How to show finished project? [closed] - python

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I am a complete, absolute beginner so please excuse my ignorance!
I have created my first 'coding project' using Visual Studio Code IDE in Python, here is a link to it below:
https://github.com/monicaneill/Projects/blob/master/guessinggame.py
Basically my question is how do I show this to others in a way that they can interact with it and not just look at a bunch of text? I'm really proud of my achievement and want other people to be able to play the game who might not have the likes of Visual Studio etc to run the code, is there any way I can do this so someone on say Facebook could open up a file and then run the game?
Thank you so much and apologies in advance if this is not the right place to ask this sort of question!

A python file needs the python runtime to be run. With the python runtime on your system, you can simply do, in your terminal-
> python guessinggame.py
(assuming guessinggame.py is on the same directory)
However, I assume you want people to be able to run the code without having the python runtime installed.
In that case, you need to compile your python code to an executable native binary. There are tools to aid in this process - perhaps the most straightforward tool is pyinstaller
Firstly, you need to install pyinstaller in your own system-
pip install pyinstaller
Now, in your terminal, you simply have to do-
pyinstaller guessinggame.py
(Make sure you're on the same folder where guessinggame.py is)
This will create a folder on the same directory that contains all the files needed to launch your script as well as an .exe (if you're on windows) - your friends will only need this folder and all they have to do is run the .exe
You can find more information about pyinstaller and how to make executables with it here

Search by flask -> documentation
I think this is more or less what you are looking for.

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run my python script easily on any other laptop [closed]

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I have written a script (around 2k lines) for processing text.
It reads the input form my text file, and print the output in another file.
But, I want it can be run on any other laptop (with Python installed) easily as well. For example,
other people can run it without installing additional libraries (that I had imported in the script).
How can I realize my purpose? By packaging my script in a library or what else I can do? Please provide any hint.
I tried to use the pyinstaller or the py2exe, but I always have a problem of over recursion limit,
and since I have several huge sized libraries being imported, so I guess even I can finally make a .exe file,
it would be in a huge size, so I stopped to using that way. Anyone has a comment on it?
If you're sure that every client has Python and pip installed and present in PATH, you can just pip install the libraries in the beginning of your script. Something like this:
import subprocess
subprocess.run(['pip', 'install', '--user', 'your', 'libs'])
import your
import libs
This is just a general idea, maybe hacky, and definitely requires additional work with error handling, etc.

How to run this Python program [closed]

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I know exactly 0 things about coding (unless HTML is coding?) and joined the site specifically for this question.
I found this code on Reddit and I'd really like to use the program, but I have zero knowledge of how to do that. I installed Python and have no idea how it works. I just need the very basic, click-this-button, type-this-here step-by-step of how to get an output and edit the variables.
The explanation of the program: https://www.reddit.com/r/worldbuilding/comments/1tpj38/random_royal_family_tree_generation/
The code is linked in the post but here it is again just in case: http://pastebin.com/uk9xG4XQ
I'm running Windows 10 and Python 3.5
Download the code in the python format (.py), open up PowerShell (comes with Windows 10), find your way to the directory you downloaded the .py format code to using the cd [X] command (where X is the directory), then type python3 X with X being whatever you saved the .py as.
If you're really eager to run the program without learning Python then do the following:
Download the file and save it as Dy27u.py
Open the file in notepad, find the line that says folder = '' #'/media/ToshikHD/Dropbox/Programming/Python/Dy/' and change the path to point to wherever you saved the file. Save the file, making sure you retain the .py extension
Open command prompt or powershell in Windows
Use cd to navigate to the folder where the file is stored. You make have to google this step to learn how to navigate around your file system if you don't already know hot do
Once you're in the correct directory, type python Dy27u.py
Taking a closer look at the code, you also need some extra text files called FemaleNames.txt, MaleNames.txt, and LastNames.txt. Read the comments in the .py file your downloaded so you know how to format those files

Basic steps to develop python API in Unix environment [closed]

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I am developing an API in Unix environment for virtual machines. Most of the modules are developed in python. I have few questions on this.
I have the file extension as abc.py . I would like to make this as a command. For example , "virtman dominfo [vmid]" should be the command syntax. Now I have to give "virtman.py dominfo [vmid]" to achieve this. So how can make this as a command?
I want to make this as an installable API, I mean to install through apt-get/ yum install. What are the steps I need to do to achieve this or some reference URL's would be helpful.
Inside the API I am using absolute path like '/root/virtman/manager/' . Consider running this API in any unix environment , how can I make this absolute path generic to any OS/machine. Or should I have to assume some location where the API will get installed and give that path everywhere?
I read lot of articles but I didn't get the clear picture,so any hints/suggestions would be helpful.
This seems like it's three questions in one, so I'll attempt to answer each in turn:
File Extensions
Python scripts don't need to have a .py extension in order to be run. For example:
#!/usr/bin/python
print("Hello, World!")
Save this as a file called hello and flag it as executable. You should be able to run it from a terminal window by entering ./hello
apt-get / yum
Different systems use different packaging systems. For example, Debian and derivatives such as Ubuntu use .deb files, while Red Hat and co. use .rpm instead (though Debian can load .rpm files via the "Alien" tool). Each is slightly different, so I can't really give you a "generic" answer - hopefully this should be enough to get you started: https://fedoraproject.org/wiki/How_to_create_an_RPM_package
Generic Paths
You should be okay if you stick to the usual /var, /etc, /tmp layout - see this Wikipedia page for details.

Django framework installation [closed]

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I have installed django framework with Python 2.7 and created all the paths. The problem is that whenever I type
django-admin.py command
the file itself is opening up. I am using Windows 7 64 bit.
Thank you.
You need to type
python django-admin.py command
If you get an error saying 'python is not recognized as an internal or external command..' you also need to add the python path to your environment path.
The problem is that .py files are not associated with python, so it gets treated as a normal txt file. You can either:
python django-admin.py command
(and see #VladSchnakovszki answer for errors which might pop up with that command), Or configure the files by right clicking > Properties, then (under General options):
Point it to python.exe and tell it to associate all files with the same extension with python as well.
P.S. a personal recommendation: When working in a windows environment I've had a good experience with installing ActiveState Python. It automatically sets the required paths, and also installs pip and other goodies that you'll probably need along the way (don't be scared of the priced version, there's a free community version too).

How do I compile my Python 3 app to an .exe? [closed]

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How do I convert my Python app to a .exe? I made a program with tkinter and was wondering how to make it possible for others to use. I use Python 3.3. I searched for a bit but could not find anything.
cx_Freeze does this but creates a folder with lots of dependencies. py2exe now does this and, with the --bundle-files 0 option, creates just one EXE, which is probably the best solution to your question.
UPDATE: After encountering third-party modules that py2exe had trouble "finding", I've moved to pyinstaller as kotlet schabowy suggests below. Both have ample documentation and include .exes you can run with command line parameters, but I have yet to compile a script that pyinstaller isn't able to handle without debugging or head-scratching.
Here's a simple convenience function I use to build an .exe with my defaults from the interpreter (of course a batch or similar would be fine too):
import subprocess,os
def exe(pyfile,dest="",creator=r"C:\Python34\Scripts\pyinstaller.exe",ico=r"C:\my icons\favicon.ico",noconsole=False):
insert=""
if dest: insert+='--distpath ""'.format(dest)
else: insert+='--distpath "" '.format(os.path.split(pyfile)[0])
if ico: insert+=' --icon="{}" '.format(ico)
if noconsole: insert+=' --noconsole '
runstring='"{creator}" "{pyfile}" {insert} -F'.format(**locals())
subprocess.check_output(runstring)
I have found PyInstaller to work the best.
You have many options for example you can pack everything to a one file exe.
I love to use it together with Cython for speed.
You can use cx_Freeze. There is a guide here.
Use Pyinstaller.
After installing it, open terminal in the directory where your project resides.
$ pyinstaller script1.py script2.py ... (where script1, script2, etc. are all the scripts used in your project.)
After command is completed, open dist folder and enter the subdirectory. There you'll find an executable.
Hope it helps.

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