python range step size not possible using enumerate - python

Still at the early stages of learning Python. I've written a small piece of code using the range() function:
str = "horizon"
# method 2
def printStrInt():
#print("length of str ",len(str))
for i in range(0,len(str)-1,2):
#print("i=",i)
print("Method 2",myStr[i])
# Calling method
print ("Calling Method")
printStrInt()
After this I learnt that there is a new concept called "enumerator", so I tried to rewrite the above as:
#method 3
str = "horizon"
def printStrIntervals():
for count,stringy in enumerate(str):
print("External to if call count= ",count)
if (count %2 == 0):
print("inside if, count= ",count)
count += 2
print("inside if + increment, count= ",count)
print(stringy)
#calling method
print ("Calling Method 3")
printStrIntervals()
The trouble is with method 3. The "count += 2" call does increment the variable "count" by two, but when the "for" loop iterates, count hasn't actually jumped up by two. Can you please advise what is the right way to make enumerate work the same as Range?

You're violating the use model of enumerate: it is for smooth iteration over a data object, not for jumping items. It's an extension of for stringy in my_str, not for count in range(len(my_str)).
Also, any time you alter the loop index within the loop, you're violating the for assumptions, and you are at the mercy of language semantics. You tried to alter those semantics, and escaped with a mere "you can't do that", rather than a crash.
If you want to make an intermittent skip, then simply build your own while. This is the proper use: for is applicable when you know how many times you will execute the loop at the time of loop entry.
count = 0
while count < len(my_str):
stringy = my_str[count]
...
count += 1

It is not considered good practice to modify the for-loop variables (here: count and stringy). Consider using the code below instead:
str = "horizon"
def printStrIntervals_mod():
for count,stringy in enumerate(str):
print("External to if call count= ",count)
if (count %2 == 0):
print("inside if, count= ",count)
print(stringy)
#calling function
print("Calling Method 3")
printStrIntervals_mod()

Related

Omit in for loop in Python

I have a function to move between the given range of values, but I would like to add in my function a parameter that will be an array which would contain the numbers which must be skipped while my function run iteration
my function:
nums = []
def loopIteration(minValue, maxValue):
minValue += 1
for i in range(maxValue-minValue+1):
num = i+minValue
nums.append(Num('numbers_{}'.format(i)))
#function call
loopIteration(4,25)
i want to add in my function call an parameter like this:
loopIteration(4,25,[8,9,16])
thanks for any answers :)
You can use continue to skip certain is:
def loopIteration(minValue, maxValue, skip=set()):
for i in range(minValue + 1, maxValue + 1):
if i in skip:
continue
cells.append(Cell("numbers_{}".format(i)))
Continue is a Python syntax which would allow you to pass iteration in a for loop. Usually, continue can make it quite hard to follow flow later on, if you ever wish to look back on your script. Here is what you could do:
def loopInteration(minValue, maxValue, skipNums):
for number in range(maxValue-minValue+1):
if number in skipNums:
continue
num = i+minValue
nums.append(Num("numbers_{}".format(i)))
loopIteration(4,25,[NUMBERS HERE])

Number of Odds and Evens in a List Function - Python

I am trying to create a function called "odd_even" which takes my already created list (named "nums") and determines the number of odd and even numbers, and then returns the variables to me. However when I run this code I get:
NameError: name 'odd' is not defined
How do I fix this? If you can give me any useful pointers on the "return" function that would also be greatly appreciated.
import random
def main():
nums = []
for x in range(10):
nums.append(random.randrange(1,26))
def odd_even(given_list):
odd = 0
even = 0
for x in given_list:
if x % 2 == 0:
even += 1
else:
odd += 1
return odd
return even
odd_even(nums)
print("List had ", odd, "odds and ", even, "evens.")
main()
You are doing 2 things wrong.
First, you are trying to return two values but on different lines. You cant do this, to do this, do so as a tuple:
def odd_even(given_list):
odd = 0
even = 0
for x in given_list:
if x % 2 == 0:
even += 1
else:
odd += 1
return odd, even
Second, you call the function but dont store the value(s) of return. So you need change:
odd_even(nums) to odd, even = odd_even(nums)
By trying to execute:
print("List had ", odd, "odds and ", even, "evens.")
The main() is looking for variables odd and even, but they dont exist in main(), they exist locally in odd_even() (hence why you are calling return as to return them to the calling function. The reason you only see an error with respect to odd is because it is the first variable in that print() that the interpreter encounters an error on.
The only way around this without correct use of return is to declare them as global. But that is a bad idea so don't do that, keep things local on the stack!
You have some syntactic errors. Python...unlike many programming languages is whitespace conscious. This means you need to be careful with your indentation and spacing. More traditional languages like Java and C use brackets {} to define a scope, and semicolons ; to figure out line termination.
Perhaps you copied it poorly, but from what I see, it appears as though you are defining the function odd_even() within the function main(). That is, the definition of odd_even() is tabbed to the right, which means that its definition is within the function main. I assume that you want main to call the function odd_even(). Thus, you must tab it back over to the left so that it is at the same indentation level as main().
For this reason I use horizontal lines (see below) to clearly outline the scope of functions. This is good for me when I write in Python because otherwise it can be very unclear where one function ends, and where another begins.
Also, it appears as though you have 2 return statements. If you want to return 2 values, you should encompass it within an object. To get around this, there are two simple solutions that come to mind. You can make the odd_even() function access global variables (not recommended)...or you can return an array (any number of values back) or a tuple (exactly 2, but this is python specific).
Below is an implementation of both:
import random
# Declare global variables outside the scope of any function
odd = 0
even = 0
#-------------------------------------------------------------------------------
def main():
nums = [1,2,3,4,5,6,7,8,9,10]
return_value = odd_even(nums)
# Get the individual values back
o = return_value[0]
e = return_value[1]
# You can use the global variables
print("List had ", odd, "odds and ", even, "evens.")
# Or you can get the array back
print("List had ", o, "odds and ", e, "evens.")
#-------------------------------------------------------------------------------
def odd_even(given_list):
# This means we are referencing the variables odd and even that are global
global odd
global even
# Loop through the array
for x in given_list:
if x % 2 == 0:
even += 1
else:
odd += 1
return [odd, even]
#-------------------------------------------------------------------------------
main()

Redo for loop iteration in Python

Does Python have anything in the fashion of a "redo" statement that exists in some languages?
(The "redo" statement is a statement that (just like "break" or "continue") affects looping behaviour - it jumps at the beginning of innermost loop and starts executing it again.)
No, Python doesn't have direct support for redo. One option would something faintly terrible involving nested loops like:
for x in mylist:
while True:
...
if shouldredo:
continue # continue becomes equivalent to redo
...
if shouldcontinue:
break # break now equivalent to continue on outer "real" loop
...
break # Terminate inner loop any time we don't redo
but this mean that breaking the outer loop is impossible within the "redo-able" block without resorting to exceptions, flag variables, or packaging the whole thing up as a function.
Alternatively, you use a straight while loop that replicates what for loops do for you, explicitly creating and advancing the iterator. It has its own issues (continue is effectively redo by default, you have to explicitly advance the iterator for a "real" continue), but they're not terrible (as long as you comment uses of continue to make it clear you intend redo vs. continue, to avoid confusing maintainers). To allow redo and the other loop operations, you'd do something like:
# Create guaranteed unique sentinel (can't use None since iterator might produce None)
sentinel = object()
iterobj = iter(mylist) # Explicitly get iterator from iterable (for does this implicitly)
x = next(iterobj, sentinel) # Get next object or sentinel
while x is not sentinel: # Keep going until we exhaust iterator
...
if shouldredo:
continue
...
if shouldcontinue:
x = next(iterobj, sentinel) # Explicitly advance loop for continue case
continue
...
if shouldbreak:
break
...
# Advance loop
x = next(iterobj, sentinel)
The above could also be done with a try/except StopIteration: instead of two-arg next with a sentinel, but wrapping the whole loop with it risks other sources of StopIteration being caught, and doing it at a limited scope properly for both inner and outer next calls would be extremely ugly (much worse than the sentinel based approach).
No, it doesn't. I would suggest using a while loop and resetting your check variable to the initial value.
count = 0
reset = 0
while count < 9:
print 'The count is:', count
if not someResetCondition:
count = count + 1
This is my solution using iterators:
class redo_iter(object):
def __init__(self, iterable):
self.__iterator = iter(iterable)
self.__started = False
self.__redo = False
self.__last = None
self.__redone = 0
def __iter__(self):
return self
def redo(self):
self.__redo = True
#property
def redone(self):
return self.__redone
def __next__(self):
if not (self.__started and self.__redo):
self.__started = True
self.__redone = 0
self.__last = next(self.__iterator)
else:
self.__redone += 1
self.__redo = False
return self.__last
# Display numbers 0-9.
# Display 0,3,6,9 doubled.
# After a series of equal numbers print --
iterator = redo_iter(range(10))
for i in iterator:
print(i)
if not iterator.redone and i % 3 == 0:
iterator.redo()
continue
print('---')
Needs explicit continue
redone is an extra feature
For Python2 use def next(self) instead of def __next__(self)
requires iterator to be defined before the loop
I just meet the same question when I study perl,and I find this page.
follow the book of perl:
my #words = qw(fred barney pebbles dino wilma betty);
my $error = 0;
my #words = qw(fred barney pebbles dino wilma betty);
my $error = 0;
foreach (#words){
print "Type the word '$_':";
chomp(my $try = <STDIN>);
if ($try ne $_){
print "Sorry - That's not right.\n\n";
$error++;
redo;
}
}
and how to achieve it on Python ??
follow the code:
tape_list=['a','b','c','d','e']
def check_tape(origin_tape):
errors=0
while True:
tape=raw_input("input %s:"%origin_tape)
if tape == origin_tape:
return errors
else:
print "your tape %s,you should tape %s"%(tape,origin_tape)
errors += 1
pass
all_error=0
for char in tape_list:
all_error += check_tape(char)
print "you input wrong time is:%s"%all_error
Python has not the "redo" syntax,but we can make a 'while' loop in some function until get what we want when we iter the list.
Not very sophiscated but easy to read, using a while and an increment at the end of the loop. So any continue in between will have the effect of a redo. Sample to redo every multiple of 3:
redo = True # To ends redo condition in this sample only
i = 0
while i<10:
print(i, end='')
if redo and i % 3 == 0:
redo = False # To not loop indifinively in this sample
continue # Redo
redo = True
i += 1
Result: 00123345667899
There is no redo in python.
A very understandable solution is as follow:
for x in mylist:
redo = True
while redo:
redo = False
If should_redo:
redo = True
It's clear enough to do not add comments
Continue will work as if it was in the for loop
But break is not useable, this solution make break useable but the code is less clear.
Here is a solution for python 3.8+ since now we have the := operator:
for key in mandatory_attributes: # example with a dictionary
while not (value := input(f"{key} (mandatory): ")):
print("You must enter a value")
mandatory_attributes[key] = value

Counting a specific string in the list in Python

I want to count 'fizz' in the list and I wrote below code and it doesn't worked. Tell me why and provide a solution. I was doing this tutorial and I have to write code as their instruction but I am unable to do what they said or maybe I misunderstood them.
count = 0
def fizz_count(x):
for string in x:
if string == 'fizz':
count = count + 1
else:
count = count
return count
If you want to check if your answer is correct then you have to check it by interpreting it here. Note that I am not calling my own function. Instead, their is an built in feature in Codecademy tutorial it checks function by calling function with some argument.
You need to have the count variable inside for loop, and you dont require an else condition
def fizz_count(x):
count=0
for string in x:
if string == 'fizz':
count = count + 1
return count
You can also write your function as
def fizz_count(x):
return x.count('fizz')
Have a look at this below code. I made some correction in it. There were some syntactical error and some indentation errors which I fixed it. Have a look at it:
def fizz_count(x):
count = 0
for string in x:
if string == 'fizz':
count = count + 1
else:
count = count
return count
str1 = fizz_count(['fizzers','fizzerlss','fizz','fizz'])
print str1
Edit: Same with more explanation due to down votes
Considering your approach with a global variable count (global, because it is not within the function), you would need to do two adaptions:
You need to make count available locally with the keyword global
Since you use a global variable, you do not need to return it because it is available anyway
Code:
count = 0
def fizz_count(x):
global count # make count available for writing in the local scope
for string in x:
if string == 'fizz':
count = count + 1
else:
count = count
Now actually using a global variable especially for such kind of tasks is not recommended, because it takes more time to load, you have to take care of the current state and stuff like that, so you rather'd introduce a local variable and pass it via the return statement as you did.
Put count = 0 into function
Code
# we put count = 0 into the function
def fizz_count(x):
count = 0 # right here
for string in x:
if string == 'fizz':
count = count + 1
else:
count = count
return count
Now a new count will be initialized to zero within the function.
Now there are two more things here:
the else statement
and the increment
Since the else statement is outside the loop it will be only executed if the if condition was never True during the loop. That has some use cases. But you'd put it in the loop usually. However, in your case it basically does not change anything, thats why it can be removed completely.
Well and the second point is that the increment can be written as count += 1 which is considered more readable, because it is less clumsy and the second count is merged into the +=
Therefore finally the function could be written like so
def fizz_count(x):
count = 0
for string in x:
if string == 'fizz':
count += 1
return count
Check also the reasonable solutions of the other answers

Is there a label/goto in Python?

Is there a goto or any equivalent in Python to be able to jump to a specific line of code?
No, Python does not support labels and goto. It's a (highly) structured programming language.
Python offers you the ability to do some of the things you could do with a goto using first class functions. For example:
void somefunc(int a)
{
if (a == 1)
goto label1;
if (a == 2)
goto label2;
label1:
...
label2:
...
}
Could be done in Python like this:
def func1():
...
def func2():
...
funcmap = {1 : func1, 2 : func2}
def somefunc(a):
funcmap[a]() #Ugly! But it works.
Granted, that isn't the best way to substitute for goto. But without knowing exactly what you're trying to do with the goto, it's hard to give specific advice.
#ascobol:
Your best bet is to either enclose it in a function or use an exception. For the function:
def loopfunc():
while 1:
while 1:
if condition:
return
For the exception:
try:
while 1:
while 1:
raise BreakoutException #Not a real exception, invent your own
except BreakoutException:
pass
Using exceptions to do stuff like this may feel a bit awkward if you come from another programming language. But I would argue that if you dislike using exceptions, Python isn't the language for you. :-)
I recently wrote a function decorator that enables goto in Python, just like that:
from goto import with_goto
#with_goto
def range(start, stop):
i = start
result = []
label .begin
if i == stop:
goto .end
result.append(i)
i += 1
goto .begin
label .end
return result
I'm not sure why one would like to do something like that though. That said, I'm not too serious about it. But I'd like to point out that this kind of meta programming is actual possible in Python, at least in CPython and PyPy, and not only by misusing the debugger API as that other guy did. You have to mess with the bytecode though.
I found this in the official python Design and History FAQ.
Why is there no goto?
You can use exceptions to provide a “structured goto” that even works
across function calls. Many feel that exceptions can conveniently
emulate all reasonable uses of the “go” or “goto” constructs of C,
Fortran, and other languages. For example:
class label(Exception): pass # declare a label
try:
...
if condition: raise label() # goto label
...
except label: # where to goto
pass
...
This doesn’t allow you to jump into the middle of a loop, but that’s
usually considered an abuse of goto anyway. Use sparingly.
It's very nice that this is even mentioned in the official FAQ, and that a nice solution sample is provided. I really like python because its community is treating even goto like this ;)
A working version has been made: http://entrian.com/goto/.
Note: It was offered as an April Fool's joke. (working though)
# Example 1: Breaking out from a deeply nested loop:
from goto import goto, label
for i in range(1, 10):
for j in range(1, 20):
for k in range(1, 30):
print i, j, k
if k == 3:
goto .end
label .end
print "Finished\n"
Needless to say. Yes its funny, but DONT use it.
To answer the #ascobol's question using #bobince's suggestion from the comments:
for i in range(5000):
for j in range(3000):
if should_terminate_the_loop:
break
else:
continue # no break encountered
break
The indent for the else block is correct. The code uses obscure else after a loop Python syntax. See Why does python use 'else' after for and while loops?
It is technically feasible to add a 'goto' like statement to python with some work. We will use the "dis" and "new" modules, both very useful for scanning and modifying python byte code.
The main idea behind the implementation is to first mark a block of code as using "goto" and "label" statements. A special "#goto" decorator will be used for the purpose of marking "goto" functions. Afterwards we scan that code for these two statements and apply the necessary modifications to the underlying byte code. This all happens at source code compile time.
import dis, new
def goto(fn):
"""
A function decorator to add the goto command for a function.
Specify labels like so:
label .foo
Goto labels like so:
goto .foo
Note: you can write a goto statement before the correspnding label statement
"""
labels = {}
gotos = {}
globalName = None
index = 0
end = len(fn.func_code.co_code)
i = 0
# scan through the byte codes to find the labels and gotos
while i < end:
op = ord(fn.func_code.co_code[i])
i += 1
name = dis.opname[op]
if op > dis.HAVE_ARGUMENT:
b1 = ord(fn.func_code.co_code[i])
b2 = ord(fn.func_code.co_code[i+1])
num = b2 * 256 + b1
if name == 'LOAD_GLOBAL':
globalName = fn.func_code.co_names[num]
index = i - 1
i += 2
continue
if name == 'LOAD_ATTR':
if globalName == 'label':
labels[fn.func_code.co_names[num]] = index
elif globalName == 'goto':
gotos[fn.func_code.co_names[num]] = index
name = None
i += 2
# no-op the labels
ilist = list(fn.func_code.co_code)
for label,index in labels.items():
ilist[index:index+7] = [chr(dis.opmap['NOP'])]*7
# change gotos to jumps
for label,index in gotos.items():
if label not in labels:
raise Exception("Missing label: %s"%label)
target = labels[label] + 7 # skip NOPs
ilist[index] = chr(dis.opmap['JUMP_ABSOLUTE'])
ilist[index + 1] = chr(target & 255)
ilist[index + 2] = chr(target >> 8)
# create new function from existing function
c = fn.func_code
newcode = new.code(c.co_argcount,
c.co_nlocals,
c.co_stacksize,
c.co_flags,
''.join(ilist),
c.co_consts,
c.co_names,
c.co_varnames,
c.co_filename,
c.co_name,
c.co_firstlineno,
c.co_lnotab)
newfn = new.function(newcode,fn.func_globals)
return newfn
if __name__ == '__main__':
#goto
def test1():
print 'Hello'
goto .the_end
print 'world'
label .the_end
print 'the end'
test1()
Hope this answers the question.
Python 2 & 3
pip3 install goto-statement
Tested on Python 2.6 through 3.6 and PyPy.
Link: goto-statement
foo.py
from goto import with_goto
#with_goto
def bar():
label .bar_begin
...
goto .bar_begin
Labels for break and continue were proposed in PEP 3136 back in 2007, but it was rejected. The Motivation section of the proposal illustrates several common (if inelegant) methods for imitating labeled break in Python.
you can use User-defined Exceptions to emulate goto
example:
class goto1(Exception):
pass
class goto2(Exception):
pass
class goto3(Exception):
pass
def loop():
print 'start'
num = input()
try:
if num<=0:
raise goto1
elif num<=2:
raise goto2
elif num<=4:
raise goto3
elif num<=6:
raise goto1
else:
print 'end'
return 0
except goto1 as e:
print 'goto1'
loop()
except goto2 as e:
print 'goto2'
loop()
except goto3 as e:
print 'goto3'
loop()
I was looking for some thing similar to
for a in xrange(1,10):
A_LOOP
for b in xrange(1,5):
for c in xrange(1,5):
for d in xrange(1,5):
# do some stuff
if(condition(e)):
goto B_LOOP;
So my approach was to use a boolean to help breaking out from the nested for loops:
for a in xrange(1,10):
get_out = False
for b in xrange(1,5):
if(get_out): break
for c in xrange(1,5):
if(get_out): break
for d in xrange(1,5):
# do some stuff
if(condition(e)):
get_out = True
break
Though there isn't any code equivalent to goto/label in Python, you could still get such functionality of goto/label using loops.
Lets take a code sample shown below where goto/label can be used in a arbitrary language other than python.
String str1 = 'BACK'
label1:
print('Hello, this program contains goto code\n')
print('Now type BACK if you want the program to go back to the above line of code. Or press the ENTER key if you want the program to continue with further lines of code')
str1 = input()
if str1 == 'BACK'
{
GoTo label1
}
print('Program will continue\nBla bla bla...\nBla bla bla...\nBla bla bla...')
Now the same functionality of the above code sample can be achieved in python by using a while loop as shown below.
str1 = 'BACK'
while str1 == 'BACK':
print('Hello, this is a python program containing python equivalent code for goto code\n')
print('Now type BACK if you want the program to go back to the above line of code. Or press the ENTER key if you want the program to continue with further lines of code')
str1 = input()
print('Program will continue\nBla bla bla...\nBla bla bla...\nBla bla bla...')
You can achieve it using nested methods inside python
def func1():
print("inside func1")
def inline():
print("im inside")
inline()
func1()
There is now. goto
I think this might be useful for what you are looking for.
When implementing "goto", one must first ask what a goto is. While it may seem obvious, most people don't think about how goto relates to function stacks.
If you perform a "goto" inside a function, you are, in effect, abandoning the function call stack. This is considered bad practice, because function stacks are designed with the expectation that you will continue where you left off, after delegating an intermediate task. This is why gotos are used for exceptions, and exceptions can be used to emulate goto, which i will explain.
Finite state machines are probably the best use case for goto, which most of the time are implemented in a kludgy way with loops and switch statements, but I believe that "top level" gotos, are the cleanest, most semantic way to implement finite state machines. In this case, you want to make sure, if you have more variables, they are globals, and don't require encapsulation. Make sure you first model your variable state space(which may be different from execution state, ie the finite state machine).
I believe there are legitimate design reasons to use goto, exception handling being the special case where mixing goto with functions makes sense. However, in most cases, you want to restrict yourself to "top level" goto, so you never call goto within a function, but only within a global scope.
The easiest way to emulate top level goto in modern languages, is to realize that top-level gotos, simply require global variables and an empty call stack. So to keep the call stack empty, you return whenever you call a new function. Here's an example to print the first n fibonacci numbers:
a = 0
b = 1
n = 100
def A():
global a, b
a = a + b
n -= 1
print(a)
return B() if n > 0 else 0
def B():
global a, b
b = a + b
n -= 1
print(b)
return A() if n > 0 else 0
A()
While this example may be more verbose than loop implementations, it is also much more powerful and flexible, and requires no special cases. It lets you have a full finite state machine. You could also modify this with a goto runner.
def goto(target):
while(target) target = target()
def A():
global a, b
a = a + b
print(a)
return B
def B():
global a, b
b = a + b
print(b)
return A
goto(A)
To enforce the "return" part, you could write a goto function that simply throws an exception when finished.
def goto(target):
target()
throw ArgumentError("goto finished.")
def A():
global a, b
a = a + b
print(a)
goto(B)
def B()
global a, b
b = a + b
print(b)
goto(A)
goto(A)
So you see, a lot of this is overthinking, and a helper function that calls a function and then throws an error is all you need. You could further wrap it in a "start" function, so the error gets caught, but I don't think that's strictly necessary. While some of these implementations may use up your call stack, the first runner example keeps it empty, and if compilers can do tail call optimization, that helps as well.
I wanted the same answer and I didnt want to use goto. So I used the following example (from learnpythonthehardway)
def sample():
print "This room is full of gold how much do you want?"
choice = raw_input("> ")
how_much = int(choice)
if "0" in choice or "1" in choice:
check(how_much)
else:
print "Enter a number with 0 or 1"
sample()
def check(n):
if n < 150:
print "You are not greedy, you win"
exit(0)
else:
print "You are nuts!"
exit(0)
I have my own way of doing gotos.
I use separate python scripts.
If I want to loop:
file1.py
print("test test")
execfile("file2.py")
a = a + 1
file2.py
print(a)
if a == 10:
execfile("file3.py")
else:
execfile("file1.py")
file3.py
print(a + " equals 10")
(NOTE: This technique only works on Python 2.x versions)
For a forward Goto, you could just add:
while True:
if some condition:
break
#... extra code
break # force code to exit. Needed at end of while loop
#... continues here
This only helps for simple scenarios though (i.e. nesting these would get you into a mess)
In lieu of a python goto equivalent I use the break statement in the following fashion for quick tests of my code. This assumes you have structured code base. The test variable is initialized at the start of your function and I just move the "If test: break" block to the end of the nested if-then block or loop I want to test, modifying the return variable at the end of the code to reflect the block or loop variable I'm testing.
def x:
test = True
If y:
# some code
If test:
break
return something
no there is an alternative way to implement goto statement
class id:
def data1(self):
name=[]
age=[]
n=1
while n>0:
print("1. for enter data")
print("2. update list")
print("3. show data")
print("choose what you want to do ?")
ch=int(input("enter your choice"))
if ch==1:
n=int(input("how many elemet you want to enter="))
for i in range(n):
name.append(input("NAME "))
age.append(int(input("age ")))
elif ch==2:
name.append(input("NAME "))
age.append(int(input("age ")))
elif ch==3:
try:
if name==None:
print("empty list")
else:
print("name \t age")
for i in range(n):
print(name[i]," \t ",age[i])
break
except:
print("list is empty")
print("do want to continue y or n")
ch1=input()
if ch1=="y":
n=n+1
else:
print("name \t age")
for i in range(n):
print(name[i]," \t ",age[i])
n=-1
p1=id()
p1.data1()
I think while loop is alternate for the "goto_Statement". Because after 3.6 goto loop is not working anymore. I also write an example of the while loop.
str1 = "stop"
while str1 == "back":
var1 = int(input(" Enter Ist Number: "))
var2 = int(input(" Enter 2nd Number: "))
var3 = print(""" What is your next operation
For Addition Press And Enter : 'A'
For Muliplt Press And Enter : 'M'
For Division Press And Enter : 'D'
For Subtaction Press And Enter : 'S' """)
var4 = str(input("For operation press any number : "))
if(var1 == 45) and (var2 == 3):
print("555")
elif(var1 == 56) and (var2 == 9):
print("77")
elif(var1 == 56) and (var2 == 6):
print("4")
else:
if(var4 == "A" or "a"):
print(var1 + var2)
if(var4 == "M" or "m"):
print(var1 * var2)
if(var4 == "D" or "d"):
print(var1 / var2)
if(var4 == "S" or "s"):
print(var1 - var2)
print("if you want to continue then type 'stop'")
str1 = input()
print("Strt again")
I solved this problem with functions. Only thing I did was change labels with functions. Here is a very basic code:
def goto_holiday(): #label: holiday
print("I went to holiday :)")
def goto_work(): #label: work
print("I went to work")
salary=5000
if salary>6000:
goto_holiday()
else:
goto_work()

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