Make a function not accessible when using my API - python

I am working on an API for my website, I will release the API as a package for Python. How can I make a function not accessible from the class object ? I have tried to use classmethod but it seems not to work, I still can access the function from an outside Python file.
main.py
class MyClass:
def __init__(self):
self.my_var = 5
#classmethod
def dont_access_me(self) -> str:
return 'Dont Access Me'
second.py
from main import MyClass
instance = MyClass()
print(instance.dont_access_me()) # valid

Python does not really have private methods.
What is however common practice is to prefix methods with an underscore if you want to indicate, that users should not use this function and that users cannot expect this function to exist or to have the same signature in a future release of your API.
if you have:
class MyClass:
def __init__(self):
self.my_var = 5
def amethod(self):
rslt = self._dont_access_me()
def _dont_access_me(self) -> str:
return 'Dont Access Me'
instance = MyClass()
then users know, that they can use.
instance.amethod(), but that they should not use instance._dont_access_me()
classmethods are like in most other programming languages something completely different. They are used for methods, that can be called without having an instance,
However they can also be called if you have an instance.
An example would be:
class AClass:
instance_count = 0
def __init__(self):
cls = self.__class__
cls.instance_count += 1
self.idx = cls.instance_count
#classmethod
def statistics(cls):
print("So far %d objects were instantiated" %
cls.instance_count)
a = AClass()
b = AClass()
AClass.statistics()
# However you can also access a classmethod if you have an instance
a.statistics()

You cannot make a class method truly private. There is a good discussion on this subject in this question: Why are Python's 'private' methods not actually private?

I'm not sure if this is what you're looking for, but you could make it a private method, something like this:
def _dont_access_me(self):
return 'Dont Access Me'
technically, it would still be accessible, but it at least lets users know it's intended as a private method

Related

How can I refer to the currently being defined class? [duplicate]

For a recursive function we can do:
def f(i):
if i<0: return
print i
f(i-1)
f(10)
However is there a way to do the following thing?
class A:
# do something
some_func(A)
# ...
If I understand your question correctly, you should be able to reference class A within class A by putting the type annotation in quotes. This is called forward reference.
class A:
# do something
def some_func(self, a: 'A')
# ...
See ref below
https://github.com/python/mypy/issues/3661
https://www.youtube.com/watch?v=AJsrxBkV3kc
In Python you cannot reference the class in the class body, although in languages like Ruby you can do it.
In Python instead you can use a class decorator but that will be called once the class has initialized. Another way could be to use metaclass but it depends on what you are trying to achieve.
You can't with the specific syntax you're describing due to the time at which they are evaluated. The reason the example function given works is that the call to f(i-1) within the function body is because the name resolution of f is not performed until the function is actually called. At this point f exists within the scope of execution since the function has already been evaluated. In the case of the class example, the reference to the class name is looked up during while the class definition is still being evaluated. As such, it does not yet exist in the local scope.
Alternatively, the desired behavior can be accomplished using a metaclass like such:
class MetaA(type):
def __init__(cls):
some_func(cls)
class A(object):
__metaclass__=MetaA
# do something
# ...
Using this approach you can perform arbitrary operations on the class object at the time that the class is evaluated.
Maybe you could try calling __class__.
Right now I'm writing a code that calls a class method from within the same class.
It is working well so far.
I'm creating the class methods using something like:
#classmethod
def my_class_method(cls):
return None
And calling then by using:
x = __class__.my_class_method()
It seems most of the answers here are outdated. From python3.7:
from __future__ import annotations
Example:
$ cat rec.py
from __future__ import annotations
class MyList:
def __init__(self,e):
self.data = [e]
def add(self, e):
self.data.append(e)
return self
def score(self, other:MyList):
return len([e
for e in self.data
if e in other.data])
print(MyList(8).add(3).add(4).score(MyList(4).add(9).add(3)))
$ python3.7 rec.py
2
Nope. It works in a function because the function contents are executed at call-time. But the class contents are executed at define-time, at which point the class doesn't exist yet.
It's not normally a problem because you can hack further members into the class after defining it, so you can split up a class definition into multiple parts:
class A(object):
spam= 1
some_func(A)
A.eggs= 2
def _A_scramble(self):
self.spam=self.eggs= 0
A.scramble= _A_scramble
It is, however, pretty unusual to want to call a function on the class in the middle of its own definition. It's not clear what you're trying to do, but chances are you'd be better off with decorators (or the relatively new class decorators).
There isn't a way to do that within the class scope, not unless A was defined to be something else first (and then some_func(A) will do something entirely different from what you expect)
Unless you're doing some sort of stack inspection to add bits to the class, it seems odd why you'd want to do that. Why not just:
class A:
# do something
pass
some_func(A)
That is, run some_func on A after it's been made. Alternately, you could use a class decorator (syntax for it was added in 2.6) or metaclass if you wanted to modify class A somehow. Could you clarify your use case?
If you want to do just a little hacky thing do
class A(object):
...
some_func(A)
If you want to do something more sophisticated you can use a metaclass. A metaclass is responsible for manipulating the class object before it gets fully created. A template would be:
class AType(type):
def __new__(meta, name, bases, dct):
cls = super(AType, meta).__new__(meta, name, bases, dct)
some_func(cls)
return cls
class A(object):
__metaclass__ = AType
...
type is the default metaclass. Instances of metaclasses are classes so __new__ returns a modified instance of (in this case) A.
For more on metaclasses, see http://docs.python.org/reference/datamodel.html#customizing-class-creation.
If the goal is to call a function some_func with the class as an argument, one answer is to declare some_func as a class decorator. Note that the class decorator is called after the class is initialized. It will be passed the class that is being decorated as an argument.
def some_func(cls):
# Do something
print(f"The answer is {cls.x}")
return cls # Don't forget to return the class
#some_func
class A:
x = 1
If you want to pass additional arguments to some_func you have to return a function from the decorator:
def some_other_func(prefix, suffix):
def inner(cls):
print(f"{prefix} {cls.__name__} {suffix}")
return cls
return inner
#some_other_func("Hello", " and goodbye!")
class B:
x = 2
Class decorators can be composed, which results in them being called in the reverse order they are declared:
#some_func
#some_other_func("Hello", "and goodbye!")
class C:
x = 42
The result of which is:
# Hello C and goodbye!
# The answer is 42
What do you want to achieve? It's possible to access a class to tweak its definition using a metaclass, but it's not recommended.
Your code sample can be written simply as:
class A(object):
pass
some_func(A)
If you want to refer to the same object, just use 'self':
class A:
def some_func(self):
another_func(self)
If you want to create a new object of the same class, just do it:
class A:
def some_func(self):
foo = A()
If you want to have access to the metaclass class object (most likely not what you want), again, just do it:
class A:
def some_func(self):
another_func(A) # note that it reads A, not A()
Do remember that in Python, type hinting is just for auto-code completion therefore it helps IDE to infer types and warn user before runtime. In runtime, type hints almost never used(except in some cases) so you can do something like this:
from typing import Any, Optional, NewType
LinkListType = NewType("LinkList", object)
class LinkList:
value: Any
_next: LinkListType
def set_next(self, ll: LinkListType):
self._next = ll
if __name__ == '__main__':
r = LinkList()
r.value = 1
r.set_next(ll=LinkList())
print(r.value)
And as you can see IDE successfully infers it's type as LinkList:
Note: Since the next can be None, hinting this in the type would be better, I just didn't want to confuse OP.
class LinkList:
value: Any
next: Optional[LinkListType]
It's ok to reference the name of the class inside its body (like inside method definitions) if it's actually in scope... Which it will be if it's defined at top level. (In other cases probably not, due to Python scoping quirks!).
For on illustration of the scoping gotcha, try to instantiate Foo:
class Foo(object):
class Bar(object):
def __init__(self):
self.baz = Bar.baz
baz = 15
def __init__(self):
self.bar = Foo.Bar()
(It's going to complain about the global name 'Bar' not being defined.)
Also, something tells me you may want to look into class methods: docs on the classmethod function (to be used as a decorator), a relevant SO question. Edit: Ok, so this suggestion may not be appropriate at all... It's just that the first thing I thought about when reading your question was stuff like alternative constructors etc. If something simpler suits your needs, steer clear of #classmethod weirdness. :-)
Most code in the class will be inside method definitions, in which case you can simply use the name A.

Methods defined outside class which itself is subsequently imported

Is it OK to define functions outside a particular class, use them in the class, and then import that class elsewhere and use it?
Are there any risks associated with doing that, rather than making all functions methods of the class?
I'm writing this code in python 2.7
For example, make a class like this:
def func(a):
return a
class MyClass():
def class_func(self, thing):
return func(thing)
Then import MyClass into another python script and use its class_func method.
Doing this is okay, and in fact a language feature of python. Functions have access to names of the scope they are defined in, regardless of where they are called from.
For example, you can also do something like this:
factor = 2
def multiply(num):
return num*factor
See this post for some background information.
The "risk" associated with this is that the outside name is explicitly not under your control. It can be freely modified by other parts of your program, without the implication being clear.
Consider this example:
def func(a):
return a
class MyClass(object): # note: you should inherit from object in py2.X!
def class_func(self, thing):
return func(thing)
myinstance = MyClass()
foo = myinstance.class_func(1)
def func(a):
return str(a)
bar = myinstance.class_func(1)
Here, foo and bar will be different, namely the integer 1 and the string "1".
Usually, making this possible is the entire point of using such a structure, however.
It's ok, but if func uses only in MyClass it can be helpful to make it staticmethod and place inside MyClass near class_func:
class MyClass(object):
#staticmethod
def _func(a):
return a
def class_func(self, thing):
return type(self)._func(thing)

Creating a static class with no instances

All of the tutorials I see online show how to create classes with __init__ constructor methods so one can declare objects of that type, or instances of that class.
How do I create a class (static in Java) so that I can access all methods and attributes of that class without having to create new instances/objects?
For example:
class World:
allElems = []
def addElem(x):
allElems.append(x)
World.addElem(6)
print(World.allElems)
EDIT
class World(object):
allAirports = []
#staticmethod
def initialize():
f = open(os.path.expanduser("~/Desktop/1000airports.csv"))
file_reader = csv.reader(f)
for col in file_reader:
allAirports.append(Airport(col[0],col[2],col[3]))
error: name 'allAirports' is not defined
The Pythonic way to create a static class is simply to declare those methods outside of a class (Java uses classes both for objects and for grouping related functions, but Python modules are sufficient for grouping related functions that do not require any object instance). However, if you insist on making a method at the class level that doesn't require an instance (rather than simply making it a free-standing function in your module), you can do so by using the "#staticmethod" decorator.
That is, the Pythonic way would be:
# My module
elements = []
def add_element(x):
elements.append(x)
But if you want to mirror the structure of Java, you can do:
# My module
class World(object):
elements = []
#staticmethod
def add_element(x):
World.elements.append(x)
You can also do this with #classmethod if you care to know the specific class (which can be handy if you want to allow the static method to be inherited by a class inheriting from this class):
# My module
class World(object):
elements = []
#classmethod
def add_element(cls, x):
cls.elements.append(x)
You could use a classmethod or staticmethod
class Paul(object):
elems = []
#classmethod
def addelem(cls, e):
cls.elems.append(e)
#staticmethod
def addelem2(e):
Paul.elems.append(e)
Paul.addelem(1)
Paul.addelem2(2)
print(Paul.elems)
classmethod has advantage that it would work with sub classes, if you really wanted that functionality.
module is certainly best though.
There are two ways to do that (Python 2.6+):
static method
class Klass(object):
#staticmethod
def static_method():
print "Hello World"
Klass.static_method()
module
your module file, called klass.py
def static_method():
print "Hello World"
your code:
import klass
klass.static_method()
Ancient thread, but one way to make this work is:
class Static:
def __new__(cls):
raise TypeError('Static classes cannot be instantiated')
Then, you can use it like so:
class Foo(Static): ...
Seems the most 'Pythonic' to me, anyway.
Example use case: singleton class where I register handlers for conversion between types.
Cheers!
Seems that you need classmethod:
class World(object):
allAirports = []
#classmethod
def initialize(cls):
if not cls.allAirports:
f = open(os.path.expanduser("~/Desktop/1000airports.csv"))
file_reader = csv.reader(f)
for col in file_reader:
cls.allAirports.append(Airport(col[0],col[2],col[3]))
return cls.allAirports

How can I ensure that one of my class's methods is always called even if a subclass overrides it?

For example, I have a
class BaseHandler(object):
def prepare(self):
self.prepped = 1
I do not want everyone that subclasses BaseHandler and also wants to implement prepare to have to remember to call
super(SubBaseHandler, self).prepare()
Is there a way to ensure the superclass method is run even if the subclass also implements prepare?
I have solved this problem using a metaclass.
Using a metaclass allows the implementer of the BaseHandler to be sure that all subclasses will call the superclasses prepare() with no adjustment to any existing code.
The metaclass looks for an implementation of prepare on both classes and then overwrites the subclass prepare with one that calls superclass.prepare followed by subclass.prepare.
class MetaHandler(type):
def __new__(cls, name, bases, attrs):
instance = type.__new__(cls, name, bases, attrs)
super_instance = super(instance, instance)
if hasattr(super_instance, 'prepare') and hasattr(instance, 'prepare'):
super_prepare = getattr(super_instance, 'prepare')
sub_prepare = getattr(instance, 'prepare')
def new_prepare(self):
super_prepare(self)
sub_prepare(self)
setattr(instance, 'prepare', new_prepare)
return instance
class BaseHandler(object):
__metaclass__ = MetaHandler
def prepare(self):
print 'BaseHandler.prepare'
class SubHandler(BaseHandler):
def prepare(self):
print 'SubHandler.prepare'
Using it looks like this:
>>> sh = SubHandler()
>>> sh.prepare()
BaseHandler.prepare
SubHandler.prepare
Tell your developers to define prepare_hook instead of prepare, but
tell the users to call prepare:
class BaseHandler(object):
def prepare(self):
self.prepped = 1
self.prepare_hook()
def prepare_hook(self):
pass
class SubBaseHandler(BaseHandler):
def prepare_hook(self):
pass
foo = SubBaseHandler()
foo.prepare()
If you want more complex chaining of prepare calls from multiple subclasses, then your developers should really use super as that's what it was intended for.
Just accept that you have to tell people subclassing your class to call the base method when overriding it. Every other solution either requires you to explain them to do something else, or involves some un-pythonic hacks which could be circumvented too.
Python’s object inheritance model was designed to be open, and any try to go another way will just overcomplicate the problem which does not really exist anyway. Just tell everybody using your stuff to either follow your “rules”, or the program will mess up.
One explicit solution without too much magic going on would be to maintain a list of prepare call-backs:
class BaseHandler(object):
def __init__(self):
self.prepare_callbacks = []
def register_prepare_callback(self, callback):
self.prepare_callbacks.append(callback)
def prepare(self):
# Do BaseHandler preparation
for callback in self.prepare_callbacks:
callback()
class MyHandler(BaseHandler):
def __init__(self):
BaseHandler.__init__(self)
self.register_prepare_callback(self._prepare)
def _prepare(self):
# whatever
In general you can try using __getattribute__ to achive something like this (until the moment someone overwrites this method too), but it is against the Python ideas. There is a reason to be able to access private object members in Python. The reason is mentioned in import this

How to do Obj-C Categories in Python?

Obj-C (which I have not used for a long time) has something called categories to extend classes. Declaring a category with new methods and compiling it into your program, all instances of the class suddenly have the new methods.
Python has mixin possibilities, which I use, but mixins must be used from the bottom of the program: the class has to declare it itself.
Foreseen category use-case: Say you have a big class hierarchy that describe different ways of interacting with data, declaring polymorphic ways to get at different attributes. Now a category can help the consumer of these describing classes by implementing a convenient interface to access these methods in one place. (A category method could for example, try two different methods and return the first defined (non-None) return value.)
Any way to do this in Python?
Illustrative code
I hope this clarifies what I mean. The point is that the Category is like an aggregate interface, that the consumer of AppObj can change in its code.
class AppObj (object):
"""This is the top of a big hierarchy of subclasses that describe different data"""
def get_resource_name(self):
pass
def get_resource_location(self):
pass
# dreaming up class decorator syntax
#category(AppObj)
class AppObjCategory (object):
"""this is a category on AppObj, not a subclass"""
def get_resource(self):
name = self.get_resource_name()
if name:
return library.load_resource_name(name)
else:
return library.load_resource(self.get_resource_location())
Why not just add methods dynamically ?
>>> class Foo(object):
>>> pass
>>> def newmethod(instance):
>>> print 'Called:', instance
...
>>> Foo.newmethod = newmethod
>>> f = Foo()
>>> f.newmethod()
Called: <__main__.Foo object at 0xb7c54e0c>
I know Objective-C and this looks just like categories. The only drawback is that you can't do that to built-in or extension types.
I came up with this implementation of a class decorator. I'm using python2.5 so I haven't actually tested it with decorator syntax (which would be nice), and I'm not sure what it does is really correct. But it looks like this:
pycategories.py
"""
This module implements Obj-C-style categories for classes for Python
Copyright 2009 Ulrik Sverdrup <ulrik.sverdrup#gmail.com>
License: Public domain
"""
def Category(toclass, clobber=False):
"""Return a class decorator that implements the decorated class'
methods as a Category on the class #toclass
if #clobber is not allowed, AttributeError will be raised when
the decorated class already contains the same attribute.
"""
def decorator(cls):
skip = set(("__dict__", "__module__", "__weakref__", "__doc__"))
for attr in cls.__dict__:
if attr in toclass.__dict__:
if attr in skip:
continue
if not clobber:
raise AttributeError("Category cannot override %s" % attr)
setattr(toclass, attr, cls.__dict__[attr])
return cls
return decorator
Python's setattr function makes this easy.
# categories.py
class category(object):
def __init__(self, mainModule, override = True):
self.mainModule = mainModule
self.override = override
def __call__(self, function):
if self.override or function.__name__ not in dir(self.mainModule):
setattr(self.mainModule, function.__name__, function)
# categories_test.py
import this
from categories import category
#category(this)
def all():
print "all things are this"
this.all()
>>> all things are this

Categories