How to add background image in pdf using Pymupdf module in python - python

I am trying to add the background image in pdf using Pymupdf but it is creating a layer between pdf and image as you can see the output.
How can I bypass(remove) the layer between pdf and backround image? please help me regrading this.
This is how I am adding the background image in the pdf here:
import fitz
pdf_name = '3_giberish template.pdf'[enter image description here][1]
doc = fitz.open(pdf_name)
doc = fitz.open(input_file)
#open page first
page = doc.loadPage(0)
background_img_filename = 'background.png'
# insert background image to the full page
full_img_rect = fitz.Rect(0,0,650,792)
#overlay = False add the background image here
page.insertImage(full_img_rect, filename=background_img_filename, overlay=False)
# save doc
doc.save(output_file_path, garbage=4, deflate=True, clean=True)
print("completed")

Hi this answer might not be optimal but I think it would help you.
First you need to convert pdf page to to RGBA image. Then, every white pixel will be converted to be transparent so as to make it disappear when overlay onto the background.
After that, if the background is smaller than text image, scale it bigger for the text to be fitted in.
Finally put the text image on top of the background and export it to pdf.
Bellow are the images I tested.
text.jpg
background.jpg
res.png
"""
pip install opencv-python
pip install pymupdf
pip install Pillow
"""
import fitz
import cv2
import numpy as np
from PIL import Image
def pix2np(pix):
im = np.frombuffer(pix.samples, dtype=np.uint8).reshape(pix.h, pix.w, pix.n)
im = np.ascontiguousarray(im[..., [2, 1, 0]]) # rgb to bgr
return im
def resize(img,scale_percent):
width = int(img.shape[1] * scale_percent / 100)
height = int(img.shape[0] * scale_percent / 100)
dim = (width, height)
# resize image
return cv2.resize(img, dim, interpolation = cv2.INTER_AREA)
doc = fitz.open('text.pdf')
# fitz to opencv image
# https://study.marearts.com/2020/04/pdf-to-opencv-as-page-by-page-using.html
for page_num, page in enumerate(doc.pages()):
mat = fitz.Matrix(1, 1)
pix = page.get_pixmap(matrix = mat)
im = pix2np(pix)
# white border removed and keep the text
# https://stackoverflow.com/a/49907762/7828101
gray = cv2.cvtColor(im, cv2.COLOR_BGR2GRAY)
gray = 255*(gray < 128).astype(np.uint8) # invert the text to white
coords = cv2.findNonZero(gray) # Find all non-zero points (text)
x, y, w, h = cv2.boundingRect(coords) # Find minimum spanning bounding box
rect = im[y:y+h, x:x+w] # Crop the image - note we do this on the original image
# cv2.imwrite('res.jpg',rect)
# convert white background to transparent background
new_img = cv2.cvtColor(rect, cv2.COLOR_BGR2BGRA)
for i in range(new_img.shape[0]):
for j in range(new_img.shape[1]):
pixel = new_img[i,j]
for k,value in enumerate(pixel):
if value <250:
break
if k == 3:
new_img[i,j,3] = 0
# paste result image to background
background = cv2.imread('background.jpg')
background = cv2.cvtColor(background, cv2.COLOR_BGR2BGRA)
if background.shape[0] < new_img.shape[0]:
scale_percent = new_img.shape[0]/background.shape[0]
background = resize(background,scale_percent)
if background.shape[1] < new_img.shape[1]:
scale_percent = new_img.shape[1]/background.shape[1]
background = resize(background,scale_percent)
y_position = int((background.shape[0] - new_img.shape[0])/2)
x_position = int((background.shape[1] - new_img.shape[1])/2)
# Merge two image
# https://stackoverflow.com/a/14102014/7828101
alpha_s = new_img[:, :, 3] / 255.0
alpha_l = 1.0 - alpha_s
for i in range(0,3):
new_img_inside_background = background[y_position:y_position + new_img.shape[0],
x_position:x_position + new_img.shape[1],:]
background[y_position:y_position + new_img.shape[0],
x_position:x_position + new_img.shape[1],i] = (alpha_s * new_img[:, :, i] +
alpha_l * new_img_inside_background[:,:,i])
cv2.imwrite('res.png',background)
background = cv2.cvtColor(background, cv2.COLOR_BGRA2RGB)
im_pil = Image.fromarray(background)
im_pil.save('{}_res.pdf'.format(page_num))

Related

getting RGB data from pixels on an image

So, to begin I'm starting a project with python that allows for it to grab each individual pixel from an image, and then print the color. However I am trying to begin grabbing each pixel by finding the y and then adding 1 onto x until we hit all the pixels on the y axis.
# Importing Image from PIL package
from PIL import Image
# creating a image object
filename = "pixels.png"
im = Image.open(filename)
#finding the size of the image
fs = im.size
fs_x = fs[0]
fs_y = fs[1]
print(fs_x, fs_y)
#converting the color to RGB
rgb_im = im.convert('RGB')
any = rgb_im.getpixel((25, 25))
print(any)
x_start = 0
if x_start != fs_x:
x_start = ++x_start
print(x_start)
You have to learn loops - for and while - because you can't do it with if.
from PIL import Image
filename = "pixels.png"
img = Image.open(filename)
width, height = img.size
print('width :', width)
print('height:', height)
rgb_img = img.convert('RGB')
for y in range(height):
for x in range(width):
pixel = rgb_img.getpixel((x, y))
#print(pixel)
r, g, b = pixel
print(f'| R: {r:3} | G: {g:3} | B: {b:3} |')

Creating new image for given size containing cropped image

I am currently working on the below and am struggling to understand the best approach.
I've searched a lot but was not able to find answers that would match what I am trying to do
The problem:
Relocating an Object (e.g. Shoe) within the existing image (white background) to certain location (e.g. move up)
Inserting and positioning the Object (e.g. Shoe) at by the user specified location within a new background (still white) with by the user specified new height / width
How far I got:
I've managed identify the object within the picture using CV2, got the outer contours, added a little padding and cropped the object (see below). I am happy with cropping it that way as all my images have a one coloured background and I will keep the background in the same colour.
Where I am stuck:
My cropped Object and old image background / new background do not share the same shape, hence I am not able to overlay / concatenate / merge ...
Given both images are store as np arrays, I assume the answer will be to somehow place the Shoe crop np.array within the background np.array, however I have no clue how to do this.
Maybe there is an easier / different way to do this?
Would be very grateful to hear from anyone who can lead me into the right direction.
Code
#importing dependencies
import os
import numpy as np
import cv2
from matplotlib import pyplot as plt
# Config
path = '/Users/..../Shoes/'
img_list = os.listdir(path)
img_path = path + img_list[0]
#Outline
color = (0,255,0)
thickness = 3
padding = 10
# convert to RGB
image = cv2.cvtColor(image, cv2.COLOR_BGR2RGB)
# convert to grayscale
gray = cv2.cvtColor(image, cv2.COLOR_RGB2GRAY)
# create a binary thresholded image
_, binary = cv2.threshold(gray, 225, 255, cv2.THRESH_BINARY_INV)
# find the contours from the thresholded image
contours, hierarchy = cv2.findContours(binary, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE)
# Identifying outer contours
x_axis = []
y_axis = []
for i in range(len(contours)):
for y in range (len(contours[i])):
x_axis.append(contours[i][y][0][0])
y_axis.append(contours[i][y][0][1])
min_x = min(x_axis) - padding
min_y = min(y_axis) - padding
max_x = max(x_axis) + padding
max_y = max(y_axis) + padding
# Defining start and endpoint of outline Rectangle based on identified outer corners + Padding
start_point = (min_x, min_y)
end_point = (max_x, max_y)
image_outline = cv2.rectangle(image, start_point, end_point, color, thickness)
plt.imshow(image_outline)
plt.show()
#Crop Image
crop_img = image[min_y:max_y, min_x:max_x]
print(crop_img.shape)
plt.imshow(crop_img)
plt.show()
I think I got to the solution, this centers the image for any new given background height/width
Still interested in quicker / cleaner ways
#Define the new height and width you want to have
new_height = 1200
new_width = 1200
#Check current hight and with of Cropped image
crop_height = crop_img.shape[0]
crop_width = crop_img.shape[1]
#calculate how much you need add to the sides and top - basically halft of the remaining height / with ... currently not working correctly for odd numbers
add_sides = int((new_width - crop_width)/2)
add_top_and_btm = int((new_height - crop_height)/2)
# Adding background to the sides
bg_sides = np.zeros(shape=[crop_height, add_sides, 3], dtype=np.uint8)
bg_sides2 = 255 * np.ones(shape=[crop_height, add_sides, 3], dtype=np.uint8)
new_crop_img = np.insert(crop_img, [1], bg_sides2, axis=1)
new_crop_img = np.insert(new_crop_img, [-1], bg_sides2, axis=1)
# Then adding Background to top and bottom
bg_top_and_btm = np.zeros(shape=[add_top_and_btm, new_width, 3],
dtype=np.uint8)
bg_top_and_btm2 = 255 * np.ones(shape=[add_top_and_btm, new_width, 3],
dtype=np.uint8)
new_crop_img = np.insert(new_crop_img, [1], bg_top_and_btm2, axis=0)
new_crop_img = np.insert(new_crop_img, [-1], bg_top_and_btm2, axis=0)
plt.imshow(new_crop_img)

How to add image on gif using Pillow?

Actually I am doing some experiments with python but I came to the point where I want to add an image on a transparent GIF with dimensions of the image.
I am getting an error of bad transparency mask.
Code -
from PIL import Image, ImageSequence
background = Image.open(...)
animated_gif = Image.open(...)
frames = []
for frame in ImageSequence.Iterator(animated_gif):
frame = frame.copy()
frame.paste(background, mask=bg)
frames.append(frame)
frames[0].save('output.gif', save_all=True, append_images=frames[1:])
Here is the answer of my question...
from PIL import Image, ImageSequence
background = Image.open("img.jpg")
animated_gif = Image.open("GIFF.gif")
frames = []
for frame in ImageSequence.Iterator(animated_gif):
output = background.copy()
frame_px = frame.load()
output_px = output.load()
transparent_foreground = frame.convert('RGBA')
transparent_foreground_px = transparent_foreground.load()
for x in range(frame.width):
for y in range(frame.height):
if frame_px[x, y] in (frame.info["background"], frame.info["transparency"]):
continue
output_px[x, y] = transparent_foreground_px[x, y]
frames.append(output)
frames[0].save('output.gif', save_all=True, append_images=frames[1:-1])
import Image
background = Image.open("test1.png")
foreground = Image.open("test2.png")
background.paste(foreground, (0, 0), foreground)
background.show()
I will explain the parameters for .paste() function.
first - the image to paste
second - coordinates
third - This indicates a mask that will be used to paste the image. If you pass a image with transparency, then the alpha channel is used as mask.
If this is not what you want to do, please add a comment for your need.

How can I randomly add 20 images(10x10) in an empty background image (200x200) in python?

I want the 10 small images to be placed in this circle
I'm working on a small project to randomly place or put several images of size (10 w x 10 h) in another image that will be used as background of size (200 w x 200 h) in python. The small images should be put at a random location in the background image.
I have 20 small images of size (10x10) and one empty image background of size (200x200). I want to put my 20 small images in the empty background image at a random location in the background.
Is there a way to do it in Python?
Code
# Depencies importation
import cv2
# Saving directory
saving_dir = "../Saved_Images/"
# Read the background image
bgimg = cv2.imread("../Images/background.jpg")
# Resizing the bacground image
bgimg_resized = cv2.resize(bgimg, (2050,2050))
# Read the image that will be put in the background image (exemple of 1)
small_img = cv2.imread("../Images/small.jpg")
# Convert the resized background image to gray
bgimg_gray = cv2.cvtColor(bgimg, cv2.COLOR_BGR2GRAY)
# Convert the grayscale image to a binary image
ret, thresh = cv2.threshold(bgimg_gray,127,255,0)
# Determine the moments of the binary image
M = cv2.moments(thresh)
# calculate x,y coordinate of center
cX = int(M["m10"] / M["m00"])
cY = int(M["m01"] / M["m00"])
# drawing the circle in the background image
circle = cv2.circle(bgimg, (cX, cY), 930, (0,0,255), 9)
print(circle)
# Saving the new image
cv2.imwrite(saving_dir+"bgimg"+".jpg", bgimg)
cv2.namedWindow('image', cv2.WINDOW_NORMAL)
cv2.resizeWindow("Test", 1000, 1200)
# Showing the images
cv2.imshow("image", bgimg)
# Waiting for any key to stop the program execution
cv2.waitKey(0)
the above code is for one image, I want to do it for the 20 and to put them in a random location
Assuming you have that background image background.jpg (decreased to 200x200 px) and 10 images: image01.png, image02.png ... image10.png (10x10 px). Then:
import glob
import random
from PIL import Image
img_bg = Image.open('circle.jpg')
width, height = img_bg.size
images = glob.glob('*.png')
for img in images:
img = Image.open(img)
x = random.randint(40, width-40)
y = random.randint(40, height-40)
img_bg.paste(img, (x, y, x+10, y+10))
img_bg.save('result.png', 'PNG')
Output image:

Using openCV to overlay transparent image onto another image

How can I overlay a transparent PNG onto another image without losing it's transparency using openCV in python?
import cv2
background = cv2.imread('field.jpg')
overlay = cv2.imread('dice.png')
# Help please
cv2.imwrite('combined.png', background)
Desired output:
Sources:
Background Image
Overlay
import cv2
background = cv2.imread('field.jpg')
overlay = cv2.imread('dice.png')
added_image = cv2.addWeighted(background,0.4,overlay,0.1,0)
cv2.imwrite('combined.png', added_image)
The correct answer to this was far too hard to come by, so I'm posting this answer even though the question is really old. What you are looking for is "over" compositing, and the algorithm for this can be found on Wikipedia: https://en.wikipedia.org/wiki/Alpha_compositing
I am far from an expert with OpenCV, but after some experimentation this is the most efficient way I have found to accomplish the task:
import cv2
background = cv2.imread("background.png", cv2.IMREAD_UNCHANGED)
foreground = cv2.imread("overlay.png", cv2.IMREAD_UNCHANGED)
# normalize alpha channels from 0-255 to 0-1
alpha_background = background[:,:,3] / 255.0
alpha_foreground = foreground[:,:,3] / 255.0
# set adjusted colors
for color in range(0, 3):
background[:,:,color] = alpha_foreground * foreground[:,:,color] + \
alpha_background * background[:,:,color] * (1 - alpha_foreground)
# set adjusted alpha and denormalize back to 0-255
background[:,:,3] = (1 - (1 - alpha_foreground) * (1 - alpha_background)) * 255
# display the image
cv2.imshow("Composited image", background)
cv2.waitKey(0)
The following code will use the alpha channels of the overlay image to correctly blend it into the background image, use x and y to set the top-left corner of the overlay image.
import cv2
import numpy as np
def overlay_transparent(background, overlay, x, y):
background_width = background.shape[1]
background_height = background.shape[0]
if x >= background_width or y >= background_height:
return background
h, w = overlay.shape[0], overlay.shape[1]
if x + w > background_width:
w = background_width - x
overlay = overlay[:, :w]
if y + h > background_height:
h = background_height - y
overlay = overlay[:h]
if overlay.shape[2] < 4:
overlay = np.concatenate(
[
overlay,
np.ones((overlay.shape[0], overlay.shape[1], 1), dtype = overlay.dtype) * 255
],
axis = 2,
)
overlay_image = overlay[..., :3]
mask = overlay[..., 3:] / 255.0
background[y:y+h, x:x+w] = (1.0 - mask) * background[y:y+h, x:x+w] + mask * overlay_image
return background
This code will mutate background so create a copy if you wish to preserve the original background image.
Been a while since this question appeared, but I believe this is the right simple answer, which could still help somebody.
background = cv2.imread('road.jpg')
overlay = cv2.imread('traffic sign.png')
rows,cols,channels = overlay.shape
overlay=cv2.addWeighted(background[250:250+rows, 0:0+cols],0.5,overlay,0.5,0)
background[250:250+rows, 0:0+cols ] = overlay
This will overlay the image over the background image such as shown here:
Ignore the ROI rectangles
Note that I used a background image of size 400x300 and the overlay image of size 32x32, is shown in the x[0-32] and y[250-282] part of the background image according to the coordinates I set for it, to first calculate the blend and then put the calculated blend in the part of the image where I want to have it.
(overlay is loaded from disk, not from the background image itself,unfortunately the overlay image has its own white background, so you can see that too in the result)
If performance isn't a concern then you can iterate over each pixel of the overlay and apply it to the background. This isn't very efficient, but it does help to understand how to work with png's alpha layer.
slow version
import cv2
background = cv2.imread('field.jpg')
overlay = cv2.imread('dice.png', cv2.IMREAD_UNCHANGED) # IMREAD_UNCHANGED => open image with the alpha channel
height, width = overlay.shape[:2]
for y in range(height):
for x in range(width):
overlay_color = overlay[y, x, :3] # first three elements are color (RGB)
overlay_alpha = overlay[y, x, 3] / 255 # 4th element is the alpha channel, convert from 0-255 to 0.0-1.0
# get the color from the background image
background_color = background[y, x]
# combine the background color and the overlay color weighted by alpha
composite_color = background_color * (1 - overlay_alpha) + overlay_color * overlay_alpha
# update the background image in place
background[y, x] = composite_color
cv2.imwrite('combined.png', background)
result:
fast version
I stumbled across this question while trying to add a png overlay to a live video feed. The above solution is way too slow for that. We can make the algorithm significantly faster by using numpy's vector functions.
note: This was my first real foray into numpy so there may be better/faster methods than what I've come up with.
import cv2
import numpy as np
background = cv2.imread('field.jpg')
overlay = cv2.imread('dice.png', cv2.IMREAD_UNCHANGED) # IMREAD_UNCHANGED => open image with the alpha channel
# separate the alpha channel from the color channels
alpha_channel = overlay[:, :, 3] / 255 # convert from 0-255 to 0.0-1.0
overlay_colors = overlay[:, :, :3]
# To take advantage of the speed of numpy and apply transformations to the entire image with a single operation
# the arrays need to be the same shape. However, the shapes currently looks like this:
# - overlay_colors shape:(width, height, 3) 3 color values for each pixel, (red, green, blue)
# - alpha_channel shape:(width, height, 1) 1 single alpha value for each pixel
# We will construct an alpha_mask that has the same shape as the overlay_colors by duplicate the alpha channel
# for each color so there is a 1:1 alpha channel for each color channel
alpha_mask = np.dstack((alpha_channel, alpha_channel, alpha_channel))
# The background image is larger than the overlay so we'll take a subsection of the background that matches the
# dimensions of the overlay.
# NOTE: For simplicity, the overlay is applied to the top-left corner of the background(0,0). An x and y offset
# could be used to place the overlay at any position on the background.
h, w = overlay.shape[:2]
background_subsection = background[0:h, 0:w]
# combine the background with the overlay image weighted by alpha
composite = background_subsection * (1 - alpha_mask) + overlay_colors * alpha_mask
# overwrite the section of the background image that has been updated
background[0:h, 0:w] = composite
cv2.imwrite('combined.png', background)
How much faster? On my machine the slow method takes ~3 seconds and the optimized method takes ~ 30 ms. So about
100 times faster!
Wrapped up in a function
This function handles foreground and background images of different sizes and also supports negative and positive offsets the move the overlay across the bounds of the background image in any direction.
import cv2
import numpy as np
def add_transparent_image(background, foreground, x_offset=None, y_offset=None):
bg_h, bg_w, bg_channels = background.shape
fg_h, fg_w, fg_channels = foreground.shape
assert bg_channels == 3, f'background image should have exactly 3 channels (RGB). found:{bg_channels}'
assert fg_channels == 4, f'foreground image should have exactly 4 channels (RGBA). found:{fg_channels}'
# center by default
if x_offset is None: x_offset = (bg_w - fg_w) // 2
if y_offset is None: y_offset = (bg_h - fg_h) // 2
w = min(fg_w, bg_w, fg_w + x_offset, bg_w - x_offset)
h = min(fg_h, bg_h, fg_h + y_offset, bg_h - y_offset)
if w < 1 or h < 1: return
# clip foreground and background images to the overlapping regions
bg_x = max(0, x_offset)
bg_y = max(0, y_offset)
fg_x = max(0, x_offset * -1)
fg_y = max(0, y_offset * -1)
foreground = foreground[fg_y:fg_y + h, fg_x:fg_x + w]
background_subsection = background[bg_y:bg_y + h, bg_x:bg_x + w]
# separate alpha and color channels from the foreground image
foreground_colors = foreground[:, :, :3]
alpha_channel = foreground[:, :, 3] / 255 # 0-255 => 0.0-1.0
# construct an alpha_mask that matches the image shape
alpha_mask = np.dstack((alpha_channel, alpha_channel, alpha_channel))
# combine the background with the overlay image weighted by alpha
composite = background_subsection * (1 - alpha_mask) + foreground_colors * alpha_mask
# overwrite the section of the background image that has been updated
background[bg_y:bg_y + h, bg_x:bg_x + w] = composite
example usage:
background = cv2.imread('field.jpg')
overlay = cv2.imread('dice.png', cv2.IMREAD_UNCHANGED) # IMREAD_UNCHANGED => open image with the alpha channel
x_offset = 0
y_offset = 0
print("arrow keys to move the dice. ESC to quit")
while True:
img = background.copy()
add_transparent_image(img, overlay, x_offset, y_offset)
cv2.imshow("", img)
key = cv2.waitKey()
if key == 0: y_offset -= 10 # up
if key == 1: y_offset += 10 # down
if key == 2: x_offset -= 10 # left
if key == 3: x_offset += 10 # right
if key == 27: break # escape
You need to open the transparent png image using the flag IMREAD_UNCHANGED
Mat overlay = cv::imread("dice.png", IMREAD_UNCHANGED);
Then split the channels, group the RGB and use the transparent channel as an mask, do like that:
/**
* #brief Draws a transparent image over a frame Mat.
*
* #param frame the frame where the transparent image will be drawn
* #param transp the Mat image with transparency, read from a PNG image, with the IMREAD_UNCHANGED flag
* #param xPos x position of the frame image where the image will start.
* #param yPos y position of the frame image where the image will start.
*/
void drawTransparency(Mat frame, Mat transp, int xPos, int yPos) {
Mat mask;
vector<Mat> layers;
split(transp, layers); // seperate channels
Mat rgb[3] = { layers[0],layers[1],layers[2] };
mask = layers[3]; // png's alpha channel used as mask
merge(rgb, 3, transp); // put together the RGB channels, now transp insn't transparent
transp.copyTo(frame.rowRange(yPos, yPos + transp.rows).colRange(xPos, xPos + transp.cols), mask);
}
Can be called like that:
drawTransparency(background, overlay, 10, 10);
To overlay png image watermark over normal 3 channel jpeg image
import cv2
import numpy as np
​
def logoOverlay(image,logo,alpha=1.0,x=0, y=0, scale=1.0):
(h, w) = image.shape[:2]
image = np.dstack([image, np.ones((h, w), dtype="uint8") * 255])
​
overlay = cv2.resize(logo, None,fx=scale,fy=scale)
(wH, wW) = overlay.shape[:2]
output = image.copy()
# blend the two images together using transparent overlays
try:
if x<0 : x = w+x
if y<0 : y = h+y
if x+wW > w: wW = w-x
if y+wH > h: wH = h-y
print(x,y,wW,wH)
overlay=cv2.addWeighted(output[y:y+wH, x:x+wW],alpha,overlay[:wH,:wW],1.0,0)
output[y:y+wH, x:x+wW ] = overlay
except Exception as e:
print("Error: Logo position is overshooting image!")
print(e)
​
output= output[:,:,:3]
return output
Usage:
background = cv2.imread('image.jpeg')
overlay = cv2.imread('logo.png', cv2.IMREAD_UNCHANGED)
​
print(overlay.shape) # must be (x,y,4)
print(background.shape) # must be (x,y,3)
# downscale logo by half and position on bottom right reference
out = logoOverlay(background,overlay,scale=0.5,y=-100,x=-100)
​
cv2.imshow("test",out)
cv2.waitKey(0)
import cv2
import numpy as np
background = cv2.imread('background.jpg')
overlay = cv2.imread('cloudy.png')
overlay = cv2.resize(overlay, (200,200))
# overlay = for_transparent_removal(overlay)
h, w = overlay.shape[:2]
shapes = np.zeros_like(background, np.uint8)
shapes[0:h, 0:w] = overlay
alpha = 0.8
mask = shapes.astype(bool)
# option first
background[mask] = cv2.addWeighted(shapes, alpha, shapes, 1 - alpha, 0)[mask]
cv2.imwrite('combined.png', background)
# option second
background[mask] = cv2.addWeighted(background, alpha, overlay, 1 - alpha, 0)[mask]
# NOTE : above both option will give you image overlays but effect would be changed
cv2.imwrite('combined.1.png', background)
**Use this function to place your overlay on any background image.
if want to resize overlay use this overlay = cv2.resize(overlay, (200,200)) and then pass resized overlay into the function.
**
import cv2
import numpy as np
def image_overlay_second_method(img1, img2, location, min_thresh=0, is_transparent=False):
h, w = img1.shape[:2]
h1, w1 = img2.shape[:2]
x, y = location
roi = img1[y:y + h1, x:x + w1]
gray = cv2.cvtColor(img2, cv2.COLOR_BGR2GRAY)
_, mask = cv2.threshold(gray, min_thresh, 255, cv2.THRESH_BINARY)
mask_inv = cv2.bitwise_not(mask)
img_bg = cv2.bitwise_and(roi, roi, mask=mask_inv)
img_fg = cv2.bitwise_and(img2, img2, mask=mask)
dst = cv2.add(img_bg, img_fg)
if is_transparent:
dst = cv2.addWeighted(img1[y:y + h1, x:x + w1], 0.1, dst, 0.9, None)
img1[y:y + h1, x:x + w1] = dst
return img1
if __name__ == '__main__':
background = cv2.imread('background.jpg')
overlay = cv2.imread('overlay.png')
output = image_overlay_third_method(background, overlay, location=(800,50), min_thresh=0, is_transparent=True)
cv2.imwrite('output.png', output)
background.jpg
output.png

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