I have been programming with python for about half a year, and I would like to try manim ( the animation programme of 3blue1brown from youtube), but I am not sure where to start. I have not installed it, but I have tried to read up on it. And to be honest I do not understand much of the requirements of the program, and how to run it.
Google has left me without much help, so I decided to check here to see if anyone here is able to help.
From what I understand, you run manim directly in python and the animations are based on a textfile with code i assume is LaTex. I have almost no experience with python itself, but I have learned to use it through Thonny, and later Pycharm.
My main questions are: (Good sources to how to do this without being a wizard would be really helpful if they exist☺️)
Is it possible to install manim in pycharm, and how? Do i need some extra stuff installed to pycharm in order to run it? (I run a windows 64-bit computer)
If i manage to do this in pycharm, Will I then be able to code the animations directly in pycharm (in .py or .txt files), or is it harder to use in pycharm?
All help or insights is very appreciated😅 As I said I am not extremely knowledgeable in computers, but I am enjoying learning how to code and applications of coding😊
I recommend you this playlist
I always uses pycharm for manim.
Firstly i setup python interpreter by just open File->Settings->Projet->Project Interpreter then just press on little gear icon to add python interpreter to Existing environment and locate C:\Python3x\python.exe
Then just open a terminal from left-down corner and run some basic commands to run manim as mentioned in tutorials or manim github page.
Something that works nicely for me is to run manimgl.exe from Python in PyCharm using the subprocess module. It also goes well with using the run shortcut while iterating with small edits.
I like to do this from the script in which my main scene is defined, for example, I have main.py which defines MyScene:
from manimlib import *
class MyScene(Scene):
def construct(self):
...
if __name__ == '__main__':
import subprocess
params = 'manimgl main.py MyScene -c WHITE'.split()
subprocess.run(params,
check=True,
capture_output=True,
text=True)
# Possibly look at captured output here
The code inside if __name__ ... does not execute when the same script is loaded by manim. What is nice is that one can easily add automation steps before or after the actual execution if needed and it keeps everything related in a single script.
Edit: I also end the animations in the construct() method of MyScene with exit() to terminate the preview. I honestly don't know if this is good practice, but it works well for my usage pattern.
Note that this does require that manimgl.exe reside somewhere that is in your path, in my case (Windows) I installed this for my global Python interpreter. I followed the instructions on GitHub and it works for me because the following is in my path:
C:\Users\XXX\AppData\Local\Programs\Python\Python38\Scripts\
It may vary depending on where your Python is installed. For a venv, you could do something like:
params = '.\venv\Scripts\manimgl.exe ...'.split()
Yes, you can
1.Write your code in pycharm
2.save it
3.copy that .py file to where you installed manim. In my case, it is
This pc>> C drive >> manim-master >> manim-master
4.select on the path and type "cmd" to open terminal from there
Type this on the terminal
python -m manim -pql projectname.py
This will do.
To play back the animation or image, open the media folder.
Related
I created a script which just asks a user for their name and age using Python's input() function.
I installed the package Script. This ran the script well but couldn’t deal with the input.
I have also tried a number of other options but haven’t had any success.
Any ideas how to build and execute scripts from within Atom? I don’t mind if it just simply saved the script and opened Pythons IDLE at a minimum.
Add Terminal-Plus and run the code with the python name_file.py command
Script Runner can run scripts and supports input, unlike Script. It's the simplest full terminal package that I know of. To run a script, press Alt+X
For more advanced usage, you might look at Hydrogen.
The atom-python-run package gets around the input("") freeze problem by opening a terminal window and running the code in that.
Doing it within Atom has eluded me too, but this works OK.
1- i want someone to help with this part
https://automatetheboringstuff.com/appendixb/
about Running Python Scripts Outside of IDLE and sending command line args .
2- i converted my code to .exe by pyinstaller ; what's the difference between this and running it
as a script .
3-how scripts are done . i see experienced people says :"i made a script to do something for me " how is that done >?
*i'm a beginner so try to make answers simple as possible.
If you're wondering about command line arguments, look into the "argparse" library https://docs.python.org/3/library/argparse.html.
The difference in the .exe and the normal script is that that the .exe versions (conventionally) are able to be redistributed to other sytems that don't have python installed whilst still being able to run the script. If you're only making the script for yourself the only real benefit is that you dont have to enter your IDE (code editor) every time you want to run the code, however if it's still in development then you'd have to compile the code every time you made a modification if you're wanting to run the code as an executable, which is very impractical.
Your third part is very, very vague. Python can be very versatile and i recommend you continue looking at the automatetheboringstuff.com website if you're interested in making scripts that can complete repetitive activities (although i must strongly advise you against using scripts maliciously).
I've scoured the interwebs and couldn't find anything with python, android, and "shortcut" or "home-screen" to appear on the same page. I have pydroid3 installed, working great. I'd like to have a shortcut (ideally on the home-screen) that I can tap once and have it run without opening the IDE for editing.
Making a shortcut to the file, or opening a source file in the file manager will at best just open it in the pydroid3 IDE, at worst state "this file type is not supported."
At the beginning of the script, I have tried putting "#!/user/data/../pydroid_dir/python", but alas the OS doesn't realize I mean to run it directly in the python interpreter. Any solutions or alternative lines of thinking are appreciated!
EDIT
I'm running an unrooted android 9 PIE. I wanted to provide some more details but not quite a solution for any readers. Check out related question: How to create a homescreen shortcut to launch a shell script?. Closest I got was trying SManager which allows you to create a homescreen shortcut to a shell script. Your shell script could be hardcoded to call python on your script:
/path/to/python /path/to/python/script
Unfortunately, if you're phone is not rooted, you may not have permission to execute whatever version of python you're calling outside of the context of the app it was installed for. Also, you have to ensure that your shell and python scripts reside in an appropriate place for execution. If your phone is rooted, SManager seems to have options to let you run the script as root.
pydroid3 allows me to run scripts residing on my internal storage as well as lets them read and write files at that location. That's why I was hoping that there was a pydroid way to create a shortcut (or an alternative python app that does this) since it has appropriate privileges.
QPython OL lets you create home screen shortcuts to python scripts on Android. First tap on the 'Q' icon at the top of the main screen (it took me a while to realise this was a button), then long-press on the script you want. This should give you a prompt to create a shortcut, as in the screenshots below.
QPython 3L also claims to have similar functionality when you long-press a script in its 'Programs' section. At time of writing (Jun 20) this seems to be broken.
I've not tried Pydroid myself, but haven't come across anything claiming it could create script shortcuts either.
You can use Termux:Widget as a command line to execute a python script. In Termux you can not create GUI with tkinter. You have to launch X-Server with VNC Mobile client. The widget is like a small shell prompt.
Excuse the awkward question wording.
I've made a script. I would like for others to download it from github, and run it by typing programName argument1 argument2, similar to any other popular app used through the terminal such as Jupyter or even opening Atom/Sublime/etc. (ex:jupyter notebook, atom .). However, unlike Jupyter or sublime, my script isn't launching another app, it's a small app meant to be used in the shell.
Currently, to use my script, one must type into the command line python programName.py arg1 etc from within the file's directory.
How do I allow others to dl it and use it from anywhere (not having to be within the directory), without having to type out the whole python programName.py part, and only having to type programName arg1?
This blog post explains step by step how to create a distribution that you can install and it would turn into an executable.
You can refer to this github repo for a sample application.
The full documentation of setuptools is available here.
In general, you should configure your setup.py in order to use the command in the entry-point option:
setup(
name = "your_app_name",
packages = ["package_name"],
entry_points = {
"console_scripts": ['cmd_name = package_name.package_name:main']
},
....
)
This solution would work on every OS where you have installed python.
Your script may need to have an interpreter, "shebang", besides being "reachable" by the $PATH
#!interpreter [optional-arg]
For example, you could have something like
#!/usr/bin/env python
or to force a specific version
#!/usr/local/bin/python2.7
Next, your script needs to be available within the $PATH, check this answer that covers that part: https://unix.stackexchange.com/q/29608/53084
You can simply add your script to PATH variable in order to launch it from anywhere.
In Linux distros, you can simply do it by using a bash command PATH=$PATH:/path/to/your/script.
Make sure you don't have the space around the "=" operator.
Now, the second thing is you don't want your script to be named as pythonProgram.py.You can simply remove the extension .py from PythonProgram.py by adding a single line to the starting of your script.
Open up your script and at the very begining type #!/usr/bin/python.This should be the first line of your code.This line is called shebang and is used to tell the bash which interpreter to be used for compiling the script.
If everything went right, you will be able to run your script as pythonProgram arg1.
In addition to mabe02: Python is a scripting language and usually not compiled, which means you will need an interpreter to run your program.
Programms made in C f.e. can be run on its own because they were compiled into machine code by a compiler.
An interpreter is similar to a compiler as it reads your script and interprets it at runntime. That is why you need to write python before your programm, to tell your computer to interpret your script on runntime, using python. This doesn't mean that there are no possibilities to compile python as can be seen in the other answer and in this link Can a python program be run on a computer without Python? What about C/C++? (py2exe and py2app).
I am trying to use Curses in PyDev in Eclipse in Win7.
I have installed Python 3.2 (64bit) and curses-2.2.win-amd64-py3.2. When I input the following testing codes into PyDev:
import curses
myscreen = curses.initscr()
myscreen.border(0)
myscreen.addstr(12, 25, "Python curses in action!")
myscreen.refresh()
myscreen.getch()
curses.endwin()
It did not show any syntax error, so I think the curses was installed correctly.
However, when I ran it as Python Run, the output showed: Redirection is not supported. I do not know where this problem comes from. I googled a lot but can't find related information.
Recent PyCharm versions (I am currently running 2017.2, not sure when this option was added, or if it has been there the entire time) have the option "Emulate terminal in output console". Curses works with this option checked.
You cannot expect to use curses with a non-terminal.
Probably you get this because you are running the script from inside an IDE, like PyCharm or any other.
All IDEs do provide consoles that are not terminals, so that's where the problem comes from.
For a Pycharm user the solution given by codeape works fine :
Snapshot
You can't use any IDE to run python files with the curses package. I used to run in pycharm and naturally couldn't run.
Change to the command line to run:
for testing follow my following steps
on desktop open notepad and copy paste the code and save it as filename.py
open command line change directory to desktop use below command cd Desktop and hit enter type python example.py and hit enter, your program will definitely run
My workaround is to create a Run Configuration that calls a curses script. The little overhead is worth not having to switch to the terminal and manually run the script hundreds of times a session. I use Intellij but I imagine the process should be similar in PyCharm.
The desired result is the convenience of a button to run the script:
First create a script that calls the entry script, for instance:
ptyhon name-of-script.py
Then, to create a configuration for each script:
Go to Edit configuration.
Click the plus button and add a Shell Script.
Enter the path to a shell script.
Here is a picture of a directory with a couple of sample scripts.
I use this process to view my progress. My curses scripts are very modest so fortunately I can live without a debugger.