My commands don't work and I think it's because of the on_message event. When it checks if message is in the good channel, it actually "steel" the command so my bot commands are not triggered but I don't know how to fix that
import discord, os
from discord.ext import commands
intents = discord.Intents.default()
intents.members = True
bot = commands.Bot(command_prefix='.',intents=intents)
defrole = ""
cmdchannels = ["none"]
#bot.event
async def on_ready():
print(f'{bot.user.name} has connected to Discord!')
await bot.change_presence(activity=discord.Game('.help'))
#bot.event
async def on_member_join(member):
await member.add_roles(discord.utils.get(member.guild.roles, name=defrole))
#bot.event
async def on_message(message):
if message.channel.id in cmdchannels :
await message.delete()
#bot.command()
async def setcmd(ctx, arg):
global cmdchannels
cmdchannels.append(discord.utils.get(ctx.guild.channels, name=arg).id)
print(cmdchannels)
await ctx.send(arg+' is now defined as a cmd/bot channel !')
#bot.command()
async def defaultrole(ctx):
global defrole
defrole = str(ctx.message.role_mentions[0])
await ctx.send(defrole+' is now the default on join role !')
bot.run("Token")
You will need to process the commands, add this line at the end of your on_message function:
await bot.process_commands(message)
Reference: process_commands()
on_message event blocks your commands from working. In order to prevent this, you have to process commands.
#bot.event
async def on_message(message):
if message.channel.id in cmdchannels :
await message.delete()
await bot.process_commands(message)
Related
i'm making a discord bot with python. I have some issues about running using #client.command and #client.event at the same time.
Here is the code:
when I comment the #client.event before the on message function, the join command run. This function cause a particular issue, do you know guys where it can come from? Thank you guys
import discord
import random
from discord.utils import get
from discord.ext import commands
#client.command(pass_context=True)
async def join(ctx):
channel = ctx.author.voice.channel
await channel.connect()
#client.command(pass_context=True)
async def leave(ctx):
await ctx.voice_client.disconnect()
#client.event
async def on_ready():
print("We have logged as {0.user}".format(client))
#client.event
async def on_message(message):
user = message.author.id
if message.content.lower() == "!poisson":
await message.delete()
with open('myimage.png', 'rb') as f:
picture = discord.File(f)
await message.channel.send(file=picture)
Put await client.process_commands(message) at the end of on_message()
If you're using on_message, then normal commands will be overridden unless you use process_commands.
I have this issue where I want to take input as a command so the user types !ping and my prefix is !, but for some reason it does not direct towards:
#client.command()
async def ping(ctx):
print("Someone asked for their latency")
for some reason it directs it to:
#client.event
async def on_message(message):
print("Someone send a message")
I want when a user types !ping it directs it to ping(ctx) and not on_message(message) like it is doing right not. This is my full code:
import discord
from discord.ext import commands
intents = discord.Intents.all()
client = commands.Bot(command_prefix="!", intents=intents)
#client.event
async def on_ready():
print("I am ready")
#client.event
async def on_member_join(member):
join_embed = discord.Embed(title=f'{member.name} Joined :)',
description=f"Hey {member.name} remember that addison is weird", colour=16366985)
join_embed.set_image(url="https://www.desicomments.com/wp-content/uploads/2017/07/Hi.gif")
await member.guild.system_channel.send(content=None, embed=join_embed)
print("joined")
#client.event
async def on_member_remove(member):
left_embed = discord.Embed(title=f'{member.name} Left :(',
description=f"Bye Bye {member.name}", colour=16726802)
left_embed.set_image(url="http://www.reactiongifs.com/wp-content/uploads/2012/12/byebye.gif")
await member.guild.system_channel.send(content=None, embed=left_embed)
print("left")
#client.event
async def on_message(message):
print("Someone sent a message")
#client.command()
async def ping(ctx):
print("Someone asked for their latency")
client.run('hajslkdhasjlkdhjwheq')
You can simply add await client.process_commands(message) as the last line in on_message() to fix this problem
I'm setting up a simple Python Discord bot, but it only seems to respond to one event/command. It only responds to when someone says "supreme sauce" it sends "raw sauce" but doesn't respond to anything else such as ".ping" or ".clear".
Is there anything that I'm doing wrong?
My code:
import discord
from discord.ext import commands
import time
client = commands.Bot(command_prefix = '.')
#client.event
async def on_ready():
print(f'{client.user} has successfully connected to Discord!')
#client.event
async def on_message(message):
if 'supreme sauce' in message.content:
await message.channel.send('raw sauce')
#client.command()
async def ping(ctx):
await ctx.send(f'Pong! {round(client.latency * 1000)}ms')
#client.command
async def clear(ctx, amount=10):
await ctx.channel.purge(limit=amount)
client.run('My Token')
on_message takes priority over commands.
If you want both things to happen, do like this:
async def on_message(message):
if message.author == bot.user: return #Makes sure it can't loop itself when making messages
await bot.process_commands(message)
#rest of your code here
This makes it so that when a message is sent, it will check if that message is a command and go from there, then it will execute the on_message code like normal
So I have a script that uses both #bot.event and #bot.command(). The problem is that when I have a #bot.event waiting the #bot.command() will not run.
Here is my code:
#bot.event
async def on_ready():
print("Bot Is Ready And Online!")
async def react(message):
if message.content == "Meeting":
await message.add_reaction("👍")
#bot.command()
async def info(ctx):
await ctx.send("Hello, thanks for testing out our bot. ~ techNOlogics")
#bot.command(pass_context=True)
async def meet(ctx,time):
if ctx.message.author.name == "techNOlogics":
await ctx.channel.purge(limit=1)
await ctx.send("**Meeting at " + time + " today!** React if you read.")
#bot.event ##THIS ONE HOLDS UP THE WHOLE SCRIPT
async def on_message(message):
await react(message)
When using a mixture of the on_message event with commands, you'll want to add await bot.process_commands(message), like so:
#bot.event
async def on_message(message):
await bot.process_commands(message)
# rest of code
As said in the docs:
This function processes the commands that have been registered to the bot and other groups. Without this coroutine, none of the commands will be triggered.
If you choose to override the on_message() event, you then you should invoke this coroutine as well.
References:
Bot.process_commands()
on_message()
I have a simple discord.py set up trying to use .ping, but in this current instance, the actual sending of ".ping" results in nothing being sent by the bot. Is there something I'm missing here?
import discord
from discord.ext import commands
bot = commands.Bot(command_prefix = ".")
#bot.event
async def on_ready():
print("Everything's all ready to go~")
#bot.event
async def on_message(message):
author = message.author
content = message.content
print(content)
#bot.event
async def on_message_delete(message):
author = message.author
channel = message.channel
await bot.send_message(channel, message.content)
#bot.command()
async def ping():
await bot.say('Pong!')
bot.run('Token')
Ensure that you have await bot.process_commands(message) somewhere in your on_message event.
Why does on_message make my commands stop working?
Overriding the default provided on_message forbids any extra commands from running. To fix this, add a bot.process_commands(message) line at the end of your on_message. For example:
#bot.event
async def on_message(message):
# do some extra stuff here
await bot.process_commands(message)
https://discordpy.readthedocs.io/en/latest/faq.html#why-does-on-message-make-my-commands-stop-working