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I need help to create a torus out of a circle by revolving it about x=2r, r is the radius of the circle.
I am open to either JULIA code or Python code. Whichever that can solve my problem the most efficient.
I have Julia code to plot circle and the x=2r as the axis of revolution.
using Plots, LaTeXStrings, Plots.PlotMeasures
gr()
θ = 0:0.1:2.1π
x = 0 .+ 2cos.(θ)
y = 0 .+ 2sin.(θ)
plot(x, y, label=L"x^{2} + y^{2} = a^{2}",
framestyle=:zerolines, legend=:outertop)
plot!([4], seriestype="vline", color=:green, label="x=2a")
I want to create a torus out of it, but unable, meanwhile I have solid of revolution Python code like this:
# Calculate the surface area of y = sqrt(r^2 - x^2)
# revolved about the x-axis
import matplotlib.pyplot as plt
import numpy as np
import sympy as sy
x = sy.Symbol("x", nonnegative=True)
r = sy.Symbol("r", nonnegative=True)
def f(x):
return sy.sqrt(r**2 - x**2)
def fd(x):
return sy.simplify(sy.diff(f(x), x))
def f2(x):
return sy.sqrt((1 + (fd(x)**2)))
def vx(x):
return 2*sy.pi*(f(x)*sy.sqrt(1 + (fd(x) ** 2)))
vxi = sy.Integral(vx(x), (x, -r, r))
vxf = vxi.simplify().doit()
vxn = vxf.evalf()
n = 100
fig = plt.figure(figsize=(14, 7))
ax1 = fig.add_subplot(221)
ax2 = fig.add_subplot(222, projection='3d')
ax3 = fig.add_subplot(223)
ax4 = fig.add_subplot(224, projection='3d')
# 1 is the starting point. The first 3 is the end point.
# The last 200 is the number of discretization points.
# help(np.linspace) to read its documentation.
x = np.linspace(1, 3, 200)
# Plot the circle
y = np.sqrt(2 ** 2 - x ** 2)
t = np.linspace(0, np.pi * 2, n)
xn = np.outer(x, np.cos(t))
yn = np.outer(x, np.sin(t))
zn = np.zeros_like(xn)
for i in range(len(x)):
zn[i:i + 1, :] = np.full_like(zn[0, :], y[i])
ax1.plot(x, y)
ax1.set_title("$f(x)$")
ax2.plot_surface(xn, yn, zn)
ax2.set_title("$f(x)$: Revolution around $y$")
# find the inverse of the function
y_inverse = x
x_inverse = np.power(2 ** 2 - y_inverse ** 2, 1 / 2)
xn_inverse = np.outer(x_inverse, np.cos(t))
yn_inverse = np.outer(x_inverse, np.sin(t))
zn_inverse = np.zeros_like(xn_inverse)
for i in range(len(x_inverse)):
zn_inverse[i:i + 1, :] = np.full_like(zn_inverse[0, :], y_inverse[i])
ax3.plot(x_inverse, y_inverse)
ax3.set_title("Inverse of $f(x)$")
ax4.plot_surface(xn_inverse, yn_inverse, zn_inverse)
ax4.set_title("$f(x)$: Revolution around $x$ \n Surface Area = {}".format(vxn))
plt.tight_layout()
plt.show()
Here is a way that actually allows rotating any figure in the XY plane around the Y axis.
"""
Rotation of a figure in the XY plane about the Y axis:
ϕ = angle of rotation
z' = z * cos(ϕ) - x * sin(ϕ)
x' = z * sin(ϕ) + x * cos(ϕ)
y' = y
"""
using Plots
# OP definition of the circle, but we put center at x, y of 4, 0
# for the torus, otherwise we get a bit of a sphere
θ = 0:0.1:2.1π
x = 4 .+ 2cos.(θ) # center at (s, 0, 0)
y = 0 .+ 2sin.(θ)
# add the original z values as 0
z = zeros(length(x))
plot(x, y, z, color=:red)
# add the rotation axis
ϕ = 0:0.1:π/2 # for full torus use 2π at stop of range
xprime, yprime, zprime = Float64[], Float64[], Float64[]
for a in ϕ, i in eachindex(θ)
push!(zprime, z[i] + z[i] * cos(a) - x[i] * sin(a))
push!(xprime, z[i] * sin(a) + x[i] * cos(a))
push!(yprime, y[i])
end
plot!(xprime, yprime, zprime, alpha=0.3, color=:green)
Here is a way using the Meshes package for the construction of the mesh and the MeshViz package for the visualization. You'll just have to translate to fulfill your desiderata.
using Meshes
using MeshViz
using LinearAlgebra
using GLMakie
# revolution of the polygon defined by (x,y) around the z-axis
# x and y have the same length
function revolution(x, y, n)
u_ = LinRange(0, 2*pi, n+1)[1:n]
j_ = 1:(length(x) - 1) # subtract 1 because of periodicity
function f(u, j)
return [x[j] * sin(u), x[j] * cos(u), y[j]]
end
points = [f(u, j) for u in u_ for j in j_]
topo = GridTopology((length(j_), n), (true, true))
return SimpleMesh(Meshes.Point.(points), topo)
end
# define the section to be rotated: a circle
R = 3 # major radius
r = 1 # minor radius
ntheta = 100
theta_ = LinRange(0, 2*pi, ntheta)
x = [R + r*cos(theta) for theta in theta_]
y = [r*sin(theta) for theta in theta_]
# make mesh
mesh = revolution(x, y, 100)
# visualize mesh
viz(mesh)
EDIT: animation
using Meshes
using MeshViz
using LinearAlgebra
using GLMakie
using Makie
using Printf
function revolutionTorus(R, r, alpha; n1=30, n2=90)
theta_ = LinRange(0, 2, n1+1)[1:n1]
x = [R + r*cospi(theta) for theta in theta_]
y = [r*sinpi(theta) for theta in theta_]
full = alpha == 2
u_ = LinRange(0, alpha, n2 + full)[1:n2]
function f(u, j)
return [x[j] * sinpi(u), x[j] * cospi(u), y[j]]
end
points = [f(u, j) for u in u_ for j in 1:n1]
topo = GridTopology((n1, n2 - !full), (true, full))
return SimpleMesh(Meshes.Point.(points), topo)
end
# generates `nframes` meshes for alpha = 0 -> 2 (alpha is a multiple of pi)
R = 3
r = 1
nframes = 10
alpha_ = LinRange(0, 2, nframes+1)[2:(nframes+1)]
meshes = [revolutionTorus(R, r, alpha) for alpha in alpha_]
# draw and save the frames in a loop
for i in 1:nframes
# make a bounding box in order that all frames have the same aspect
fig, ax, plt =
viz(Meshes.Box(Meshes.Point(-4.5, -4.5, -2.5), Meshes.Point(4.5, 4.5, 2.5)); alpha = 0)
ax.show_axis = false
viz!(meshes[i])
scale!(ax.scene, 1.8, 1.8, 1.8)
png = #sprintf "revolutionTorus%02d.png" i
Makie.save(png, fig)
end
# make GIF with ImageMagick
comm = #cmd "convert -delay 1x2 'revolutionTorus*.png' revolutionTorus.gif"
run(comm)
I have fitted a 2-D cubic spline using scipy.interpolate.RectBivariateSpline. I would like to access/reconstruct the underlying polynomials within each rectangular cell. How can I do this? My code so far is written below.
I have been able to get the knot points and the coefficients with get_knots() and get_coeffs() so it should be possible to build the polynomials, but I do not know the form of the polynomials that the coefficients correspond to. I tried looking at the SciPy source code but I could not locate the underlying dfitpack.regrid_smth function.
A code demonstrating the fitting:
import numpy as np
from scipy.interpolate import RectBivariateSpline
# Evaluate a demonstration function Z(x, y) = sin(sin(x * y)) on a mesh
# of points.
x0 = -1.0
x1 = 1.0
n_x = 11
x = np.linspace(x0, x1, num = n_x)
y0 = -2.0
y1 = 2.0
n_y = 21
y = np.linspace(y0, y1, num = n_y)
X, Y = np.meshgrid(x, y, indexing = 'ij')
Z = np.sin(np.sin(X * Y))
# Fit the sampled function using SciPy's RectBivariateSpline.
order_spline = 3
smoothing = 0.0
spline_fit_func = RectBivariateSpline(x, y, Z,
kx = order_spline, ky = order_spline, s = smoothing)
And to plot it:
import matplotlib.pyplot as plt
# Make axes.
fig, ax_arr = plt.subplots(1, 2, sharex = True, sharey = True, figsize = (12.0, 8.0))
# Plot the input function.
ax = ax_arr[0]
ax.set_aspect(1.0)
d_x = x[1] - x[0]
x_edges = np.zeros(n_x + 1)
x_edges[:-1] = x - (d_x / 2.0)
x_edges[-1] = x[-1] + (d_x / 2.0)
d_y = y[1] - y[0]
y_edges = np.zeros(n_y + 1)
y_edges[:-1] = y - (d_y / 2.0)
y_edges[-1] = y[-1] + (d_y / 2.0)
ax.pcolormesh(x_edges, y_edges, Z.T)
ax.set_title('Input function')
# Plot the fitted function.
ax = ax_arr[1]
ax.set_aspect(1.0)
n_x_span = n_x * 10
x_span_edges = np.linspace(x0, x1, num = n_x_span)
x_span_centres = (x_span_edges[1:] + x_span_edges[:-1]) / 2.0
#
n_y_span = n_y * 10
y_span_edges = np.linspace(y0, y1, num = n_y_span)
y_span_centres = (y_span_edges[1:] + y_span_edges[:-1]) / 2.0
Z_fit = spline_fit_func(x_span_centres, y_span_centres)
ax.pcolormesh(x_span_edges, y_span_edges, Z_fit.T)
x_knot, y_knot = spline_fit_func.get_knots()
X_knot, Y_knot = np.meshgrid(x_knot, y_knot)
# Plot the knots.
ax.scatter(X_knot, Y_knot, s = 1, c = 'r')
ax.set_title('Fitted function and knots')
plt.show()
I have implemented a simple randomized, population-based optimization method - Grey Wolf optimizer. I am having some trouble with properly capturing the Matplotlib plots at each iteration using the camera package.
I am running GWO for the objective function f(x,y) = x^2 + y^2. I can only see the candidate solutions converging to the minima, but the contour plot doesn't show up.
Do you have any suggestions, how can I display the contour plot in the background?
GWO Algorithm implementation
%matplotlib notebook
import matplotlib.pyplot as plt
import numpy as np
from celluloid import Camera
import ffmpeg
import pillow
# X : Position vector of the initial population
# n : Initial population size
def gwo(f,max_iterations,LB,UB):
fig = plt.figure()
camera = Camera(fig)
def random_population_uniform(m,a,b):
dims = len(a)
x = [list(a + np.multiply(np.random.rand(dims),b - a)) for i in range(m)]
return np.array(x)
def search_agent_fitness(fitness):
alpha = 0
if fitness[1] < fitness[alpha]:
alpha, beta = 1, alpha
else:
beta = 1
if fitness[2] > fitness[alpha] and fitness[2] < fitness[beta]:
beta, delta = 2, beta
elif fitness[2] < fitness[alpha]:
alpha,beta,delta = 2,alpha,beta
else:
delta = 2
for i in range(3,len(fitness)):
if fitness[i] <= fitness[alpha]:
alpha, beta,delta = i, alpha, beta
elif fitness[i] > fitness[alpha] and fitness[i]<= fitness[beta]:
beta,delta = i,beta
elif fitness[i] > fitness[beta] and fitness[i]<= fitness[delta]:
delta = i
return alpha, beta, delta
def plot_search_agent_positions(f,X,alpha,beta,delta,a,b):
# Plot the positions of search agents
x = X[:,0]
y = X[:,1]
s = plt.scatter(x,y,c='gray',zorder=1)
s = plt.scatter(x[alpha],y[alpha],c='red',zorder=1)
s = plt.scatter(x[beta],y[beta],c='blue',zorder=1)
s = plt.scatter(x[delta],y[delta],c='green',zorder=1)
camera.snap()
# Initialize the position of the search agents
X = random_population_uniform(50,np.array(LB),np.array(UB))
n = len(X)
l = 1
# Plot the first image on screen
x = np.linspace(LB[0],LB[1],1000)
y = np.linspace(LB[0],UB[1],1000)
X1,X2 = np.meshgrid(x,y)
Z = f(X1,X2)
cont = plt.contour(X1,X2,Z,20,linewidths=0.75)
while (l < max_iterations):
# Take the x,y coordinates of the initial population
x = X[:,0]
y = X[:,1]
# Calculate the objective function for each search agent
fitness = list(map(f,x,y))
# Update alpha, beta and delta
alpha,beta,delta = search_agent_fitness(fitness)
# Plot search agent positions
plot_search_agent_positions(f,X,alpha,beta,delta,LB,UB)
# a decreases linearly from 2 to 0
a = 2 - l *(2 / max_iterations)
# Update the position of search agents including the Omegas
for i in range(n):
x_prey = X[alpha]
r1 = np.random.rand(2) #r1 is a random vector in [0,1] x [0,1]
r2 = np.random.rand(2) #r2 is a random vector in [0,1] x [0,1]
A1 = 2*a*r1 - a
C1 = 2*r2
D_alpha = np.abs(C1 * x_prey - X[i])
X_1 = x_prey - A1*D_alpha
x_prey = X[beta]
r1 = np.random.rand(2)
r2 = np.random.rand(2)
A2 = 2*a*r1 - a
C2 = 2*r2
D_beta = np.abs(C2 * x_prey - X[i])
X_2 = x_prey - A2*D_beta
x_prey = X[delta]
r1 = np.random.rand(2)
r2 = np.random.rand(2)
A3 = 2*a*r1 - a
C3 = 2*r2
D_delta = np.abs(C3 * x_prey - X[i])
X_3 = x_prey - A3*D_delta
X[i] = (X_1 + X_2 + X_3)/3
l = l + 1
return X[alpha],camera
Function call
# define the objective function
def f(x,y):
return x**2 + y**2
minimizer,camera = gwo(f,7,[-10,-10],[10,10])
animation = camera.animate(interval = 1000, repeat = True,
repeat_delay = 500)
Is it possible that the line x = np.linspace(LB[0],LB[1],1000) should be x = np.linspace(LB[0],UB[1],1000) instead? With your current definition of x, x is an array only filled with the value -10 which means that you are unlikely to find a contour.
Another thing that you might want to do is to move the cont = plt.contour(X1,X2,Z,20,linewidths=0.75) line inside of your plot_search_agent_positions function to ensure that the contour is plotted at each iteration of the animation.
Once you make those changes, the code looks like that:
import matplotlib.pyplot as plt
import numpy as np
from celluloid import Camera
import ffmpeg
import PIL
from matplotlib import animation, rc
from IPython.display import HTML, Image # For GIF
from scipy.interpolate import griddata
rc('animation', html='html5')
# X : Position vector of the initial population
# n : Initial population size
def gwo(f,max_iterations,LB,UB):
fig = plt.figure()
fig.gca(aspect='equal')
camera = Camera(fig)
def random_population_uniform(m,a,b):
dims = len(a)
x = [list(a + np.multiply(np.random.rand(dims),b - a)) for i in range(m)]
return np.array(x)
def search_agent_fitness(fitness):
alpha = 0
if fitness[1] < fitness[alpha]:
alpha, beta = 1, alpha
else:
beta = 1
if fitness[2] > fitness[alpha] and fitness[2] < fitness[beta]:
beta, delta = 2, beta
elif fitness[2] < fitness[alpha]:
alpha,beta,delta = 2,alpha,beta
else:
delta = 2
for i in range(3,len(fitness)):
if fitness[i] <= fitness[alpha]:
alpha, beta,delta = i, alpha, beta
elif fitness[i] > fitness[alpha] and fitness[i]<= fitness[beta]:
beta,delta = i,beta
elif fitness[i] > fitness[beta] and fitness[i]<= fitness[delta]:
delta = i
return alpha, beta, delta
def plot_search_agent_positions(f,X,alpha,beta,delta,a,b,X1,X2,Z):
# Plot the positions of search agents
x = X[:,0]
y = X[:,1]
s = plt.scatter(x,y,c='gray',zorder=1)
s = plt.scatter(x[alpha],y[alpha],c='red',zorder=1)
s = plt.scatter(x[beta],y[beta],c='blue',zorder=1)
s = plt.scatter(x[delta],y[delta],c='green',zorder=1)
Z=f(X1,X2)
cont=plt.contour(X1,X2,Z,levels=20,colors='k',norm=True)
plt.clabel(cont, cont.levels, inline=True, fontsize=10)
camera.snap()
# Initialize the position of the search agents
X = random_population_uniform(50,np.array(LB),np.array(UB))
n = len(X)
l = 1
# Plot the first image on screen
x = np.linspace(LB[0],UB[1],1000)
y = np.linspace(LB[0],UB[1],1000)
X1,X2 = np.meshgrid(x,y)
Z=f(X1,X2)
while (l < max_iterations):
# Take the x,y coordinates of the initial population
x = X[:,0]
y = X[:,1]
# Calculate the objective function for each search agent
fitness = list(map(f,x,y))
# Update alpha, beta and delta
alpha,beta,delta = search_agent_fitness(fitness)
# Plot search agent positions
plot_search_agent_positions(f,X,alpha,beta,delta,LB,UB,X1,X2,Z)
# a decreases linearly from 2 to 0
a = 2 - l *(2 / max_iterations)
# Update the position of search agents including the Omegas
for i in range(n):
x_prey = X[alpha]
r1 = np.random.rand(2) #r1 is a random vector in [0,1] x [0,1]
r2 = np.random.rand(2) #r2 is a random vector in [0,1] x [0,1]
A1 = 2*a*r1 - a
C1 = 2*r2
D_alpha = np.abs(C1 * x_prey - X[i])
X_1 = x_prey - A1*D_alpha
x_prey = X[beta]
r1 = np.random.rand(2)
r2 = np.random.rand(2)
A2 = 2*a*r1 - a
C2 = 2*r2
D_beta = np.abs(C2 * x_prey - X[i])
X_2 = x_prey - A2*D_beta
x_prey = X[delta]
r1 = np.random.rand(2)
r2 = np.random.rand(2)
A3 = 2*a*r1 - a
C3 = 2*r2
D_delta = np.abs(C3 * x_prey - X[i])
X_3 = x_prey - A3*D_delta
X[i] = (X_1 + X_2 + X_3)/3
l = l + 1
return X[alpha],camera
# define the objective function
def f(x,y):
return x**2 + y**2
minimizer,camera = gwo(f,7,[-10,-10],[10,10])
animation = camera.animate(interval = 1000, repeat = True,repeat_delay = 500)
And the output gives:
I have following python code, and would like to:
Plot the same function in 1 (only one) figure with many different (lets say 4) 'v0' and 'theta' values, each trajectory in a different color.
Make 4 plots in 4 different figures, so that it looks like a square with 4 plots of 4 different 'v0' and 'theta' values
Make a widget to vary the v0 and theta values as the user wants with the mouse.
import numpy as np
import scipy.integrate as integrate
import matplotlib.pyplot as plt
%matplotlib inline
theta = 45.
theta = theta * np.pi/180.
v0 = 20.0
g = 9.81
R = 0.035
m = 0.057
rho = 1.2041
C = 0.5
k = (0.5*np.pi*R**2*C*rho)/m
x0=0
y0=10
vx0 = v0*np.sin(theta)
vy0 =
v0*np.cos(theta)
print(vx0)
print(vy0)
def f_func(X_vek,time):
f = np.zeros(4)
f[0] = X_vek[2]
f[1] = X_vek[3]
f[2] = - k*(f[0]**2 + f[1]**2)**(0.5)*f[0]
f[3] = -g - k*(f[0]**2 + f[1]**2)**(0.5)*f[1]
return f
X0 = [ x0, y0, vx0, vy0]
t0 = 0. tf = 10
tau = 0.05
t = np.arange(t0,tf,tau)
X = integrate.odeint(f_func,X0,t)
x = X[:,0]
y = X[:,1]
vx = X[:,2]
vy = X[:,3]
mask = y >= 0
plt.scatter(x[mask],y[mask])
plt.scatter(x[mask],y[mask])
plt.xlabel('x') plt.ylabel('y') plt.show()
I could do point 1 and 2 of my question with changing the values after plotting, then calculate vx0 and vy0 again and then call the integrate function and finally plot again, but that's kinda weird and not clean. Is there any better way to do that? like an array of different v0 and theta values or something?
Thanks!
Make your code as a function:
def func(theta=45, v0=20):
theta = theta * np.pi/180.
g = 9.81
R = 0.035
m = 0.057
rho = 1.2041
C = 0.5
k = (0.5*np.pi*R**2*C*rho)/m
x0=0
y0=10
vx0 = v0*np.sin(theta)
vy0 = v0*np.cos(theta)
def f_func(X_vek,time):
f0, f1 = X_vek[2:4].tolist()
f2 = - k*(f0**2 + f1**2)**(0.5)*f0
f3 = -g - k*(f0**2 + f1**2)**(0.5)*f1
return [f0, f1, f2, f3]
X0 = [ x0, y0, vx0, vy0]
t0 = 0.
tf = 10
tau = 0.05
t = np.arange(t0,tf,tau)
X = integrate.odeint(f_func,X0,t)
x = X[:,0]
y = X[:,1]
vx = X[:,2]
vy = X[:,3]
mask = y >= 0
return x[mask], y[mask]
then you can plot it with different parameters:
plt.plot(*func())
plt.plot(*func(theta=30))
plt.xlabel('x')
plt.ylabel('y')
plt.show()
I suggest you use Holoviews to make dynamic graph:
import holoviews as hv
hv.extension("bokeh")
hv.DynamicMap(
lambda theta, v0:hv.Curve(func(theta, v0)).redim.range(x=(0, 50), y=(0, 50)),
kdims=[hv.Dimension("theta", range=(0, 80), default=40),
hv.Dimension("v0", range=(1, 40), default=20)])
Here is the result:
Using a 2d matrix in python, how can I create a 3d surface plot, where columns=x, rows=y and the values are the heights in z?
I can't understand how to creat 3D surface plot using matplotlib.
Maybe it's different from MatLab.
example:
from pylab import *
from mpl_toolkits.mplot3d import Axes3D
def p(eps=0.9, lmd=1, err=10e-3, m=60, n=40):
delta_phi = 2 * np.pi / m
delta_lmd = 2 / n
k = 1
P0 = np.zeros([m + 1, n + 1])
P = np.zeros([m + 1, n + 1])
GAP = 1
while GAP >= err:
k = k + 1
for i in range(0, m):
for j in range(0, n):
if (i == 1) or (j == 1) or (i == m + 1) or (i == n + 1):
P[i,j] = 0
else:
A = (1+eps*np.cos((i+1/2)*delta_phi))**3
B = (1+eps*np.cos((i-1/2)*delta_phi))**3
C = (lmd*delta_phi/delta_lmd)**2 * (1+eps*np.cos((i)*delta_phi))**3
D = C
E = A + B + C + D
F = 3*delta_phi*((1+eps*np.cos((i+1/2)*delta_phi))-(1+eps*np.cos((i-1/2)*delta_phi)))
P[i,j] = (A*P[i+1,j] + B*P[i-1,j] + C*P[i,j+1] + D*P[i,j-1] - F)/E
if P[i,j] < 0:
P[i,j] = 0
S = P.sum() - P0.sum()
T = P.sum()
GAP = S / T
P0 = P.copy()
return P, k
def main():
start = time.time()
eps = 0.9
lmd = 1
err = 10e-8
m = 60
n = 40
P, k = p()
fig = figure()
ax = Axes3D(fig)
X = np.linspace(0, 2*np.pi, m+1)
Y = np.linspace(-1, 1, n+1)
X, Y = np.meshgrid(X, Y)
#Z = P[0:m, 0:n]
#Z = Z.reshape(X.shape)
ax.set_xticks([0, np.pi/2, np.pi, np.pi*1.5, 2*np.pi])
ax.set_yticks([-1, -0.5, 0, 0.5, 1])
ax.plot_surface(X, Y, P)
show()
if __name__ == '__main__':
main()
ValueError: shape mismatch: objects cannot be broadcast to a single
shape
And the pic
pic by matplotlic
And I also use MatLab to generate,the pic:
pic by MatLab
I should think this is a problem of getting the notaton straight. A m*n matrix is a matrix with m rows and n columns. Hence Y should be of length m and X of length n, such that after meshgridding X,Y and P all have shape (m,n).
At this point there would be no need to reshape of reindex and just plotting
ax.plot_surface(X, Y, P)
would give your the desired result.
Let's assume if you have a matrix mat.
import numpy as np
import matplotlib.pyplot as plt
from mpl_toolkits import mplot3d
h, w = mat.shape
plt.figure(figsize=(16, 8))
ax = plt.axes(projection='3d')
X, Y = np.meshgrid(np.arange(w), np.arange(h))
ax.plot_surface(X, Y, mat, rstride=1, cstride=1, cmap='viridis', edgecolor='none', antialiased=False)