How to change screens in Kivy while on FloatLayout()? - python

This app shows a screen with a video, logo, user input field, and submit button. It uses FloatLayout and GridLayout. How can I use this to switch screens when a valid input is given to the user input? I want to import ScreenManager but it looks like that FloatLayout and ScreenManager are not very compatible.
'''
from kivy.app import App
from kivy.uix.video import Video
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.gridlayout import GridLayout
from kivy.uix.label import Label
from kivy.uix.image import Image
from kivy.uix.button import Button
from kivy.uix.textinput import TextInput
from kivy.uix.widget import Widget
from kivy.uix.screenmanager import ScreenManager, Screen
from kivy.lang import Builder
class iaScreen(Screen):
pass
class rtScreen(Screen):
pass
class MZ_Invest(App):
def build(self):
self.root_layout = FloatLayout()
self.window = GridLayout()
self.window.cols = 1
self.window.size_hint = (0.6,0.7)
self.window.pos_hint = {"center_x":0.5, "center_y":0.5}
#add widgets
#Video
video = Video(source='birds.mp4', state='play', volume = 0)
video.allow_stretch = False
video.options = {'eos': 'loop'}
video.opacity = 0.5
#Image
self.window.add_widget(Image(
source="mzi.png",
size_hint = (1.5,1.5)
))
#Label
self.greeting = Label(
text="How much would you like to invest?",
font_size = 18,
color='90EE90'
)
self.window.add_widget(self.greeting)
#User Input
self.user = TextInput(
multiline=False,
padding_y= (20,20),
size_hint = (1, 0.5)
)
self.window.add_widget(self.user)
#Button
self.button = Button(
text="Submit",
size_hint = (1,0.5),
bold = True,
background_color = '90EE90',
)
self.button.bind(on_press=self.callback)
self.window.add_widget(self.button)
self.root_layout.add_widget(video)
self.root_layout.add_widget(self.window)
return self.root_layout
def callback(self, instance):
if self.user.text.isnumeric() and int(self.user.text) >= 10000:
self.greeting.text = "Calculating: $" + self.user.text
self.greeting.color = '90EE90'
else:
self.greeting.text = "Invalid"
self.greeting.color = "#FF0000"
if __name__ == "__main__":
MZ_Invest().run()
'''

mz_invest.py:
from kivy.app import App
from kivy.uix.video import Video
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.gridlayout import GridLayout
from kivy.uix.label import Label
from kivy.uix.image import Image
from kivy.uix.button import Button
from kivy.uix.textinput import TextInput
from kivy.uix.widget import Widget
from kivy.uix.screenmanager import ScreenManager, Screen
from kivy.lang import Builder
class SM(ScreenManager):
def __init__(self, **kwargs):
super(SM, self).__init__(**kwargs)
class Screen1(Screen):
def __init__(self, **kwargs):
super(Screen1, self).__init__(**kwargs)
def callback(self, instance):
entry = self.manager.ids['screen1'].ids.my_input.text
greeting = self.manager.ids['screen1'].ids.my_label
if entry.isnumeric() and int(entry) >= 10000:
greeting.text = "Calculating: $" + entry
greeting.color = '90EE90'
self.manager.current = 'screen2'
else:
greeting.text = "Invalid"
greeting.color = "#FF0000"
class Screen2(Screen):
def __init__(self, **kwargs):
super(Screen2, self).__init__(**kwargs)
class MZ_Invest(App):
def build(self):
sm = SM()
return sm
if __name__ == "__main__":
MZ_Invest().run()
mz_invest.kv:
<SM>:
Screen1:
id: screen1
name: 'screen1'
Screen2
id: screen2
name: 'screen2'
<Screen1>:
FloatLayout:
Video:
source: 'birds.mp4'
state: 'play'
volume: 0
allow_stretch: False
options: {'eos': 'loop'}
opacity: 0.5
GridLayout:
cols: 1
size_hint: (0.6,0.7)
pos_hint: {"center_x":0.5, "center_y":0.5}
Image:
size_hint: (1.5,1.5)
Label:
id: my_label
name: 'my_label'
text: "How much would you like to invest?"
font_size: 18
color: '90EE90'
TextInput:
id: my_input
name: 'my_input'
multiline: False
padding_y: (20,20)
size_hint: (1, 0.5)
Button:
text:"Submit"
size_hint: (1,0.5)
bold: True
background_color: '90EE90'
on_press: root.parent.ids['screen1'].callback(self)
<Screen2>:
Label:
text:"Welcome to Screen2"

Related

Kivy, Recycleview with custom widget

I made a recycleview list of custom cards. For each card i want to pass a custom object called "show", its type is "Content".
The class of custom card is "StreamingShowCard". I can't create the card by KVlang because its class contains some pytho methods.
This is the code:
from kivymd.app import MDApp
from kivy.lang import Builder
from kivymd.uix.behaviors import RoundedRectangularElevationBehavior
from kivymd.uix.card import MDCard
from kivy.properties import StringProperty
from kivy.uix.behaviors import ButtonBehavior
from kivymd.uix.list import OneLineIconListItem
from kivymd.uix.tab import MDTabsBase
from kivymd.uix.floatlayout import MDFloatLayout
from kivymd.uix.boxlayout import MDBoxLayout
from kivymd.uix.label import MDLabel
from kivymd.uix.gridlayout import MDGridLayout
from kivymd.uix.fitimage import FitImage
from kivy.uix.image import AsyncImage
from kivymd.uix.button import MDFlatButton
#import datetime
from datetime import datetime
from kivy.uix.image import Image
from kivymd.uix.dialog import MDDialog
from kivymd.uix.screen import MDScreen
from kivymd.uix.responsivelayout import MDResponsiveLayout
from kivymd.uix.progressbar import MDProgressBar
from kivy.clock import Clock
from kivymd.uix.button import MDIconButton
from kivymd.uix.list import IconLeftWidget
from kivymd.uix.recycleview import MDRecycleView
from kivy import properties
KV = '''
<Cover>:
<StreamingShowCard>:
show: root.show
MDScreen:
MDRecycleView:
size_hint_y: 1
size_hint_x: 1
viewclass: 'StreamingShowCard'
id: rv
MDRecycleGridLayout:
cols: 2
height: self.minimum_height
size_hint_y: None
row_default_height: '250dp'
row_force_default: True
padding: dp(10)
spacing: dp(10)
MDFloatingActionButton:
id: fab
icon: "plus"
pos_hint: {"center_x": .5, "center_y": .1}
on_release: app.add_item()
'''
class MD3Card(MDCard, RoundedRectangularElevationBehavior):
'''Implements a material design v3 card.'''
text = StringProperty()
class Content: #eg: film found
name = ""
url = ""
platform = ""
imageUrl = ""
Image = False
#free = False
def __init__(self, name, url, platform, imageUrl):
self.name = name
self.url = url
self.platform = platform
self.imageUrl = imageUrl
class StreamingShowCard(MD3Card):
#show = None #the object of Content class attached to the
show = properties.ObjectProperty()
def __init__(self, **kwargs):
super(StreamingShowCard, self).__init__(**kwargs)
self.__set_cardGraphic()
self.image = Cover(size_hint_min_y=0.7, source="https://kivy.org/doc/stable/_static/logo-kivy.png", opacity= 100 if True else 0, radius= ["10dp", "10dp", "0dp", "0dp"])
grid1 = MDGridLayout(cols=1, size_hint_x=1, size_hint_y=1, rows=3)
grid1.add_widget(self.image)
grid1.add_widget(MDLabel(text=self.show, size_hint_y = 0.3, font_style='Subtitle2', halign='left', valign='middle'))
box1 = MDBoxLayout(orientation = "horizontal", size_hint_x=1, size_hint_y=0.2)
box1.add_widget(MDLabel(text="self.show.platform", size_hint_y = 1, size_hint_x=0.8, theme_text_color="Secondary", font_style='Caption', halign='left', valign='middle'))
grid1.add_widget(box1)
self.add_widget(grid1)
def __set_cardGraphic(self):
self.md_bg_color = "#18222c"
#self.size_hint_y = None
self.elevation = 10
self.padding = "1dp"
self.size_hint_x = 1
self.radius = "10dp"
self.ripple_behavior = True
self.on_press = self.cardPress
def cardPress(self, *args):
dialog = MDDialog(
title = "Aprire la pagina in un browser?",
text = "Text",#self.show.name,
size_hint = (0.8, 0.8),
auto_dismiss = False,
buttons=[
MDFlatButton(text="No", text_color=self.theme_cls.primary_color, on_release=lambda x: dialog.dismiss()),
MDFlatButton(text="Si", text_color=self.theme_cls.primary_color, on_release=lambda x: yesClick())
]
)
dialog.open()
def yesClick():
#openUrl(self.show.url)
dialog.dismiss(force=True)
def loadImage(self, *args):
if not self.show.Image:
self.show.loadImage(True)
self.image.source = self.show.imageUrl
self.image.opacity = 100
self.image.reload()
class Cover(AsyncImage, FitImage):
pass
class MainApp(MDApp):
def build(self):
return Builder.load_string(KV)
def add_item(self):
for i in range(100):
self.root.ids.rv.data.append({
"show": Content("name", "www.google.com", "platform", "https://kivy.org/doc/stable/_static/logo-kivy.png")
})
MainApp().run()
If the recycleview's viewclass is a Label i can pass the text directly from main by appending dict to RV data, but whit this custom class of recycle view i cannot pass Content to show property.
Is it possible to populate the RecycleView by the main?
Couldn't get your code to run, but if you want to use an ObjectProperty in the data of a RecycleView, you need to handle it a bit differently. Here is an example of using an ObjectProperty in the data:
from kivy.app import App
from kivy.lang import Builder
from kivy.properties import ObjectProperty, StringProperty
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.image import Image
from kivy.uix.recycleview import RecycleView
Builder.load_string('''
<MyObject>:
size_hint_y: None
height: 100
Label:
id: label
text: root.text # uses the text StringProperty
size_hint: None, None
size: 200, 100
<RV>:
viewclass: 'MyObject'
RecycleBoxLayout:
default_size: None, 100
default_size_hint: 1, None
size_hint_y: None
height: self.minimum_height
orientation: 'vertical'
''')
class MyObject(BoxLayout):
show = ObjectProperty(None)
text = StringProperty('Abba')
def on_show(self, instance, new_obj):
# handle the ObjectProperty named show
if new_obj.parent:
# remove this obj from any other MyObject instance
new_obj.parent.remove_widget(new_obj)
for ch in self.children:
if isinstance(ch, Image):
# remove any previous obj instances
self.remove_widget(ch)
break
# add the new obj to this MyObject instance
self.add_widget(new_obj)
class RV(RecycleView):
def __init__(self, **kwargs):
super(RV, self).__init__(**kwargs)
self.data = [{'text': str(x),
'show': Image(source='tester.png', size_hint=(None, None), size=(100, 100),
allow_stretch=True, keep_ratio=True)}
for x in range(100)]
class TestApp(App):
def build(self):
return RV()
if __name__ == '__main__':
TestApp().run()

kivymd Card scroll list items with the help of loop?

I am working on a mobile app and I want to create multiple of scoll items by using for loop but whenever I use for loop, gives me some error It has already parent widget. how can I make list of MDCard?
My App:
Click here
My Code:
from kivymd.app import MDApp
from kivy.lang import Builder
from kivy.core.window import Window
from kivy.uix.screenmanager import Screen, ScreenManager
from kivymd.uix.boxlayout import BoxLayout
from kivy.uix.image import AsyncImage
from kivymd.uix.card import MDCard
from kivymd.uix.label import MDLabel
Window.size = (450, 740)
kv = '''
ScreenManager:
Main:
<main>:
name: 'main'
video_list: video_list
BoxLayout:
orientation: 'vertical'
MDToolbar:
title: 'Video downloader'
ScrollView:
Screen:
id: video_list
'''
class Main(Screen):
pass
sm = ScreenManager()
sm.add_widget(Main(name='main'))
class Ytube(MDApp):
def __init__(self, **kwargs):
super().__init__(**kwargs)
self.theme_cls.colors = 'Red'
self.theme_cls.primary_palette = "Red"
self.root = Builder.load_string(kv)
image = AsyncImage(
source='https://static.hub.91mobiles.com/wp-content/uploads/2020/05/How-to-download-youtube-videos.jpg', size_hint=(1, .7), )
screen_id = self.root.get_screen('main').ids.video_list
for i in range(1):
card = MDCard(orientation='vertical', pos_hint={
'center_x': .5, 'center_y': .7}, size_hint=(.9, .4))
card.add_widget(image)
card.add_widget(MDLabel(
text='Phishing attacks are SCARY easy to do!! (let me show you!)', size_hint=(.6, .2), ))
screen_id.add_widget(card)
def build(self):
return self.root
if __name__ == "__main__":
Ytube().run()
Is there any way to make it
look like this.
The problem is that you are trying to use the same image widget for every MDCard. Any widget can only have one parent. You can only use that image widget once. You can fix that by moving the creation of the image widget inside the loop.
Also, a BoxLayout is a better choice for the child of a ScrollView, since it has a minimum_height property that you can use. Here is a modified version of your code that applies both those suggestions:
from kivymd.app import MDApp
from kivy.lang import Builder
from kivy.core.window import Window
from kivy.uix.screenmanager import Screen, ScreenManager
from kivy.uix.image import AsyncImage
from kivymd.uix.card import MDCard
from kivymd.uix.label import MDLabel
Window.size = (450, 740)
kv = '''
ScreenManager:
Main:
<main>:
name: 'main'
video_list: video_list
BoxLayout:
orientation: 'vertical'
MDToolbar:
title: 'Video downloader'
ScrollView:
do_scroll_x: False
BoxLayout:
id: video_list
orientation: 'vertical'
size_hint_y: None
height: self.minimum_height
'''
class Main(Screen):
pass
sm = ScreenManager()
sm.add_widget(Main(name='main'))
class Ytube(MDApp):
def __init__(self, **kwargs):
super().__init__(**kwargs)
self.theme_cls.colors = 'Red'
self.theme_cls.primary_palette = "Red"
self.root = Builder.load_string(kv)
screen_id = self.root.get_screen('main').ids.video_list
for i in range(5):
# Make a new image widget for each MDCard
image = AsyncImage(
source='https://static.hub.91mobiles.com/wp-content/uploads/2020/05/How-to-download-youtube-videos.jpg', size_hint=(1, .7), )
card = MDCard(orientation='vertical', pos_hint={
'center_x': .5, 'center_y': .7}, size_hint=(.9, None), height=200)
card.add_widget(image)
card.add_widget(MDLabel(
text='Phishing attacks are SCARY easy to do!! (let me show you!)', size_hint=(.6, .2), ))
screen_id.add_widget(card)
def build(self):
return self.root
if __name__ == "__main__":
Ytube().run()

kivy python buttonbehavior on_press disable

I'm trying to build an app using kivy. I have added close button and then I added on_release. However, pressing the button does not work.
python code:
import kivy
kivy.require('1.11.0')
from kivy.lang import Builder
from kivy.app import App
from kivy.core.window import Window
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.label import Label
from kivy.uix.image import Image
from kivy.uix.screenmanager import ScreenManager, Screen
from kivy.uix.behaviors import ButtonBehavior
from kivy.core.window import Window
Window.size = (350 * 1.5 , 600 * 1.5)
with open("./template.kv", encoding='utf8') as f:
Builder.load_string(f.read())
class CloseButton(ButtonBehavior, Image):
def __init__(self, **kwargs):
super(CloseButton, self).__init__(**kwargs)
self.source = './close_btn#2x.png'
always_release = True
def on_press(self):
App.get_running_app().stop()
class Background(Screen):
def __init__(self, **kwargs):
super(Background, self).__init__(**kwargs)
class TemplateApp(App):
def build(self):
# title bar remove
# Window.borderless = True
sm = ScreenManager()
sm.add_widget(Background(name='back'))
return sm
if __name__ == '__main__':
TemplateApp().run()
kivy code:
<Background>:
canvas:
Rectangle:
pos: self.pos
size: self.size
source: "background.png"
Label:
font_size: 12 * 1.5
text: 'Template'
font_name: './NotoSans-hinted/NotoSans-Regular.ttf'
size_hint: (1.0, 1.0)
halign: "left"
valign: "top"
color: 0.43568, 0.43568, 0.43568, 1
text_size: root.width - (40 * 1.5), 583 * 1.5
BoxLayout:
size_hint: 1.9, 1.938
CloseButton:
id: close_btn
Instead of
def on_press(self):
App.get_running_app().stop()
try this
self.on_press = App.get_running_app().stop()
Ok, let's try this:
from kivy.clock import Clock
...
class CloseButton(ButtonBehavior, Image):
def __init__(self, **kwargs):
super(CloseButton, self).__init__(**kwargs)
self.source = './close_btn#2x.png'
# no parentheses after method's name!
self.on_press = self.closeapp
def closeapp(self):
Clock.schedule_once(App.get_running_app().stop())

Kivy content sizes adjustment

I have been started to work in kivy recently. The thing what I am doing now is, i have a blank page with a button, when I click that button it navigates to an user input screen. It works fine, but the content comes in a very small input boxes and text as in the picture.
My question is that I want it bigger and centred.
Here is my code:
In python:
from kivy.app import App
from kivy.uix.label import Label
from kivy.uix.gridlayout import GridLayout
from kivy.uix.textinput import TextInput
from kivy.uix.screenmanager import ScreenManager, Screen, FadeTransition
from kivy.uix.widget import Widget
from kivy.lang import Builder
class LoginScreen(GridLayout):
def __init__(self, **kwargs):
super(LoginScreen, self).__init__(**kwargs)
self.cols = 2
self.add_widget(Label(text="Username:"))
self.username = TextInput(multiline=False)
self.add_widget(self.username)
self.add_widget(Label(text="Password:"))
self.password = TextInput(multiline=False, password=True)
self.add_widget(self.password)
self.add_widget(Label(text="Two Factor Auth:"))
self.tfa = TextInput(multiline=False)
self.add_widget(self.tfa)
class MainScreen(Screen):
pass
class AnotherScreen(Screen):
pass
class ScreenManagement(ScreenManager):
pass
presentation = Builder.load_file("screen.kv")
class SimpleKivy(App):
def build(self):
return presentation
if __name__ == "__main__":
SimpleKivy().run()
In kv:
#: import FadeTransition kivy.uix.screenmanager.FadeTransition
ScreenManagement:
transition: FadeTransition()
MainScreen:
AnotherScreen:
<MainScreen>:
name: "main"
Button:
color: 0,1,0,1
font_size: 25
size_hint: 0.3,0.2
text: "Click"
on_release: app.root.current = "other"
pos_hint: {"right":1, "top":1}
<AnotherScreen>:
name: "other"
GridLayout:
LoginScreen
In your screen.kv, you have the LoginScreen inside a GridLayout. Since the LoginSCreen is a GridLayout, you do not need that extra GridLayout.
Just change:
<AnotherScreen>:
name: "other"
GridLayout:
LoginScreen
to:
<AnotherScreen>:
name: "other"
LoginScreen:

Scrollview to display different videos in kivy lags after a while

I'm a beginner in kivy and python. I've been trying to create a scrollview in a page that displays selected video on the screen. But after a while when i selected 5-6 videos to display even though i delete the video widget it starts to lag. And i'm open to any suggestions to better way to handle this kind of application.
from kivy.config import Config
Config.set('graphics', 'width', '1920')
Config.set('graphics', 'height', '1080')
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.screenmanager import ScreenManager, Screen, FadeTransition
from kivy.uix.widget import Widget
from kivy.uix.image import Image
from kivy.properties import StringProperty
from kivy.uix.scrollview import ScrollView
from kivy.uix.label import Label
from kivy.clock import Clock
from kivy.uix.button import Button
import os
from kivy.uix.video import Video
from kivy.uix.videoplayer import VideoPlayer
from kivy.clock import mainthread
from functools import partial
from kivy.core.window import Window
Window.clearcolor = (0, 0, 0, 0)
isThereVideo=False
picture_path="/home/linux/kivyFiles/kivyLogin/assets"
video_path="/home/linux/kivyFiles/kivyLogin/videoAssets/"
class Image(Image):
pass
class MainScreen(Screen):
pass
class AnotherScreen(Screen):
pass
class Selfie(Screen):
pass
class RootWidget(Widget):
def __init__(self, **kwargs):
super(RootWidget, self).__init__(**kwargs)
Clock.schedule_once(self.createMultipleButton)
#mainthread
def createMultipleButton(self, dt):
self.root = Widget()
size_y=150;
size_x=150;
for i in range(1):
folderList = os.listdir(picture_path)
if len(folderList)==0:
time.sleep(1)
break
fileList = os.listdir(picture_path)
print fileList
for file in fileList:
x = (picture_path+"/"+file)
button = Button(id=str(file),text="" + str(file),size_hint=(None, None),height=size_y,width=size_x, pos_hint={'x': 0, 'y': 1},background_normal=x)
button.bind(on_release=partial(self.VideoContainer, file))
print file
self.scrollview.content_layout.add_widget(button)
print button.id
print("Parent of ScreenTwo: {}".format(self.parent))
#print(button.pos)
def VideoContainer(self,name,btn):
global isThereVideo
if isThereVideo==True:
#self.videocontainer.video_layout.unload()
self.videocontainer.clear_widgets()
mylist=name.split('.')
emailButton = Button(id='email')
video = Video(source="/home/linux/kivyFiles/kivyLogin/videoAssets/"+mylist[0]+".mp4", state='play',options={'eos': 'loop'})
video.size=(self.parent.width,self.parent.height)
video_pos=(self.parent.x,self.parent.y)
#video.pos_hint={'x': self.parent.width /2, 'y': self.parent.height/2}
video.play=True
#video.pos=(self.parent.width /2 , self.parent.height/2)
#self.videocontainer.video_layout.add_widget(emailButton)
self.videocontainer.add_widget(emailButton)
emailButton.add_widget(video)
isThereVideo=True
print("Parent of ScreenTwo: {}".format(self.parent))
return 0
class ScreenManagement(ScreenManager):
pass
class VideoContain(Widget):
pass
class ScrollableContainer(ScrollView):
pass
presentation = Builder.load_file("login.kv")
class MainApp(App):
def build(self):
return presentation
if __name__ == '__main__':
Window.fullscreen = True
app=MainApp()
app.run()
And my Kv file
ScreenManagement:
MainScreen:
Selfie:
<MainScreen>:
name: 'main'
Button:
on_release: app.root.current = 'selfie'
text: 'Another Screen'
font_size: 50
<Selfie>:
name: 'selfie'
Button:
on_release: app.root.current = 'login'
text: 'Selfie Screen'
font_size: 10
pos_hint: {"right": 1, 'top':1}
size_hint: (0.1, 0.1)
RootWidget:
<RootWidget>
size_hint: (0.1, None)
scrollview: scrollview
videocontainer:videocontainer
size:(self.parent.width, self.parent.height)
VideoContain:
id:videocontainer
##size:(self.parent.width, self.parent.height)
size:(root.width, root.height)
ScrollableContainer:
id: scrollview
size: root.size
pos: root.pos
<VideoContain>
video_layout:video_layout
FloatLayout:
cols:1
id: video_layout
<ScrollableContainer>:
scroll_timeout: 75
scroll_distance: 10
app: app
content_layout: content_layout
GridLayout:
id: content_layout
cols: 1
size_hint: (0.1, None)
pos: root.pos
height: self.minimum_height
padding: 25
spacing: 25
I posted all my code since i don't know which part may causing the problem i'm facing.
Solved it.
def VideoContainer(self,name,btn):
global isThereVideo
if isThereVideo:
# self.videocontainer.video_layout.unload()
self.videocontainer.clear_widgets()
In this part i'm clearing the widgets but i also need to unload the video somehow.
self.video.unload() solved my problem

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