import multiprocessing
import numpy as np
import multiprocessing as mp
import ctypes
class Test():
def __init__(self):
shared_array_base = multiprocessing.Array(ctypes.c_double, 100, lock=False)
self.a = shared_array = np.ctypeslib.as_array(shared_array_base)
def my_fun(self,i):
self.a[i] = 1
if __name__ == "__main__":
num_cores = multiprocessing.cpu_count()
t = Test()
def my_fun_wrapper(i):
t.my_fun(i)
with mp.Pool(num_cores) as p:
p.map(my_fun_wrapper, np.arange(100))
print(t.a)
In the code above, I'm trying to write a code to modify an array, using multiprocessing. The function my_fun(), executed in each process, should modify the value for the array a[:] at index i which is passed to my_fun() as a parameter. With regards to the code above, I would like to know what is being copied.
1) Is anything in the code being copied by each process? I think the object might be but ideally nothing is.
2) Is there a way to get around using a wrapper function my_fun() for the object?
Almost everything in your code is getting copied, except the shared memory you allocated with multiprocessing.Array. multiprocessing is full of unintuitive, implicit copies.
When you spawn a new process in multiprocessing, the new process needs its own version of just about everything in the original process. This is handled differently depending on platform and settings, but we can tell you're using "fork" mode, because your code wouldn't work in "spawn" or "forkserver" mode - you'd get an error about the workers not being able to find my_fun_wrapper. (Windows only supports "spawn", so we can tell you're not on Windows.)
In "fork" mode, this initial copy is made by using the fork system call to ask the OS to essentially copy the whole entire process and everything inside. The memory allocated by multiprocessing.Array is sort of "external" and isn't copied, but most other things are. (There's also copy-on-write optimization, but copy-on-write still behaves as if everything was copied, and the optimization doesn't work very well in Python due to refcount updates.)
When you dispatch tasks to worker processes, multiprocessing needs to make even more copies. Any arguments, and the callable for the task itself, are objects in the master process, and objects inherently exist in only one process. The workers can't access any of that. They need their own versions. multiprocessing handles this second round of copies by pickling the callable and arguments, sending the serialized bytes over interprocess communication, and unpickling the pickles in the worker.
When the master pickles my_fun_wrapper, the pickle just says "look for the my_fun_wrapper function in the __main__ module", and the workers look up their version of my_fun_wrapper to unpickle it. my_fun_wrapper looks for a global t, and in the workers, that t was produced by the fork, and the fork produced a t with an array backed by the shared memory you allocated with your original multiprocessing.Array call.
On the other hand, if you try to pass t.my_fun to p.map, then multiprocessing has to pickle and unpickle a method object. The resulting pickle doesn't say "look up the t global variable and get its my_fun method". The pickle says to build a new Test instance and get its my_fun method. The pickle doesn't have any instructions in it about using the shared memory you allocated, and the resulting Test instance and its array are independent of the original array you wanted to modify.
I know of no good way to avoid needing some sort of wrapper function.
Related
I implemented a function that uses the numpy random generator to simulate some process. Here is a minimal example of such a function:
def thread_func(cnt, gen):
s = 0.0
for _ in range(cnt):
s += gen.integers(6)
return s
Now I wrote a function that uses python's starmap to call the thread_func. If I were to write it like this (passing the same rng reference to all processes):
from multiprocessing import Pool
import numpy as np
def evaluate(total_cnt, thread_cnt):
gen = np.random.default_rng()
cnt_per_thread = total_cnt // thread_cnt
with Pool(thread_cnt) as p:
vals = p.starmap(thread_func, [(cnt_per_thread,gen) for _ in range(thread_cnt)])
return vals
The result of evaluate(100000, 5) is an array of 5 same values, for example:
[49870.0, 49870.0, 49870.0, 49870.0, 49870.0]
However if I pass a different rng to all processes, for example by doing:
vals = p.starmap(thread_func, [(cnt_per_thread,np.random.default_rng()) for _ in range(thread_cnt)])
I get the expected result (5 different values), for example:
[49880.0, 49474.0, 50232.0, 50038.0, 50191.0]
Why does this happen?
TL;DR: as pointed out by #MichaelSzczesny, the main problem appear that you use processes which operate on a copy of the same RNG object having the same initial state.
Random number generator (RNG) objects are initialized with an integer called a seed which is modified when a new number is generated using an iterative operation (eg. (seed * huge_number) % another_huge_number).
It is not a good idea to use the same RNG object for multiple threads operations on it are inherently sequential. In the best case, if two threads accesses it in a protected way (eg. using critical sections), the result is dependent of the ordering of the thread. Additionally, performance is affected since doing that cause an effect called cache line bouncing slowing down the execution of the threads accessing to the same object. In the worst case, the RNG object is unprotected and this cause a race condition. Such an issue cause the seed to be possibly the same for multiple threads and so the result (that was supposed to be random).
CPython uses giant mutex called the global interpreter lock (GIL) that protects access to Python objects. It prevents multiple threads from executing Python bytecodes at once. The goal is to protect the interpreter but not the object state. Many function of Numpy release the GIL so the code can scale in parallel. The thing is it cause race condition if you use them from the same thread. It is your responsibility to use locks to protect Numpy objects.
In your case, I cannot reproduce the problem with thread but I can with processes. Thus, I think you use processes in your example. For processes, you should use:
from multiprocessing import Pool
And for threads you should use:
from multiprocessing.pool import ThreadPool as Pool
Processes behave differently from threads because they do not operate on shared objects (at least not by default). Instead, processes operates on object copies. Processes produce the same output since the initial state of the RNG object is the same in all processes.
Put it shortly, please use one different RNG per thread. A typical solution is to create N threads with they own RNG object and then communicate with them to send some work (eg. using queues). This is called a thread pool. An alternative option might be to use thread local storage.
Note that the Numpy documentation provides an example in Section Multithreaded Generation.
I am using mac book and therefore, multiprocessing will use fork system call instead of spawning a new process. Also, I am using Python (with multiprocessing or Dask).
I have a very big pandas dataframe. I need to have many parallel subprocesses work with a portion of this one big dataframe. Let's say I have 100 partitions of this table that needs to be worked on in parallel. I want to avoid having to need to make 100 copies of this big dataframe as that will overwhelm memory. So the current approach I am taking is to partition it, save each partition to disk, and have each process read them in to process the portion each of them are responsible for. But this read/write is very expensive for me, and I would like to avoid it.
But if I make one global variable of this dataframe, then due to COW behavior, each process will be able to read from this dataframe without making an actual physical copy of it (as long as it does not modify it). Now the question I have is, if I make this one global dataframe and name it:
global my_global_df
my_global_df = one_big_df
and then in one of the subprocess I do:
a_portion_of_global_df_readonly = my_global_df.iloc[0:10]
a_portion_of_global_df_copied = a_portion_of_global_df_readonly.reset_index(drop=True)
# reset index will make a copy of the a_portion_of_global_df_readonly
do something with a_portion_of_global_df_copied
If I do the above, will I have created a copy of the entire my_global_df or just a copy of the a_portion_of_global_df_readonly, and thereby, in extension, avoided making copies of 100 one_big_df?
One additional, more general question is, why do people have to deal with Pickle serialization and/or read/write to disk to transfer the data across multiple processes when (assuming people are using UNIX) setting the data as global variable will effectively make it available at all child processes so easily? Is there danger in using COW as a means to make any data available to subprocesses in general?
[Reproducible code from the thread below]
from multiprocessing import Process, Pool
import contextlib
import pandas as pd
def my_function(elem):
return id(elem)
num_proc = 4
num_iter = 10
df = pd.DataFrame(np.asarray([1]))
print(id(df))
with contextlib.closing(Pool(processes=num_proc)) as p:
procs = [p.apply_async(my_function, args=(df, )) for elem in range(num_iter)]
results = [proc.get() for proc in procs]
p.close()
p.join()
print(results)
Summarizing the comments, on a forking system such as Mac or Linux, a child process has a copy-on-write (COW) view of the parent address space, including any DataFrames that it may hold. It is safe to use and modify the dataframe in child processes without changing the data in the parent or other sibling child processses.
That means that it is unnecessary to serialize the dataframe to pass it to the child. All you need is the reference to the dataframe. For a Process, you can just pass the reference directly
p = multiprocessing.Process(target=worker_fctn, args=(my_dataframe,))
p.start()
p.join()
If you use a Queue or another tool such as a Pool then the data will likely be serialized. You can use a global variable known to the worker but not actually passed to the worker to get around that problem.
What remains is the return data. It is in the child only and still needs to be serialized to be returned to the parent.
I know that multiprocessing uses pickling in order to have the processes run on different CPUs, but I think I am a little confused as to what is being pickled. Lets look at this code.
from multiprocessing import Process
def f(I):
print('hello world!',I)
if __name__ == '__main__':
for I in (range1, 3):
Process(target=f,args=(I,)).start()
I assume what is being pickled is the def f(I) and the argument going in. First, is this assumption correct?
Second, lets say f(I) has a function call within in it like:
def f(I):
print('hello world!',I)
randomfunction()
Does the randomfunction's definition get pickled as well, or is it only the function call?
Further more, if that function call was located in another file, would the process be able to call it?
In this particular example, what gets pickled is platform dependent. On systems that support os.fork, like Linux, nothing is pickled here. Both the target function and the args you're passing get inherited by the child process via fork.
On platforms that don't support fork, like Windows, the f function and args tuple will both be pickled and sent to the child process. The child process will re-import your __main__ module, and then unpickle the function and its arguments.
In either case, randomfunction is not actually pickled. When you pickle f, all you're really pickling is a pointer for the child function to re-build the f function object. This is usually little more than a string that tells the child how to re-import f:
>>> def f(I):
... print('hello world!',I)
... randomfunction()
...
>>> pickle.dumps(f)
'c__main__\nf\np0\n.'
The child process will just re-import f, and then call it. randomfunction will be accessible as long as it was properly imported into the original script to begin with.
Note that in Python 3.4+, you can get the Windows-style behavior on Linux by using contexts:
ctx = multiprocessing.get_context('spawn')
ctx.Process(target=f,args=(I,)).start() # even on Linux, this will use pickle
The descriptions of the contexts are also probably relevant here, since they apply to Python 2.x as well:
spawn
The parent process starts a fresh python interpreter process.
The child process will only inherit those resources necessary to run
the process objects run() method. In particular, unnecessary file
descriptors and handles from the parent process will not be inherited.
Starting a process using this method is rather slow compared to using
fork or forkserver.
Available on Unix and Windows. The default on Windows.
fork
The parent process uses os.fork() to fork the Python interpreter.
The child process, when it begins, is effectively identical to the
parent process. All resources of the parent are inherited by the child
process. Note that safely forking a multithreaded process is
problematic.
Available on Unix only. The default on Unix.
forkserver
When the program starts and selects the forkserver start
method, a server process is started. From then on, whenever a new
process is needed, the parent process connects to the server and
requests that it fork a new process. The fork server process is single
threaded so it is safe for it to use os.fork(). No unnecessary
resources are inherited.
Available on Unix platforms which support passing file descriptors
over Unix pipes.
Note that forkserver is only available in Python 3.4, there's no way to get that behavior on 2.x, regardless of the platform you're on.
The function is pickled, but possibly not in the way you think of it:
You can look at what's actually in a pickle like this:
pickletools.dis(pickle.dumps(f))
I get:
0: c GLOBAL '__main__ f'
12: p PUT 0
15: . STOP
You'll note that there is nothing in there correspond to the code of the function. Instead, it has references to __main__ f which is the module and name of the function. So when this is unpickled, it will always attempt to lookup the f function in the __main__ module and use that. When you use the multiprocessing module, that ends up being a copy of the same function as it was in your original program.
This does mean that if you somehow modify which function is located at __main__.f you'll end up unpickling a different function then you pickled in.
Multiprocessing brings up a complete copy of your program complete with all the functions you defined it. So you can just call functions. The entire function isn't copied over, just the name of the function. The pickle module's assumption is that function will be same in both copies of your program, so it can just lookup the function by name.
Only the function arguments (I,) and the return value of the function f are pickled. The actual definition of the function f has to be available when loading the module.
The easiest way to see this is through the code:
from multiprocessing import Process
if __name__ == '__main__':
def f(I):
print('hello world!',I)
for I in [1,2,3]:
Process(target=f,args=(I,)).start()
That returns:
AttributeError: 'module' object has no attribute 'f'
I have three large lists. First contains bitarrays (module bitarray 0.8.0) and the other two contain arrays of integers.
l1=[bitarray 1, bitarray 2, ... ,bitarray n]
l2=[array 1, array 2, ... , array n]
l3=[array 1, array 2, ... , array n]
These data structures take quite a bit of RAM (~16GB total).
If i start 12 sub-processes using:
multiprocessing.Process(target=someFunction, args=(l1,l2,l3))
Does this mean that l1, l2 and l3 will be copied for each sub-process or will the sub-processes share these lists? Or to be more direct, will I use 16GB or 192GB of RAM?
someFunction will read some values from these lists and then performs some calculations based on the values read. The results will be returned to the parent-process. The lists l1, l2 and l3 will not be modified by someFunction.
Therefore i would assume that the sub-processes do not need and would not copy these huge lists but would instead just share them with the parent. Meaning that the program would take 16GB of RAM (regardless of how many sub-processes i start) due to the copy-on-write approach under linux?
Am i correct or am i missing something that would cause the lists to be copied?
EDIT:
I am still confused, after reading a bit more on the subject. On the one hand Linux uses copy-on-write, which should mean that no data is copied. On the other hand, accessing the object will change its ref-count (i am still unsure why and what does that mean). Even so, will the entire object be copied?
For example if i define someFunction as follows:
def someFunction(list1, list2, list3):
i=random.randint(0,99999)
print list1[i], list2[i], list3[i]
Would using this function mean that l1, l2 and l3 will be copied entirely for each sub-process?
Is there a way to check for this?
EDIT2 After reading a bit more and monitoring total memory usage of the system while sub-processes are running, it seems that entire objects are indeed copied for each sub-process. And it seems to be because reference counting.
The reference counting for l1, l2 and l3 is actually unneeded in my program. This is because l1, l2 and l3 will be kept in memory (unchanged) until the parent-process exits. There is no need to free the memory used by these lists until then. In fact i know for sure that the reference count will remain above 0 (for these lists and every object in these lists) until the program exits.
So now the question becomes, how can i make sure that the objects will not be copied to each sub-process? Can i perhaps disable reference counting for these lists and each object in these lists?
EDIT3 Just an additional note. Sub-processes do not need to modify l1, l2 and l3 or any objects in these lists. The sub-processes only need to be able to reference some of these objects without causing the memory to be copied for each sub-process.
Because this is still a very high result on google and no one else has mentioned it yet, I thought I would mention the new possibility of 'true' shared memory which was introduced in python version 3.8.0: https://docs.python.org/3/library/multiprocessing.shared_memory.html
I have here included a small contrived example (tested on linux) where numpy arrays are used, which is likely a very common use case:
# one dimension of the 2d array which is shared
dim = 5000
import numpy as np
from multiprocessing import shared_memory, Process, Lock
from multiprocessing import cpu_count, current_process
import time
lock = Lock()
def add_one(shr_name):
existing_shm = shared_memory.SharedMemory(name=shr_name)
np_array = np.ndarray((dim, dim,), dtype=np.int64, buffer=existing_shm.buf)
lock.acquire()
np_array[:] = np_array[0] + 1
lock.release()
time.sleep(10) # pause, to see the memory usage in top
print('added one')
existing_shm.close()
def create_shared_block():
a = np.ones(shape=(dim, dim), dtype=np.int64) # Start with an existing NumPy array
shm = shared_memory.SharedMemory(create=True, size=a.nbytes)
# # Now create a NumPy array backed by shared memory
np_array = np.ndarray(a.shape, dtype=np.int64, buffer=shm.buf)
np_array[:] = a[:] # Copy the original data into shared memory
return shm, np_array
if current_process().name == "MainProcess":
print("creating shared block")
shr, np_array = create_shared_block()
processes = []
for i in range(cpu_count()):
_process = Process(target=add_one, args=(shr.name,))
processes.append(_process)
_process.start()
for _process in processes:
_process.join()
print("Final array")
print(np_array[:10])
print(np_array[10:])
shr.close()
shr.unlink()
Note that because of the 64 bit ints this code can take about 1gb of ram to run, so make sure that you won't freeze your system using it. ^_^
Generally speaking, there are two ways to share the same data:
Multithreading
Shared memory
Python's multithreading is not suitable for CPU-bound tasks (because of the GIL), so the usual solution in that case is to go on multiprocessing. However, with this solution you need to explicitly share the data, using multiprocessing.Value and multiprocessing.Array.
Note that usually sharing data between processes may not be the best choice, because of all the synchronization issues; an approach involving actors exchanging messages is usually seen as a better choice. See also Python documentation:
As mentioned above, when doing concurrent programming it is usually
best to avoid using shared state as far as possible. This is
particularly true when using multiple processes.
However, if you really do need to use some shared data then
multiprocessing provides a couple of ways of doing so.
In your case, you need to wrap l1, l2 and l3 in some way understandable by multiprocessing (e.g. by using a multiprocessing.Array), and then pass them as parameters.
Note also that, as you said you do not need write access, then you should pass lock=False while creating the objects, or all access will be still serialized.
For those interested in using Python3.8 's shared_memory module, it still has a bug (github issue link here) which hasn't been fixed and is affecting Python3.8/3.9/3.10 by now (2021-01-15). The bug affects posix systems and is about resource tracker destroys shared memory segments when other processes should still have valid access. So take care if you use it in your code.
If you want to make use of copy-on-write feature and your data is static(unchanged in child processes) - you should make python don't mess with memory blocks where your data lies. You can easily do this by using C or C++ structures (stl for instance) as containers and provide your own python wrappers that will use pointers to data memory (or possibly copy data mem) when python-level object will be created if any at all.
All this can be done very easy with almost python simplicity and syntax with cython.
# pseudo cython
cdef class FooContainer:
cdef char * data
def __cinit__(self, char * foo_value):
self.data = malloc(1024, sizeof(char))
memcpy(self.data, foo_value, min(1024, len(foo_value)))
def get(self):
return self.data
# python part
from foo import FooContainer
f = FooContainer("hello world")
pid = fork()
if not pid:
f.get() # this call will read same memory page to where
# parent process wrote 1024 chars of self.data
# and cython will automatically create a new python string
# object from it and return to caller
The above pseudo-code is badly written. Dont use it. In place of self.data should be C or C++ container in your case.
You can use memcached or redis and set each as a key value pair
{'l1'...
Do child processes spawned via multiprocessing share objects created earlier in the program?
I have the following setup:
do_some_processing(filename):
for line in file(filename):
if line.split(',')[0] in big_lookup_object:
# something here
if __name__ == '__main__':
big_lookup_object = marshal.load('file.bin')
pool = Pool(processes=4)
print pool.map(do_some_processing, glob.glob('*.data'))
I'm loading some big object into memory, then creating a pool of workers that need to make use of that big object. The big object is accessed read-only, I don't need to pass modifications of it between processes.
My question is: is the big object loaded into shared memory, as it would be if I spawned a process in unix/c, or does each process load its own copy of the big object?
Update: to clarify further - big_lookup_object is a shared lookup object. I don't need to split that up and process it separately. I need to keep a single copy of it. The work that I need to split it is reading lots of other large files and looking up the items in those large files against the lookup object.
Further update: database is a fine solution, memcached might be a better solution, and file on disk (shelve or dbm) might be even better. In this question I was particularly interested in an in memory solution. For the final solution I'll be using hadoop, but I wanted to see if I can have a local in-memory version as well.
Do child processes spawned via multiprocessing share objects created earlier in the program?
No for Python < 3.8, yes for Python ≥ 3.8.
Processes have independent memory space.
Solution 1
To make best use of a large structure with lots of workers, do this.
Write each worker as a "filter" – reads intermediate results from stdin, does work, writes intermediate results on stdout.
Connect all the workers as a pipeline:
process1 <source | process2 | process3 | ... | processn >result
Each process reads, does work and writes.
This is remarkably efficient since all processes are running concurrently. The writes and reads pass directly through shared buffers between the processes.
Solution 2
In some cases, you have a more complex structure – often a fan-out structure. In this case you have a parent with multiple children.
Parent opens source data. Parent forks a number of children.
Parent reads source, farms parts of the source out to each concurrently running child.
When parent reaches the end, close the pipe. Child gets end of file and finishes normally.
The child parts are pleasant to write because each child simply reads sys.stdin.
The parent has a little bit of fancy footwork in spawning all the children and retaining the pipes properly, but it's not too bad.
Fan-in is the opposite structure. A number of independently running processes need to interleave their inputs into a common process. The collector is not as easy to write, since it has to read from many sources.
Reading from many named pipes is often done using the select module to see which pipes have pending input.
Solution 3
Shared lookup is the definition of a database.
Solution 3A – load a database. Let the workers process the data in the database.
Solution 3B – create a very simple server using werkzeug (or similar) to provide WSGI applications that respond to HTTP GET so the workers can query the server.
Solution 4
Shared filesystem object. Unix OS offers shared memory objects. These are just files that are mapped to memory so that swapping I/O is done instead of more convention buffered reads.
You can do this from a Python context in several ways
Write a startup program that (1) breaks your original gigantic object into smaller objects, and (2) starts workers, each with a smaller object. The smaller objects could be pickled Python objects to save a tiny bit of file reading time.
Write a startup program that (1) reads your original gigantic object and writes a page-structured, byte-coded file using seek operations to assure that individual sections are easy to find with simple seeks. This is what a database engine does – break the data into pages, make each page easy to locate via a seek.
Spawn workers with access to this large page-structured file. Each worker can seek to the relevant parts and do their work there.
Do child processes spawned via multiprocessing share objects created earlier in the program?
It depends. For global read-only variables it can be often considered so (apart from the memory consumed) else it should not.
multiprocessing's documentation says:
Better to inherit than pickle/unpickle
On Windows many types from
multiprocessing need to be picklable
so that child processes can use them.
However, one should generally avoid
sending shared objects to other
processes using pipes or queues.
Instead you should arrange the program
so that a process which need access to
a shared resource created elsewhere
can inherit it from an ancestor
process.
Explicitly pass resources to child processes
On Unix a child process can make use
of a shared resource created in a
parent process using a global
resource. However, it is better to
pass the object as an argument to the
constructor for the child process.
Apart from making the code
(potentially) compatible with Windows
this also ensures that as long as the
child process is still alive the
object will not be garbage collected
in the parent process. This might be
important if some resource is freed
when the object is garbage collected
in the parent process.
Global variables
Bear in mind that if code run in a
child process tries to access a global
variable, then the value it sees (if
any) may not be the same as the value
in the parent process at the time that
Process.start() was called.
Example
On Windows (single CPU):
#!/usr/bin/env python
import os, sys, time
from multiprocessing import Pool
x = 23000 # replace `23` due to small integers share representation
z = [] # integers are immutable, let's try mutable object
def printx(y):
global x
if y == 3:
x = -x
z.append(y)
print os.getpid(), x, id(x), z, id(z)
print y
if len(sys.argv) == 2 and sys.argv[1] == "sleep":
time.sleep(.1) # should make more apparant the effect
if __name__ == '__main__':
pool = Pool(processes=4)
pool.map(printx, (1,2,3,4))
With sleep:
$ python26 test_share.py sleep
2504 23000 11639492 [1] 10774408
1
2564 23000 11639492 [2] 10774408
2
2504 -23000 11639384 [1, 3] 10774408
3
4084 23000 11639492 [4] 10774408
4
Without sleep:
$ python26 test_share.py
1148 23000 11639492 [1] 10774408
1
1148 23000 11639492 [1, 2] 10774408
2
1148 -23000 11639324 [1, 2, 3] 10774408
3
1148 -23000 11639324 [1, 2, 3, 4] 10774408
4
S.Lott is correct. Python's multiprocessing shortcuts effectively give you a separate, duplicated chunk of memory.
On most *nix systems, using a lower-level call to os.fork() will, in fact, give you copy-on-write memory, which might be what you're thinking. AFAIK, in theory, in the most simplistic of programs possible, you could read from that data without having it duplicated.
However, things aren't quite that simple in the Python interpreter. Object data and meta-data are stored in the same memory segment, so even if the object never changes, something like a reference counter for that object being incremented will cause a memory write, and therefore a copy. Almost any Python program that is doing more than "print 'hello'" will cause reference count increments, so you will likely never realize the benefit of copy-on-write.
Even if someone did manage to hack a shared-memory solution in Python, trying to coordinate garbage collection across processes would probably be pretty painful.
If you're running under Unix, they may share the same object, due to how fork works (i.e., the child processes have separate memory but it's copy-on-write, so it may be shared as long as nobody modifies it). I tried the following:
import multiprocessing
x = 23
def printx(y):
print x, id(x)
print y
if __name__ == '__main__':
pool = multiprocessing.Pool(processes=4)
pool.map(printx, (1,2,3,4))
and got the following output:
$ ./mtest.py
23 22995656
1
23 22995656
2
23 22995656
3
23 22995656
4
Of course this doesn't prove that a copy hasn't been made, but you should be able to verify that in your situation by looking at the output of ps to see how much real memory each subprocess is using.
Different processes have different address space. Like running different instances of the interpreter. That's what IPC (interprocess communication) is for.
You can use either queues or pipes for this purpose. You can also use rpc over tcp if you want to distribute the processes over a network later.
http://docs.python.org/dev/library/multiprocessing.html#exchanging-objects-between-processes
Not directly related to multiprocessing per se, but from your example, it would seem you could just use the shelve module or something like that. Does the "big_lookup_object" really have to be completely in memory?
No, but you can load your data as a child process and allow it to share its data with other children. see below.
import time
import multiprocessing
def load_data( queue_load, n_processes )
... load data here into some_variable
"""
Store multiple copies of the data into
the data queue. There needs to be enough
copies available for each process to access.
"""
for i in range(n_processes):
queue_load.put(some_variable)
def work_with_data( queue_data, queue_load ):
# Wait for load_data() to complete
while queue_load.empty():
time.sleep(1)
some_variable = queue_load.get()
"""
! Tuples can also be used here
if you have multiple data files
you wish to keep seperate.
a,b = queue_load.get()
"""
... do some stuff, resulting in new_data
# store it in the queue
queue_data.put(new_data)
def start_multiprocess():
n_processes = 5
processes = []
stored_data = []
# Create two Queues
queue_load = multiprocessing.Queue()
queue_data = multiprocessing.Queue()
for i in range(n_processes):
if i == 0:
# Your big data file will be loaded here...
p = multiprocessing.Process(target = load_data,
args=(queue_load, n_processes))
processes.append(p)
p.start()
# ... and then it will be used here with each process
p = multiprocessing.Process(target = work_with_data,
args=(queue_data, queue_load))
processes.append(p)
p.start()
for i in range(n_processes)
new_data = queue_data.get()
stored_data.append(new_data)
for p in processes:
p.join()
print(processes)
For Linux/Unix/MacOS platform, forkmap is a quick-and-dirty solution.