How to show new QMainWindow in every loop in PyQT5? - python

I'm trying to write a Python program using PyQt5 that will display a window in each iteration of the for loop. I would like to close after incrementing and displaying the next window. However, I do not know how to stop the loop every iteration and at the moment I am getting 6 windows at once.
main.py
import sys
from PyQt5.QtWidgets import (QLineEdit, QVBoxLayout, QMainWindow,
QWidget, QDesktopWidget, QApplication, QPushButton, QLabel,
QComboBox, QFileDialog, QRadioButton)
from PyQt5.QtCore import pyqtSlot, QByteArray
from alert import Window2
from test import test
class SG(QWidget):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
self.resize(300, 150)
self.setWindowTitle('TEST')
self.resultsGen = QPushButton('TEST', self)
self.resultsGen.clicked.connect(lambda: self.on_click())
self.show()
#pyqtSlot()
def on_click(self):
test(self)
if __name__ == '__main__':
app = QApplication(sys.argv)
sg = SG()
sys.exit(app.exec_())
alert.py
from PyQt5.QtWidgets import (QLineEdit, QVBoxLayout, QMainWindow,
QWidget, QDesktopWidget, QApplication, QPushButton, QLabel,
QComboBox, QFileDialog, QRadioButton)
from PyQt5.QtCore import pyqtSlot, QByteArray
from PyQt5.QtGui import QPixmap
from PyQt5 import QtGui, QtCore
class Window2(QMainWindow):
def __init__(self):
super().__init__()
self.initPopup()
def initPopup(self):
self.resize(500, 500)
self.setWindowTitle("Window22222")
self.central_widget = QWidget()
self.setCentralWidget(self.central_widget)
lay = QVBoxLayout(self.central_widget)
label = QLabel(self)
pixmap = QPixmap('cropped/8.png')
label.setPixmap(pixmap)
self.resize(pixmap.width(), pixmap.height())
lay.addWidget(label)
self.textbox = QLineEdit(self)
self.textbox.move(20, 20)
self.textbox.resize(280, 40)
# Create a button in the window
self.button = QPushButton('Show text', self)
self.button.move(20, 80)
# connect button to function on_click
self.button.clicked.connect(lambda: self.on_clickX())
self.show()
#pyqtSlot()
def on_clickX(self):
textboxValue = self.textbox.text()
print(textboxValue)
self.textbox.setText("")
self.hide()
test.py
from alert import Window2
def test(self):
for x in range(6):
w = Window2()

As soon as you run the for cycle, all the code of the initialization will be executed, which includes the show() call you used at the end of initPopup().
A simple solution is to create a new signal that is emitted whenever you hide a window, and connect that signal to a function that creates a new one until it reaches the maximum number.
main.py:
import sys
from PyQt5.QtWidgets import QWidget, QApplication, QPushButton
from alert import Window2
class SG(QWidget):
def __init__(self):
super().__init__()
self.initUI()
self.alerts = []
def initUI(self):
self.resize(300, 150)
self.setWindowTitle('TEST')
self.resultsGen = QPushButton('TEST', self)
self.resultsGen.clicked.connect(self.nextAlert)
self.show()
def nextAlert(self):
if len(self.alerts) >= 6:
return
alert = Window2()
self.alerts.append(alert)
alert.setWindowTitle('Window {}'.format(len(self.alerts)))
alert.closed.connect(self.nextAlert)
alert.show()
if __name__ == '__main__':
app = QApplication(sys.argv)
sg = SG()
sys.exit(app.exec_())
alert.py:
from PyQt5.QtGui import *
from PyQt5.QtWidgets import *
from PyQt5.QtCore import *
class Window2(QMainWindow):
closed = pyqtSignal()
def __init__(self):
super().__init__()
self.initPopup()
def initPopup(self):
self.resize(500, 500)
self.central_widget = QWidget()
self.setCentralWidget(self.central_widget)
lay = QVBoxLayout(self.central_widget)
label = QLabel(self)
pixmap = QPixmap('cropped/8.png')
label.setPixmap(pixmap)
self.resize(pixmap.width(), pixmap.height())
lay.addWidget(label)
self.textbox = QLineEdit(self)
lay.addWidget(self.textbox)
# Create a button in the window
self.button = QPushButton('Show text', self)
lay.addWidget(self.button)
# connect button to function on_click
self.button.clicked.connect(lambda: self.on_clickX())
self.show()
#pyqtSlot()
def on_clickX(self):
textboxValue = self.textbox.text()
print(textboxValue)
self.textbox.setText("")
self.hide()
self.closed.emit()
Just note that with this very simplified example the user might click on the button of the "SG" widget even if an "alert" window is visibile. You might prefer to use a QDialog instead of a QMainWindow and make the main widget a parent of that dialog.
main.py:
class SG(QWidget):
# ...
def nextAlert(self):
if len(self.alerts) >= 6:
return
alert = Window2(self)
# ...
alert.py:
class Window2(QDialog):
closed = pyqtSignal()
def __init__(self, parent):
super().__init__()
self.initPopup()
def initPopup(self):
self.resize(500, 500)
# a QDialog doesn't need a central widget
lay = QVBoxLayout(self)
# ...
Also, if an alert window is closed using the "X" button the new one will not be shown automatically. To avoid that, you can implement the "closeEvent" and ignore the event, so that the user will not be able to close the window until the button is clicked. As QDialogs can close themself when pressing the escape key, I'm also ignoring that situation.
alert.py:
class Window2(QMainWindow):
# ...
def closeEvent(self, event):
event.ignore()
def keyPressEvent(self, event):
if event.key() != Qt.Key_Escape:
super().keyPressEvent(event)

Related

How to get a button to move a widget in relation to its current position every time the button is pressed?

Here's my attempt at making this work:
import sys
from PyQt5.QtWidgets import QApplication, QWidget, QPushButton, QTextEdit
from PyQt5.QtGui import QIcon
from PyQt5.QtCore import pyqtSlot
class App(QWidget):
def __init__(self):
super().__init__()
self.initUI()
self.on_click()
def initUI(self):
button = QPushButton('PyQt5 button', self)
button.move(100,200)
button.clicked.connect(self.on_click)
def on_click(self):
text = QTextEdit(self)
insideText = "Text"
text.document().setPlainText(insideText)
text.resize(100,25)
print('PyQt5 button click')
position = text.pos()
text.move(position.x()+50,position.y()+0)
if __name__ == '__main__':
app = QApplication(sys.argv)
ex = App()
ex.show()
sys.exit(app.exec_())
Maybe I need to make the QTextEdit go somewhere in the initUI() method, instead of being defined in on_click(). I already tried this but I get "text is not defined", and I'm not sure how to reference it inside another function/method. Any help is appreciated.
Edit: Here's the working code:
import sys
from PyQt5.QtWidgets import QApplication, QWidget, QPushButton,QTextEdit
from PyQt5.QtGui import QIcon
from PyQt5.QtCore import pyqtSlot
class App(QWidget):
def __init__(self):
super().__init__()
self.initUI()
self.on_click()
def initUI(self):
self.button = QPushButton('PyQt5 button', self)
self.button.move(100,200)
self.button.clicked.connect(self.on_click)
self.text = QTextEdit(self)
insideText = "Text"
self.text.document().setPlainText(insideText)
self.text.resize(100,25)
def on_click(self):
print('PyQt5 button click')
position = self.text.pos()
self.text.move(position.x()+50,position.y()+0)
if __name__ == '__main__':
app = QApplication(sys.argv)
ex = App()
ex.show()
sys.exit(app.exec_())

How to receive hover events for child widgets?

I have a QWidget containing another (child) widget for which I'd like to process hoverEnterEvent and hoverLeaveEvent. The documentation mentions that
Mouse events occur when a mouse cursor is moved into, out of, or within a widget, and if the widget has the Qt::WA_Hover attribute.
So I tried to receive the hover events by setting this attribute and implementing the corresponding event handlers:
import sys
from PyQt5.QtCore import Qt
from PyQt5.QtWidgets import QApplication, QWidget, QLabel, QVBoxLayout
class TestWidget(QWidget):
def __init__(self):
super().__init__()
layout = QVBoxLayout()
layout.addWidget(TestLabel('Test 1'))
layout.addWidget(TestLabel('Test 2'))
self.setLayout(layout)
self.setAttribute(Qt.WA_Hover)
class TestLabel(QLabel):
def __init__(self, text):
super().__init__(text)
self.setAttribute(Qt.WA_Hover)
def hoverEnterEvent(self, event): # this is never invoked
print(f'{self.text()} hover enter')
def hoverLeaveEvent(self, event): # this is never invoked
print(f'{self.text()} hover leave')
def mousePressEvent(self, event):
print(f'{self.text()} mouse press')
app = QApplication([])
window = TestWidget()
window.show()
sys.exit(app.exec_())
However it doesn't seem to work, no hover events are received. The mousePressEvent on the other hand does work.
In addition I tried also the following things:
Set self.setMouseTracking(True) for all widgets,
Wrap the TestWidget in a QMainWindow (though that's not what I want to do for the real application),
Implement event handlers on parent widgets and event.accept() (though as I understand it, events propagate from inside out, so this shouldn't be required).
How can I receive hover events on my custom QWidgets?
The QWidget like the QLabel do not have the hoverEnterEvent and hoverLeaveEvent methods, those methods are from the QGraphicsItem so your code doesn't work.
If you want to listen to the hover events of the type you must override the event() method:
import sys
from PyQt5.QtCore import Qt, QEvent
from PyQt5.QtWidgets import QApplication, QWidget, QLabel, QVBoxLayout
class TestWidget(QWidget):
def __init__(self):
super().__init__()
layout = QVBoxLayout(self)
layout.addWidget(TestLabel("Test 1"))
layout.addWidget(TestLabel("Test 2"))
class TestLabel(QLabel):
def __init__(self, text):
super().__init__(text)
self.setAttribute(Qt.WA_Hover)
def event(self, event):
if event.type() == QEvent.HoverEnter:
print("enter")
elif event.type() == QEvent.HoverLeave:
print("leave")
return super().event(event)
def main():
app = QApplication(sys.argv)
window = TestWidget()
window.show()
sys.exit(app.exec_())
if __name__ == "__main__":
main()
Did you know that you can do this with QWidget's enterEvent and leaveEvent? All you need to do is change the method names. You won't even need to set the Hover attribute on the label.
from PyQt5.QtWidgets import QApplication, QGridLayout, QLabel, QWidget
class Window(QWidget):
def __init__(self, parent=None):
super(Window, self).__init__(parent)
layout = QGridLayout()
self.label = MyLabel(self)
layout.addWidget(self.label)
self.setLayout(layout)
text = "hover label"
self.label.setText(text)
class MyLabel(QLabel):
def __init__(self, parent=None):
super(MyLabel, self).__init__(parent)
self.setParent(parent)
def enterEvent(self, event):
self.prev_text = self.text()
self.setText('hovering')
def leaveEvent(self, event):
self.setText(self.prev_text)
if __name__ == "__main__":
app = QApplication([])
w = Window()
w.show()
app.exit(app.exec_())

PyQt5, I need not to print continuously but instead it only changes the QLabel

I need it to be not continuously printing but instead it only change the QLabel,
I dont need to add more, just whenever you write in Line edit it should replace the existing text. I need it like a stocks
This is the code:
import sys
from PyQt5.QtWidgets import QApplication, QWidget, QHBoxLayout, QPushButton, QLabel, QLineEdit
from PyQt5.QtCore import pyqtSlot
class Window(QWidget):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
self.hbox = QHBoxLayout()
self.game_name = QLabel("Stocks:", self)
self.game_line_edit = QLineEdit(self)
self.search_button = QPushButton("Print", self)
self.search_button.clicked.connect(self.on_click)
self.hbox.addWidget(self.game_name)
self.hbox.addWidget(self.game_line_edit)
self.hbox.addWidget(self.search_button)
self.setLayout(self.hbox)
self.show()
#pyqtSlot()
def on_click(self):
game = QLabel(self.game_line_edit.text(), self)
self.hbox.addWidget(game)
if __name__ == "__main__":
app = QApplication(sys.argv)
win = Window()
sys.exit(app.exec_())
You have to create a QLabel, set it in the layout and only update the text with setText():
import sys
from PyQt5.QtWidgets import QApplication, QWidget, QHBoxLayout, QPushButton, QLabel, QLineEdit
from PyQt5.QtCore import pyqtSlot
class Window(QWidget):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
self.game_name = QLabel("Stocks:")
self.game_line_edit = QLineEdit()
self.search_button = QPushButton("Print")
self.search_button.clicked.connect(self.on_click)
self.game = QLabel()
hbox = QHBoxLayout(self)
hbox.addWidget(self.game_name)
hbox.addWidget(self.game_line_edit)
hbox.addWidget(self.search_button)
hbox.addWidget(self.game)
self.show()
#pyqtSlot()
def on_click(self):
self.game.setText(self.game_line_edit.text())
if __name__ == "__main__":
app = QApplication(sys.argv)
win = Window()
sys.exit(app.exec_())

Capturing Text with QLineEdit, QPushButton and displaying that text with QLabel pypt5

I'm trying to capture Text with a click on a QPushButton and Display it in a QLabel with pyqt5
I really new to this stuff so go easy on me !
here is the code I have so far:
import sys
from PyQt5.QtWidgets import QApplication, QWidget, QHBoxLayout, QPushButton, QLabel, QLineEdit
from PyQt5.QtCore import pyqtSlot
class Window(QWidget):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
hbox = QHBoxLayout()
game_name = QLabel("Game Name:", self)
game_line_edit = QLineEdit(self)
search_button = QPushButton("Search", self)
search_button.clicked.connect(self.on_click)
hbox.addWidget(game_name)
hbox.addWidget(game_line_edit)
hbox.addWidget(search_button)
self.setLayout(hbox)
self.show()
#pyqtSlot()
def on_click(self):
game = QLabel(game_line_edit.text(), self)
hbox.addWidget(game)
if __name__ == '__main__':
app = QApplication(sys.argv)
win = Window()
sys.exit(app.exec_())
I keep getting this error:
game = QLabel(game_line_edit.text(), self)
NameError: name 'game_line_edit' is not defined
I am not sure why game_line_edit is not defined but have a feeling it's because it not is the same "class" as my on_click class but am not sure
any help would be appreciated
import sys
from PyQt5.QtWidgets import QApplication, QWidget, QHBoxLayout, QPushButton, QLabel, QLineEdit
from PyQt5.QtCore import pyqtSlot
class Window(QWidget):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
self.hbox = QHBoxLayout()
self.game_name = QLabel("Game Name:", self)
self.game_line_edit = QLineEdit(self)
self.search_button = QPushButton("Search", self)
self.search_button.clicked.connect(self.on_click)
self.hbox.addWidget(self.game_name)
self.hbox.addWidget(self.game_line_edit)
self.hbox.addWidget(self.search_button)
self.setLayout(self.hbox)
self.show()
#pyqtSlot()
def on_click(self):
game = QLabel(self.game_line_edit.text(), self)
self.hbox.addWidget(game)
if __name__ == '__main__':
app = QApplication(sys.argv)
win = Window()
sys.exit(app.exec_())

How to detect dialog's close event?

Hi everyone.
I am making a GUI application using python3.4, PyQt5 in windows 7.
Application is very sample. User clicks a main window's button, information dialog pops up. And when a user clicks information dialog's close button (window's X button), system shows confirm message. This is all.
Here's my code.
# coding: utf-8
import sys
from PyQt5.QtWidgets import QApplication, QMainWindow, QPushButton, QDialog, QLabel
class mainClass(QMainWindow):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
openDlgBtn = QPushButton("openDlg", self)
openDlgBtn.clicked.connect(self.openChildDialog)
openDlgBtn.move(50, 50)
self.setGeometry(100, 100, 200, 200)
self.show()
def openChildDialog(self):
childDlg = QDialog(self)
childDlgLabel = QLabel("Child dialog", childDlg)
childDlg.resize(100, 100)
childDlg.show()
if __name__ == "__main__":
app = QApplication(sys.argv)
mc = mainClass()
sys.exit(app.exec_())
Result screen shot is...
In this situation, I've added these code in mainClass class.
def closeEvent(self, event):
print("X is clicked")
This code works only when the main window is closed. But what I want is closeEvent function works when childDlg is to closed. Not main window.
What should I do?
You have added, the method closeEvent in the class mainClass.
So you have reimplemented the method closeEvent of your QMainwindow and not the method closeEvent of your childDlg. To do it, you have to subclass your chilDlg like this:
# coding: utf-8
import sys
from PyQt5.QtWidgets import QApplication, QMainWindow, QPushButton, QDialog, QLabel
class ChildDlg(QDialog):
def closeEvent(self, event):
print("X is clicked")
class mainClass(QMainWindow):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
openDlgBtn = QPushButton("openDlg", self)
openDlgBtn.clicked.connect(self.openChildDialog)
openDlgBtn.move(50, 50)
self.setGeometry(100, 100, 200, 200)
self.show()
def openChildDialog(self):
childDlg = ChildDlg(self)
childDlgLabel = QLabel("Child dialog", childDlg)
childDlg.resize(100, 100)
childDlg.show()
if __name__ == "__main__":
app = QApplication(sys.argv)
mc = mainClass()
sys.exit(app.exec_())
import sys
from PyQt5.QtWidgets import QApplication, QMainWindow, QPushButton, QDialog, QLabel
class mainClass(QMainWindow):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
openDlgBtn = QPushButton("openDlg", self)
openDlgBtn.clicked.connect(self.openChildDialog)
openDlgBtn.move(50, 50)
self.setGeometry(100, 100, 200, 200)
self.show()
def openChildDialog(self):
childDlg = QDialog(self)
childDlgLabel = QLabel("Child dialog", childDlg)
childDlg.closeEvent = self.CloseEvent
childDlg.resize(100, 100)
childDlg.show()
def CloseEvent(self, event):
print("X is clicked")
if __name__ == "__main__":
app = QApplication(sys.argv)
mc = mainClass()
sys.exit(app.exec_())

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