In the list_widget I have added a add button I also want to add a remove button which asks which item you wants to remove and remove the chosen item. I was trying it to do but I didn't had any idea to do so .Also, please explain the solution I am a beginner with pyqt5 or I'd like to say absolute beginner.
from PyQt5 import QtWidgets
from PyQt5.QtWidgets import QApplication,QMainWindow,
QListWidget, QListWidgetItem
import sys
class MyWindow(QMainWindow):
def __init__(self):
super(MyWindow, self).__init__()
self.x = 200
self.y = 200
self.width = 500
self.length = 500
self.setGeometry(self.x, self.y, self.width,
self.length)
self.setWindowTitle("Stock managment")
self.iniTUI()
def iniTUI(self):
# buttons
self.b1 = QtWidgets.QPushButton(self)
self.b1.setText("+")
self.b1.move(450, 100)
self.b1.resize(50, 25)
self.b1.clicked.connect(self.take_inputs)
# This is the button I want to define.
self.btn_minus = QtWidgets.QPushButton(self)
self.btn_minus.setText("-")
self.btn_minus.move(0, 100)
self.btn_minus.resize(50, 25)
# list
self.list_widget = QListWidget(self)
self.list_widget.setGeometry(120, 100, 250, 300)
self.item1 = QListWidgetItem("A")
self.item2 = QListWidgetItem("B")
self.item3 = QListWidgetItem("C")
self.list_widget.addItem(self.item1)
self.list_widget.addItem(self.item2)
self.list_widget.addItem(self.item3)
self.list_widget.setCurrentItem(self.item2)
def take_inputs(self):
self.name, self.done1 =
QtWidgets.QInputDialog.getText(
self, 'Add Item to List', 'Enter The Item you want
in
the list:')
self.roll, self.done2 = QtWidgets.QInputDialog.getInt(
self, f'Quantity of {str(self.name)}', f'Enter
Quantity of {str(self.name)}:')
if self.done1 and self.done2:
self.item4 = QListWidgetItem(f"{str(self.name)}
Quantity{self.roll}")
self.list_widget.addItem(self.item4)
self.list_widget.setCurrentItem(self.item4)
def clicked(self):
self.label.setText("You clicked the button")
self.update()
def update(self):
self.label.adjustSize()
def clicked():
print("meow")
def window():
apk = QApplication(sys.argv)
win = MyWindow()
win.show()
sys.exit(apk.exec_())
window()
The core issue here is the lack of separation of the view and the data. This makes it very hard to reason about how to work with graphical elements. You will almost certainly want to follow the Model View Controller design paradigm https://en.wikipedia.org/wiki/Model%E2%80%93view%E2%80%93controller
which offers a systematic way to handle this separation.
Once you do so, it immediately becomes very straight forward how to proceed with the question: You essentially just have a list, and you either want to add a thing to this list, or remove one based on a selection.
I include an example here which happens to use the built-in classes QStringListModel and QListView in Qt5, but it is simple to write your own more specialized widgets and models. They all just use a simple signal to emit to the view that it needs to refresh the active information.
from PyQt5.QtWidgets import *
from PyQt5.QtCore import *
import sys
class StuffViewer(QMainWindow):
def __init__(self, model):
super().__init__()
self.setWindowTitle("Stock managment")
# 1: Use layouts.
hbox = QHBoxLayout()
widget = QWidget()
widget.setLayout(hbox)
self.setCentralWidget(widget)
# 2: Don't needlessly store things in "self"
vbox = QVBoxLayout()
add = QPushButton("+")
add.clicked.connect(self.add_new_stuff)
vbox.addWidget(add)
sub = QPushButton("-")
sub.clicked.connect(self.remove_selected_stuff)
vbox.addWidget(sub)
vbox.addStretch(1)
hbox.addLayout(vbox)
# 3: Separate the view of the data from the data itself. Use Model-View-Controller design to achieve this.
self.model = model
self.stuffview = QListView()
self.stuffview.setModel(self.model)
hbox.addWidget(self.stuffview)
def add_new_stuff(self):
new_stuff, success = QInputDialog.getText(self, 'Add stuff', 'Enter new stuff you want')
if success:
self.stuff.setStringList(self.stuff.stringList() + [new_stuff])
def remove_selected_stuff(self):
index = self.stuffview.currentIndex()
all_stuff = self.stuff.stringList()
del all_stuff[index.column()]
self.stuff.setStringList(all_stuff)
def window():
apk = QApplication(sys.argv)
# Data is clearly separated:
# 4: Never enumerate variables! Use lists!
stuff = QStringListModel(["Foo", "Bar", "Baz"])
# The graphical components is just how you interface with the data with the user!
win = StuffViewer(stuff)
win.show()
sys.exit(apk.exec_())
window()
Related
I am trying the whole morning already to fix that.
So I have a PyQt Main Window where I want to display two widgets.
In the first widget there are articles listed (which works so far).
When I click on them until now a QMessageBox is opening, but I want that
a second widget is opening where I can read the RSS Feed.
But this is not working. See Code below:
class ArticleWidgets(QWidget):
def __init__(self, *args):
super().__init__(*args)
self.setGeometry(610, 610, 600, 600)
self.initUi()
def initUi(self):
self.box = QHBoxLayout(self)
def show(self, feed=None):
self.title = QLabel()
self.summary = QLabel()
self.link = QLabel()
if feed:
self.title.setText(feed[0])
self.summary.setText(feed[1])
self.link.setText(feed[2])
self.box.addWidget(self.title)
self.box.addWidget(self.summary)
self.box.addWidget(self.link)
self.setLayout(self.box)
class TitleWidgets(QWidget):
def __init__(self, *args):
super().__init__(*args)
self.setGeometry(10, 10, 600, 600)
self.initUi()
def initUi(self):
vbox = QHBoxLayout(self)
self.titleList = QListWidget()
self.titleList.itemDoubleClicked.connect(self.onClicked)
self.titleList.setGeometry(0, 0, 400, 400)
self.news = ANFFeed()
for item in self.news.all_feeds:
self.titleList.addItem(item[0])
vbox.addWidget(self.titleList)
def onClicked(self, item):
feeds = self.news.all_feeds
id = 0
for elem in range(len(feeds)):
if feeds[elem][0] == item.text():
id = elem
summary = feeds[id][1] + '\n\n'
link = feeds[id][2]
if feeds and id:
#ANFApp(self).show_articles(feeds[id])
show = ANFApp()
show.show_articles(feed=feeds[id])
QMessageBox.information(self, 'Details', summary + link)
class ANFApp(QMainWindow):
def __init__(self, *args):
super().__init__(*args)
self.setWindowState(Qt.WindowMaximized)
self.setWindowIcon(QIcon('anf.png'))
self.setAutoFillBackground(True)
self.anfInit()
self.show()
def anfInit(self):
self.setWindowTitle('ANF RSS Reader')
TitleWidgets(self)
#article_box = ArticleWidgets(self)
exitBtn = QPushButton(self)
exitBtn.setGeometry(600, 600, 100, 50)
exitBtn.setText('Exit')
exitBtn.setStyleSheet("background-color: red")
exitBtn.clicked.connect(self.exit)
def show_articles(self, feed=None):
present = ArticleWidgets()
present.show(feed)
def exit(self):
QCoreApplication.instance().quit()
Solution using Pyqtgraph's Docks and QTextBrowser
Here is a code trying to reproduce your sketch. I used the Pyqtgraph module (Documentation here: Pyqtgraph's Documentation and Pyqtgraph's Web Page) because its Dock widget is easier to use and implement from my perspective.
You must install the pyqtgraph module before trying this code:
import sys
from PyQt5 import QtGui, QtCore
from pyqtgraph.dockarea import *
class DockArea(DockArea):
## This is to prevent the Dock from being resized to te point of disappear
def makeContainer(self, typ):
new = super(DockArea, self).makeContainer(typ)
new.setChildrenCollapsible(False)
return new
class MyApp(QtGui.QMainWindow):
def __init__(self):
QtGui.QMainWindow.__init__(self)
central_widget = QtGui.QWidget()
layout = QtGui.QVBoxLayout()
central_widget.setLayout(layout)
self.setCentralWidget(central_widget)
label = QtGui.QLabel('This is a label, The widgets will be below')
label.setMaximumHeight(15)
## The DockArea as its name says, is the are where we place the Docks
dock_area = DockArea(self)
## Create the Docks and change some esthetic of them
self.dock1 = Dock('Widget 1', size=(300, 500))
self.dock2 = Dock('Widget 2', size=(400, 500))
self.dock1.hideTitleBar()
self.dock2.hideTitleBar()
self.dock1.nStyle = """
Dock > QWidget {
border: 0px solid #000;
border-radius: 0px;
}"""
self.dock2.nStyle = """
Dock > QWidget {
border: 0px solid #000;
border-radius: 0px;
}"""
self.button = QtGui.QPushButton('Exit')
self.widget_one = WidgetOne()
self.widget_two = WidgetTwo()
## Place the Docks inside the DockArea
dock_area.addDock(self.dock1)
dock_area.addDock(self.dock2, 'right', self.dock1)
## The statment above means that dock2 will be placed at the right of dock 1
layout.addWidget(label)
layout.addWidget(dock_area)
layout.addWidget(self.button)
## Add the Widgets inside each dock
self.dock1.addWidget(self.widget_one)
self.dock2.addWidget(self.widget_two)
## This is for set the initial size and posotion of the main window
self.setGeometry(100, 100, 600, 400)
## Connect the actions to functions, there is a default function called close()
self.widget_one.TitleClicked.connect(self.dob_click)
self.button.clicked.connect(self.close)
def dob_click(self, feed):
self.widget_two.text_box.clear()
## May look messy but wat i am doing is somethin like this:
## 'Title : ' + feed[0] + '\n\n' + 'Summary : ' + feed[1]
self.widget_two.text_box.setText(
'Title : ' + feed[0]\
+ '\n\n' +\
'Summary : ' + feed[1]
)
class WidgetOne(QtGui.QWidget):
## This signal is created to pass a "list" when it (the signal) is emited
TitleClicked = QtCore.pyqtSignal([list])
def __init__(self):
QtGui.QWidget.__init__(self)
self.layout = QtGui.QVBoxLayout()
self.setLayout(self.layout)
self.titleList = QtGui.QListWidget()
self.label = QtGui.QLabel('Here is my list:')
self.layout.addWidget(self.label)
self.layout.addWidget(self.titleList)
self.titleList.addItem(QtGui.QListWidgetItem('Title 1'))
self.titleList.addItem(QtGui.QListWidgetItem('Title 2'))
self.titleList.itemDoubleClicked.connect(self.onClicked)
def onClicked(self, item):
## Just test values
title = item.text()
summary = "Here you will put the summary of {}. ".format(title)*50
## Pass the values as a list in the signal. You can pass as much values
## as you want, remember that all of them have to be inside one list
self.TitleClicked.emit([title, summary])
class WidgetTwo(QtGui.QWidget):
def __init__(self):
QtGui.QWidget.__init__(self)
self.layout = QtGui.QVBoxLayout()
self.setLayout(self.layout)
self.label2 = QtGui.QLabel('Here we show results?:')
self.text_box = QtGui.QTextBrowser()
self.layout.addWidget(self.label2)
self.layout.addWidget(self.text_box)
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
window = MyApp()
window.show()
sys.exit(app.exec_())
Again, there are comments inside the code to help you understand what I did.
Here is how it looks:
If you pass the mouse between the two widgets you will see the mouse icon will change, with that you can readjust on the run the size of both widgets.
Final Words
This is another approach, more "interactive" and more esthetic than my previous answer. As you said, using a QSplitter works too.
Problems
The way you are building your GUI is, in my opinion, messy and it may lead to errors. I suggest the use of Layouts for a more organized GUI.
The other problem is that each widget is an independent class so if you want to connect an action in one widget to do something in the other widget through the Main Window, you must use Signals.
Edit : Another suggestion, use other name for the close function instead of exit and try using self.close() instead of QCoreApplication.instance().quit()
Solution
Trying to emulate what you want to do I made this GUI:
import sys
from PyQt5 import QtGui, QtCore
class MyWindow(QtGui.QMainWindow):
def __init__(self):
QtGui.QMainWindow.__init__(self)
## Generate the structure parts of the MainWindow
self.central_widget = QtGui.QWidget() # A QWidget to work as Central Widget
self.layout1 = QtGui.QVBoxLayout() # Vertical Layout
self.layout2 = QtGui.QHBoxLayout() # Horizontal Layout
self.widget_one = WidgetOne()
self.widget_two = WidgetTwo()
self.exitBtn = QtGui.QPushButton('Exit')
## Build the structure
# Insert a QWidget as a central widget for the MainWindow
self.setCentralWidget(self.central_widget)
# Add a principal layout for the widgets/layouts you want to add
self.central_widget.setLayout(self.layout1)
# Add widgets/layuts, as many as you want, remember they are in a Vertical
# layout: they will be added one below of the other
self.layout1.addLayout(self.layout2)
self.layout1.addWidget(self.exitBtn)
# Here we add the widgets to the horizontal layout: one next to the other
self.layout2.addWidget(self.widget_one)
self.layout2.addWidget(self.widget_two)
## Connect the signal
self.widget_one.TitleClicked.connect(self.dob_click)
def dob_click(self, feed):
## Change the properties of the elements in the second widget
self.widget_two.title.setText('Title : '+feed[0])
self.widget_two.summary.setText('Summary : '+feed[1])
## Build your widgets same as the Main Window, with the excepton that here you don't
## need a central widget, because it is already a widget.
class WidgetOne(QtGui.QWidget):
TitleClicked = QtCore.pyqtSignal([list]) # Signal Created
def __init__(self):
QtGui.QWidget.__init__(self)
##
self.layout = QtGui.QVBoxLayout() # Vertical Layout
self.setLayout(self.layout)
self.titleList = QtGui.QListWidget()
self.label = QtGui.QLabel('Here is my list:')
self.layout.addWidget(self.label)
self.layout.addWidget(self.titleList)
self.titleList.addItem(QtGui.QListWidgetItem('Title 1'))
self.titleList.addItem(QtGui.QListWidgetItem('Title 2'))
self.titleList.itemDoubleClicked.connect(self.onClicked)
def onClicked(self, item):
## Just test parameters and signal emited
self.TitleClicked.emit([item.text(), item.text()+item.text()])
class WidgetTwo(QtGui.QWidget):
def __init__(self):
QtGui.QWidget.__init__(self)
self.layout = QtGui.QVBoxLayout()
self.setLayout(self.layout)
self.title = QtGui.QLabel('Title : ---')
self.summary = QtGui.QLabel('Summary : ---')
self.link = QtGui.QLabel('Link : ---')
self.layout.addWidget(self.title)
self.layout.addWidget(self.summary)
self.layout.addWidget(self.link)
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
window = MyWindow()
window.show()
sys.exit(app.exec_())
Inside the code, there are comments to help you understand why I did to build an organized GUI. There is also an example of a Signal being used to connect the action of itemDoubleClicked from the first widget to the second one. Here is how the MainWindow looks:
It is not very clear how the layouts work just from seeing the result, so I did a little paint over to a better understanding:
The blue box is the vertical layout (QVBoxLayout) and the red one is the horizontal layout (QHBoxLayout). Inside the blue layout, are located the red layout (above) and the exit button (below); and inside the red layout, are located the widget_1 (left) and the widget_2 (right).
Other Solution
An "easier" solution will be building the widgets inside the MainWindow instead of creating separate classes. With this you will avoid the use of signals, but the code will become a little more confusing because all the code will be cramped in one class.
I am implement my project using pyqt5. Currently, I have a window including many widget. Now, I want to remove some widgets. The window looks like:
Now, I want to remove the 'name1' widget including the QLabel and QPushButton.
However, after removing all 'name1' widgets, the 'name2' widgets including QLabel and QPushButton can not self-adapte with the window, like:
All my code is:
from PyQt5.QtCore import *
from PyQt5.QtGui import *
from PyQt5.QtWidgets import *
import sys
class Window(QDialog):
def __init__(self):
super().__init__()
self.initGUI()
self.show()
def initGUI(self):
layout = QVBoxLayout()
self.setLayout(layout)
removeLayout = QHBoxLayout()
self.__removeText = QLineEdit()
self.__removeBtn = QPushButton('Remove')
self.__removeBtn.clicked.connect(self.remove)
removeLayout.addWidget(self.__removeText)
removeLayout.addWidget(self.__removeBtn)
ROIsLayout = QVBoxLayout()
for name in ['name1', 'name2']:
subLayout = QHBoxLayout()
subText = QLabel(name)
subText.setObjectName(name)
subBtn = QPushButton(name)
subBtn.setObjectName(name)
subLayout.addWidget(subText)
subLayout.addWidget(subBtn)
ROIsLayout.addLayout(subLayout)
layout.addLayout(removeLayout)
layout.addLayout(ROIsLayout)
self.__ROIsLayout = ROIsLayout
def remove(self, checked=False):
name = self.__removeText.text()
while True:
child = self.__ROIsLayout.takeAt(0)
if child == None:
break
while True:
subChild = child.takeAt(0)
if subChild == None:
break
obName = subChild.widget().objectName()
if name == obName:
widget = subChild.widget()
widget.setParent(None)
child.removeWidget(widget)
self.__ROIsLayout.removeWidget(widget)
del widget
if __name__ == '__main__':
app = QApplication(sys.argv)
window = Window()
sys.exit(app.exec_())
update:
Actually, the issue may be the takeAt. The following code is workable:
from PyQt5.QtCore import *
from PyQt5.QtGui import *
from PyQt5.QtWidgets import *
import sys
class Window(QDialog):
def __init__(self):
super().__init__()
self.initGUI()
self.show()
def initGUI(self):
layout = QVBoxLayout()
self.setLayout(layout)
removeLayout = QHBoxLayout()
self.__removeText = QLineEdit()
self.__removeBtn = QPushButton('Remove')
self.__removeBtn.clicked.connect(self.remove)
removeLayout.addWidget(self.__removeText)
removeLayout.addWidget(self.__removeBtn)
ROIsLayout = QVBoxLayout()
for name in ['name1', 'name2']:
subLayout = QHBoxLayout()
subLayout.setObjectName(name)
subText = QLabel(name, parent=self)
subText.setObjectName(name)
subBtn = QPushButton(name, parent=self)
subBtn.setObjectName(name)
subLayout.addWidget(subText)
subLayout.addWidget(subBtn)
ROIsLayout.addLayout(subLayout)
print(name, subLayout, subText, subBtn)
layout.addLayout(removeLayout)
layout.addLayout(ROIsLayout)
self.__ROIsLayout = ROIsLayout
self.record = [subLayout, subText, subBtn]
def remove(self, checked=False):
layout = self.record[0]
txt = self.record[1]
btn = self.record[2]
layout.removeWidget(txt)
txt.setParent(None)
txt.deleteLater()
layout.removeWidget(btn)
btn.setParent(None)
btn.deleteLater()
if __name__ == '__main__':
app = QApplication(sys.argv)
window = Window()
sys.exit(app.exec_())
But, I have printed the QLabel/QPushButton in the self.record, and I find it is the same with that from child.takeAt(0).widget().
The main issue in your code is that you're constantly using takeAt(). The result is that all items in the __ROIsLayout layout will be removed from it (but not deleted), which, in your case, are the sub layouts. This is clearly not a good approach: only the widgets with the corresponding object name will be actually deleted, while the others will still be "owned" by their previous parent, will still be visible at their previous position and their geometries won't be updated since they're not managed by the layout anymore.
There are multiple solutions to your question, all depending on your needs.
If you need to remove rows from a layout, I'd consider setting the object name on the layout instead, and look for it using self.findChild().
Also consider that, while Qt allows setting the same object name for more than one object, that's not suggested.
Finally, while using del is normally enough, it's usually better to call deleteLater() for all Qt objects, which ensures that Qt correctly removes all objects (and related parentship/connections).
Another possibility, for this specific case, is to use a QFormLayout.
I want to add widgets in GUI when a user selects a particular item from QComboBox.
With the different options in combo-box Pip config, I want GUI to look like as in the following images. In the right image, there are extra widgets present for an item Multi pip. Also I want the location of the extra widgets as shown in the right image.
How to add these widgets dynamically ? Please find the code below.
import sys
from PyQt5.QtWidgets import *
from PyQt5.QtGui import *
from PyQt5.QtCore import Qt, QRect
class Example(QWidget):
def __init__(self):
super(Example, self).__init__()
self.initUI()
def initUI(self):
vbox = QVBoxLayout()
CpsLabel = QLabel()
CpsLabel.setText("<font size = 12>Cps</font>")
CpsLabel.setAlignment(Qt.AlignCenter)
CpsLabel.setTextFormat(Qt.RichText)
CpsPipConfigLabel = QLabel('Pip config: ')
CpsPipConfigComboBox = QComboBox()
CpsPipConfigComboBox.addItems(['Single pip', 'Dual pip', 'Multi pip'])
CpsPipConfigComboBox.setCurrentIndex(2)
CpsChannel = QLabel('Cps channel: ')
CpsChannelComboBox = QComboBox()
CpsChannelComboBox.addItems(['A', 'B', 'C', 'D'])
CpsChannelComboBox.setCurrentIndex(0)
CpsTotalTeethLabel = QLabel('Total teeth: ')
CpsTotalTeethEdit = QLineEdit()
CpsTotalTeethEdit.setFixedWidth(50)
CpsTotalTeethEdit.setPlaceholderText('18')
CpsTotalTeethEdit.setValidator(QIntValidator())
CpsMissingTeethLabel = QLabel('Missing teeth: ')
CpsMissingTeethEdit = QLineEdit()
CpsMissingTeethEdit.setFixedWidth(50)
CpsMissingTeethEdit.setPlaceholderText('1')
CpsMissingTeethEdit.setValidator(QIntValidator())
vbox.addWidget(CpsLabel)
vbox.addStretch()
CpsQHBox1 = QHBoxLayout()
CpsQHBox1.setSpacing(0)
CpsQHBox1.addStretch()
CpsQHBox1.addWidget(CpsPipConfigLabel)
CpsQHBox1.addWidget(CpsPipConfigComboBox)
CpsQHBox1.addStretch()
vbox.addLayout(CpsQHBox1)
vbox.addStretch()
CpsQHBox2 = QHBoxLayout()
CpsQHBox2.setSpacing(0)
CpsQHBox2.addStretch()
CpsQHBox2.addSpacing(20)
CpsQHBox2.addWidget(CpsTotalTeethLabel)
CpsQHBox2.addWidget(CpsTotalTeethEdit)
CpsQHBox2.addStretch()
CpsQHBox2.addWidget(CpsMissingTeethLabel)
CpsQHBox2.addWidget(CpsMissingTeethEdit)
CpsQHBox2.addStretch()
vbox.addLayout(CpsQHBox2)
vbox.addStretch()
CpsQHBox3 = QHBoxLayout()
CpsQHBox3.setSpacing(0)
CpsQHBox3.addStretch()
CpsQHBox3.addWidget(CpsChannel)
CpsQHBox3.addWidget(CpsChannelComboBox)
CpsQHBox3.addStretch()
vbox.addLayout(CpsQHBox3)
vbox.addStretch()
self.setLayout(vbox)
self.setGeometry(200, 100, 300, 300)
self.setWindowTitle('Steady state data processing')
self.setWindowIcon(QIcon('duty_vs_suction_map_sum.png'))
self.setAutoFillBackground(True)
p = self.palette()
p.setColor(self.backgroundRole(), QColor(255,250,100))
# p.setColor(self.backgroundRole(), Qt.blue)
self.setPalette(p)
self.show()
if __name__ == '__main__':
app = QApplication(sys.argv)
ex = Example()
sys.exit(app.exec_())
I suggest you set the widgets up and place them at the beginning like you have them, but set them invisible. Then make a method that sets the appropriate widgets visible based on the qcombobox's current text and connect it to the qcombobox's activated signal.
You will also need to add self in front of almost every object so that it can be referred to from other methods.
class Example(QWidget):
def __init__(self):
super(Example, self).__init__()
self.initUI()
def initUI(self):
# setup code here...
self.CpsTotalTeethEdit.setVisible(False)
self.CpsTotalTeethLabel.setVisible(False)
self.CpsPipConfigComboBox.activated.connect(self.setup_total_teeth)
self.show()
def setup_widgets(self):
if self.CpsPipConfigComboBox.currentText() == "Multi pip":
self.CpsTotalTeethLabel.setVisible(True)
self.CpsTotalTeethEdit.setVisible(True)
By setting the items invisible instead of adding them with this method, you can also set them to be not visible when the cobobox's position is not for them.
I have a list which is generated based on user-input.
I am trying to display this list in a QMessageBox. But, I have no way of knowing the length of this list. The list could be long.
Thus, I need to add a scrollbar to the QMessageBox.
Interestingly, I looked everywhere, but I haven’t found any solutions for this.
Below is, what I hope to be a “Minimal, Complete and Verifiable Example”, of course without the user input; I just created a list as an example.
I appreciate any advice.
import sys
from PyQt5.QtCore import *
from PyQt5.QtGui import *
from PyQt5.QtWidgets import *
class W(QWidget):
def __init__(self):
super().__init__()
self.initUi()
def initUi(self):
self.btn = QPushButton('Show Message', self)
self.btn.setGeometry(10, 10, 100, 100)
self.btn.clicked.connect(self.buttonClicked)
self.lst = list(range(2000))
self.show()
def buttonClicked(self):
result = QMessageBox(self)
result.setText('%s' % self.lst)
result.exec_()
if __name__ == "__main__":
app = QApplication(sys.argv)
gui = W()
sys.exit(app.exec_())
You can not add a scrollbar directly since the widget in charge of displaying the text is a QLabel. The solution is to add a QScrollArea. The size may be inadequate so a stylesheet has to be used to set minimum values.
class ScrollMessageBox(QMessageBox):
def __init__(self, l, *args, **kwargs):
QMessageBox.__init__(self, *args, **kwargs)
scroll = QScrollArea(self)
scroll.setWidgetResizable(True)
self.content = QWidget()
scroll.setWidget(self.content)
lay = QVBoxLayout(self.content)
for item in l:
lay.addWidget(QLabel(item, self))
self.layout().addWidget(scroll, 0, 0, 1, self.layout().columnCount())
self.setStyleSheet("QScrollArea{min-width:300 px; min-height: 400px}")
class W(QWidget):
def __init__(self):
super().__init__()
self.btn = QPushButton('Show Message', self)
self.btn.setGeometry(10, 10, 100, 100)
self.btn.clicked.connect(self.buttonClicked)
self.lst = [str(i) for i in range(2000)]
self.show()
def buttonClicked(self):
result = ScrollMessageBox(self.lst, None)
result.exec_()
if __name__ == "__main__":
app = QApplication(sys.argv)
gui = W()
sys.exit(app.exec_())
Output:
Here is another way to override the widgets behavior.
You can get references to the children of the widget by using 'children()'.
Then you can manipulate them like any other widget.
Here we add a QScrollArea and QLabel to the original widget's QGridLayout. We get the text from the original widget's label and copy it to our new label, finally we clear the text from the original label so it is not shown (because it is beside our new label).
Our new label is scrollable. We must set the minimum size of the scrollArea or it will be hard to read.
import sys
from PyQt5.QtCore import *
from PyQt5.QtGui import *
from PyQt5.QtWidgets import *
class ScrollMessageBox(QMessageBox):
def __init__(self, *args, **kwargs):
QMessageBox.__init__(self, *args, **kwargs)
chldn = self.children()
scrll = QScrollArea(self)
scrll.setWidgetResizable(True)
grd = self.findChild(QGridLayout)
lbl = QLabel(chldn[1].text(), self)
lbl.setWordWrap(True)
scrll.setWidget(lbl)
scrll.setMinimumSize (400,200)
grd.addWidget(scrll,0,1)
chldn[1].setText('')
self.exec_()
class W(QWidget):
def __init__(self):
super(W,self).__init__()
self.btn = QPushButton('Show Message', self)
self.btn.setGeometry(10, 10, 100, 100)
self.btn.clicked.connect(self.buttonClicked)
self.message = ("""We have encountered an error.
The following information may be useful in troubleshooting:
1
2
3
4
5
6
7
8
9
10
Here is the bottom.
""")
self.show()
def buttonClicked(self):
result = ScrollMessageBox(QMessageBox.Critical,"Error!",self.message)
if __name__ == "__main__":
app = QApplication(sys.argv)
gui = W()
sys.exit(app.exec_())
Does anyone know examples about how to change a qMenu styles of lines separately ( change color of text of line , color of line bg, add underline to any texts inside texts etc. ) or if can't be done , can be solved anyhow ?
Thanks,
Szabolcs
share my code:
class MainWindow(QtGui.QMainWindow):
def init(self):
super(MainWindow, self).init()
self.menus = ['alma','korte','banan','ezmegaz']
acts = []
self.qmenu = QtGui.QMenu()
self.hip_fgrp = HipFileGroup( hip_data_file )
self.hip_fgrp.RemoveRepeats()
for i,hipf in enumerate(self.hip_fgrp.hipFileArr):
short_n = hipf.shortname
# prj = hipf.shortprjname
prj = ''
prj = hipf.shortprjname
if len(hipf.add_hipfolders):
prj = prj + ' \\ ' + hipf.add_hipfolders[0]
action = QtGui.QAction( prj+' \\ '+short_n, self, triggered=self.MenuSelected)
action.setData( i)
acts.append( action)
# print short_n
mpos = QtGui.QCursor
x = mpos.pos().x()
y = mpos.pos().y()
for action in acts:
self.qmenu.addAction(action)
self.qmenu.show()
self.qmenu.setGeometry( x-20, y-20, 0, 0)
self.qmenu.exec_()
def MenuSelected( self):
action = self.sender()
hipfile_id = action.data()
hipfile = self.hip_fgrp.hipFileArr[ hipfile_id]
hipfile.show_all()
hipfile_last = hipfile.getLastVersion( hipfile.hipfullspec)
print hipfile_last
if not in_sublime:
import hou
hou.hipFile.load( hipfile_last, hip_accept)
I don't know of any easy way. And it seems to be a long-standing question. But almost anything is possible with a bit of work:
Rather than using a QAction in your menu you can use a QWidgetAction which lets you customise the widget used to represent the action in the menu. Here I use a QLabel which supports rich text. However, bear in mind that the widget needs to handle the mouse itself (here I call trigger).
import sys
from PySide import QtGui
class MyLabel(QtGui.QLabel):
def __init__(self,action):
super(MyLabel,self).__init__()
self.action = action
def mouseReleaseEvent(self,e):
self.action.trigger()
class Example(QtGui.QMainWindow):
def __init__(self):
super(Example, self).__init__()
wAction = QtGui.QWidgetAction(self)
ql = MyLabel(wAction)
ql.setText("<b>Hello</b> <i>Qt!</i>")
wAction.setDefaultWidget(ql)
wAction.triggered.connect(self.close)
menubar = self.menuBar()
fileMenu = menubar.addMenu('&File')
fileMenu.addAction(wAction)
self.setGeometry(300, 300, 250, 150)
self.setWindowTitle('Menubar')
self.show()
app = QtGui.QApplication(sys.argv)
ex = Example()
sys.exit(app.exec_())
In a more fully featured example you might subclass QWidgetAction to handle different action contexts, and use different widgets, but this should get you started.