Implementing a dead man's switch for running code - python

I have some Python code that's a bit buggy. It runs in an infinite loop and I expect it to print something about once every 50 milliseconds, but sometimes it hangs and stops printing or even outright segfaults. Unfortunately, the problem seems to be fairly rare, so I've had trouble nailing down the exact cause of the issue. I want to have the code up and running while I debug the problem, so while I try to figure it out, I'd like to create a dead man's switch that runs my code, but stops if the code doesn't print anything in a certain time frame (say, 5 seconds) or exits and finally executes a command to notify me that something went wrong (e.g. 'spd-say terminated').
I put this into the terminal for my first attempt at this:
python alert.py; spd-say terminated;
Unfortunately, it didn't seem to work - at this point I realized that the code was not only crashing but also hanging (and I'm also not sure whether this would even work if the code crashes). Unfortunately, I'm not very familiar with bash yet (I assume that's what I'm using when I run stuff in the terminal), and I'm not sure how I could set up something like what I want. I'm also open to using other things besides bash to do this if it would be particularly difficult to do for some reason.
What would be the best way to implement what I want to do?

You could run two python programs with a pipeline between them. On one side you have you buggy script writing something on the pipeline every less than 5 seconds. On the receiving end of the pipeline you have a very simple script that checks how long it has been since it last received anything. If this time is more than 5 seconds.
This way you decouple your watchdog from your buggy script.

Related

"IOStream.flush timed out" errors when multithreading

I am new to Python programming and having a problem with a multithreaded program (using the "threading" module) that runs fine at the beginning, but after a while starts repeatedly printing "IOStream.flush timed out" errors.
I am not even sure how to debug such an error, because I don't know what line is causing it. I read a bit about this error and saw that it might be related to memory consumption, so I tried profiling my program using a memory profiler on the Spyder IDE. Nothing jumped out at me, however (although I admit that I am not sure what to look for when it comes to Python memory leaks).
A few more observations:
I have an outer loop that runs my function over a large number of files. The files are just number data with the same formatting (they are quite large though and there is download latency, which is why I have made my application multithreaded so that each thread works on different files). If I have a long list of files, the problem occurs. If I shorten the list, the program concludes without problem. I am not sure why that is, although if it is some kind of memory leak then I would assume when I run the program longer, the problem grows until it reaches some kind of memory limit.
Normally, I use 128 threads in the program. If I reduce the number of threads to 48 or less, the program works fine and completes correctly. So clearly the problem is caused by multithreading (I'm using the "threading" module). This makes it a bit trickier to debug and figure out what is causing the problem. It seems something around 64 threads starts causing problems.
The program never explicitly crashes out. Once it gets to the point where it has this error, it just keeps repeatedly printing "IOStream.flush timed out". I have to close the Spyder IDE to stop it (Restart kernel doesn't work).
Right before this error happens, the program appears to stall. At least no more "prints" happen to the console (the various threads are all printing debug information to the screen). The last lines printed are standard debugging/status print statements that usually work when the number of threads is reduced or the number of files to process is decreased.
I have no idea how to debug this and get to the bottom of the problem. Any suggestions on how to get to the bottom of this would be much appreciated. Thanks in advance!
Specs:
Python 3.8.8
Spyder 4.2.5
Windows 10

What are the potential reasons for my problem with running multiprocessed Python script from elsewhere?

I have a Python script that uses multiprocessing, specifically Pool().map() from the package multiprocessing.
When I run the script locally on my machine, I remember to say if __name__ == "__main__" before running my code, and I run it by simply pressing run in my IDE.
It works, does everything I expect it to.
However, at work, we have this server (I believe it uses C#) which takes Python scripts and executes them. When I upload my script to this server, the multiprocessing part of the code fails.
Is is hard for me to tell what's going on (I do not have access to the server so I have limited info to work with, and really this problem is not my responsibility, so I am asking purely out of curiosity), however, it seems that the code does not throw an error, but rather it seems to get stuck in an infinite loop of some sort, creating and ending new sessions over and over. No work happens inside these sessions, they just begin and end.
Moreover, the code never actually enters the multiprocessed part of the code (i.e. the functions that I map to the Pool) , since if it did, it would fail (since for debugging, I threw a raise Exception as soon as the code enters the code that is meant to run parallel, just to check if it ever reaches it … but it never does).
Any clue what is going on, and how it is meant to be fixed?

Debug a Python program which seems paused for no reason

I am writing a Python program to analyze log files. So basically I have about 30000 medium-size log files and my Python script is designed to perform some simple (line-by-line) analysis of each log file. Roughly it takes less than 5 seconds to process one file.
So once I set up the processing, I just left it there and after about 14 hours when I came back, my Python script simply paused right after analyzing one log file; seems that it hasn't written into the file system for the analyzing output of this file, and that's it. No more proceeding.
I checked the memory usage, it seems fine (less than 1G), I also tried to write to the file system (touch test), it also works as normal. So my question is that, how should I proceed to debug the issue? Could anyone share some thoughts on that? I hope this is not too general. Thanks.
You may use Trace or track Python statement execution and/or The Python Debugger module.
Try this tool https://github.com/khamidou/lptrace with command:
sudo python lptrace -p <process_id>
It will print every python function your program invokes and may help you understand where your program stucks or in an infinity loop.
If it does not output anything, that's proberbly your program get stucks, so try
pstack <process_id>
to check the stack trace and find out where stucks. The output of pstack is c frames, but I believe somehow you can find something useful to solve your problem.

How do I load up python in the shell from Vim, but not use it right away?

I'm doing TDD, but the system I'm working with takes 6 seconds to get through boilerplate code. This code is not part of my work, nor of my tests (it's Autodesk Maya's headless/batch/CLI Python mode). I've talked to support, and there's no way around the load time, so I though maybe I could load and initialize Python first in the background, as I code, and then my mapping would simply run the nosetests inside of that when I'm ready. My tests take something like 0.01 seconds, so this should feel instantaneous, which would really help the red/green/refactor cycle.
In short, instead of firing off /path/to/mayapy /path/to/runtests.py /current/buffer/path, Vim would just fire up /path/to/mayapy with the boilerplate stuff from runtests.py, then somehow hold onto that running instance. When I hit my mapping, it would send into that running instance the call to nosetest with the current buffer's path (and then fire up another instance to hold onto while waiting for the next run). How do I hold onto the running instance and call into it later? I'm even considering having a chain of 2 or 3, for the times when I make minor mistakes and rerun 2 seconds later.
Vim-ipython, the excellent work of Paul Ivanov, is an interface between vim and ipython sessions (demo video). This may relieve you of some of the boilerplate of sending buffers to python and waiting on results.
I'm not entirely sure this is exactly what you want, but with a bit of python and vim glue code it may be a good step in the right direction, but I'm guessing you'd need to do a bit of experimentation to get a workflow you're happy with.

debugging: how to check what where my Python program is hanging?

A fairly large Python program I write, runs, but sometimes, after running for minutes or hours, in a non easily reproducible moment, hangs and outputs nothing to the screen.
I have no idea what it is doing at that moment, and in what part of code it is.
How can I run this in a debugger or something to see what lines of code is the program executing in the moment it hangs?
Its too large to put "print" statements all over the place.
I did:
python -m trace --trace /usr/local/bin/my_program.py
but that gives me so much output that I can't really see anything, just millions of lines scrolling on the screen.
Best would be if I could send some signal to the program with "kill -SIGUSR1" or something, and at that moment the program would drop into a debugger and show me the line it stopped at and possibly allow me to step through the program then.
I've tried:
pdb usr/local/bin/my_program.py
and then:
(Pdb) cont
but what do I do to see where I am when it hangs?
It doesn't throw and exception, just seems like it waits for something, possibly in an infinite loop.
One more detail: when the program hangs, and I press ^C and then (not sure if that is necessary) the program continues normally (without throwing any exception and without giving me any hint on the screen why did it stop).
This could be useful to you. I usually do
>>> import pdb
>>> import program2debug
>>> pdb.run('program2debug.test()')
I usually add a -v option to my programs, which enables tons of print statements explaining what I'm doing in detail. When you write a program in the future, consider doing the same before it gets thousands of lines big.
You could try running it in debug mode in an IDE like pydev (eclipse) or pycharm. You can break the program at any moment and get to its current execution point.
No program is ever too big to put print statements all over the place. You need to read up on the logging module and insert lots of logging.debug() statements. This is just a better form of print statement that outputs to a file, and can be turned off easily in production software. But years from now, when you need to modify the code, you can easily turn it all back on and get the benefit of the insight of the original programmer.

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