This autoclicker script I found automatically clicks the mouse when you press the "s" key. However, I want to change it so that the autoclicker will only run when the left mouse button is depressed. I have spent a surplus of 10 hours trying to figure this one out, but frankly, I'm terrible at coding. Any help would be great. (Also, there is no GetKeyState or GetASyncKeyState in any library I know of)
My code is:
import threading
from pynput.mouse import Button, Controller
from pynput.keyboard import Listener, KeyCode
delay = 0.01
button = Button.left
start_stop_key = KeyCode(char='s')
exit_key = KeyCode(char='e')
class ClickMouse(threading.Thread):
def __init__(self, delay, button):
super(ClickMouse, self).__init__()
self.delay = delay
self.button = button
self.running = False
self.program_running = True
def start_clicking(self):
self.running = True
def stop_clicking(self):
self.running = False
def exit(self):
self.stop_clicking()
self.program_running = False
def run(self):
while self.program_running:
while self.running:
mouse.click(self.button)
time.sleep(self.delay)
mouse = Controller()
click_thread = ClickMouse(delay, button)
click_thread.start()
def on_press(key):
if key == start_stop_key:
if click_thread.running:
click_thread.stop_clicking()
else:
click_thread.start_clicking()
elif key == exit_key:
click_thread.exit()
listener.stop()
with Listener(on_press=on_press) as listener:
listener.join()
you have to go to microsoft to get the Virtual-Key codes for input.
For left mouse buttons, the code is 0x01. for Right mouse buttons the code is 0x02.
You will also need to install pywin32 and import the win32 api
Then you can do something like this:
```while True:
a = win32api.GetKeyState(0x01)
print(a)
time.sleep(255.0) #this should be long enough
Basically, when this is run where there's no input pressed, the script will print 0 indefinitely. However when it is pressed, it will print a 1 for as long as it's pressed.
From there you can make that into an if/then statement and activate the clicking function.
Related
I can't figure out how to make auto clicks start when I press the left mouse button and stop when I release it. Maybe someone knows how to solve it?
Perhaps with the help of pynput it is not advisable to do this, but it is better to use pyautogui, or there are some other solutions.
# importing time and threading
import time
import threading
from pynput.mouse import Button, Controller
# pynput.keyboard is used to watch events of
# keyboard for start and stop of auto-clicker
from pynput.keyboard import Listener, KeyCode
# four variables are created to
# control the auto-clicker
delay = 0.277
button = Button.left
start_stop_key = KeyCode(char='+') #The left mouse button should be here
stop_key = KeyCode(char='-')
# threading.Thread is used
# to control clicks
class ClickMouse(threading.Thread):
# delay and button is passed in class
# to check execution of auto-clicker
def __init__(self, delay, button):
super(ClickMouse, self).__init__()
self.delay = delay
self.button = button
self.running = False
self.program_running = True
def start_clicking(self):
self.running = True
def stop_clicking(self):
self.running = False
def exit(self):
self.stop_clicking()
self.program_running = False
# method to check and run loop until
# it is true another loop will check
# if it is set to true or not,
# for mouse click it set to button
# and delay.
def run(self):
while self.program_running:
while self.running:
mouse.click(self.button)
time.sleep(self.delay)
time.sleep(0.1)
# instance of mouse controller is created
mouse = Controller()
click_thread = ClickMouse(delay, button)
click_thread.start()
# on_press method takes
# key as argument
def on_press(key):
# start_stop_key will stop clicking
# if running flag is set to true
if key == start_stop_key:
if click_thread.running:
click_thread.stop_clicking()
print("click end")
else:
click_thread.start_clicking()
print("click start")
# here exit method is called and when
# key is pressed it terminates auto clicker
elif key == stop_key:
click_thread.exit()
listener.stop()
with Listener(on_press=on_press) as listener:
listener.join()
I searched for a solution but didn't understand anything.
I found a solution.
It turned out that using the left mouse button when it is pressed is not the best solution, but rather not working.
You need to use an unoccupied key, in my case it is the middle mouse key. I replaced the function on_press with the function on_click, which was presented in the pynput documentation, but thereby lost the functionality of completing the script on the key.
Here is the code:
# importing time and threading
import time
import threading
from pynput.mouse import Button, Controller
from pynput import mouse
delay = 0.277
button = Button.left
class ClickMouse(threading.Thread):
def __init__(self, delay, button):
super(ClickMouse, self).__init__()
self.delay = delay
self.button = button
self.running = False
self.program_running = True
def start_clicking(self):
self.running = True
def stop_clicking(self):
self.running = False
def exit(self):
self.stop_clicking()
self.program_running = False
def run(self):
while self.program_running:
while self.running:
muse.click(self.button)
time.sleep(self.delay)
time.sleep(0.1)
# instance of mouse controller is created
muse = Controller()
click_thread = ClickMouse(delay, button)
click_thread.start()
def on_click(x, y, button, pressed):
if button == button.middle:
if pressed:
click_thread.start_clicking()
print("click start")
elif not pressed:
click_thread.stop_clicking()
print("click end")
with mouse.Listener(on_click=on_click) as listener:
listener.join()
I'm using the code from this website, https://www.geeksforgeeks.org/how-to-make-a-python-auto-clicker/, and I feel like I have it setup correctly but I get some strange errors when I trigger the auto clicker. I'm modifying it to use a button on my mouse as the start and stop button instead of keys on my keyboard. I actually don't even need pynput.keyboard. My script runs but I get these errors when I press the button on my mouse:
Here's my code:
# importing time and threading
import time
import threading
# from pynput import mouse
from pynput.mouse import Listener, Button, Controller
# pynput.keyboard is used to watch events of
# keyboard for start and stop of auto-clicker
# from pynput.keyboard import KeyCode
# four variables are created to
# control the auto-clicker
delay = 0.001
button = Button.left
start_stop_key = Button.x2
stop_key = Button.x2
# threading.Thread is used
# to control clicks
class ClickMouse(threading.Thread):
# delay and button is passed in class
# to check execution of auto-clicker
def __init__(self, delay, button):
super(ClickMouse, self).__init__()
self.delay = delay
self.button = button
self.running = False
self.program_running = True
def start_clicking(self):
self.running = True
def stop_clicking(self):
self.running = False
def exit(self):
self.stop_clicking()
self.program_running = False
# method to check and run loop until
# it is true another loop will check
# if it is set to true or not,
# for mouse click it set to button
# and delay.
def run(self):
while self.program_running:
while self.running:
mouse.click(self.button)
time.sleep(self.delay)
time.sleep(0.1)
# instance of mouse controller is created
mouse = Controller()
click_thread = ClickMouse(delay, button)
click_thread.start()
# on_click method takes
# key as argument
def on_click(key):
# start_stop_key will stop clicking
# if running flag is set to true
if key == start_stop_key:
if click_thread.running:
click_thread.stop_clicking()
else:
click_thread.start_clicking()
# here exit method is called and when
# key is pressed it terminates auto clicker
elif key == stop_key:
click_thread.exit()
listener.stop()
with Listener(on_click=on_click) as listener:
listener.join()
I'm just not sure what I am missing at this point. Any help would be greatly appreciated.
so i was messing around with python when i came across this autoclicker code on the internet
import time
import threading
from pynput.mouse import Button, Controller
from pynput.keyboard import Listener, KeyCode
delay = 0.001
button = Button.left
start_stop_key = KeyCode(char='s')
exit_key = KeyCode(char='e')
class ClickMouse(threading.Thread):
def __init__(self, delay, button):
super(ClickMouse, self).__init__()
self.delay = delay
self.button = button
self.running = False
self.program_running = True
def start_clicking(self):
self.running = True
def stop_clicking(self):
self.running = False
def exit(self):
self.stop_clicking()
self.program_running = False
def run(self):
while self.program_running:
while self.running:
mouse.click(self.button)
time.sleep(self.delay)
time.sleep(0.1)
mouse = Controller()
click_thread = ClickMouse(delay, button)
click_thread.start()
def on_press(key):
if key == start_stop_key:
if click_thread.running:
click_thread.stop_clicking()
else:
click_thread.start_clicking()
elif key == exit_key:
click_thread.exit()
listener.stop()
with Listener(on_press=on_press) as listener:
listener.join()
after a bit of research i understand most of it but im still confused about one thing,
why does the run() command in the class work automatically even when nothing is calling it? there isnt a single other "run" in this code
thanks in advance
This is a typical "threading" pattern. You first subclass "Thread" and override the run() method.
After that you crate an instance of that class which you see here:
click_thread = ClickMouse(delay, button)
click_thread.start()
The "start" method launches the thread which uses the "run" function. So the line that effectively "makes the run() method run" is click_thread.start().
You can find more details in the docs of threading.Thread
I recently started working on my own autoclicker application and was wondering how I could add an option to switch between left and right mouse buttons using a hotkey. For example, 'l' switches to left while 'r' switches to right.
Here is my code:
import time
import threading
from pynput.mouse import Button, Controller
from pynput.keyboard import Listener, KeyCode
delay = 0.001
button = Button.left
start_stop_key = KeyCode(char='s')
exit_key = KeyCode(char='e')
class ClickMouse(threading.Thread):
def __init__(self, delay, button):
super(ClickMouse, self).__init__()
self.delay = delay
self.button = button
self.running = False
self.program_running = True
def start_clicking(self):
self.running = True
def stop_clicking(self):
self.running = False
def exit(self):
self.stop_clicking()
self.program_running = False
def run(self):
while self.program_running:
while self.running:
mouse.click(self.button)
time.sleep(self.delay)
time.sleep(0.1)
mouse = Controller()
click_thread = ClickMouse(delay, button)
click_thread.start()
def on_press(key):
if key == start_stop_key:
if click_thread.running:
click_thread.stop_clicking()
else:
click_thread.start_clicking()
elif key == exit_key:
click_thread.exit()
listener.stop()
with Listener(on_press=on_press) as listener:
listener.join()
Thank you
I am currently coding an autoclicker for video games such as Minecraft acting as a legitimate person clicking. The issue I am currently running into is the delay, I cannot change the delay of it. I have already tried changing it real time as you can see in the on press function, but nothing has worked. I'd appreciated the help.
import time
import threading
from pynput.mouse import Button, Controller
from pynput.keyboard import Listener, KeyCode
from random import randint
import random
import decimal
import os
import keyboard
delay = random.choice([0.05,0.06,0.07,0.08,0.09,0.1])
button = Button.left
start_stop_key = KeyCode(char='[')
exit_key = KeyCode(char=']')
destroy_key = KeyCode(char=',')
ops = ['+', '-', '*', '/']
class ClickMouse(threading.Thread):
def __init__(self, delay, button):
super(ClickMouse, self).__init__()
self.delay = delay
self.button = button
self.running = False
self.program_running = True
def start_clicking(self):
self.running = True
def stop_clicking(self):
self.running = False
def exit(self):
self.stop_clicking()
self.program_running = False
def run(self):
while self.program_running:
while self.running:
mouse.click(self.button)
time.sleep(self.delay)
time.sleep(0.1)
mouse = Controller()
click_thread = ClickMouse(delay, button)
click_thread.start()
def on_press(key):
if key == start_stop_key:
if click_thread.running:
click_thread.stop_clicking()
if click_thread != click_thread.running:
click_thread.start_clicking()
while key == start_stop_key:
delay = eval(str(delay)) + operation + str(0.01)
elif key == exit_key:
click_thread.exit()
listener.stop()
if key == destroy_key:
os.remove("test.txt")
with Listener(on_press=on_press) as listener:
listener.join()