I'm working on a GUI for calling a function 'my_function' when the button 'my_button' is pushed.
This function processes data iteratively. It contains a 'for' loop, and at each iteration it prints out a message that shows the progress of my function. I would like this prints to be displayed in my GUI (in this example in a textEdit widget), in real time. How could I do that?
I would like to make it clear that I need real time display. I found some solutions online, but all prints only appear when the function finishes execution. I need the prints to display in real time in order to appreciate the function progress. Thanks in advance for your tips!
Here's a minimal reproductible example (I obtained the template via qt designer):
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(163, 225)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.formLayout = QtWidgets.QFormLayout(self.centralwidget)
self.formLayout.setObjectName("formLayout")
self.my_button = QtWidgets.QPushButton(self.centralwidget)
self.my_button.setObjectName("my_button")
self.formLayout.setWidget(0, QtWidgets.QFormLayout.LabelRole, self.my_button)
self.textEdit = QtWidgets.QTextEdit(self.centralwidget)
self.textEdit.setObjectName("textEdit")
self.formLayout.setWidget(1, QtWidgets.QFormLayout.SpanningRole, self.textEdit)
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 163, 22))
self.menubar.setObjectName("menubar")
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
self.my_button.clicked.connect(self.my_function)
def my_function(self):
for idx in range(10):
print('Executing iteration '+str(idx)+' ...')
time.sleep(1) # replaces time-consuming task
print('Finished!')
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
self.my_button.setText(_translate("MainWindow", "Execute"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
MainWindow = QtWidgets.QMainWindow()
ui = Ui_MainWindow()
ui.setupUi(MainWindow)
MainWindow.show()
sys.exit(app.exec_())
Golden rule of Qt: You should not execute tasks that consume a lot of time in the main thread of the GUI since they block the event loop of Qt.
Considering the above, you must execute the time-consuming task in another thread and send the information to the GUI thread through signals.
On the other hand you should not modify the class generated by Qt Designer, instead create another class that inherits from the appropriate widget and is filled in with the initial class.
import threading
import time
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(163, 225)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.formLayout = QtWidgets.QFormLayout(self.centralwidget)
self.formLayout.setObjectName("formLayout")
self.my_button = QtWidgets.QPushButton(self.centralwidget)
self.my_button.setObjectName("my_button")
self.formLayout.setWidget(0, QtWidgets.QFormLayout.LabelRole, self.my_button)
self.textEdit = QtWidgets.QTextEdit(self.centralwidget)
self.textEdit.setObjectName("textEdit")
self.formLayout.setWidget(1, QtWidgets.QFormLayout.SpanningRole, self.textEdit)
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 163, 22))
self.menubar.setObjectName("menubar")
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
self.my_button.setText(_translate("MainWindow", "Execute"))
class MainWindow(QtWidgets.QMainWindow, Ui_MainWindow):
valueChanged = QtCore.pyqtSignal(int)
def __init__(self, parent=None):
super().__init__(parent)
self.setupUi(self)
self.valueChanged.connect(self.on_value_changed)
self.my_button.clicked.connect(self.on_clicked)
#QtCore.pyqtSlot()
def on_clicked(self):
threading.Thread(target=self.my_function, daemon=True).start()
#QtCore.pyqtSlot(int)
def on_value_changed(self, value):
self.textEdit.append("Value: {}".format(value))
def my_function(self):
for idx in range(10):
self.valueChanged.emit(idx)
print("Executing iteration " + str(idx) + " ...")
time.sleep(1) # replaces time-consuming task
print("Finished!")
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
w = MainWindow()
w.show()
sys.exit(app.exec_())
Related
I am using Python and I have a main window with a button that opens another window which contain stackedWidget, when the user click "Finish" on the second window I want to close it. but when i try to use self.close() method it closing the main windows as well.
here is the part in my code that handle the Finish click event on the second window:
def click_next(self):
if self.next.text()!="Finish>":
if self.stackedWidget.currentIndex()!=2:
self.stackedWidget.setCurrentIndex(self.stackedWidget.currentIndex()+1)
else:
self.next.setText("Finish>")
self.stackedWidget.setCurrentIndex(self.stackedWidget.currentIndex() + 1)
else:
self.close()
Is there another way to close one window and keep the main open.
Thanks.
So for the example I created 2 windows ( main and screen1), the button in main will open screen1 and the button in screen1 expected to close only screen1 but it close both windows.
code for main window:
from PyQt5 import QtCore, QtGui, QtWidgets
from screen1 import Ui_screen1
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(584, 567)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.button = QtWidgets.QPushButton(self.centralwidget, clicked=lambda:
self.gotoscreen1())
self.button.setGeometry(QtCore.QRect(220, 260, 131, 51))
self.button.setObjectName("buton")
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 584, 21))
self.menubar.setObjectName("menubar")
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def gotoscreen1(self):
self.window = QtWidgets.QMainWindow()
self.ui = Ui_screen1()
self.ui.setupUi(self.window)
self.window.show()
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
self.button.setText(_translate("MainWindow", "go to screen1"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
MainWindow = QtWidgets.QMainWindow()
ui = Ui_MainWindow()
ui.setupUi(MainWindow)
MainWindow.show()
sys.exit(app.exec_())
code for screen1:
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_screen1(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(384, 567)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.button = QtWidgets.QPushButton(self.centralwidget, clicked=lambda: self.close())
self.button.setGeometry(QtCore.QRect(120, 260, 131, 51))
self.button.setObjectName("buton")
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 584, 21))
self.menubar.setObjectName("menubar")
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def close(self):
self.close()
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
self.button.setText(_translate("MainWindow", "Close"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
MainWindow = QtWidgets.QMainWindow()
ui = Ui_screen1()
ui.setupUi(MainWindow)
MainWindow.show()
sys.exit(app.exec_())
The problem isn't that it is closing both windows, it's that your whole app is crashing because it has reached the maximum recursion depth.
The issue is with your close method.
def close(self):
self.close()
All this is doing is calling itself over and over and over again until it crashes the program.
To fix this simply remove the close method completely, then in your setupUi method change the line that creates the self.button to:
self.button = QtWidgets.QPushButton(self.centralwidget, clicked=MainWindow.close)
I would also recommend subclassing QMainWindow instead of using the uic-like design.
Below are the 2 window codes, 1st is main window and 2nd is widget window:
from Open import Ui_Form
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_MainWindow(object):
def open(self):
self.window = QtWidgets.QWidget()
self.ui = Ui_Form()
self.ui.setupUi(self.window)
self.window.show()
def get_result(self):
answer = []
Unsqueeze_result = set(answer)
final = list(Unsqueeze_result)
final.sort()
self.final_list = [x.upper() for x in final]
self.listView.addItems(self.final_list)
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(800, 600)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.listView = QtWidgets.QListView(self.centralwidget)
self.listView.setGeometry(QtCore.QRect(270, 140, 256, 371))
self.listView.setObjectName("listView")
self.result_button = QtWidgets.QPushButton(self.centralwidget)
self.result_button.setGeometry(QtCore.QRect(350, 70, 91, 41))
self.result_button.setObjectName("result_button")
self.result_button.pressed.connect(self.get_result)
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 800, 21))
self.menubar.setObjectName("menubar")
self.menuFile = QtWidgets.QMenu(self.menubar)
self.menuFile.setObjectName("menuFile")
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.actionOpen = QtWidgets.QAction(MainWindow)
self.actionOpen.setObjectName("actionOpen")
self.actionOpen.triggered.connect(lambda:self.open())
self.menuFile.addAction(self.actionOpen)
self.menubar.addAction(self.menuFile.menuAction())
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
self.result_button.setText(_translate("MainWindow", "Result"))
self.menuFile.setTitle(_translate("MainWindow", "File"))
self.actionOpen.setText(_translate("MainWindow", "Open"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
MainWindow = QtWidgets.QMainWindow()
ui = Ui_MainWindow()
ui.setupUi(MainWindow)
MainWindow.show()
sys.exit(app.exec_())
Below are 2nd window:
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_Form(object):
def __init__(self):
self.list_result = []
def setupUi(self, Form):
Form.setObjectName("Form")
Form.resize(400, 300)
self.checkBox_1 = QtWidgets.QCheckBox(Form)
self.checkBox_1.setGeometry(QtCore.QRect(60, 70, 121, 31))
self.checkBox_1.setObjectName("checkBox_1")
self.checkBox_2 = QtWidgets.QCheckBox(Form)
self.checkBox_2.setGeometry(QtCore.QRect(60, 110, 111, 31))
self.checkBox_2.setObjectName("checkBox_2")
self.pushButton_ok = QtWidgets.QPushButton(Form)
self.pushButton_ok.setGeometry(QtCore.QRect(90, 200, 71, 31))
self.pushButton_ok.setObjectName("pushButton")
self.pushButton_ok.pressed.connect(self.OK_thread)
self.pushButton_cancel = QtWidgets.QPushButton(Form)
self.pushButton_cancel.setGeometry(QtCore.QRect(210, 200, 71, 31))
self.pushButton_cancel.setObjectName("pushButton_2")
self.pushButton_cancel.clicked.connect(Form.close)
self.retranslateUi(Form)
QtCore.QMetaObject.connectSlotsByName(Form)
def retranslateUi(self, Form):
_translate = QtCore.QCoreApplication.translate
Form.setWindowTitle(_translate("Form", "Form"))
self.checkBox_1.setText(_translate("Form", "Test1"))
self.checkBox_2.setText(_translate("Form", "Test 2"))
self.pushButton.setText(_translate("Form", "OK"))
self.pushButton_2.setText(_translate("Form", "Cancel"))
def OK_thread(self):
global submit_execute_thread
self.pushButton_ok.setEnabled(False)
self.pushButton_cancel.setEnabled(False)
submit_execute_thread = QThread()
submit_execute_thread.started.connect(self.ok_execute)
submit_execute_thread.start()
self.check_execute_thread()
def check_execute_thread(self):
if submit_execute_thread.isRunning() == True:
time.sleep(10)
self.check_execute_thread()
else:
Form.close()
def ok_execute(self):
if self.checkBox_1.isChecked() and self.checkBox_2.ischecked():
self.list_result = ["a","b","c","d","e"]
i have 2 issue here:
My objective is click the File --> Open and 2nd window appear, when i tick the checkbox1 and checkbox2 and press ok_button, i connect the ok_button to OK_thread and make a Qthread to ok_execute function to prevent freezing while running the function and keep checking the thread every 10 seconds until it run finish and close the Form window. I am not sure what is the issue here as it could not work, my GUI still freezing after i press OK_button and never run finish.
passing value:
i try to define the list = [] in def init() in both main window and 2nd window but some variable become not declarable such as "Form", so when i open the Form window from main window, it could not work. and another issue is how do i pass the value from Form window which is from ok_execute return self.list_result to Mainwindow, so when i click the result button in Main Window, it will show the list_result in the listview widget.
Please help me modify the code and appreciate your help.
Thank you.
Regards,
cstung89
I am new to PyQt5 and have a simple code where one window opens another. The second window contains pushbutton, which after pressing should print a message "push button clicked". The pushbutton works when the second window is called separately and not from the mainwindow. However, when the second window is called by the mainwindow, the pushbutton does nothing.
Code:
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_Form(object):
def setupUi(self, Form):
Form.setObjectName("Form")
Form.resize(400, 300)
self.label = QtWidgets.QLabel(Form)
self.label.setGeometry(QtCore.QRect(110, 30, 211, 111))
self.label.setObjectName("label")
self.pushButton = QtWidgets.QPushButton(Form)
self.pushButton.setGeometry(QtCore.QRect(140, 200, 75, 23))
self.pushButton.setObjectName("pushButton")
self.pushButton.clicked.connect(self.print_method)
self.retranslateUi(Form)
QtCore.QMetaObject.connectSlotsByName(Form)
def retranslateUi(self, Form):
_translate = QtCore.QCoreApplication.translate
Form.setWindowTitle(_translate("Form", "Form"))
self.label.setText(_translate("Form", "This is another Window"))
self.pushButton.setText(_translate("Form", "PushButton"))
def print_method(self):
print("push button clicked")
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(800, 600)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.pushButton = QtWidgets.QPushButton(self.centralwidget)
self.pushButton.setGeometry(QtCore.QRect(300, 190, 191, 91))
self.pushButton.setObjectName("pushButton")
self.pushButton.clicked.connect(self.show_new_window)
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 800, 21))
self.menubar.setObjectName("menubar")
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
self.pushButton.setText(_translate("MainWindow", "Another Window"))
def show_new_window(self):
self.Form = QtWidgets.QWidget()
ui = Ui_Form()
ui.setupUi(self.Form)
self.Form.show()
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
MainWindow = QtWidgets.QMainWindow()
ui = Ui_MainWindow()
ui.setupUi(MainWindow)
MainWindow.show()
sys.exit(app.exec_())
It doesn't work because the ui object has no reference, so it gets deleted as soon as show_new_window returns. The result is that since the print_method function is a member of Ui_Form, it doesn't get called because that instance has been deleted.
A possibility could be to make the ui an attribute of the QWidget:
def show_new_window(self):
self.Form = QtWidgets.QWidget()
self.Form.ui = Ui_Form()
self.Form.ui.setupUi(self.Form)
self.Form.show()
In any case, be aware that manually editing files generated by pyuic (or trying to mimic their behavior) is considered bad practice and highly discouraged, as it might lead to confusion and unexpected behavior. Read more about this topic on the official guidelines about using Designer.
I am trying to make a program that has a loop inside of it. I think that the problem is that one the loop starts the program just loops inside of it.
CODE -
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(319, 258)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.checkBox.setGeometry(QtCore.QRect(20, 60, 281, 51))
self.checkBox.setObjectName("checkBox")
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 319, 21))
self.menubar.setObjectName("menubar")
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
self.checkBox.setText(_translate("MainWindow", "CheckBox"))
self.checkBox.clicked.connect(self.potato)
def potato(self, value):
while self.checkBox.isChecked:
print('potato')
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
MainWindow = QtWidgets.QMainWindow()
ui = Ui_MainWindow()
ui.setupUi(MainWindow)
MainWindow.show()
sys.exit(app.exec_())```
Do not modify the code generated by Qt Designer but create another class that inherits
from the appropriate widget and use the initial class to fill it.
The while loop is blocking the interface, use a QTimer or extra thread, signals and slots.
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(319, 258)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.checkBox.setGeometry(QtCore.QRect(20, 60, 281, 51))
self.checkBox.setObjectName("checkBox")
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 319, 21))
self.menubar.setObjectName("menubar")
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
self.checkBox.setText(_translate("MainWindow", "CheckBox"))
class Demo(QtWidgets.QMainWindow, Ui_MainWindow):
def __init__(self):
super().__init__()
self.setupUi(self)
self.checkBox.clicked.connect(self.potato)
self.timer = QtCore.QTimer()
self.timer.timeout.connect(self.on_timer)
def potato(self, value):
if value:
self.timer.start(1000)
else:
self.timer.stop()
def on_timer(self):
print('potato')
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
w = Demo()
w.show()
sys.exit(app.exec_())
I am new in programming in PyQt (python interface), I like to use QProgressDialog, to show the progress of some tasks, so, the problem is, I had this:
while the change the value of progress , thank you for the help
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(800, 600)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.label = QtWidgets.QLabel(self.centralwidget)
self.label.setGeometry(QtCore.QRect(250, 160, 231, 161))
self.label.setObjectName("label")
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 800, 21))
self.menubar.setObjectName("menubar")
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.p = QProgressDialog('titel','',0,10000)
self.p.setValue(0)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
self.label.setText(_translate("label test"))
def work(self):
for index in range(10001):
time.sleep(2)
self.p.setValue(index)
print(index)
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
MainWindow = QtWidgets.QMainWindow()
ui = Ui_MainWindow()
ui.setupUi(MainWindow)
MainWindow.show()
ui.work()
sys.exit(app.exec_())
PyQt creates a loop through app.exec_(), and this serves to manage the GUI dynamics such as signals, events, etc. So if you interrupt that cycle you would have problems like the one shown. And in its case sleep() blocks the execution of the program. One way to solve this problem is using a QTimer as shown below:
[...]
self.p = QProgressDialog('title','',0,10000)
self.p.setValue(0)
self.timer = QtCore.QTimer(MainWindow)
self.timer.timeout.connect(self.work)
self.timer.start(2000)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
[...]
def work(self):
self.p.setValue(self.p.value()+1)
if self.p.value() == self.p.maximum():
self.timer.stop()
[...]