.message_frame
self.label_message.grid(row = 0, column = 1,sticky = tk.W+tk.N+tk.S)
if self.box_state == 1:
self.btn_ok.place(
x = (self.title_bar_width/2) - 80/2 , y = btn_fram_h/2 - 24/2,
)
if self.box_state == 2:
self.btn_yes.place(
x = (self.title_bar_width/2) - (80 + frm_space) , y = btn_fram_h/2 - 24/2,
)
self.btn_no.place(
x = (self.title_bar_width/2) + frm_space , y = btn_fram_h/2 - 24/2,
)
if self.box_state == 3:
self.btn_yes.place(
x = (self.title_bar_width/2) - (80*1.5 + frm_space*2) , y = btn_fram_h/2 - 24/2,
)
self.btn_no.place(
x = (self.title_bar_width/2) - 80/2 , y = btn_fram_h/2 - 24/2,
)
self.btn_cancel.place(
x = (self.title_bar_width/2) + 80/2 + frm_space*2 , y = btn_fram_h/2 - 24/2,
)
#dialog.grab_set()
dialog.grab_set_global()
def btn_msgbox_clicked(self,state):
self.return_state = state
self.dev_dialog.grab_release()
self.dev_dialog.destroy()
def get_return_state(self):
return self.return_state
class CreateScreen(object):
def __init__(self):
self.cnt = 0
W = 0
H = 1
self.dlg_size = [400,200]
geo_string = '{}x{}'.format(self.dlg_size[W],self.dlg_size[H])
self.MainWindow_obj = ttk.tkinter.Tk()
self.MainWindow_obj.geometry(geo_string)
self.CntSting = tk.StringVar()
self.CntSting.set('...')
Label_Conter_text = tk.Label(
self.MainWindow_obj,
textvariable = self.CntSting,
)
self.MsgSting = tk.StringVar()
self.MsgSting.set(str(self.cnt))
Label_Message_text = tk.Label(
self.MainWindow_obj,
textvariable = self.MsgSting,
)
Btn_Messagebox = tk.Button(
self.MainWindow_obj,
text = 'Push',
command = self.Btn_Messagebox_clicked
)
Label_Conter_text.pack()
Label_Message_text.pack()
Btn_Messagebox.pack()
self.MainWindow_obj.after(1000,self.loop_msg)
self.MainWindow_obj.mainloop()
def Btn_Messagebox_clicked(self):
self.dlg = CommonMessageBoxDialog(title='Test',message='Do you remember ?',state=3,parent =self.MainWindow_obj)
ret = self.dlg.get_return_state()
if ret == 1:
self.MsgSting.set('Yes')
if ret == 2:
self.MsgSting.set('No')
if ret == 3:
self.MsgSting.set('Cancel')
return
def loop_msg(self):
self.cnt += 1
self.MsgSting.set(str(self.cnt))
self.MainWindow_obj.after(1000,self.loop_msg)
if __name__ == '__main__':
screen_obj = CreateScreen()
I solved it myself.
I'm binding mouse events for custom dialog navigation.
Therefore, after Destroy was called, the dialog with the mouse release event discarded was notified and an error occurred.
To solve this, I made self.isDestroy, and in the btn_msgbox_clicked method, changed self.isDestroy to True and connected the dialog_mouse_release method to the destroy method.
#! /usr/bin/env python3
# -*- coding: utf-8 -*-
import tkinter as tk
from tkinter import ttk
from tkinter import messagebox
from PIL import Image,ImageTk,ImageDraw,ImageFont
import datetime
class CustomDialog(object):
def __init__(self):
self.title_bar_color = '#8FAADC'
self.item_ground_color = 'whitesmoke'
self.background_color = '#D9D9D9'
self.select_bar_color = '#BDD7EE'
self.isDrag_DlgMotion = False
self.drag_dx = 0
self.drag_dy = 0
def dialog_left_click(self,event):
dialog_x=self.dev_dialog.winfo_rootx()
dialog_y=self.dev_dialog.winfo_rooty()
point_x=self.dev_dialog.winfo_pointerx()
point_y=self.dev_dialog.winfo_pointery()
dx = point_x - dialog_x
dy = point_y - dialog_y
if (dx >= 0 and dx <= self.title_bar_width) and (dy >= 0 and dy <= self.title_bar_height):
self.drag_dx = dx
self.drag_dy = dy
self.isDrag_DlgMotion = True
return
def dialog_mouse_move_on(self,event):
if self.isDrag_DlgMotion:
X = event.x_root - self.drag_dx
Y = event.y_root - self.drag_dy
self.dev_dialog.geometry('+{0}+{1}'.format(X, Y))
pass
return
def dialog_mouse_release(self,event):
if self.isDrag_DlgMotion:
self.isDrag_DlgMotion = False
return
class CommonMessageBoxDialog(CustomDialog):
def __init__(self,title,message,state,parent = None):
self.return_state = None
self.isDestroy = False
if not isinstance(title,str) or not isinstance(message,str) or not isinstance(state,int):
return
if state < 1 or state > 3 :
return
root = ttk.tkinter.Tk()
#root = tk.Toplevel(parent)
#root.overrideredirect(True)
super().__init__()
self.box_state = state
self.box_message = message
self.box_title = title
W = 0
H = 1
self.dlg_size = [400,200]
self.title_bar_width = self.dlg_size[W]
self.title_bar_height = 40
self.btn_bar_height = 42
self.btn_32x32_size = 42
self.row_height = 28
self.btn_row_height = 32
self.frm_space = 10
self.parent = parent
self.CreateDialog(root)
root.wait_window(root)
#root.mainloop()
def CreateDialog(self,root):
W = 0
H = 1
if self.parent != None:
self.parent.update_idletasks()
ww=self.parent.winfo_screenwidth()
wh=self.parent.winfo_screenheight()
x=self.parent.winfo_rootx()
y=self.parent.winfo_rooty()
parent_w = self.parent.winfo_width()
parent_h = self.parent.winfo_height()
parent_x = self.parent.winfo_x()
parent_y = self.parent.winfo_y()
else:
root.update_idletasks()
ww=root.winfo_screenwidth()
wh=root.winfo_screenheight()
x=root.winfo_rootx()
y=root.winfo_rooty()
parent_w = root.winfo_width()
parent_h = root.winfo_height()
parent_x = root.winfo_x()
parent_y = root.winfo_y()
self.dev_dialog = root
dialog = self.dev_dialog
dialog.overrideredirect(True)
dlg_x = int((parent_x+parent_w) - (self.dlg_size[W]/2))
dlg_y = int((parent_y+parent_h) - (self.dlg_size[H]/2))
if dlg_x < 0 : dlg_x = 0
if dlg_y < 0 : dlg_y = 0
dialog.geometry('{}x{}+{}+{}'.format(self.dlg_size[W],self.dlg_size[H],dlg_x,dlg_y))
self.Title_Bar = tk.Frame(
dialog,
relief='flat',
bg = self.title_bar_color ,
)
self.Title_Label = tk.Label(
self.Title_Bar,
bg = self.title_bar_color ,
text = self.box_title,
)
dialog.bind('<Button-1>', self.dialog_left_click)
dialog.bind('<B1-Motion>', self.dialog_mouse_move_on)
dialog.bind('<ButtonRelease-1>',self.dialog_mouse_release)
self.MsgArea_frame = tk.Frame(
dialog,
relief='flat',
bg = self.select_bar_color,
)
self.message_frame = tk.Frame(
self.MsgArea_frame,
relief='flat',
bg = self.item_ground_color ,
)
self.label_message = tk.Label(
self.message_frame,
bg = self.item_ground_color ,
text = self.box_message,
)
self.BtnArea_frame = tk.Frame(
dialog,
relief='flat',
bg = self.item_ground_color,
)
self.btn_ok = tk.Button(
self.BtnArea_frame,
bg = self.item_ground_color,
text = 'OK',
command = lambda:self.btn_msgbox_clicked(1),
)
self.btn_yes = tk.Button(
self.BtnArea_frame,
bg = self.item_ground_color,
text = 'YES',
command = lambda:self.btn_msgbox_clicked(1),
)
self.btn_no = tk.Button(
self.BtnArea_frame,
bg = self.item_ground_color,
text = 'NO',
command = lambda:self.btn_msgbox_clicked(2),
)
self.btn_cancel = tk.Button(
self.BtnArea_frame,
bg = self.item_ground_color,
text = 'CANCEL',
command = lambda:self.btn_msgbox_clicked(3),
)
frm_space = self.frm_space
msg_frm_w = 4
btn_fram_h = 36
message_area_h = self.dlg_size[H] - self.title_bar_height - frm_space *2 - btn_fram_h
# Frame
self.Title_Bar.place(
x = 0, y = 0,
width = self.title_bar_width, height = self.title_bar_height
)
self.MsgArea_frame.place(
x = frm_space, y = self.title_bar_height + frm_space,
width = self.title_bar_width - frm_space*2, height = message_area_h
)
self.BtnArea_frame.place(
x = 0, y = self.title_bar_height + frm_space + message_area_h,
width = self.title_bar_width, height = btn_fram_h
)
self.Title_Label.grid(row = 0, column = 1,sticky = tk.W+tk.N+tk.S)
self.Title_Bar.columnconfigure(0,minsize = self.frm_space)
self.Title_Bar.rowconfigure(0,minsize = self.title_bar_height)
self.MsgArea_frame.columnconfigure(0,minsize = self.frm_space)
self.MsgArea_frame.rowconfigure(0,minsize = message_area_h)
self.BtnArea_frame.rowconfigure(0,minsize = btn_fram_h)
self.message_frame.place(
x = msg_frm_w, y = msg_frm_w,
width = self.title_bar_width - frm_space*2 - msg_frm_w*2, height = message_area_h - msg_frm_w*2,
)
# self.message_frame
self.label_message.grid(row = 0, column = 1,sticky = tk.W+tk.N+tk.S)
if self.box_state == 1:
self.btn_ok.place(
x = (self.title_bar_width/2) - 80/2 , y = btn_fram_h/2 - 24/2,
)
if self.box_state == 2:
self.btn_yes.place(
x = (self.title_bar_width/2) - (80 + frm_space) , y = btn_fram_h/2 - 24/2,
)
self.btn_no.place(
x = (self.title_bar_width/2) + frm_space , y = btn_fram_h/2 - 24/2,
)
if self.box_state == 3:
self.btn_yes.place(
x = (self.title_bar_width/2) - (80*1.5 + frm_space*2) , y = btn_fram_h/2 - 24/2,
)
self.btn_no.place(
x = (self.title_bar_width/2) - 80/2 , y = btn_fram_h/2 - 24/2,
)
self.btn_cancel.place(
x = (self.title_bar_width/2) + 80/2 + frm_space*2 , y = btn_fram_h/2 - 24/2,
)
#dialog.grab_set()
dialog.grab_set_global()
def btn_msgbox_clicked(self,state):
self.return_state = state
self.isDestroy = True
def get_return_state(self):
return self.return_state
def dialog_mouse_release(self,event):
if self.isDrag_DlgMotion:
self.isDrag_DlgMotion = False
if self.isDestroy:
self._quit()
return
def _quit(self):
self.dev_dialog.grab_release()
self.dev_dialog.destroy()
class CreateScreen(object):
def __init__(self):
self.cnt = 0
W = 0
H = 1
self.dlg_size = [400,200]
geo_string = '{}x{}'.format(self.dlg_size[W],self.dlg_size[H])
self.MainWindow_obj = ttk.tkinter.Tk()
self.MainWindow_obj.geometry(geo_string)
self.CntSting = tk.StringVar()
self.CntSting.set(str(self.cnt))
Label_Conter_text = tk.Label(
self.MainWindow_obj,
textvariable = self.CntSting,
)
self.MsgSting = tk.StringVar()
self.MsgSting.set('...')
Label_Message_text = tk.Label(
self.MainWindow_obj,
textvariable = self.MsgSting,
)
Btn_Messagebox = tk.Button(
self.MainWindow_obj,
text = 'Push',
command = self.Btn_Messagebox_clicked
)
Label_Conter_text.pack()
Label_Message_text.pack()
Btn_Messagebox.pack()
self.MainWindow_obj.after(1000,self.loop_msg)
self.MainWindow_obj.mainloop()
def Btn_Messagebox_clicked(self):
self.dlg = CommonMessageBoxDialog(title='Test',message='Do you remember ?',state=3,parent =self.MainWindow_obj)
ret = self.dlg.get_return_state()
if ret == 1:
self.MsgSting.set('Yes')
if ret == 2:
self.MsgSting.set('No')
if ret == 3:
self.MsgSting.set('Cancel')
return
def loop_msg(self):
self.cnt += 1
self.CntSting.set(str(self.cnt))
self.MainWindow_obj.after(1000,self.loop_msg)
if __name__ == '__main__':
screen_obj = CreateScreen()
Here's the code so far:
# -*- coding: utf-8 -*-
from Tkinter import *
#Creates game window
master = Tk()
master.geometry("640x480")
master.resizable(width = False, height = False)
master.title("YeeHaw Poker")
#Divides window into subsections
menuFrame = Frame(master, bg = "black", height = 60)
menuFrame.pack(fill = X, side = TOP)
tableFrame = Frame(master, highlightbackground = "black", highlightthickness = 4)
tableFrame.pack(fill = BOTH, expand = True)
optionsFrame = Frame(master, bg = "black", height = 100)
optionsFrame.pack(fill = X, side = BOTTOM)
#Draws poker table decorations
tableDecorations = Canvas(tableFrame, bg = "#771427", highlightthickness = 0)
tableDecorations.pack(fill = BOTH, expand = True)
#Renders window thus far so that dimensions can be found
master.update()
tWidth = tableDecorations.winfo_width()
tHeight = tableDecorations.winfo_height()
#Main edge
gap = 10
tableDecorations.create_rectangle(gap, gap, tWidth - gap, tHeight - gap, fill ="#277714", width = 4)
#Table outline
gap = 30
tableDecorations.create_rectangle(gap, gap, tWidth - gap, tHeight - gap, outline = "#35a31b", width = 2)
#Card outline coordinates
cardNum = 5
cardSize = 20
cardHeight = cardSize * 3.5
cardWidth = cardSize * 2.5
cardSpace = 10
cardTop = tHeight / 4
cardLeft = (tWidth - (cardNum * (cardWidth + cardSpace))) / 2
cardY1 = cardTop + cardHeight
cardY2 = cardTop
cardX1 = [0 for i in range(0, cardNum)]
cardX2 = [0 for i in range(0, cardNum)]
suit = [0 for i in range(0, cardNum)]
for i in range(0, cardNum):
cardX1[i] = cardLeft + (i * (cardWidth + cardSpace))
cardX2[i] = cardX1[i] + cardWidth
suit[i] = Label(tableDecorations, text = "", bg = "white", font = (None, 50))
suit[i].place(x = 5000, y = 5000)
#Draws specified card in specified place
def drawCard(pos, type, pip):
if type == "empty":
tableDecorations.create_rectangle(cardX1[pos], cardY1, cardX2[pos], cardY2, outline = "#35a31b", width = 2)
suit[pos].pack_forget()
else:
tableDecorations.create_rectangle(cardX1[pos], cardY1, cardX2[pos], cardY2, fill = "white", outline = "grey", width = 1)
if type == "diamond":
suit[pos].config(text = "♦", fg = "red")
elif type == "heart":
suit[pos].config(text = "♥", fg = "red")
elif type == "spade":
suit[pos].config(text = "♠", fg = "black")
elif type == "club":
suit[pos].config(text = "♣", fg = "black")
suit[pos].pack()
#Creates new table
def newTable():
for i in range(0, cardNum):
drawCard(i, "diamond", 0)
newTable()
master.mainloop()
However this doesn't move the labels with the diamonds in at all, as shown here:
It's infuriating...
I'm wanting the diamond to appear on each individual card, but clearly that's not happening here...
Any ideas?