I have tried to make a Discord bot which prints the user joining or leaving to the console. However it seems like it's not triggering my Bot. Here's my code:
Here is my current code
import discord
from discord.ext import commands
client = commands.Bot(command_prefix='!')
#client.event
async def on_ready():
print("Bot is ready")
#client.event
async def on_member_join():
print("{member} hat den Server betreten.")
```#client.event
async def on_member_remove():
print("{member} hat den Server verlassen.")
client.run('My Token')
Can someone please help me?
Events that use on_member_join or others related to member events, must require member intents to be enabled. This works to allow these events to run as they are private and should be used carefully.
Intents can be enabled from Discord developer portal, from there you only need to make sure you have enabled Member in intents within the "Bot" category. You'd then need to define and use the intents in your bot code in the section you define your bot or client:
intents = discord.Intents.default()
intents.members = True
client = commands.Bot(command_prefix='your bot prefix', intents=intents)
Related
I'm trying to setup a simple discord.py enabled bot and having trouble welcoming new members. I have the following code and when a new member joins, the bot is able to process the default welcome message Discord sends but doesn't process anything in the on_member_join() function. I've enabled intents within Discord (both gateway and member) and still can't figure out why it won't process a new member joining. I've also tested with a brand-new created member and still won't trigger.
import discord
intents = discord.Intents.default()
intents.members = True
client = discord.Client()
#client.event
async def on_ready(): # When ready
print('We have logged in as {0.user}'.format(client))
#client.event
async def on_member_join(member):
print('Someone new!')
await member.send("Welcome")
#client.event
async def on_message(message): # On every message
if message.author == client.user: # Cancel own message
return
if message.content.startswith('?'):
await message.channel.send('Command')
client.run(DISCORD_TOKEN)
This is not related to using Client instead of Bot.
You created the intents variable, but you're never using it. You're supposed to pass it into your discord.Client(), which you aren't doing, so the members intent will always be disabled.
# Original question
intents = discord.Intents.default()
intents.members = True
client = discord.Client() # <-- You're not passing intents here! The variable is never used so intents are disabled
That's also why your answer fixes it: because you're actually using your intents (...intents=intents...).
# Your "fix"
client = commands.Bot(command_prefix = "!", intents = intents) # <-- Notice the intents
Using discord.Client or commands.Bot has no influence on this: commands.Bot without passing intents wouldn't do anything either.
# This would cause the exact same issue, because intents aren't used
client = commands.Bot(command_prefix = "!")
Passing your intents into the Client would also work, just like that fixes the problem for your Bot.
client = discord.Client(intents=intents)
EDIT: See answer. Changing the below correctly passed intents (with members = True) to the bot.
Unsure why but I needed to use bot commands in order to resolve the issue.
Added:
from discord.ext import commands
and changed
client = discord.Client()
to
client = commands.Bot(command_prefix = "!", intents = intents)
I think this is what was required to 'fully enable' intents, but I'm not fully sure why this corrected the issue.
I need help with a discord Bot,
import discord
client = discord.Client()
#client.event
async def on_member_join(member):
print('new member')
role = discord.utils.get(member.guild.roles, name='Unnamend')
await member.add_roles(role)
print(str(member.roles))
this is my code and if I join I didnt get a message or a role did some one know how I can fix it?
It looks like Intents are missing.
Make sure to turn on all the necessary ones in the Discord Developer Portal for your application.
To implement them to your code you can use the following:
intents = discord.Intents.all() # Imports all the Intents
client = commands.Bot(command_prefix="YourPrefix", intents=intents)
Or in your case:
intents = discord.Intents.all() # Imports all the Intents
client = discord.Client(intents=intents)
I am fixing an old bot from before the intents changes were made and I am trying to just do a simple on_server_join Event but it isn't working, I am not getting any error and assume that this is caused by an issue with intents. I have enabled both privileged intents in the developer portal and tried to implement it into my code however it still isn't functioning correctly.
import discord
from discord.ext import commands
from discord.utils import get
intents = discord.Intents(messages=True)
client = commands.Bot(command_prefix ='-', intents=intents)
#client.event
async def on_member_join(member):
channel = client.get_channel(751225399798923315)
print("Person Joined")
await channel.send("Welcome!")
client.run('Token')
Here is a sample of the code any help is appreciated.
You only enabled intents.messages, you need intents.members for any on_member_* event. Also I suggest you simply enabling default intents + intents.members and everything should be working fine.
intents = discord.Intents.default()
intents.members = True
client = commands.Bot(command_prefix ='-', intents=intents)
Also make sure to enable them in the developer portal
I am making a discord bot with discord.py on python 3.8.6.
My other functions, such as on_ready and other commands, work. However, on_member_join is never called when a member joins.
from discord.ext import commands
bot = commands.Bot(command_prefix =".")
#bot.event
async def on_ready():
print('logged on salaud')
#bot.event
async def on_member_join(member):
print("test")
bot.run("TOKEN")
Why is on_member_join not being called, and how can I resolve this?
discord.py v1.5 introduces intents
An intent basically allows a bot to subscribe into specific buckets of events.
In order to be able to get server data you need to:
Enable Server Member intents in your application
And Implement discord.Intents at the beginning of your code.
import discord
intents = discord.Intents.all()
bot = discord.Client(intents=intents)
# or
from discord.ext import commands
bot = commands.Bot(command_prefix = ".", intents=intents)
For more information, read about Intents | documentation
I have recently been following this tutorial to get myself started with Discord's API. Unfortunately, when I got the part about printing all the users in the guild I hit a wall.
When I try to print all users' names it only prints the name of the bot and nothing else. For reference, there are six total users in the guild. The bot has Administrator privileges.
import os
import discord
TOKEN = os.environ.get('TOKEN')
client = discord.Client()
#client.event
async def on_ready():
for guild in client.guilds:
print(guild, [member.name for member in guild.members])
client.run(TOKEN)
Enable the server members intent near the bottom of the Bot tab of your Discord Developer Portal:
Change the line client = discord.Client() to this:
intents = discord.Intents.default()
intents.members = True
client = discord.Client(intents=intents)
This makes your bot request the "members" gateway intent.
What are gateway intents? Intents allow you to subscribe to certain events. For example, if you set intents.typing = False your bot won't be sent typing events which can save resources.
What are privileged intents? Privileged intents (like members and presences) are considered sensitive and require verification by Discord for bots in over 100 servers. For bots that are in less than 100 servers you just need to opt-in at the page shown above.
A Primer to Gateway Intents
Intents API Reference
As of discord.py v1.5.0, you are required to use Intents for your bot, you can read more about them by clicking here
In other words, you need to do the following changes in your code -
import discord
from dotenv import load_dotenv
load_dotenv()
TOKEN = os.getenv('DISCORD_TOKEN')
GUILD = os.getenv('DISCORD_GUILD')
intents = discord.Intents.all()
client = discord.Client(intents=intents)
#client.event
async def on_ready():
for guild in client.guilds:
if guild.name == GUILD:
break
print(
f'{client.user} is connected to the following guild: \n'
f'{guild.name} (id: {guild.id})'
)
# just trying to debug here
for guild in client.guilds:
for member in guild.members:
print(member.name, ' ')
members = '\n - '.join([member.name for member in guild.members])
print(f'Guild Members:\n - {members}')
client.run(TOKEN)