The code below creates an empty dialog when Hello! is pressed:
from PyQt5 import QtWidgets, QtCore
class MainWindow(QtWidgets.QMainWindow):
def __init__(self):
super(MainWindow, self).__init__()
w = QtWidgets.QWidget()
layout = QtWidgets.QVBoxLayout()
w.setLayout(layout)
self.setCentralWidget(w)
toyButton = QtWidgets.QPushButton("Hello!")
layout.addWidget(toyButton)
toyButton.clicked.connect(self.showdialog)
def showdialog(self):
d = QtWidgets.QDialog()
d.setWindowTitle("Dialog")
d.setWindowModality(QtCore.Qt.WindowModal)
d.exec_()
if __name__ == '__main__':
app = QtWidgets.QApplication([])
window = MainWindow()
window.show()
app.exec_()
How can I force the dialog to appear within the main window instead of having it floating around as an independent window?
You simply need to give the dialog a parent widget: d = QtWidgets.QDialog(self.centralWidget()). self is also a valid parent; pick your favorite!
You could also add d to the layout: self.centralWidget().layout().addWidget(d);
although this second one does not respect your modality+exec.
Here's the full code comparing both methods:
class MainWindow(QtWidgets.QMainWindow):
def __init__(self):
super(MainWindow, self).__init__()
w = QtWidgets.QWidget()
layout = QtWidgets.QVBoxLayout()
w.setLayout(layout)
self.setCentralWidget(w)
toyButton = QtWidgets.QPushButton("Hello!")
layout.addWidget(toyButton)
toyButton.clicked.connect(self.showdialog)
toyButton2 = QtWidgets.QPushButton("Hello2!")
layout.addWidget(toyButton2)
toyButton2.clicked.connect(self.showdialog2)
def showdialog(self):
d = QtWidgets.QDialog(self.centralWidget())
d.setWindowTitle("Dialog")
d.setWindowModality(QtCore.Qt.WindowModal)
d.exec_()
def showdialog2(self):
d = QtWidgets.QDialog()
d.setWindowTitle("Dialog2") # window title won't be seen...
d.setWindowModality(QtCore.Qt.WindowModal)
QtWidgets.QPushButton('Dialog2', parent=d) # ... so we add a little something
self.centralWidget().layout().addWidget(d)
d.exec_()
Related
I have the following toy interface:
from PyQt5 import QtWidgets, QtGui, QtCore
class MainWindow(QtWidgets.QMainWindow):
def __init__(self):
super(MainWindow, self).__init__()
w = QtWidgets.QWidget()
layout = QtWidgets.QVBoxLayout()
w.setLayout(layout)
self.setCentralWidget(w)
my_tree = QtWidgets.QTreeWidget()
layout.addWidget(my_tree)
alpha = QtWidgets.QTreeWidgetItem(my_tree, ['Alpha'])
beta = QtWidgets.QTreeWidgetItem(my_tree, ['Beta'])
alpha.addChild(QtWidgets.QTreeWidgetItem(['one']))
alpha.addChild(QtWidgets.QTreeWidgetItem(['two']))
beta.addChild(QtWidgets.QTreeWidgetItem(['first']))
beta.addChild(QtWidgets.QTreeWidgetItem(['second']))
my_tree.expandAll()
alpha.child(0).setSelected(True)
scroll = QtWidgets.QScrollArea()
layout.addWidget(scroll)
scrollLayout = QtWidgets.QVBoxLayout()
scrollW = QtWidgets.QWidget()
scroll.setWidget(scrollW)
scrollW.setLayout(scrollLayout)
scrollLayout.setAlignment(QtCore.Qt.AlignTop)
scroll.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOn)
scroll.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
scroll.setWidgetResizable(True)
for _ in range(5):
fooGroup = QtWidgets.QGroupBox()
fooLayout = QtWidgets.QVBoxLayout()
fooGroup.setLayout(fooLayout)
fooItem1 = QtWidgets.QLabel("fooItem1")
fooItem2 = QtWidgets.QLabel("fooItem2")
fooItem3 = QtWidgets.QLabel("fooItem3")
fooLayout.addWidget(fooItem1)
fooLayout.addWidget(fooItem2)
fooLayout.addWidget(fooItem3)
scrollLayout.addWidget(fooGroup)
self.show()
app = QtWidgets.QApplication([])
window = MainWindow()
app.exec_()
How can I make each group in the scroll area selectable and clickable by the user?
I have so far tried to add the following code in the loop:
def onFooGroupClick():
print("Group")
fooGroup.clicked.connect(onFooGroupClick)
and (as per this post):
def onFooGroupClick():
print("Group")
def f():
return onFooGroupClick()
fooGroup.mousePressEvent = f()
However, all my efforts have been unsuccessful and I cannot seem to be able to make it work.
Create a class that inherits from QGroupBox.
Define the clicked signal in it and override the mousePressEvent method.
from PyQt5 import QtWidgets, QtGui, QtCore
class GroupBox(QtWidgets.QGroupBox): # +++ !!!
clicked = QtCore.pyqtSignal(str, object) # +++
def __init__(self, title):
super(GroupBox, self).__init__()
self.title = title
self.setTitle(self.title)
def mousePressEvent(self, event):
child = self.childAt(event.pos())
if not child:
child = self
self.clicked.emit(self.title, child) # +++
class MainWindow(QtWidgets.QMainWindow):
def __init__(self):
super(MainWindow, self).__init__()
w = QtWidgets.QWidget()
layout = QtWidgets.QVBoxLayout()
w.setLayout(layout)
self.setCentralWidget(w)
my_tree = QtWidgets.QTreeWidget()
layout.addWidget(my_tree)
alpha = QtWidgets.QTreeWidgetItem(my_tree, ['Alpha'])
beta = QtWidgets.QTreeWidgetItem(my_tree, ['Beta'])
alpha.addChild(QtWidgets.QTreeWidgetItem(['one']))
alpha.addChild(QtWidgets.QTreeWidgetItem(['two']))
beta.addChild(QtWidgets.QTreeWidgetItem(['first']))
beta.addChild(QtWidgets.QTreeWidgetItem(['second']))
my_tree.expandAll()
alpha.child(0).setSelected(True)
scroll = QtWidgets.QScrollArea()
layout.addWidget(scroll)
scrollLayout = QtWidgets.QVBoxLayout()
scrollW = QtWidgets.QWidget()
scroll.setWidget(scrollW)
scrollW.setLayout(scrollLayout)
scrollLayout.setAlignment(QtCore.Qt.AlignTop)
scroll.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOn)
scroll.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
scroll.setWidgetResizable(True)
for _ in range(5):
fooGroup = GroupBox(f'GroupBox_{_}') # - QtWidgets.QGroupBox()
fooGroup.setObjectName(f'fooGroup {_}')
fooGroup.clicked.connect(self.onFooGroupClick) # +++
fooLayout = QtWidgets.QVBoxLayout()
fooGroup.setLayout(fooLayout)
fooItem1 = QtWidgets.QLabel("fooItem1", objectName="fooItem1")
fooItem1.setStyleSheet('background: #44ffff')
fooItem2 = QtWidgets.QLabel("fooItem2", objectName="fooItem2")
fooItem2.setStyleSheet('background: #ffff56;')
fooItem3 = QtWidgets.QLabel("fooItem3", objectName="fooItem3")
fooItem3.setStyleSheet('background: #ff42ff;')
fooLayout.addWidget(fooItem1)
fooLayout.addWidget(fooItem2)
fooLayout.addWidget(fooItem3)
scrollLayout.addWidget(fooGroup)
def onFooGroupClick(self, title, obj): # +++
print(f"Group: {title}; objectName=`{obj.objectName()}`")
if __name__ == '__main__':
app = QtWidgets.QApplication([])
window = MainWindow()
window.show()
app.exec_()
I found some code on here that shows an example of how you can get the window to resize when the widget is hidden, and it works for me. Here is the code:
from PyQt4 import QtCore, QtGui
import sys
class MainWindow(QtGui.QWidget):
def __init__(self):
self.app = QtGui.QApplication(sys.argv)
super(MainWindow, self).__init__()
self.button = QtGui.QPushButton('Show/Hide')
self.button.setCheckable(True)
self.frame = QtGui.QFrame()
self.frame.setFixedHeight(100)
self.layout = layout = QtGui.QVBoxLayout()
layout2 = QtGui.QVBoxLayout()
self.setLayout(layout)
self.frame.setLayout(layout2)
layout.addWidget(self.button)
layout.addWidget(self.frame)
layout.addStretch(1)
layout2.addWidget(QtGui.QLabel('Yoyoyo'))
self.button.toggled.connect(self.clickAction)
def startup(self):
self.show()
sys.exit(self.app.exec_())
def clickAction(self):
checked = self.button.isChecked()
if checked:
self.frame.show()
else:
self.frame.hide()
QtCore.QTimer.singleShot(0, self.resizeMe)
def resizeMe(self):
self.resize(self.minimumSizeHint())
if __name__ == "__main__":
myApp = MainWindow()
myApp.startup()
I then tried to modify this to match my existing code by separating the mainWindow class and the widget class. Here is the code that does that.
from PySide import QtGui,QtCore
import sys
class MainWindow(QtGui.QMainWindow):
def __init__(self):
super(MainWindow, self).__init__()
self.w = testW(self)
self.setCentralWidget(self.w)
self.show()
class testW(QtGui.QWidget):
def __init__(self,parent):
super(testW,self).__init__()
self.parent = parent
self.button = QtGui.QPushButton('Show/Hide')
self.button.setCheckable(True)
self.button.setChecked(True);
self.frame = QtGui.QFrame()
self.frame.setFixedHeight(100)
self.layout = layout = QtGui.QVBoxLayout()
layout2 = QtGui.QVBoxLayout()
self.setLayout(layout)
self.frame.setLayout(layout2)
layout.addWidget(self.button)
layout.addWidget(self.frame)
layout.addStretch(1)
layout2.addWidget(QtGui.QLabel('Yoyoyo'))
self.button.toggled.connect(self.clickAction)
def clickAction(self):
checked = self.button.isChecked()
if checked:
self.frame.show()
else:
self.frame.hide()
QtCore.QTimer.singleShot(0, self.resizeMe)
def resizeMe(self):
self.resize(self.minimumSizeHint())
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
myApp = MainWindow()
sys.exit(app.exec_())
#time.sleep(1)
Running the first code does what I want it to. After I hide the widget, the window resizes to the correct size. The second implementation of the code does not shrink and expand the window when I hide and show the widget. Is this because the MainWindow is in a separate class?
Use size policies for your widgets. For your example you can change UI creation code as follows:
class MainWindow(QtWidgets.QMainWindow):
def __init__(self):
super(MainWindow, self).__init__()
self.w = testW(self)
self.w.setSizePolicy(
QtWidgets.QSizePolicy.MinimumExpanding,
QtWidgets.QSizePolicy.MinimumExpanding
)
self.setCentralWidget(self.w)
self.show()
Please note new setSizePolicy call which say Qt layout engine how to change the size of your widget according to its content.
Unfortunately QMainWindow does not respect sizeHint automatically, but it is calculated properly, so you can adjustSize manually:
def clickAction(self):
checked = self.button.isChecked()
if checked:
self.frame.show()
else:
self.frame.hide()
QtCore.QTimer.singleShot(0, self.parent.adjustSize)
You do not need to resize your widget itself, because it will be resized according to the policy. Even sizeHint will be calculated automatically so you need only to call adjustSize of QMainWindow.
PS: I used PySide2 instead of PySide so the imports are different a little bit:
from PySide2 import QtWidgets, QtCore
I open the dialog from the main window, where by clamping the keys, I fill the line with their names. The problem is that I can not understand where you need to do a cycle of checking all the keys on their state. Maybe there is another way to get the keys pressed? Or where you need to listen to the clamping so that the dialog box does not hang and the string is updated.
MainWindow:
def showBindings(self, param):
from dialogs import KeyBindingsDialog
self.dialog = KeyBindingsDialog()
self.dialog.show()
Dialog:
class KeyBindingsDialog(QtWidgets.QDialog):
def __init__(self, parent=None):
super(KeyBindingsDialog, self).__init__(parent)
self.ui = KeyBindings()
self.ui.setupUi(self)
Use QKeySequenceEdit:
from PyQt5 import QtCore, QtGui, QtWidgets
class KeySequenceEdit(QtWidgets.QKeySequenceEdit):
def keyPressEvent(self, event):
super(KeySequenceEdit, self).keyPressEvent(event)
seq_string = self.keySequence().toString(QtGui.QKeySequence.NativeText)
if seq_string:
last_seq = seq_string.split(",")[-1].strip()
le = self.findChild(QtWidgets.QLineEdit, "qt_keysequenceedit_lineedit")
self.setKeySequence(QtGui.QKeySequence(last_seq))
le.setText(last_seq)
self.editingFinished.emit()
class Widget(QtWidgets.QWidget):
def __init__(self, parent=None):
super(Widget, self).__init__(parent)
self._keysequenceedit = KeySequenceEdit(editingFinished=self.on_editingFinished)
button = QtWidgets.QPushButton("clear", clicked=self._keysequenceedit.clear)
hlay = QtWidgets.QHBoxLayout(self)
hlay.addWidget(self._keysequenceedit)
hlay.addWidget(button)
#QtCore.pyqtSlot()
def on_editingFinished(self):
sequence = self._keysequenceedit.keySequence()
seq_string = sequence.toString(QtGui.QKeySequence.NativeText)
print("sequence: ", seq_string)
if __name__ == '__main__':
import sys
app = QtWidgets.QApplication(sys.argv)
w = Widget()
w.show()
sys.exit(app.exec_())
I am creating an application where I have a main window whit a label and then a docked widget that is in another file. I want to change the main windows label from a button at the docked widget. I try to import the main window file but then I can not access to the label. And I also tried to call a function in the main windows that changes the label but then the label does not change.
Here is the code:
main_window.py:
import results_window
class MainWindow(QMainWindow):
def __init__(self):
super(MainWindow, self).__init__()
self.define_main_windows()
self.create_dock_widgets()
def define_main_windows(self):
# Define de Main window properties
self.setMinimumSize(QSize(300, 100))
self.setWindowTitle("Python SkyLibris")
self.setWindowIcon(QtGui.QIcon("skylibris_icon.png"))
self.setStyleSheet("QMainWindow {background: 'white';}")
self.top = 50
self.left = 0
self.width = 1300
self.height = 400
self.setGeometry(self.left, self.top, self.width, self.height)
self.result = QLabel("result:")
self.setCentralWidget(self.result)
def create_dock_widgets(self):
# Create dock widgets
self.results_window = results_window.results_window()
self.resultsWindowDock = QDockWidget("Results Viewer", self)
self.resultsWindowDock.setWidget(self.results_window )
self.resultsWindowDock.setFloating(False)
self.resultsWindowDock.setVisible(True)
self.addDockWidget(Qt.LeftDockWidgetArea, self.resultsWindowDock)
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
app.setStyle('Fusion')
mainWin = MainWindow()
mainWin.show()
sys.exit(app.exec_())
results_window.py:
import main_window
class results_window(QWidget):
def __init__(self):
super(results_window, self).__init__()
print("init")
self.label = QLabel()
self.value = QLineEdit()
self.bt = QPushButton("Click")
self.bt.clicked.connect(self.clickMethod)
self.main_layout = QVBoxLayout()
self.main_layout.addWidget(self.label)
self.main_layout.addWidget(self.value)
self.main_layout.addWidget(self.bt)
self.setLayout(self.main_layout)
def clickMethod(self):
print(self.value.text())
text = self.value.text()
main_window.result.setText(text)
You are using the wrong tools, for example your code has a circular import that causes your application to close since it is equivalent to a while True.
In Qt, signals and slots are used to share data asynchronously, as well as contributing to the fact that there is no coupling between classes. In your case, Results_Window must have a signal that transmits that information to the MainWindow, this signal must be emit within clickMethod.
results_window.py
from PyQt5 import QtCore, QtWidgets
class Results_Window(QtWidgets.QWidget):
resultChanged = QtCore.pyqtSignal(str)
def __init__(self):
super(Results_Window, self).__init__()
print("init")
self.label = QtWidgets.QLabel()
self.value = QtWidgets.QLineEdit()
self.bt = QtWidgets.QPushButton("Click")
self.bt.clicked.connect(self.clickMethod)
main_layout = QtWidgets.QVBoxLayout(self)
main_layout.addWidget(self.label)
main_layout.addWidget(self.value)
main_layout.addWidget(self.bt)
#QtCore.pyqtSlot()
def clickMethod(self):
text = self.value.text()
self.resultChanged.emit(text)
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
app.setStyle('Fusion')
w = Results_Window()
w.show()
sys.exit(app.exec_())
main_window.py
from PyQt5 import QtCore, QtGui, QtWidgets
import results_window
class MainWindow(QtWidgets.QMainWindow):
def __init__(self):
super(MainWindow, self).__init__()
self.define_main_windows()
self.create_dock_widgets()
def define_main_windows(self):
self.setMinimumSize(QtCore.QSize(300, 100))
self.setWindowTitle("Python SkyLibris")
self.setWindowIcon(QtGui.QIcon("skylibris_icon.png"))
self.setStyleSheet("QMainWindow {background: 'white';}")
top, left, width, height = 50, 0, 1300, 400
self.setGeometry(left, top, width, height)
self.result = QtWidgets.QLabel("result:")
self.setCentralWidget(self.result)
def create_dock_widgets(self):
self.results_window = results_window.Results_Window()
self.results_window.resultChanged.connect(self.result.setText)
self.resultsWindowDock = QtWidgets.QDockWidget("Results Viewer", self)
self.resultsWindowDock.setWidget(self.results_window )
self.resultsWindowDock.setFloating(False)
self.resultsWindowDock.setVisible(True)
self.addDockWidget(QtCore.Qt.LeftDockWidgetArea, self.resultsWindowDock)
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
app.setStyle('Fusion')
mainWin = MainWindow()
mainWin.show()
sys.exit(app.exec_())
I had similar problem in PyQT5 where I was unable to access and set the local variables. After a lot of struggle I found writing to file and reading from file as the best solution. Simply write the desired output to file and access the same info from other file. Works great!
I have a PyQt application that has a widget called Deck
class Deck(QtGui.QWidget):
def __init__(self, filename, parent):
super(Deck, self).__init__(parent)
self.setMinimumSize(100, 150)
self.setStyleSheet('background-color: white;')
label = QtGui.QLabel("deck", self)
label.show()
I expected the Deck widget to be all white, but it is only under the label, although it accepts clicks on its 100x150 area and adjusts its hbox:s size.
Edit:
The surrounding layout.
import sys
from PyQt4 import QtGui
app = QtGui.QApplication(sys.argv)
#import qt4reactor
#qt4reactor.install()
from deck import Deck
class Duel(QtGui.QWidget):
def __init__(self):
super(Duel, self).__init__()
topArea = QtGui.QHBoxLayout()
topArea.addStretch(1)
d = Deck(sys.argv[1], self)
d.show()
topArea.addWidget(d)
bottomArea = QtGui.QHBoxLayout()
d = Deck(sys.argv[2], self)
d.show()
bottomArea.addWidget(d)
bottomArea.addStretch(1)
vbox = QtGui.QVBoxLayout()
vbox.addLayout(topArea)
vbox.addStretch(1)
vbox.addLayout(bottomArea)
self.setLayout(vbox)
def main():
root = Duel()
root.show()
app.exec_()
if __name__ == '__main__':
main()