Simulating the trajectory of a particle from rest under gravity - python

I hope you can help! I need to show the trajectory of a particle that is under gravity of g = -9.81 m/s2 and time step of dt = 0.05 sec, where the position and velocity of the particle are:
x_1 = x_0 + v_x1 * dt
y_1 = y_0 + v_y1 * dt
v_x1 = v_x0
v_y1 = v_y0 + g * dt
This is what I should achieve:
This is what I've done so far:
import numpy as np
import matplotlib.pyplot as plt
plt.figure(1, figsize=(12,12))
ax = plt.subplot(111, aspect='equal')
ax.set_ylim(0,50)
ax.set_title('Boom --- Weeee! --- Ooof')
r = np.array([0.,0.,15.,30.])
g = -9.81
dt = 0.05
y = 0
x = 0
while y > 0:
plt.plot(x_1,y_2,':', ms=2)
x_1 = v_x1 * dt
y_1 = v_y1 * dt
v_x1 = v_x0
v_y1 = v_y0 + g * dt
This doesn't produce an image only the plt.figure stated in the beginning, I've tried to integrate the r vector into the loop but I can't figure out how.
Thank you.

Here's a modified version of your code that I believe gives you the result you desire (you may want to choose different initial velocity values):
import matplotlib.pyplot as plt
# Set up our plot surface
plt.figure(1, figsize=(12,12))
ax = plt.subplot()
# ax = plt.subplot(111, aspect='equal')
# ax.set_ylim(0,50)
ax.set_title('Boom --- Weeee! --- Ooof')
# Initial conditions
g = -9.81
dt = 0.05
y = 0
x = 0
v_x = 5
v_y = 5
# Create our lists that will store our data points
points_x = []
points_y = []
while True:
# Add the current position of our projectile to our data
points_x.append(x)
points_y.append(y)
# Move our projectile along
x += v_x * dt
y += v_y * dt
# If our projectile falls below the X axis (y < 0), end the simulation
if y < 0:
break
# Update our y velocity per gravity
v_y = v_y + g * dt
# Plot our data
ax.plot(points_x, points_y)
# Show the plot on the screen
plt.show()
I'm sorry if I could have made fewer changes. Here are the substantive ones I can think of:
You weren't using the r value you computed, so got rid of it, along with the import of numpy that was then no longer needed.
I took out calls you made explicitly size your plot. You're better off letting the plot library decide upon the bounds of the plot for you
I don't know if there's another way to do it, but I've always supplied data to the plotting library as arrays of points rather than by providing the points one at a time. So here, I collect up all of the x and y coordinates into two lists while running the simulation, and then add those arrays to the plot at the end to plot the data.
The x_0 vs x_1, etc., got confusing for me. I didn't see any reason to keep track of multiple position and velocity values, so I reduced the code down to using just one set of positions and velocities, x, y, v_x and v_y.
See the comments for more info
Result:

Related

Create 3D Streamtube plot in Plotly

Aim
I would like to create a 3D Streamtube Plot with Plotly.
Here is a cross-section of the vector field in the middle of the plot to give you an idea of how it looks like:
The final vector field should have rotational symmetry.
My Attempt
Download the data here: https://filebin.net/x6ywfuo6v4851v74
Run the code bellow:
Code:
import plotly.graph_objs as go
import plotly.express as px
import pandas as pd
import numpy as np
import plotly.io as pio
pio.renderers.default='browser'
# Import data to pandas
df = pd.read_csv("data.csv")
# Plot
X = np.linspace(0,1,101)
Y = np.linspace(0,1,10)
Z = np.linspace(0,1,101)
# Points from which the streamtubes should originate
xpos,ypos = np.meshgrid(X[::5],Y, indexing="xy")
xpos = xpos.reshape(1,-1)[0]
ypos = ypos.reshape(1,-1)[0]
starting_points = px.scatter_3d(
x=xpos,
y=ypos,
z=[-500]*len(xpos)
)
starting_points.show()
# Streamtube Plot
data_plot = [go.Streamtube(
x = df['x'],
y = df['y'],
z = df['z'],
u = df['u'],
v = df['v'],
w = df['w'],
starts = dict( #Determines the streamtubes starting position.
x=xpos,
y=ypos,
z=[-500]*len(xpos)
),
#sizeref = 0.3,
colorscale = 'jet',
showscale = True,
maxdisplayed = 300 #Determines the maximum segments displayed in a streamtube.
)]
fig = go.Figure(data=data_plot)
fig.show()
The initial points (starting points) of the streamtubes seem to be nicely defined:
...but the resulting 3D streamtube plot is very weird:
Edit
I tried normalizing the field plot, but the result is still not satisfactory:
import plotly.graph_objs as go
import pandas as pd
import numpy as np
import plotly.io as pio
pio.renderers.default='browser'
# Import data to pandas
df = pd.read_csv("data.csv")
# NORMALIZE VECTOR FIELD -> between [0,1]
df["u"] = (df["u"]-df["u"].min()) / (df["u"].max()-df["u"].min())
df["v"] = (df["v"]-df["v"].min()) / (df["v"].max()-df["v"].min())
df["w"] = (df["w"]-df["w"].min()) / (df["w"].max()-df["w"].min())
# Plot
X = np.linspace(0,1,101)
Y = np.linspace(0,1,10)
Z = np.linspace(0,1,101)
# Points from which the streamtubes should originate
xpos,ypos = np.meshgrid(X[::5],Y, indexing="xy")
xpos = xpos.reshape(1,-1)[0]
ypos = ypos.reshape(1,-1)[0]
# Streamtube Plot
data_plot = [go.Streamtube(
x = df['x'],
y = df['y'],
z = df['z'],
u = df['u'],
v = df['v'],
w = df['w'],
starts = dict( #Determines the streamtubes starting position.
x=xpos,
y=ypos,
z=[0]*len(xpos)
),
#sizeref = 0.3,
colorscale = 'jet',
showscale = True,
maxdisplayed = 300 #Determines the maximum segments displayed in a streamtube.
)]
fig = go.Figure(data=data_plot)
fig.show()
Data
As for the data itself:
It is created from 10 slices (y-direction). For each slice (y), [u,v,w] on a regular xz mesh (101x101) was computed. The whole was then assembled into the dataframe which you can download, and which has 101x101x10 data points.
Edit 2
It may be that I am wrongly converting my original data (download here: https://filebin.net/tlgkz3fy1h3j6h5o) into the format suitable for plotly, hence I was wondering if you know how this can be done correctly?
Here some code to visualize the data in a 3D vector plot correctly:
# %%
import pickle
import numpy as np
import matplotlib.pyplot as plt
# Import Full Data
with open("full_data.pickle", 'rb') as handle:
full_data = pickle.load(handle)
# Axis
X = np.linspace(0,1,101)
Y = np.linspace(0,1,10)
Z = np.linspace(-500,200,101)
# Initialize List of all fiels
DX = []
DY = []
DZ = []
for cross_section in list(full_data["cross_sections"].keys()):
# extract field components in x, y, and z
dx,dy,dz = full_data["cross_sections"][cross_section]
# Make them numpy imediatley
dx = np.array(dx)
dy = np.array(dy)
dz = np.array(dz)
# Apppend
DX.append(dx)
DY.append(dy)
DZ.append(dz)
#Convert to numpy
DX = np.array(DX)
DY = np.array(DY)
DZ = np.array(DZ)
# Create 3D Quiver Plot with color gradient
# Source: https://stackoverflow.com/questions/65254887/how-to-plot-with-matplotlib-a-3d-quiver-plot-with-color-gradient-for-length-giv
def plot_3d_quiver(x, y, z, u, v, w):
# COMPUTE LENGTH OF VECTOR -> MAGNITUDE
c = np.sqrt(np.abs(v) ** 2 + np.abs(u) ** 2 + np.abs(w) ** 2)
c = (c.ravel() - c.min()) / c.ptp()
# Repeat for each body line and two head lines
c = np.concatenate((c, np.repeat(c, 2)))
# Colormap
c = plt.cm.jet(c)
fig = plt.figure(dpi =300)
ax = fig.gca(projection='3d')
ax.quiver(x, y, z, u, v, w, colors=c, length=0.2, arrow_length_ratio=0.7)
plt.gca().invert_zaxis()
plt.show()
# Create Mesh !
xi, yi, zi = np.meshgrid(X, Y, Z, indexing='xy')
skip_every = 5
skip_slice = 2
skip3D=(slice(None,None,skip_slice),slice(None,None,skip_every),slice(None,None,skip_every))
# Source: https://stackoverflow.com/questions/68690442/python-plotting-3d-vector-field
plot_3d_quiver(xi[skip3D], yi[skip3D], zi[skip3D]/1000, DX[skip3D], DY[skip3D],
np.moveaxis(DZ[skip3D],2,1))
As you can see there are some long downward vectors in the middle of the 3D space, which is not shown in the plotly tubes.
Edit 3
Using the code from the answer, I get this:
This is a huge improvement. This looks almost perfect and is in accordance to what I expect.
A few more questions:
Is there a way to also show some tubes at the lower part of the plot?
Is there a way to flip the z-axis, such that the tubes are coming down from -z to +z (like shown in the cross-section streamline plot) ?
How does the data need to be structured to be organized correctly for the plotly plot? I ask that because of the use of np.moveaxis()?
I have rewritten my answer to reflect the history of conversation but in a disciplined manner.
The situation is:
len(np.unique(df['x']))
>>> 101
that when compared with:
len(np.unique(df['y']))
>>> 10
Seems data in y-direction are much coarser than that of x-direction!
But in z-direction the situation is even worse because the range of data are way more than that of x and y:
df.min()
>>> x 0.000000
y 0.000000
z -500.000000
u -0.369106
v -0.259156
w -0.517652
df.max()
>>> x 1.000000
y 1.000000
z 200.000000
u 0.368312
v 0.238271
w 1.257869
The solution to the ill formed data-set comprises of three steps:
Normalize the vector field and sample points in each direction
Either reduce data density in x and z direction or increase density of data on y-axis.(This step is optional but generally recommended)
After making a plot based on the new data, change axis ticks to the real values.
To normalize a vector-field in this situation which apparently is an engineering one, it's important to maintain the relative length of vectors on every spacial point by doing it this way:
# NORMALIZE VECTOR FIELD -> between [0,1]
np_df = np.array([u, v, w])
vecf_norm = np.linalg.norm(np_df, 2, axis=0)
max_norm = np.max(vecf_norm)
min_norm = np.min(vecf_norm)
u = u * (vecf_norm - min_norm) / (max_norm - min_norm)
v = v * (vecf_norm - min_norm) / (max_norm - min_norm)
w = w * (vecf_norm - min_norm) / (max_norm - min_norm)
As you will see at the end, this formulation will be used to enhance the resulting tube-plot.
Please let me add some important details about using dimensionless data for engineering data visualisation:
First of all if this vector field is resulted from any sort of differential equations, it is highly recommended to reformulate your P.D.F. to a dimensionless equation before attempting to solve it numerically.
If the vector field is result of an already dimensionless differential equation, you need to plot it using dimensionless data (including geometry and u,v,w values).
Please consider plotly uses the local divergence values to determine the local diameter of the tubes. When changing the vector field (and the geometry) we are changing the divergence as well.
I tried to mix your initial and second codes to get this:
import plotly.graph_objs as go
import plotly.express as px
import pandas as pd
import numpy as np
import plotly.io as pio
import pickle
pio.renderers.default='browser'
# Import Full Data
with open("full_data.pickle", 'rb') as handle:
full_data = pickle.load(handle)
# Axis
X = np.linspace(0,1,101)
Y = np.linspace(0,1,10)
Z = np.linspace(-0.5,0.2,101)
xpos,ypos = np.meshgrid(X[::5],Y, indexing="ij")
#xpos = xpos.reshape(1,-1)[0]
#ypos = ypos.reshape(1,-1)[0]
xpos = np.ravel(xpos)
ypos = np.ravel(ypos)
# Initialize List of all fields
DX = []
DY = []
DZ = []
for cross_section in list(full_data["cross_sections"]):
# extract field components in x, y, and z
dx,dy,dz = full_data["cross_sections"][cross_section]
# Make them numpy imediatley
dx = np.array(dx)
dy = np.array(dy)
dz = np.array(dz)
# Apppend
DX.append(dx)
DY.append(dy)
DZ.append(dz)
#Convert to numpy
move_i = [0, 1, 2]
move_e = [1, 2, 0]
DX = np.moveaxis(np.array(DX), move_i, move_e)
DY = np.moveaxis(np.array(DY), move_i, move_e)
DZ = np.moveaxis(np.array(DZ), move_i, move_e)
# Create Mesh !
xi, yi, zi = np.meshgrid(X, Y, Z, indexing="ij")
data_plot = [go.Streamtube(
x = np.ravel(xi),
y = np.ravel(yi),
z = np.ravel(zi),
u = np.ravel(DX),
v = np.ravel(DY),
w = np.ravel(DZ),
starts = dict( #Determines the streamtubes starting position.
x=xpos,
y=ypos,
z=np.array([-0.5]*len(xpos)
)),
#sizeref = 0.3,
colorscale = 'jet',
showscale = True,
maxdisplayed = 300 #Determines the maximum segments displayed in a streamtube.
)]
fig = go.Figure(data=data_plot)
fig.show()
In this code I have removed the skipping thing, because I suspect the evil is happening there. The resulting plot which you have added to your question, seems similar to the 2D plot of your question, but it requires more work to have better result.
So using what have been told already in addition to the info below:
Yes, Tubes are started from the start points, so you need to define start points where you expect to see tubes there! but, the start points need to be geometrically inside the space defined by sample points, otherwise maybe plotly be forced to extrapolate data (I'm not sure about this) and it results in distorted and unexpected results. This means you can define start points both in upper and lower planes of the field to ensure that you have vectors which emit on both planes. Sometime the vectors are there but you can not see them because they are drawn too thin to see. It's because their local divergences are too low, may be if you normalize this vector field by the rules mentioned earlier, it gives you a better result.
According to plotly documentation:
You can tell plotly's automatic axis range calculation logic to reverse the direction of an axis by setting the autorange axis property to "reversed"
plotly reads data point-by-point, so the order of points doesn't really matter but in case of your problem, the issue happens when data became corrupted and disturbed during omitting of some of sample points. i.e. some of x,y,z and some of u,v,w data loosed their correct location which resulted in an entirely different unexpected data set.
I have tried to normalize the (u,v,w) vector-field(using the formulation provided earlier):
import plotly.graph_objs as go
import plotly.express as px
import pandas as pd
import numpy as np
import plotly.io as pio
import pickle
pio.renderers.default='browser'
# Import Full Data
with open("full_data.pickle", 'rb') as handle:
full_data = pickle.load(handle)
# Axis
X = np.linspace(0,1,101)
Y = np.linspace(0,1,10)
Z = np.linspace(-0.5,0.2,101)
xpos,ypos = np.meshgrid(X[::5],Y, indexing="ij")
#xpos = xpos.reshape(1,-1)[0]
#ypos = ypos.reshape(1,-1)[0]
xpos = np.ravel(xpos)
ypos = np.ravel(ypos)
# Initialize List of all fields
DX = []
DY = []
DZ = []
for cross_section in list(full_data["cross_sections"]):
# extract field components in x, y, and z
dx,dy,dz = full_data["cross_sections"][cross_section]
# Make them numpy imediatley
dx = np.array(dx)
dy = np.array(dy)
dz = np.array(dz)
# Apppend
DX.append(dx)
DY.append(dy)
DZ.append(dz)
#Convert to numpy
move_i = [0, 1, 2]
move_e = [1, 2, 0]
DX = np.moveaxis(np.array(DX), move_i, move_e)
DY = np.moveaxis(np.array(DY), move_i, move_e)
DZ = np.moveaxis(np.array(DZ), move_i, move_e)
u1 = np.ravel(DX)
v1 = np.ravel(DY)
w1 = np.ravel(DZ)
np_df = np.array([u1, v1, w1])
vecf_norm = np.linalg.norm(np_df, 2, axis=0)
max_norm = np.max(vecf_norm)
min_norm = np.min(vecf_norm)
u2 = u1 * (vecf_norm - min_norm) / (max_norm - min_norm)
v2 = v1 * (vecf_norm - min_norm) / (max_norm - min_norm)
w2 = w1 * (vecf_norm - min_norm) / (max_norm - min_norm)
# Create Mesh !
xi, yi, zi = np.meshgrid(X, Y, Z, indexing="ij")
data_plot = [go.Streamtube(
x = np.ravel(xi),
y = np.ravel(yi),
z = np.ravel(zi),
u = u2,
v = v2,
w = w2,
starts = dict( #Determines the streamtubes starting position.
x=xpos,
y=ypos,
z=np.array([-0.5]*len(xpos)
)),
#sizeref = 0.3,
colorscale = 'jet',
showscale = True,
maxdisplayed = 300 #Determines the maximum segments displayed in a streamtube.
)]
fig = go.Figure(data=data_plot)
fig.show()
and get a better plot:

Plot circle displacement in python

I am trying to create a plot that looks like the picture.
Wave Particle Motions under Wave
This is not homework, i'm trying to do this for experience.
I have the following parameters:
Plot the water particle motions under Trough (Lowest point on wave elevation profile) at water depths
from 0 to 100 meters in increments of 10 m below mean water line.
The wave profile varying over space is πœ‚(π‘₯) = 𝐴cos(π‘˜x) at time = 0. Plot this wave profile first for one wave.
πœ‚(π‘₯) = 𝐴*cos(π‘˜x) #at time = 0
Next compute vertical and horizontal particle displacements for different water depths of 0 to 100m
XDisp = -A * e**(k*z) * np.sin(-w*t)
YDisp = -A * e**(k*z) * np.cos(-w*t) # when x=0
You could use any x.
Motion magnitudes don’t change. Where z is depth below mean water level. All other parameters are as defined in earlier problems above.
Do not forget to shift the horizontally particle displacement to under trough and β€˜z’ below water line for vertical particle displacement.
Here is my code, but im doing something wrong. I have the plot looking like the example but my circles are not right. I think it has to do with the x&y disp.
import numpy as np
import matplotlib.pyplot as plt
A = 1 # Wave amplitude in meters
T = 10 # Time Period in secs
n_w = 1 # Number of waves
wavelength = 156 # Wavelength in meters
# Wave Number
k = (2 * np.pi) / wavelength
# Wave angular frequency
w = (2 * np.pi) / T
def XDisp(z,t):
return -A * np.e**(k * z) * np.sin(-w * t)
def YDisp(z,t):
return -A * np.e**(k * z) * np.cos(-w * t)
def wave_elevation(x):
return A * np.cos(k * x)
t_list = np.array([0,0.25,0.5,0.75,1.0])*T
z = [0,-10,-20,-30,-40,-50,-60,-70,-80,-90,-100]
A_d = []
x_plot2 = []
for i in z:
A_d.append(A * np.e**(k * i))
x_plot2.append(wavelength/2)
x_plot = np.linspace(0,wavelength)
Y_plot = []
for i in x_plot:
Y_plot.append(wave_elevation(i))
plt.plot(x_plot,Y_plot,'.-r')
plt.scatter(x_plot2,z,s= A_d, facecolors = 'none',edgecolors = 'b',marker='o',linewidth=2)
plt.xlabel('X (m)')
plt.ylabel("\u03B7 & Water Depth")
plt.title('Wave Particle Motions Under Wave')
plt.legend()
plt.grid()
plt.show()
I am afraid with provided information, I don't follow science part of the question, but if you have problem in marker size you can put an array of sizes as third argument of plt.scatter. I think this code may help you, although I change your code a little bit to make it simpler
import numpy as np
import matplotlib.pyplot as plt
A = 1 # Wave amplitude in meters
T = 10 # Time Period in secs
n_w = 1 # Number of waves
wavelength = 156 # Wavelength in meters
k = (2 * np.pi) / wavelength # Wave Number
w = (2 * np.pi) / T # Wave angular frequency
def wave_elevation(x):
return A * np.cos(k * x)
A_d = [] # marker size
x2 = [] # for particle place on x axis which is wavelength/2
y2 = [] # for particle place on y axis
for i in range(0,100,10):
x2.append(wavelength/2)
y2.append(-i)
A_d.append(15 * np.exp(-k * i)) # here I change A to 15
x = []
y = []
for i in range(0,wavelength):
x.append(i)
y.append(wave_elevation(i))
plt.plot(x,y,'red')
plt.scatter(x2,y2,A_d)
plt.ylim(-100, 10)
plt.xlabel('X (m)')
plt.ylabel("\u03B7 & Water Depth")
plt.title('Wave Particle Motions Under Wave')
plt.grid()
plt.show()

Python Slingshot Model

I am trying to model firing a projectile from a slingshot.
This is my code:
from pylab import *
import numpy as np
from scipy.integrate import odeint
import seaborn
## set initial conditions and parameters
g = 9.81 # acceleration due to gravity
th = 30 # set launch angle
th = th * np.pi/180. # convert launch angle to radians
v0 = 10.0 # set initial speed
c = 0.5 # controls strength of air drag
d = 0.02 # diameter of the spherical rock
A = pi * (d/2)**2 #the cross-sectional area of the spherical rock
ro = 1.2041 #the density of the medium we are perfoming the launch in
m = 0.01 #mass
x0=0 # specify initial conditions
y0=0
vx0 = v0*sin(th)
vy0 = v0*cos(th)
## defining our model
def slingshot_model(state,time):
z = zeros(4) # create array to hold z vector
z[0] = state[2] # z[0] = x component of velocity
z[1] = state[3] # z[1] = y component of velocity
z[2] = - c*A*ro/2*m*sqrt(z[0]**2 + z[1]**2)*z[0] # z[2] = acceleration in x direction
z[3] = -g/m - c*A*ro/2*m*sqrt(z[0]**2 + z[1]**2)*z[1] # z[3] = acceleration in y direction
return z
## set initial state vector and time array
X0 = [x0, y0, vx0, vy0] # set initial state of the system
t0 = 0
tf = 4 #final time
tau = 0.05 #time step
# create time array starting at t0, ending at tf with a spacing tau
t = arange(t0,tf,tau)
## solve ODE using odeint
X = odeint(slingshot_model,X0,t) # returns an 2-dimensional array with the
# first index specifying the time and the
# second index specifying the component of
# the state vector
# putting ':' as an index specifies all of the elements for
# that index so x, y, vx, and vy are arrays at times specified
# in the time array
x = X[:,0]
y = X[:,1]
vx = X[:,2]
vy = X[:,3]
plt.rcParams['figure.figsize'] = [10, 10]
plot(x,y)
But it gives me this plot that doesn't make sense to me:
What am I missing? The values shouldn't come out like they do, but for the life of me I can't see why.
It is probably something trivial, but I have been staring at this too long, so I figured bringing in a fresh set of eyes is the best course of action.
I think there are at least two major problems with your computations:
Usually angle is defined with regard to the X-axis. Therefore
vx0 = v0*cos(th) # not sin
vy0 = v0*sin(th) # not cos
Most importantly, why are you dividing acceleration of the free fall g by the mass? (see z[3] = -g/m...) This makes no sense to me. DO NOT divide by mass!
EDIT:
Based on your comment and linked formulae, it is clear that your code also suffers from a third mistake: air drag terms should be inverse-proportional to mass:

Plotting a graph of iterations in Python?

I've written the following piece of code using the Euler method to plot a graph of velocity against time for a free-falling object, which eventually reaches terminal velocity:
import numpy as np
import matplotlib.pyplot as plt
g = -9.81
Cd = 0.47
p0 = 1.2
A = 0.0034
k = (Cd*p0*A)/2
m = 0.058
def euler(vyn, yn): #takes the starting velocity and height as arguments
i = 0
while i < 10000:
dt = 0.01
i += 1
vyn = vyn - dt * (g + ((k/m) * abs(vyn) * vyn))
yn = yn - dt * vyn
print(vyn, yn)
if yn < 0: #stops iterations when ball hits ground
break
return vyn
NumPoints = 2000
xmin = 0
xmax = 1000
dx = (xmax - xmin) / (NumPoints - 1)
xvals = [0.0] * NumPoints
yvals = np.zeros(NumPoints)
for i in range(NumPoints):
xvals[i] = xmin + i * dx
yvals[i] = euler(0,1000)
plt.plot(xvals,yvals)
plt.show()
I put the print statement in the while loop by the way so that it prints the velocity and height of object from the ground each iteration, and the break is so that it breaks out of the loop by the time the ball hits the ground. However, when I add the graphing code at the bottom, the iterations loop back round for some reason, without breaking. A graph is also not printed.
Removing the print statement does produce a graph, however it is just a horizontal line.
How could I modify the code to produce a graph of velocity against time, and also height against time? Do I need to embed the graph code within the while loop?
Thanks

projectile motion simple simulation using numpy matplotlib python

I am trying to graph a projectile through time at various angles. The angles range from 25 to 60 and each initial angle should have its own line on the graph. The formula for "the total time the projectile is in the air" is the formula for t. I am not sure how this total time comes into play, because I am supposed to graph the projectile at various times with various initial angles. I imagine that I would need x,x1,x2,x3,x4,x5 and the y equivalents in order to graph all six of the various angles. But I am confused on what to do about the time spent.
import numpy as np
import matplotlib.pylab as plot
#initialize variables
#velocity, gravity
v = 30
g = -9.8
#increment theta 25 to 60 then find t, x, y
#define x and y as arrays
theta = np.arange(25,65,5)
t = ((2 * v) * np.sin(theta)) / g #the total time projectile remains in the #air
t1 = np.array(t) #why are some negative
x = ((v * t1) * np.cos(theta))
y = ((v * t1) * np.sin(theta)) - ((0.5 * g) * (t ** 2))
plot.plot(x,y)
plot.show()
First of all g is positive! After fixing that, let's see some equations:
You know this already, but lets take a second and discuss something. What do you need to know in order to get the trajectory of a particle?
Initial velocity and angle, right? The question is: find the position of the particle after some time given that initial velocity is v=something and theta=something. Initial is important! That's the time when we start our experiment. So time is continuous parameter! You don't need the time of flight.
One more thing: Angles can't just be written as 60, 45, etc, python needs something else in order to work, so you need to write them in numerical terms, (0,90) = (0,pi/2).
Let's see the code:
import numpy as np
import matplotlib.pylab as plot
import math as m
#initialize variables
#velocity, gravity
v = 30
g = 9.8
#increment theta 25 to 60 then find t, x, y
#define x and y as arrays
theta = np.arange(m.pi/6, m.pi/3, m.pi/36)
t = np.linspace(0, 5, num=100) # Set time as 'continous' parameter.
for i in theta: # Calculate trajectory for every angle
x1 = []
y1 = []
for k in t:
x = ((v*k)*np.cos(i)) # get positions at every point in time
y = ((v*k)*np.sin(i))-((0.5*g)*(k**2))
x1.append(x)
y1.append(y)
p = [i for i, j in enumerate(y1) if j < 0] # Don't fall through the floor
for i in sorted(p, reverse = True):
del x1[i]
del y1[i]
plot.plot(x1, y1) # Plot for every angle
plot.show() # And show on one graphic
You are making a number of mistakes.
Firstly, less of a mistake, but matplotlib.pylab is supposedly used to access matplotlib.pyplot and numpy together (for a more matlab-like experience), I think it's more suggested to use matplotlib.pyplot as plt in scripts (see also this Q&A).
Secondly, your angles are in degrees, but math functions by default expect radians. You have to convert your angles to radians before passing them to the trigonometric functions.
Thirdly, your current code sets t1 to have a single time point for every angle. This is not what you need: you need to compute the maximum time t for every angle (which you did in t), then for each angle create a time vector from 0 to t for plotting!
Lastly, you need to use the same plotting time vector in both terms of y, since that's the solution to your mechanics problem:
y(t) = v_{0y}*t - g/2*t^2
This assumes that g is positive, which is again wrong in your code. Unless you set the y axis to point downwards, but the word "projectile" makes me think this is not the case.
So here's what I'd do:
import numpy as np
import matplotlib.pyplot as plt
#initialize variables
#velocity, gravity
v = 30
g = 9.81 #improved g to standard precision, set it to positive
#increment theta 25 to 60 then find t, x, y
#define x and y as arrays
theta = np.arange(25,65,5)[None,:]/180.0*np.pi #convert to radians, watch out for modulo division
plt.figure()
tmax = ((2 * v) * np.sin(theta)) / g
timemat = tmax*np.linspace(0,1,100)[:,None] #create time vectors for each angle
x = ((v * timemat) * np.cos(theta))
y = ((v * timemat) * np.sin(theta)) - ((0.5 * g) * (timemat ** 2))
plt.plot(x,y) #plot each dataset: columns of x and columns of y
plt.ylim([0,35])
plot.show()
I made use of the fact that plt.plot will plot the columns of two matrix inputs versus each other, so no loop over angles is necessary. I also used [None,:] and [:,None] to turn 1d numpy arrays to 2d row and column vectors, respectively. By multiplying a row vector and a column vector, array broadcasting ensures that the resulting matrix behaves the way we want it (i.e. each column of timemat goes from 0 to the corresponding tmax in 100 steps)
Result:

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