I made a tkinter app for displaying images, and I was wondering if there's a way to make an image open by default with this app
At the moment if I try that, I get an error for some non declared icon file (this is the icon that appears near the name of the app at the top)
There's no real goal behin this Gui, I'm just experimenting and learning.
Thanks
Try this:
from PIL import Image, ImageTk
import tkinter as tk
from tkinter import filedialog
my_img = []
def FileImport():
file = filedialog.askopenfilename()
my_img.clear()
my_img.append(ImageTk.PhotoImage(Image.open(file)))
label1.config(image=my_img[0])
root= tk.Tk()
root.title('Main')
root.geometry('400x400')
label = tk.Label(root, text = "Browse", fg="purple")
label.pack()
button = tk.Button(root, text='See Image',fg="blue", command=FileImport)
button.pack()
my_img.append(ImageTk.PhotoImage(Image.open(your_first_image)))
label1 = tk.Label(root, image = my_img[0])
label1.pack(pady= 50)
root.mainloop()
When you run this:
After you tap to see different image from computer:
Hope It helps!
Related
I am trying to run sample code and I am running into a problem where sublime says "_tkinter.TclError: couldn't recognize data in image file "C:\Users\atave\Dropbox\Python\tkinter Python Tutorial\Labels\prac.png". Can anyone tell me why? I have already set up sublime as an exception in the firewall, does it have to do with the location of the image?
import tkinter as tk
from tkinter import ttk
# create the root window
root = tk.Tk()
root.geometry('300x200')
root.resizable(False, False)
root.title('Label Widget Image')
# display an image label
photo = tk.PhotoImage(file="C:\\Users\\atave\\Dropbox\\Python\\tkinter Python Tutorial\\Labels\\prac.png")
image_label = ttk.Label(
root,
image=photo,
padding=5
)
image_label.pack()
root.mainloop()
the tk.PhotoImage doesn't work that well with .png files. I would suggest conversion to .bmp file or using PIL(Pillow) module- tk.PhotoImage(ImageTk.PhotoImage(file="C:\\Users\\atave\\Dropbox\\Python\\tkinter Python Tutorial\\Labels\\prac.png")
The ImageTk in ImageTk.PhotoImage() is imported from PIL(from PIL import ImageTk)
Working in a EXE file with background and Icon embed, I read some ideas about to use img2py in order to create module.py that can be imported into the EXE with pyinstaller.
I successfully create the imagebg.py (BG2.png Background) and imageico.py (ico2.ico Icon) modules using img2py. But there is no example or way to set that images into the modules in the tkinter label as background and the icon into the code.
Please anybody can help me.
Main code where must be imported BG ad ICON modules and use them as background and Icon images for tkinter GUI
#Main code GUI tkinter
import imagebg #from here we must import PNG_File.png for Background
import imageico #from here we must import ICO_File.ico for Icon
import wx #from img2py installation
from tkinter import *
root=Tk()
#set windows size
root.resizable(width=False, height=False)
root.geometry("925x722")
#set title
root.title("SOFT1)")
#frame 1
f1=Frame(root, width=345,height=475,bg="light
grey",highlightbackground="black",highlightthickness=4)
f1.place(x=20,y=235)
#set a image as BG
Logo=PhotoImage(file="PNG_File.png")
lab6=Label(root, image=Logo)
lab6.place(x=0, y=0)
#set a image as ICON
root.iconbitmap("ICO_File.ico")
mainloop()
The module imagebg.py for backgroud generated with IMG2PY
BG2 = PyEmbeddedImage(
b'iVBORw0KGgoAAAANSUhEUgAAAsUAAAKECAIAAABgrdCGAAAACXBIWXMAAA7EAAAOxAGVKw4b'
b'AAAgAElEQVR4nOzdd2Ab5d0H8Oe0hy1vecYjcZw4cfYimwQIEEbYhQJlFgqU3UFZLR2M9i2l'
b'tLRlFcouI5Qww15hZJEdO4kdOx7xtiVrj7v3DwdFlmXppu4kfT9/Wfbdc78YY339TMrpdBIA'
b'AAAAAVRyFwAAAABJD3kCAAAAhEKeAAAAAKGQJwAAAEAo5AkAAAAQCnkCAAAAhEKeAAAAAKGQ'
b'JwAAAEAo5AkAAAAQCnkCAAAAhEKeAAAAAKGQJwAAAEAo5AkAAAAQCnkCAAAAhEKeAAAAAKGQ'
b'JwAAAEAo5AkAAAAQCnkCAAAAhEKeA..... to much characters to be placed in this post
The module imageico.py for icon generated with IMG2PY
from wx.lib.embeddedimage import PyEmbeddedImage
ico2 = PyEmbeddedImage(
b'iVBORw0KGgoAAAANSUhEUgAAAsUAAAKECAYAAADvz0fRAAAABHNCSVQICAgIfAhkiAAAIABJ'
b'REFUeJzs3WeAVNXdBvDnTi/b+7L0svSmIIKd2Gus0ZhiSeKreZOYmGpL15i8SdTEFKMpGkss'
b'GEuMqNFYsCAgHRZYWFiWsn12p7f7fkBwy8zszC1z7537/L7ozs6c82dh4dkz/3OOEAgERBAR'
b'ERERmZhF6wKIiIiIiLTGUExEREREpsdQTERERESmx1BMRERERKbHUExEREREpsdQTERERESm'
b'x1BMRERERKbHUExEREREpsdQTERERESmx1BMRERERKbHUExEREREpsdQTERERESmx1BMRERE'
b'RKbHUExEREREps.... to much characters to be placed in this post
Please any idea of how to use the modules as images for background and icon in the main code GUI Tkinter
You need to convert the wx.Image to PIL compatible image if you want to use it in tkinter application.
Below is an example based on your posted code:
import tkinter as tk
from PIL import Image, ImageTk
import imagebg
import imageico
# function to convert a wx.Image to PIL.ImageTk.PhotoImage
def wx2pil(wx_image):
image = wx_image.Image
w, h = image.GetWidth(), image.GetHeight()
data = image.GetData()
img = Image.frombytes('RGB', (w, h), bytes(data))
return ImageTk.PhotoImage(img)
root = tk.Tk()
root.resizable(False, False)
root.geometry('925x722')
root.title('SOFT1')
# use iconphoto() instead of iconbitmap()
root.iconphoto(False, wx2pil(imageico.ico2))
#set a image as BG
logo = wx2pil(imagebg.BG2)
tk.Label(root, image=logo).place(x=0, y=0)
#frame 1
f1 = tk.Frame(root, width=345, height=475, bg='lightgray', highlightbackground='black', highlightthickness=4)
f1.place(x=20, y=235)
root.mainloop()
Note that I use wxPython v4.1.0.
As it depends on wxPython, why don't you use wxPython for the GUI directly instead of tkinter?
I am trying to create a function for multiple buttons that allows the user to click on a specific button and change the associated image. For now I'm trying to change the image of a single button, but the image doesn't seem to be loaded or recognized for some reason. Any ideas?
import tkinter as tk
from tkinter import simpledialog,filedialog,colorchooser,messagebox,Frame,Button
from PIL import ImageTk, Image
def img_mod():
global btn
ret = filedialog.askopenfilename()
loadn = Image.open(ret)
root.render2 = ImageTk.PhotoImage(loadn)
btn['image'] = loadn
root = tk.Tk()
load1 = Image.open("example.jpg")
root.render1 = ImageTk.PhotoImage(load1)
btn = tk.Button(root, text="My Button", image = root.render1)
btn['command'] = img_mod
btn.pack(fill='both', expand=True)
root.mainloop()
You can run this Python code if you save it with an image titled "example.jpg" in the same folder.
I made a GUI with few buttons and I want to change the gray background to an image.
my code looks like this:
from tkinter import *
from urlread import givenumbers # my function
""" Setting The Main GUI """
GUI = Tk()
GUI.title('Check GUI')
GUI.iconbitmap('test.ico')
GUI.geometry("400x400")
background_image=PhotoImage('pic.jpg')
background_label = Label(GUI, image=background_image)
background_label.place(x=0, y=0, relwidth=1, relheight=1)
""" Reading Images For Buttons """
A_Im = PhotoImage(file='A.gif')
""" Creating Buttons """
# A Button
A_Button = Button(GUI, image=A_Im, command=givenumbers)
A_Button.grid(column=0, row=1)
GUI.mainloop()
The code runs without error but the background is still gray without any effect.
The problem is in the line background_image=PhotoImage('pic.jpg'). The PhotoImage class only supports GIF-files, which means that it cannot read the file you're specifying. You should try something like this:
#Python 2.7
import Tkinter as tk
from PIL import Image, ImageTk
window = tk.Tk()
image = Image.open('image.jpg')
photo_image = ImageTk.PhotoImage(image)
label = tk.Label(window, image = photo_image)
label.pack()
# Python 3
import tkinter as tk
from PIL import Image, ImageTk
window = tk.Tk()
image = Image.open('image.jpg')
photo_image = ImageTk.PhotoImage(image)
label = tk.Label(window, image = photo_image)
label.pack()
The Image class from the PIL module supports a variety of formats, among which jpeg and png. You can install the PIL module by running pip install pillow in a command prompt or terminal.
If you want to put the widgets on top of the Label, you could indeed using grid to get them on top of each other, but using a Canvas would probably be easier. You can find more about the Canvas widget here.
This can be done without pil also:
from tkinter import *
import tkinter as ttk
""" Setting The Main GUI """
GUI = Tk()
F1=Frame(GUI)
F1=Frame(GUI,width=400,height=450)
F1.place(height=7000, width=4000, x=100, y=100)
F1.config()
F1.grid(columnspan=10,rowspan=10)
F1.grid_rowconfigure(0,weight=1)
F1.grid_columnconfigure(0,weight=1)
photo=PhotoImage(file="C:\\Users\\HOME\\Desktop\\Eshita\\12th\\computer
\\python\\GUI\\math3.gif")
label = Label(GUI,image = photo)
label.image = photo # keep a reference!
label.grid(row=0,column=0,columnspan=20,rowspan=20)
b=ttk.Button(GUI,text="Start")
b.grid(row=8,column=8)
GUI.mainloop()
I am new to Tkinter and i am trying to add an image to a text widget in Tkinter python 2.7
I have looked up some resources on the internet and as far as i have gotten is this code but it is giving error -
"
File "anim.py", line 11, in <module>
text.image_create(END,image=photoImg)
File "C:\Python27\lib\lib-tk\Tkinter.py", line 2976, in image_create
*self._options(cnf, kw))
TypeError: __str__ returned non-string (type file)
"
please tell me where i went wrong. Thanks in advance :)
from PIL import Image,ImageTk
from Tkinter import *
root = Tk()
root.geometry("900x900+100+100")
image1 = open('IMG_20160123_170503.jpg')
photoImg = PhotoImage(image1)
frame = Frame(root)
frame.pack()
text = Text(frame)
text.pack()
text.image_create(END,image=photoImg)
root.mainloop()
You have made just two small mistakes. When you open the image as image1 you are using Python's built-in open keyword rather than Image.open, the method of PIL's Image class. You also reference Tkinter's PhotoImage class when you mean to reference PIL's ImageTk.PhotoImage class. Here is your fixed code:
from Tkinter import *
from PIL import Image,ImageTk
root = Tk()
root.geometry("900x900+100+100")
image1 = Image.open("IMG_20160123_170503.jpg")
photoImg = ImageTk.PhotoImage(image1)
frame = Frame(root)
frame.pack()
text = Text(frame)
text.pack()
text.image_create(END,image=photoImg)
root.mainloop()