I'm fairly new to PyQt
I'm trying to drawing a line from 1 QLabel to another.
My 2 QLabel are located on another QLabel which acts as an image in my GUI.
I've managed to track the mouse event and move the label around, but I cannot draw the line between them using QPainter.
Thank you in advance :)
This is my MouseTracking class
class MouseTracker(QtCore.QObject):
positionChanged = QtCore.pyqtSignal(QtCore.QPoint)
def __init__(self, widget):
super().__init__(widget)
self._widget = widget
self.widget.setMouseTracking(True)
self.widget.installEventFilter(self)
#property
def widget(self):
return self._widget
def eventFilter(self, o, e):
if e.type() == QtCore.QEvent.MouseMove:
self.positionChanged.emit(e.pos())
return super().eventFilter(o, e)
This is my DraggableLabel class:
class DraggableLabel(QLabel):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.LabelIsMoving = False
self.setStyleSheet("border-color: rgb(238, 0, 0); border-width : 2.0px; border-style:inset; background: transparent;")
self.origin = None
# self.setDragEnabled(True)
def mousePressEvent(self, event):
if not self.origin:
# update the origin point, we'll need that later
self.origin = self.pos()
if event.button() == Qt.LeftButton:
self.LabelIsMoving = True
self.mousePos = event.pos()
# print(event.pos())
def mouseMoveEvent(self, event):
if event.buttons() == Qt.LeftButton:
# move the box
self.move(self.pos() + event.pos() - self.mousePos)
# print(event.pos())
def mouseReleaseEvent(self, event):
if event.button() == Qt.LeftButton:
print(event.pos())
def paintEvent(self, event):
painter = QPainter()
painter.setBrush(Qt.red)
# painter.setPen(qRgb(200,0,0))
painter.drawLine(10, 10, 200, 200)
This is my custom class for the QTabwigdet (since I need to control and track the position of 2 QLabels whenever the user add/insert a new Tab)
class DynamicTab(QWidget):
def __init__(self):
super(DynamicTab, self).__init__()
# self.count = 0
self.setMouseTracking(True)
self.setAcceptDrops(True)
self.bool = True
self.layout = QVBoxLayout(self)
self.label = QLabel()
self.layout.addChildWidget(self.label)
self.icon1 = DraggableLabel(parent=self)
#pixmap for icon 1
pixmap = QPixmap('icon1.png')
# currentTab.setLayout(QVBoxLayout())
# currentTab.layout.setWidget(QRadioButton())
self.icon1.setPixmap(pixmap)
self.icon1.setScaledContents(True)
self.icon1.setFixedSize(20, 20)
self.icon2 = DraggableLabel(parent=self)
pixmap = QPixmap('icon1.png')
# currentTab.setLayout(QVBoxLayout())
# currentTab.layout.setWidget(QRadioButton())
self.icon2.setPixmap(pixmap)
self.icon2.setScaledContents(True)
self.icon2.setFixedSize(20, 20)
#self.label.move(event.x() - self.label_pos.x(), event.y() - self.label_pos.y())
MainWindow and main method:
class UI_MainWindow(QMainWindow):
def __init__(self):
super(UI_MainWindow, self).__init__()
self.setWindowTitle("QHBoxLayout")
self.PictureTab = QTabWidget
def __setupUI__(self):
# super(UI_MainWindow, self).__init__()
self.setWindowTitle("QHBoxLayout")
loadUi("IIML_test2.ui", self)
self.tabChanged(self.PictureTab)
# self.tabChanged(self.tabWidget)
self.changeTabText(self.PictureTab, index=0, TabText="Patient1")
self.Button_ImportNew.clicked.connect(lambda: self.insertTab(self.PictureTab))
# self.PictureTab.currentChanged.connect(lambda: self.tabChanged(QtabWidget=self.PictureTab))
# self.tabWidget.currentChanged.connect(lambda: self.tabChanged(QtabWidget=self.tabWidget))
def tabChanged(self, QtabWidget):
QtabWidget.currentChanged.connect(lambda : print("Tab was changed to ", QtabWidget.currentIndex()))
def changeTabText(self, QTabWidget, index, TabText):
QTabWidget.setTabText(index, TabText)
def insertTab(self, QtabWidget):
# QFileDialog.getOpenFileNames(self, 'Open File', '.')
QtabWidget.addTab(DynamicTab(), "New Tab")
# get number of active tab
count = QtabWidget.count()
# change the view to the last added tab
currentTab = QtabWidget.widget(count-1)
QtabWidget.setCurrentWidget(currentTab)
pixmap = QPixmap('cat.jpg')
#currentTab.setLayout(QVBoxLayout())
#currentTab.layout.setWidget(QRadioButton())
# currentTab.setImage("cat.jpg")
currentTab.label.setPixmap(pixmap)
currentTab.label.setScaledContents(True)
currentTab.label.setFixedSize(self.label.width(), self.label.height())
tracker = MouseTracker(currentTab.label)
tracker.positionChanged.connect(self.on_positionChanged)
self.label_position = QtWidgets.QLabel(currentTab.label, alignment=QtCore.Qt.AlignCenter)
self.label_position.setStyleSheet('background-color: white; border: 1px solid black')
currentTab.label.show()
# print(currentTab.label)
#QtCore.pyqtSlot(QtCore.QPoint)
def on_positionChanged(self, pos):
delta = QtCore.QPoint(30, -15)
self.label_position.show()
self.label_position.move(pos + delta)
self.label_position.setText("(%d, %d)" % (pos.x(), pos.y()))
self.label_position.adjustSize()
# def SetupUI(self, MainWindow):
#
# self.setLayout(self.MainLayout)
if __name__ == '__main__':
app = QApplication(sys.argv)
UI_MainWindow = UI_MainWindow()
UI_MainWindow.__setupUI__()
widget = QtWidgets.QStackedWidget()
widget.addWidget(UI_MainWindow)
widget.setFixedHeight(900)
widget.setFixedWidth(1173)
widget.show()
try:
sys.exit(app.exec_())
except:
print("Exiting")
My concept: I have a DynamicTab (QTabWidget) which acts as a picture opener (whenever the user press Import Now). The child of this Widget are 3 Qlabels: self.label is the picture it self and two other Qlabels are the icon1 and icon2 which I'm trying to interact/drag with (Draggable Label)
My Problem: I'm trying to track my mouse movement and custom the painter to paint accordingly. I'm trying that out by telling the painter class to paint whenever I grab the label and move it with my mouse (Hence, draggable). However, I can only track the mouse position inside the main QLabel (the main picture) whenever I'm not holding or clicking my left mouse.
Any help will be appreciated here.
Thank you guys.
Painting can only happen within the widget rectangle, so you cannot draw outside the boundaries of DraggableLabel.
The solution is to create a further custom widget that shares the same parent, and then draw the line that connects the center of the other two.
In the following example I install an event filter on the two draggable labels which will update the size of the custom widget based on them (so that its geometry will always include those two geometries) and call self.update() which schedules a repainting. Note that since the widget is created above the other two, it might capture mouse events that are intended for the others; to prevent that, the Qt.WA_TransparentForMouseEvents attribute must be set.
class Line(QWidget):
def __init__(self, obj1, obj2, parent):
super().__init__(parent)
self.obj1 = obj1
self.obj2 = obj2
self.obj1.installEventFilter(self)
self.obj2.installEventFilter(self)
self.setAttribute(Qt.WA_TransparentForMouseEvents)
def eventFilter(self, obj, event):
if event.type() in (event.Move, event.Resize):
rect = self.obj1.geometry() | self.obj2.geometry()
corner = rect.bottomRight()
self.resize(corner.x(), corner.y())
self.update()
return super().eventFilter(obj, event)
def paintEvent(self, event):
painter = QPainter(self)
painter.setRenderHint(painter.Antialiasing)
painter.setPen(QColor(200, 0, 0))
painter.drawLine(
self.obj1.geometry().center(),
self.obj2.geometry().center()
)
class DynamicTab(QWidget):
def __init__(self):
# ...
self.line = Line(self.icon1, self.icon2, self)
Notes:
to simplify things, I only use resize() (not setGeometry()), in this way the widget will always be placed on the top left corner of the parent and we can directly get the other widget's coordinates without any conversion;
the custom widget is placed above the other two because it is added after them; if you want to place it under them, use self.line.lower();
the painter must always be initialized with the paint device argument, either by using QPainter(obj) or painter.begin(obj), otherwise no painting will happen (and you'll get lots of errors in the output);
do not use layout.addChildWidget() (which is used internally by the layout), but the proper addWidget() function of the layout;
the stylesheet border syntax can be shortened with border: 2px inset rgb(238, 0, 0);;
the first lines of insertTab could be simpler: currentTab = DynamicTab() QtabWidget.addTab(currentTab, "New Tab");
currentTab.label.setFixedSize(self.label.size());
QMainWindow is generally intended as a top level widget, it's normally discouraged to add it to a QStackedWidget; note that if you did that because of a Youtube tutorial, that tutorial is known for suggesting terrible practices (like the final try/except block) which should not be followed;
only classes and constants should have capitalized names, not variables and functions which should always start with a lowercase letter;
Related
I have an application where I have a transparent window, I am capturing the screen underneath and then displaying the same once user release the left mouse button.
But the problem is I see only black screen, I tried saving the selected screenshot but still same black screen.
Here is my code :
from PyQt5 import QtWidgets as qtw
from PyQt5 import QtCore as qtc
from PyQt5 import QtGui as qtg
import sys
class MainWindow(qtw.QMainWindow):
def __init__(self, *arg, **kwargs):
super().__init__()
self.setWindowFlag(qtc.Qt.FramelessWindowHint)
self.setAttribute(qtc.Qt.WA_TranslucentBackground)
borderWidget = qtw.QWidget(objectName='borderWidget')
self.setCentralWidget(borderWidget)
bgd = self.palette().color(qtg.QPalette.Window)
bgd.setAlphaF(.005)
self.setStyleSheet('''
#borderWidget {{
border: 3px solid blue;
background: {bgd};
}}
'''.format(bgd=bgd.name(bgd.HexArgb)))
self.setGeometry(100, 100, 400, 300)
self.showFullScreen()
self.setCursor(qtc.Qt.CrossCursor)
self.begin = None
self.end = None
self.show()
def paintEvent(self, event):
if self.begin:
qpbox = qtg.QPainter(self)
br = qtg.QBrush(qtg.QColor(100, 10, 10, 40))
qpbox.setBrush(br)
qpbox.drawRect(qtc.QRect(self.begin, self.end))
# close on right click
def mouseReleaseEvent(self, QMouseEvent):
if QMouseEvent.button() == qtc.Qt.RightButton:
self.close()
elif QMouseEvent.button() == qtc.Qt.LeftButton:
screen = qtw.QApplication.primaryScreen()
img = screen.grabWindow(self.winId(), self.begin.x(), self.end.y(), self.end.x() - self.begin.x() , self.end.y()-self.begin.y())
img.save('screenshot.png', 'png')
self.setStyleSheet("")
self.central_widget = qtw.QWidget()
label = qtw.QLabel(self)
label.setPixmap(img)
self.resize(img.width(), img.height())
self.setCentralWidget(label)
def mousePressEvent(self, QMouseEvent):
if QMouseEvent.button() == qtc.Qt.LeftButton:
self.begin = QMouseEvent.pos()
self.end = QMouseEvent.pos()
self.update()
def mouseMoveEvent(self, QMouseEvent):
self.end = QMouseEvent.pos()
self.update()
if __name__ == '__main__':
app = qtw.QApplication(sys.argv)
w = MainWindow()
sys.exit(app.exec_())
You're grabbing from the current window, not from the desktop. While what you see is the desktop (due to the transparency), specifying a window id results in grabbing only that window without considering the background composition or any other foreign window.
If you want to grab from the screen, you need to use the root window's id, which is 0.
Also note that:
the coordinates are wrong, as you used self.end for the y coordinate;
if the user selects a negative rectangle, the result is unexpected; you should use a normalized rectangle instead (which always have positive width and height);
you should hide the widget before properly taking the screenshot, otherwise you will also capture the darkened background of the capture area;
there's no need to always replace the central widget, just use an empty QLabel and change its pixmap;
an alpha value of 0.005 is practically pointless, just make it transparent;
the capture rectangle should be cleared after the screenshot has been taken;
class MainWindow(qtw.QMainWindow):
def __init__(self, *arg, **kwargs):
super().__init__()
self.setWindowFlags(self.windowFlags() | qtc.Qt.FramelessWindowHint)
self.setAttribute(qtc.Qt.WA_TranslucentBackground)
# use a QLabel
borderWidget = qtw.QLabel(objectName='borderWidget')
self.setCentralWidget(borderWidget)
self.setStyleSheet('''
#borderWidget {{
border: 3px solid blue;
background: transparent;
}}
''')
# pointless, you're showing the window in full screen
# self.setGeometry(100, 100, 400, 300)
# variables that are required for painting must be declared *before*
# calling any show* function; while this is generally not an issue,
# as painting will actually happen "later", it's conceptually wrong
# to declare a variable after it's (possibly) required by a function.
self.captureRect = None
self.showFullScreen()
self.setCursor(qtc.Qt.CrossCursor)
# unnecessary, you've already called showFullScreen
# self.show()
def paintEvent(self, event):
if self.captureRect:
qpbox = qtg.QPainter(self)
br = qtg.QBrush(qtg.QColor(100, 10, 10, 40))
qpbox.setBrush(br)
qpbox.drawRect(self.captureRect)
def mouseReleaseEvent(self, event):
if event.button() == qtc.Qt.RightButton:
self.close()
elif event.button() == qtc.Qt.LeftButton:
self.hide()
screen = qtw.QApplication.primaryScreen()
img = screen.grabWindow(0, *self.captureRect.getRect())
self.show()
img.save('screenshot.png', 'png')
self.setStyleSheet('')
self.centralWidget().setPixmap(img)
self.captureRect = None
def mousePressEvent(self, event):
if event.button() == qtc.Qt.LeftButton:
self.begin = event.pos()
self.captureRect = qtc.QRect(self.begin, qtc.QSize())
def mouseMoveEvent(self, event):
self.captureRect = qtc.QRect(self.begin, event.pos()).normalized()
self.update()
Note that I changed the event handler argument: QMouseEvent is a class, and even though you're using the module (so the actual Qt class would be qtg.QMouseEvent), that might be confusing and risky if you eventually decide to directly import classes; besides, only class and constant names should have capitalized names, not variables or functions.
I am trying to create a context menu (QMenu) for a right-click inside of PatternWidget(QWidget) with PySide6.
For this purpose I have overwritten contextMenuEvent as seen below.
For whatever reason, the context menu will NOT exit, when any of the actions in it or any space around it within PatternWidget is clicked, whether by left nor by right click.
The only way I can make the QMenu close is to click inside another widget or outside of the whole Application window.
I spent a long time on Google already and it seems that people usually have the opposite problem (keeping it open when clicking somewhere). I therefore think that something must be wrong in my code that prevents the default behavior to close the QMenu rather than me having to connect to some Signal and close it manually
I was also wondering if the Mouse Click event is not bubbling up until the QMenu but,the signals of the actions in the QMenu (Copy Row Up and Down) are firing as expected when clicked.
EDIT:
Removed QScrollArea
Added Code for PatternOverlay
class MainWindow(QMainWindow):
...
def __init_layout(self):
self.layout = QHBoxLayout()
self.layout.setContentsMargins(10, 10, 10, 10)
self.layout.setSpacing(1)
self.mainWidget = QWidget()
self.mainWidget.setLayout(self.layout)
self._scene = QtWidgets.QGraphicsScene(self)
self._view = QtWidgets.QGraphicsView(self._scene)
self._view.setStyleSheet("border: 0px; background-color: Gainsboro")
self.pattern_widget = PatternWidget()
self._scene.addWidget(self.pattern_widget)
self.layout.addWidget(self._view)
self.setCentralWidget(self.mainWidget)
class PatternOverlay(QWidget):
def __init__(self, parent):
super().__init__(parent=parent)
self.setAttribute(Qt.WA_NoSystemBackground)
self.setAttribute(Qt.WA_TransparentForMouseEvents)
self.rects = []
def paintEvent(self, _):
painter = QPainter(self)
painter.setPen(QPen(Qt.blue, 2, Qt.SolidLine))
for rect in self.rects:
painter.drawRect(rect)
painter.end()
self.rects.clear()
def addRect(self, rect):
self.rects.append(rect)
class PatternWidget(QWidget):
def __init__(self, cell_width, cell_height, stitches, rows):
super().__init__()
self.setSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed)
self.setMouseTracking(True)
# initialize overlay
self.__overlay = PatternOverlay(self)
self.__overlay.resize(self.size())
self.__overlay.show()
...
def contextMenuEvent(self, e):
copy_row_up_action = QAction("Copy Row Up", self)
copy_row_up_action.setStatusTip("Copy Row Up")
copy_row_up_action.triggered.connect(self.__handle_copy_row_up)
copy_row_down_action = QAction("Copy Row Down", self)
copy_row_down_action.setStatusTip("Copy Row Down")
copy_row_down_action.triggered.connect(self.__handle_copy_row_down)
context = QMenu(self)
context.addActions([copy_row_up_action, copy_row_down_action])
context.exec_(e.globalPos())
I'm having an issue where I have implemented a dragging feature for widgets using eventFilter(), but it seems when I drag towards the right and my cursor hovers over the widget which in my case is a QPushButton it seems to stop tracking until I hover out of the widget
How would I fix this?
class widget1(QWidget):
def __init__(self):
super().__init__()
self.widget = QPushButton("button0", self)
class MainWindow(QMainWindow):
def __init__(self):
super().__init__()
self.createbutton = QPushButton('+', self)
self.createbutton.setGeometry(5, 5, 15, 15)
self.createbutton.clicked.connect(self.createWidget)
self.show()
def createWidget(self):
self.new_widget = widget1()
self.new_widget.setParent(self)
self.new_widget.show()
self.new_widget.installEventFilter(self)
def eventFilter(self, source, event):
if event.type() == QEvent.MouseMove:
MousePos = QPoint(event.pos())
if event.buttons() == Qt.LeftButton:
source.move(source.x() + MousePos.x(), source.y() + MousePos.y())
return super(MainWindow, self).eventFilter(source, event)
Basically I have a class with a widget in it called widget1() (This will be my custom widget in the future) I am then adding it dynamically to the window every time I press self.createbutton using .show() instead of using a layout, then it installs the event filter to it so that it can allow for dragging.
The event filter is receiving events for the widget1 instance but not for its child widgets (i.e. the QPushButton). A quick fix is to invoke QMouseEvent.ignore for the QPushButton's mouseMoveEvent so the mouse event will be propagated up to the parent widget and received in the event filter.
class widget1(QWidget):
def __init__(self):
super().__init__()
self.widget = QPushButton("button0", self)
self.widget.mouseMoveEvent = lambda event: event.ignore()
I am using PyQt and I'm trying to re-implement a QGraphicsTextItem, but it seems I'm missing something.
I would like to make the NodeTag item's text editable. I have tried setting flags such as Qt.TextEditorInteraction and QGraphicsItem.ItemIsMovable , but those seem to be ignored...
Here is a Minimal Reproducible Example :
import sys
from PyQt5.QtWidgets import QGraphicsScene, QGraphicsView, QMainWindow, QApplication, QGraphicsItem, QGraphicsTextItem
from PyQt5.QtCore import *
from PyQt5.QtGui import QPen
class NodeTag(QGraphicsTextItem):
def __init__(self,text):
QGraphicsTextItem.__init__(self,text)
self.text = text
self.setPos(0,0)
self.setTextInteractionFlags(Qt.TextEditorInteraction)
# self.setFlag(QGraphicsItem.ItemIsFocusable, True) # All these flags are ignored...
# self.setFlag(QGraphicsItem.ItemIsSelectable, True)
self.setFlag(QGraphicsItem.ItemIsMovable, True)
def boundingRect(self):
return QRectF(0,0,80,25)
def paint(self,painter,option,widget):
painter.setPen(QPen(Qt.blue, 2, Qt.SolidLine))
painter.drawRect(self.boundingRect())
painter.drawText(self.boundingRect(),self.text)
def mousePressEvent(self, event):
print("CLICK!")
# self.setTextInteractionFlags(Qt.TextEditorInteraction) # make text editable on click
# self.setFocus()
class GView(QGraphicsView):
def __init__(self, parent, *args, **kwargs):
super().__init__(*args, **kwargs)
self.parent = parent
self.setGeometry(100, 100, 700, 450)
self.show()
class Scene(QGraphicsScene):
def __init__(self, parent):
super().__init__(parent)
self.parent = parent
tagItem = NodeTag("myText") # create a NodeTag item
self.addItem(tagItem)
class MainWindow(QMainWindow):
def __init__(self):
super().__init__() # create default constructor for QWidget
self.setGeometry(900, 70, 1000, 800)
self.createGraphicView()
self.show()
def createGraphicView(self):
self.scene = Scene(self)
gView = GView(self)
scene = Scene(gView)
gView.setScene(scene)
# Set the main window's central widget
self.setCentralWidget(gView)
# Run program
if __name__ == '__main__':
app = QApplication(sys.argv)
window = MainWindow()
sys.exit(app.exec_())
As you can see I have tried overriding the mousePressEvent and setting flags there too, but no luck so far.
Any help appreciated!
All QGraphicsItem subclasses have a paint method, and all items that paint some contents have that method overridden so that they can actually paint themselves.
The mechanism is the same as standard QWidgets, for which there is a paintEvent (the difference is that paint of QGraphicsItem receives an already instanciated QPainter), so if you want to do further painting other than what the class already provides, the base implementation must be called.
Consider that painting always happen from bottom to top, so everything that needs to be drawn behind the base painting has to be done before calling super().paint(), and everything that is going to be drawn in front of the default painting has to be placed after.
Depending on the situation, overriding might require that the default base implementation is called anyway, and that's important in your case for boundingRect too. QGraphicsTextItem automatically resizes itself when its contents change, so you should not always return a fixed QRect. If you need to have a minimum size, the solution is to merge a minimum rectangle with those provided by the default boundingRect() function.
Then, editing on a QGraphicsTextItem happens when the item gets focused, but since you also want to be able to move the item, things get trickier as both actions are based on mouse clicks. If you want to be able to edit the text with a single click, the solution is to make the item editable only when the mouse button has been released and has not been moved by some amount of pixels (the startDragDistance() property), otherwise the item is moved with the mouse. This obviously makes the ItemIsMovable flag useless, as we're going to take care of the movement internally.
Finally, since a minimum size is provided, we also need to override the shape() method in order to ensure that collision and clicks are correctly mapped, and return a QPainterPath that includes the whole bounding rect (for normal QGraphicsItem that should be the default behavior, but that doesn't happen with QGraphicsRectItem).
Here's a full implementation of what described above:
class NodeTag(QGraphicsTextItem):
def __init__(self, text):
QGraphicsTextItem.__init__(self, text)
self.startPos = None
self.isMoving = False
# the following is useless, not only because we are leaving the text
# painting to the base implementation, but also because the text is
# already accessible using toPlainText() or toHtml()
#self.text = text
# this is unnecessary too as all new items always have a (0, 0) position
#self.setPos(0, 0)
def boundingRect(self):
return super().boundingRect() | QRectF(0, 0, 80, 25)
def paint(self, painter, option, widget):
# draw the border *before* (as in "behind") the text
painter.setPen(QPen(Qt.blue, 2, Qt.SolidLine))
painter.drawRect(self.boundingRect())
super().paint(painter, option, widget)
def shape(self):
shape = QPainterPath()
shape.addRect(self.boundingRect())
return shape
def focusOutEvent(self, event):
# this is required in order to allow movement using the mouse
self.setTextInteractionFlags(Qt.NoTextInteraction)
def mousePressEvent(self, event):
if (event.button() == Qt.LeftButton and
self.textInteractionFlags() != Qt.TextEditorInteraction):
self.startPos = event.pos()
else:
super().mousePressEvent(event)
def mouseMoveEvent(self, event):
if self.startPos:
delta = event.pos() - self.startPos
if (self.isMoving or
delta.manhattanLength() >= QApplication.startDragDistance()):
self.setPos(self.pos() + delta)
self.isMoving = True
return
super().mouseMoveEvent(event)
def mouseReleaseEvent(self, event):
if (not self.isMoving and
self.textInteractionFlags() != Qt.TextEditorInteraction):
self.setTextInteractionFlags(Qt.TextEditorInteraction)
self.setFocus()
# the following lines are used to correctly place the text
# cursor at the mouse cursor position
cursorPos = self.document().documentLayout().hitTest(
event.pos(), Qt.FuzzyHit)
textCursor = self.textCursor()
textCursor.setPosition(cursorPos)
self.setTextCursor(textCursor)
super().mouseReleaseEvent(event)
self.startPos = None
self.isMoving = False
As a side note, remember that QGraphicsTextItem supports rich text formatting, so even if you want more control on the text painting process you should not use QPainter.drawText(), because you'd only draw the plain text. In fact, QGraphicsTextItem draws its contents using the drawContents() function of the underlying text document.
Try it:
...
class NodeTag(QGraphicsTextItem):
def __init__(self, text, parent=None):
super(NodeTag, self).__init__(parent)
self.text = text
self.setPlainText(text)
self.setFlag(QGraphicsItem.ItemIsMovable)
self.setFlag(QGraphicsItem.ItemIsSelectable)
def focusOutEvent(self, event):
self.setTextInteractionFlags(QtCore.Qt.NoTextInteraction)
super(NodeTag, self).focusOutEvent(event)
def mouseDoubleClickEvent(self, event):
if self.textInteractionFlags() == QtCore.Qt.NoTextInteraction:
self.setTextInteractionFlags(QtCore.Qt.TextEditorInteraction)
super(NodeTag, self).mouseDoubleClickEvent(event)
def paint(self,painter,option,widget):
painter.setPen(QPen(Qt.blue, 2, Qt.SolidLine))
painter.drawRect(self.boundingRect())
# painter.drawText(self.boundingRect(),self.text)
super().paint(painter, option, widget)
...
I'm working on an opensource markdown supported minimal note taking application for Windows/Linux. I'm trying to remove the title bar and add my own buttons. I want something like, a title bar with only two custom buttons as shown in the figure
Currently I have this:
I've tried modifying the window flags:
With not window flags, the window is both re-sizable and movable. But no custom buttons.
Using self.setWindowFlags(QtCore.Qt.FramelessWindowHint), the window has no borders, but cant move or resize the window
Using self.setWindowFlags(QtCore.Qt.CustomizeWindowHint), the window is resizable but cannot move and also cant get rid of the white part at the top of the window.
Any help appreciated. You can find the project on GitHub here.
Thanks..
This is my python code:
from PyQt5 import QtCore, QtWidgets, QtWebEngineWidgets, uic
import sys
import os
import markdown2 # https://github.com/trentm/python-markdown2
from PyQt5.QtCore import QRect
from PyQt5.QtGui import QFont
simpleUiForm = uic.loadUiType("Simple.ui")[0]
class SimpleWindow(QtWidgets.QMainWindow, simpleUiForm):
def __init__(self, parent=None):
QtWidgets.QMainWindow.__init__(self, parent)
self.setupUi(self)
self.markdown = markdown2.Markdown()
self.css = open(os.path.join("css", "default.css")).read()
self.editNote.setPlainText("")
#self.noteView = QtWebEngineWidgets.QWebEngineView(self)
self.installEventFilter(self)
self.displayNote.setContextMenuPolicy(QtCore.Qt.NoContextMenu)
#self.setWindowFlags(QtCore.Qt.FramelessWindowHint)
def eventFilter(self, object, event):
if event.type() == QtCore.QEvent.WindowActivate:
print("widget window has gained focus")
self.editNote.show()
self.displayNote.hide()
elif event.type() == QtCore.QEvent.WindowDeactivate:
print("widget window has lost focus")
note = self.editNote.toPlainText()
htmlNote = self.getStyledPage(note)
# print(note)
self.editNote.hide()
self.displayNote.show()
# print(htmlNote)
self.displayNote.setHtml(htmlNote)
elif event.type() == QtCore.QEvent.FocusIn:
print("widget has gained keyboard focus")
elif event.type() == QtCore.QEvent.FocusOut:
print("widget has lost keyboard focus")
return False
The UI file is created in the following hierarchy
Here are the steps you just gotta follow:
Have your MainWindow, be it a QMainWindow, or QWidget, or whatever [widget] you want to inherit.
Set its flag, self.setWindowFlags(Qt.FramelessWindowHint)
Implement your own moving around.
Implement your own buttons (close, max, min)
Implement your own resize.
Here is a small example with move around, and buttons implemented. You should still have to implement the resize using the same logic.
import sys
from PyQt5.QtCore import QPoint
from PyQt5.QtCore import Qt
from PyQt5.QtWidgets import QApplication
from PyQt5.QtWidgets import QHBoxLayout
from PyQt5.QtWidgets import QLabel
from PyQt5.QtWidgets import QPushButton
from PyQt5.QtWidgets import QVBoxLayout
from PyQt5.QtWidgets import QWidget
class MainWindow(QWidget):
def __init__(self):
super(MainWindow, self).__init__()
self.layout = QVBoxLayout()
self.layout.addWidget(MyBar(self))
self.setLayout(self.layout)
self.layout.setContentsMargins(0,0,0,0)
self.layout.addStretch(-1)
self.setMinimumSize(800,400)
self.setWindowFlags(Qt.FramelessWindowHint)
self.pressing = False
class MyBar(QWidget):
def __init__(self, parent):
super(MyBar, self).__init__()
self.parent = parent
print(self.parent.width())
self.layout = QHBoxLayout()
self.layout.setContentsMargins(0,0,0,0)
self.title = QLabel("My Own Bar")
btn_size = 35
self.btn_close = QPushButton("x")
self.btn_close.clicked.connect(self.btn_close_clicked)
self.btn_close.setFixedSize(btn_size,btn_size)
self.btn_close.setStyleSheet("background-color: red;")
self.btn_min = QPushButton("-")
self.btn_min.clicked.connect(self.btn_min_clicked)
self.btn_min.setFixedSize(btn_size, btn_size)
self.btn_min.setStyleSheet("background-color: gray;")
self.btn_max = QPushButton("+")
self.btn_max.clicked.connect(self.btn_max_clicked)
self.btn_max.setFixedSize(btn_size, btn_size)
self.btn_max.setStyleSheet("background-color: gray;")
self.title.setFixedHeight(35)
self.title.setAlignment(Qt.AlignCenter)
self.layout.addWidget(self.title)
self.layout.addWidget(self.btn_min)
self.layout.addWidget(self.btn_max)
self.layout.addWidget(self.btn_close)
self.title.setStyleSheet("""
background-color: black;
color: white;
""")
self.setLayout(self.layout)
self.start = QPoint(0, 0)
self.pressing = False
def resizeEvent(self, QResizeEvent):
super(MyBar, self).resizeEvent(QResizeEvent)
self.title.setFixedWidth(self.parent.width())
def mousePressEvent(self, event):
self.start = self.mapToGlobal(event.pos())
self.pressing = True
def mouseMoveEvent(self, event):
if self.pressing:
self.end = self.mapToGlobal(event.pos())
self.movement = self.end-self.start
self.parent.setGeometry(self.mapToGlobal(self.movement).x(),
self.mapToGlobal(self.movement).y(),
self.parent.width(),
self.parent.height())
self.start = self.end
def mouseReleaseEvent(self, QMouseEvent):
self.pressing = False
def btn_close_clicked(self):
self.parent.close()
def btn_max_clicked(self):
self.parent.showMaximized()
def btn_min_clicked(self):
self.parent.showMinimized()
if __name__ == "__main__":
app = QApplication(sys.argv)
mw = MainWindow()
mw.show()
sys.exit(app.exec_())
Here are some tips:
Option 1:
Have a QGridLayout with widget in each corner and side(e.g. left, top-left, menubar, top-right, right, bottom-right, bottom and bottom left)
With the approach (1) you would know when you are clicking in each border, you just got to define each one size and add each one on their place.
When you click on each one treat them in their respective ways, for example, if you click in the left one and drag to the left, you gotta resize it larger and at the same time move it to the left so it will appear to be stopped at the right place and grow width.
Apply this reasoning to each edge, each one behaving in the way it has to.
Option 2:
Instead of having a QGridLayout you can detect in which place you are clicking by the click pos.
Verify if the x of the click is smaller than the x of the moving pos to know if it's moving left or right and where it's being clicked.
The calculation is made in the same way of the Option1
Option 3:
Probably there are other ways, but those are the ones I just thought of. For example using the CustomizeWindowHint you said you are able to resize, so you just would have to implement what I gave you as example. BEAUTIFUL!
Tips:
Be careful with the localPos(inside own widget), globalPos(related to your screen). For example: If you click in the very left of your left widget its 'x' will be zero, if you click in the very left of the middle(content)it will be also zero, although if you mapToGlobal you will having different values according to the pos of the screen.
Pay attention when resizing, or moving, when you have to add width or subtract, or just move, or both, I'd recommend you to draw on a paper and figure out how the logic of resizing works before implementing it out of blue.
GOOD LUCK :D
While the accepted answer can be considered valid, it has some issues.
using setGeometry() is not appropriate (and the reason for using it was wrong) since it doesn't consider possible frame margins set by the style;
the position computation is unnecessarily complex;
resizing the title bar to the total width is wrong, since it doesn't consider the buttons and can also cause recursion problems in certain situations (like not setting the minimum size of the main window); also, if the title is too big, it makes impossible to resize the main window;
buttons should not accept focus;
setting a layout creates a restraint for the "main widget" or layout, so the title should not be added, but the contents margins of the widget should be used instead;
I revised the code to provide a better base for the main window, simplify the moving code, and add other features like the Qt windowTitle() property support, standard QStyle icons for buttons (instead of text), and proper maximize/normal button icons. Note that the title label is not added to the layout.
class MainWindow(QWidget):
def __init__(self):
super(MainWindow, self).__init__()
self.setWindowFlags(self.windowFlags() | Qt.FramelessWindowHint)
self.titleBar = MyBar(self)
self.setContentsMargins(0, self.titleBar.height(), 0, 0)
self.resize(640, self.titleBar.height() + 480)
def changeEvent(self, event):
if event.type() == event.WindowStateChange:
self.titleBar.windowStateChanged(self.windowState())
def resizeEvent(self, event):
self.titleBar.resize(self.width(), self.titleBar.height())
class MyBar(QWidget):
clickPos = None
def __init__(self, parent):
super(MyBar, self).__init__(parent)
self.setAutoFillBackground(True)
self.setBackgroundRole(QPalette.Shadow)
# alternatively:
# palette = self.palette()
# palette.setColor(palette.Window, Qt.black)
# palette.setColor(palette.WindowText, Qt.white)
# self.setPalette(palette)
layout = QHBoxLayout(self)
layout.setContentsMargins(1, 1, 1, 1)
layout.addStretch()
self.title = QLabel("My Own Bar", self, alignment=Qt.AlignCenter)
# if setPalette() was used above, this is not required
self.title.setForegroundRole(QPalette.Light)
style = self.style()
ref_size = self.fontMetrics().height()
ref_size += style.pixelMetric(style.PM_ButtonMargin) * 2
self.setMaximumHeight(ref_size + 2)
btn_size = QSize(ref_size, ref_size)
for target in ('min', 'normal', 'max', 'close'):
btn = QToolButton(self, focusPolicy=Qt.NoFocus)
layout.addWidget(btn)
btn.setFixedSize(btn_size)
iconType = getattr(style,
'SP_TitleBar{}Button'.format(target.capitalize()))
btn.setIcon(style.standardIcon(iconType))
if target == 'close':
colorNormal = 'red'
colorHover = 'orangered'
else:
colorNormal = 'palette(mid)'
colorHover = 'palette(light)'
btn.setStyleSheet('''
QToolButton {{
background-color: {};
}}
QToolButton:hover {{
background-color: {}
}}
'''.format(colorNormal, colorHover))
signal = getattr(self, target + 'Clicked')
btn.clicked.connect(signal)
setattr(self, target + 'Button', btn)
self.normalButton.hide()
self.updateTitle(parent.windowTitle())
parent.windowTitleChanged.connect(self.updateTitle)
def updateTitle(self, title=None):
if title is None:
title = self.window().windowTitle()
width = self.title.width()
width -= self.style().pixelMetric(QStyle.PM_LayoutHorizontalSpacing) * 2
self.title.setText(self.fontMetrics().elidedText(
title, Qt.ElideRight, width))
def windowStateChanged(self, state):
self.normalButton.setVisible(state == Qt.WindowMaximized)
self.maxButton.setVisible(state != Qt.WindowMaximized)
def mousePressEvent(self, event):
if event.button() == Qt.LeftButton:
self.clickPos = event.windowPos().toPoint()
def mouseMoveEvent(self, event):
if self.clickPos is not None:
self.window().move(event.globalPos() - self.clickPos)
def mouseReleaseEvent(self, QMouseEvent):
self.clickPos = None
def closeClicked(self):
self.window().close()
def maxClicked(self):
self.window().showMaximized()
def normalClicked(self):
self.window().showNormal()
def minClicked(self):
self.window().showMinimized()
def resizeEvent(self, event):
self.title.resize(self.minButton.x(), self.height())
self.updateTitle()
if __name__ == "__main__":
app = QApplication(sys.argv)
mw = MainWindow()
layout = QVBoxLayout(mw)
widget = QTextEdit()
layout.addWidget(widget)
mw.show()
mw.setWindowTitle('My custom window with a very, very long title')
sys.exit(app.exec_())
This is for the people who are going to implement custom title bar in PyQt6 or PySide6
The below changes should be done in the answer given by #musicamante
def mousePressEvent(self, event):
if event.button() == Qt.LeftButton:
# self.clickPos = event.windowPos().toPoint()
self.clickPos = event.scenePosition().toPoint()
def mouseMoveEvent(self, event):
if self.clickPos is not None:
# self.window().move(event.globalPos() - self.clickPos)
self.window().move(event.globalPosition().toPoint() - self.clickPos)
if __name__ == "__main__":
app = QApplication(sys.argv)
mw = MainWindow()
mw.show()
# sys.exit(app.exec_())
sys.exit(app.exec())
References:
QMouseEvent.globalPosition(),
QMouseEvent.scenePosition()
This method of moving Windows with Custom Widget doesn't work with WAYLAND. If anybody has a solution for that please post it here for future reference
Working functions for WAYLAND and PyQT6/PySide6 :
def mousePressEvent(self, event):
if event.button() == Qt.MouseButton.LeftButton:
self._move()
return super().mousePressEvent(event)
def _move(self):
window = self.window().windowHandle()
window.startSystemMove()
Please check.