How to get the current Value of ProgressBar in pyQt5? - python

I'm Learning Pyqt5.
The problem is that i want to get the value of the progressbar in pyqt5
i tried using self.progressBar.getValue() or self.progressBar.getInt() None of them worked
The actual code is a little big.but never mind. Please help
i just need the syntax for getting the current Value from the progressbar ie: between 1 to 100

According to their documentation, the method for getting the value is just value(), so in your case, it would be self.progressBar.value()

I agree with #dustin-we, here is a minimal code example:
import sys
import time
from PyQt5.QtWidgets import (QApplication, QDialog,
QProgressBar, QPushButton)
TIME_LIMIT = 100
class Actions(QDialog):
"""
Simple dialog that consists of a Progress Bar and a Button.
Clicking on the button results in the start of a timer and
updates the progress bar.
"""
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
self.setWindowTitle('Progress Bar')
self.progress = QProgressBar(self)
self.progress.setGeometry(0, 0, 300, 25)
self.progress.setMaximum(100)
self.button = QPushButton('Start', self)
self.button.move(0, 30)
self.show()
self.button.clicked.connect(self.onButtonClick)
def onButtonClick(self):
count = 0
while count < TIME_LIMIT:
count += 1
time.sleep(0.01)
self.progress.setValue(count)
# !! Here is the command you need !!
print(self.progress.value())
if __name__ == "__main__":
app = QApplication(sys.argv)
window = Actions()
sys.exit(app.exec_())

Related

Move GIF while python pool process is executing in parallel with pyqt5

I want to update the GIF while pool process are executing in parallel. Now GIF is getting stuck, it is responding with respect to progressbar value update. I want GIF to execute independently. I have tried using it thread but that is not solution for my process. Once control is going to pool-process it getting GUI freeze, not responding. I have given high level piece of code that in this GIF should not stuck. I am copying number of files through process in the original code there it will take much time to complete the task till then GUI gets not responding. So pool-process I can not remove or replace. Let me know if this GIF continuous movement is possible irrespective of progressbar and process executing. I would appreciate code changes because i am new to python and PYQT5.
Thanks in advance.
from PyQt5.QtGui import QMovie
import sys
import time
from PyQt5.QtCore import QThread, pyqtSignal
from PyQt5.QtWidgets import (QApplication, QDialog,
QProgressBar, QPushButton, QVBoxLayout, QLabel)
from multiprocessing import Pool, freeze_support
TIME_LIMIT = 100
def func(a, b):
print(a +b)
class External (QThread):
countChanged = pyqtSignal(int)
def run(self):
count = 0
print("check1")
while count < TIME_LIMIT:
count += 1
time.sleep(1)
print("thread1 update")
self.countChanged.emit(count)
class Actions (QDialog):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
self.setWindowTitle('Progress Bar')
self.setGeometry(200,300,200,200)
col = QVBoxLayout(self)
self.text = ['ON', 'OFF']
self.label = QLabel(self)
self.movie = QMovie("movie.gif")
self.label.setMovie(self.movie)
self.progress = QProgressBar(self)
self.progress.setGeometry(0, 0, 300, 25)
self.progress.setMaximum(100)
self.button = QPushButton('Start', self)
col.addWidget(self.label)
col.addWidget(self.progress)
col.addWidget(self.button)
self.label.move(0,90)
self.button.move(0, 30)
self.button.clicked.connect(self.onButtonClick)
self.show()
def startAnimation(self):
self.movie.start()
def onButtonClick(self):
self.startAnimation()
self.calc = External()
a_args = [1, 2, 3, 4, 5, 6]
second_arg = 1
self.calc.countChanged.connect(self.onCountChanged)
self.calc.start()
QApplication.processEvents()
for i in a_args:
pool = Pool(processes=3)
M = pool.starmap(func, zip(a_args, repeat(second_arg)))
QApplication.processEvents()
pool.close()
pool.join()
print("value of args",i)
def onCountChanged(self, value):
self.progress.setValue(value)
if __name__ == "__main__":
app = QApplication(sys.argv)
window = Actions()
sys.exit(app.exec_())

Open popup notification on the same monitor where the mainwindow is in python an pyqt5

In my QMainWindow i have a button which opens a new QDialog in the bottom right monitorcorner with a successmessage when i click it.
Now, if i move the QMainWindow to another monitor (i have 3 monitor) and click the button the successmessage popup appears in the monitor where the QMainWindow was opened. What i want is that the popup message appears in the monitor where my QMainWindow actually is. So if i move the QMainWindow to Monitor 1 and click the button, the successpopup should opens in monitor 1. If the QMainWindow is in monitor 2, the successpopup should open in monitor 2 an same for monitor 3.
with
screenNumber = QDesktopWidget().screenNumber(self)
i can read the screennumber where the mainwindow is. and this works fine. Evertime i click the button i read out the screennumber. But i don't found a way, to set the screennumber to my notification.
Any ideas?
Edit:
maybe it helps if i show my notify class
notes.py
from UIs.UI_notify import Ui_Notification
from PyQt5.QtWidgets import QDialog, QApplication, QDesktopWidget
from PyQt5 import QtCore
from PyQt5.QtCore import QRect, QPropertyAnimation, QTimer
import sys
class icon():
checked = "check-circle"
alert = "times-circle"
question = "question-circle"
class notify(QDialog, Ui_Notification):
def __init__(self, parent=None):
super(notify,self).__init__(parent)
self.setupUi(self)
self.setWindowFlag(QtCore.Qt.WindowType.FramelessWindowHint)
self.setAttribute(QtCore.Qt.WidgetAttribute.WA_TranslucentBackground)
## Some helping stuff
############################################################
parent_sSize = QDesktopWidget().screenGeometry(parent)
parent_screenNumber = QDesktopWidget().screenNumber(parent)
sSize = QDesktopWidget().screenGeometry()
screenNumber = QDesktopWidget().screenNumber()
print("notification ScreenNumber = " + str(screenNumber))
print(sSize.width())
print(sSize.height())
print("Parents ScreenNumber = " + str(parent_screenNumber))
print(parent_sSize.width())
print(parent_sSize.height())
self.Note_Exit.clicked.connect(self.close)
## ScreenSize from parent
############################################################
self.hidedPos = QRect(parent_sSize.width()-self.width()-10,
parent_sSize.height()-self.height()+200,
self.frameGeometry().width(),
self.frameGeometry().height())
self.showPos = QRect(parent_sSize.width()-self.width()-10,
parent_sSize.height()-self.height()-50,
self.frameGeometry().width(),
self.frameGeometry().height())
def setNote(self, icon=icon.checked, headline="Headline", text="Text"):
self.icon = icon
self.headline = headline
self.text = text
self.noty_Label_Icon.setText(self.icon)
self.noty_Label_Headline.setText(self.headline)
self.noty_Label_Text.setText(self.text)
self.setGeometry(self.hidedPos)
self.anim = QPropertyAnimation(self,b"geometry")
self.anim.setDuration(700)
self.anim.setEasingCurve(QtCore.QEasingCurve.OutBack)
self.anim.setEndValue(self.showPos)
self.anim.start()
self.notyTimer = QTimer()
self.notyTimer.singleShot(4000,self.hideNote)
def hideNote(self):
self.anim = QPropertyAnimation(self,b"geometry")
self.anim.setDuration(700)
self.anim.setEasingCurve(QtCore.QEasingCurve.InOutBack)
self.anim.setEndValue(self.hidedPos)
self.anim.start()
self.anim.finished.connect(self.close)
if __name__ == "__main__":
notes = QApplication(sys.argv)
dialog = notify()
dialog.show()
sys.exit(notes.exec())
You cannot use the size of the widget during its construction, as at that moment it has a default size (640x480 for top level widgets, 100x30 for widgets created with a parent, including dialogs): the only reliable option is to use the sizeHint() or ensure that the layout has been properly activated with adjustSize().
Then, you don't need the screen to get the target position, as the parent geometry will suffice, but you do need it for the start position, otherwise the dialog will "pop up" at an arbitrary point below the window. Note that QDesktopWidget is considered obsolete, and you should use QScreen instead.
Finally, since you might want to reuse the notification, the start position should be set when the popup is actually being shown, not before. The same goes for the position when hiding (in case the notification could be moved).
class Notify(QDialog, Ui_Notification):
def __init__(self, parent):
super().__init__(parent)
self.setupUi(self)
self.setWindowFlag(QtCore.Qt.WindowType.FramelessWindowHint)
self.setAttribute(QtCore.Qt.WA_TranslucentBackground)
self.showAnim = QPropertyAnimation(self, b'geometry')
self.showAnim.setDuration(700)
self.showAnim.setEasingCurve(QtCore.QEasingCurve.OutBack)
self.hideAnim = QPropertyAnimation(self, b'geometry')
self.hideAnim.setDuration(700)
self.hideAnim.setEasingCurve(QtCore.QEasingCurve.InOutBack)
self.hideTimer = QTimer(self, singleShot=True)
self.hideTimer.setInterval(4000)
self.hideTimer.timeout.connect(self.hideNote)
self.showAnim.finished.connect(self.hideTimer.start)
self.hideAnim.finished.connect(self.close)
def setNote(self, icon=icon.checked, headline="Headline", text="Text"):
self.icon = icon
self.headline = headline
self.text = text
self.noty_Label_Icon.setText(self.icon)
self.noty_Label_Headline.setText(self.headline)
self.noty_Label_Text.setText(self.text)
self.adjustSize() # important!
endRect = self.rect()
center = self.parent().geometry().center()
endRect.moveCenter(center)
screen = QApplication.screenAt(center)
startRect = QRect(endRect)
startRect.moveTop(screen.geometry().bottom())
self.setGeometry(startRect)
self.showAnim.setStartValue(startRect)
self.showAnim.setEndValue(endRect)
self.showAnim.start()
self.show()
def hideNote(self):
rect = self.geometry()
self.hideAnim.setStartValue(rect)
screen = QApplication.screenAt(rect.center())
rect.moveTop(screen.geometry().bottom())
self.hideAnim.setEndValue(rect)
self.hideAnim.start()
if __name__ == "__main__":
notes = QApplication(sys.argv)
notes.setStyle('fusion')
w = QMainWindow()
b = QPushButton('click!')
w.setCentralWidget(b)
w.show()
notify = Notify(w)
b.clicked.connect(lambda: notify.setNote())
sys.exit(notes.exec())
Be aware that if you're going to create the popup every time, you should also set the WA_DeleteOnClose attribute in order to destroy it when closed, otherwise it will be kept in memory.
Note: QTimer.singleShot() is a static function, creating an instance of QTimer to use it is pointless, as that instance won't be used and a new QTimer would be created anyway.
Thank you.
In the meantime i found a solution which works for me.
Look a little dirty but works.
could you tell me, whats the difference between my code an yours?
Why should i use your code, except the fact that you are a better programmer ;-)
I set the WA_DeleteOnClose Attribute.
Good to know that. Thanks
notes.py
from UIs.UI_notify import Ui_Notification
from PyQt5.QtWidgets import QDialog, QApplication
from PyQt5 import QtCore
from PyQt5.QtCore import QRect, QPropertyAnimation, QTimer
import sys
class icon():
checked = "check-circle"
alert = "times-circle"
question = "question-circle"
clock = "clock"
class notify(QDialog, Ui_Notification):
def __init__(self, parent=None):
super(notify,self).__init__(parent)
self.setupUi(self)
self.setWindowFlag(QtCore.Qt.WindowType.FramelessWindowHint)
self.setAttribute(QtCore.Qt.WidgetAttribute.WA_TranslucentBackground)
self.setAttribute(QtCore.Qt.WidgetAttribute.WA_DeleteOnClose)
self.setWindowModality(QtCore.Qt.NonModal)
self.Note_Exit.clicked.connect(self.close)
self.parent_h = self.parent().geometry().height()
self.parent_w = self.parent().geometry().width()
self.parent_x = self.parent().geometry().x()
self.parent_y = self.parent().geometry().y()
self.dialog_w = self.width()
self.dialog_h = self.height()
self.setGeometry(self.parent_x+self.parent_w-self.dialog_w-10, self.parent_y+self.parent_h-self.dialog_h+120, self.dialog_w, self.dialog_h)
## ScreenSize from parent
############################################################
def setNote(self, icon=icon.checked, headline="Headline", text="Text"):
self.icon = icon
self.headline = headline
self.text = text
self.noty_Label_Icon.setText(self.icon)
self.noty_Label_Headline.setText(self.headline)
self.noty_Label_Text.setText(self.text)
self.anim = QPropertyAnimation(self,b"geometry")
self.anim.setDuration(700)
self.anim.setEasingCurve(QtCore.QEasingCurve.OutBack)
self.anim.setEndValue(QRect(self.parent_x+self.parent_w-self.dialog_w-10, self.parent_y+self.parent_h-self.dialog_h-20, self.dialog_w, self.dialog_h))
self.anim.start()
self.notyTimer = QTimer()
self.notyTimer.singleShot(4000,self.hideNote)
def hideNote(self):
self.anim = QPropertyAnimation(self,b"geometry")
self.anim.setDuration(700)
self.anim.setEasingCurve(QtCore.QEasingCurve.InOutBack)
self.anim.setEndValue(QRect(self.parent_x+self.parent_w-self.dialog_w-10, self.parent_y+self.parent_h-self.dialog_h+120, self.dialog_w, self.dialog_h))
self.anim.start()
self.anim.finished.connect(self.close)
if __name__ == "__main__":
notes = QApplication(sys.argv)
dialog = notify()
dialog.show()
sys.exit(notes.exec())

How to update and refresh in PyQt5 at a higher frequency

from PyQt5.QtWidgets import *
from PyQt5.QtCore import *
import sys
class MainWindow(QWidget):
signal = pyqtSignal()
def __init__(self):
super(MainWindow, self).__init__()
self.buttonList = list()
self.counter = 0
self.setUI()
self.signal.connect(self.updatebutton)
self.startTimer(10)
def timerEvent(self, *args, **kwargs):
self.signal.emit()
def updatebutton(self):
for button in self.buttonList: # type: QLabel or QPushButton
button.setText(str(self.counter))
self.counter += 1
def setUI(self):
gridLayout = QGridLayout()
for i in range(10):
for j in range(10):
button = QLabel(self)#QPushButton(self)
self.buttonList.append(button)
gridLayout.addWidget(button, i, j)
self.setLayout(gridLayout)
if __name__ == '__main__':
app = QApplication(sys.argv)
window = MainWindow()
window.show()
sys.exit(app.exec_())
When I set the timer at 10 ms, all Labels can increase its value by 100 per second. However, when I change the timer to 1 ms, all Labels can not increase its value by 1000 per second.
When I use Pushbutton instead of Label, even the timer is set to 100 ms, all buttons can not increase their value by 100 per second. But when I reduce the number of buttons, e.g., totally 10 buttons instead of 100, these buttons can work well.
3.I meet with this problem recently when I used a data acquisition software called DEWESOFT, which can produce many subwidget or subwindow(very similar to QMidArea and QMidSubwindow) to draw curves and display values of high-frequency signals. Hence, I'd like to find out how and why. I wonder how to control the refresh rate of widget and how to determine the limit of UI refresh ability. If I wanna refresh more widgets at a high frequency, what should I do?
Later I tried Thread to improve, it seems to work a litter better, but I don't know why.
from PyQt5.QtWidgets import *
from PyQt5.QtCore import *
import threading
import sys
import time
class MainWindow(QWidget):
signal = pyqtSignal()
def __init__(self):
super(MainWindow, self).__init__()
self.buttonList = list()
self.counter = 0
self.setUI()
self.signal.connect(self.updatebutton)
self.thread = threading.Thread(target=self.timerevent, args=())
self.thread.setDaemon(True)
self.thread.start()
# self.startTimer(10)
def timerEvent(self, *args, **kwargs):
self.signal.emit()
def timerevent(self):
while True:
self.signal.emit()
time.sleep(0.01)
def updatebutton(self):
print(self.counter)
for button in self.buttonList: # type: QPushButton
button.setText(str(self.counter))
self.counter += 1
def setUI(self):
gridLayout = QGridLayout()
for i in range(10):
for j in range(10):
button = QPushButton(self)
self.buttonList.append(button)
gridLayout.addWidget(button, i, j)
self.setLayout(gridLayout)
if __name__ == '__main__':
app = QApplication(sys.argv)
window = MainWindow()
window.show()
sys.exit(app.exec_())

PyQt4: use a QTimer to continually update progress bars

I have a simple dialog with three progress bars that I want to continually update (displaying system resource usage). From reading around the docs, QTimer is the right way to fire a function every x milliseconds (which would update the progress bars). However, I am not able to get it to work and I don't quite know why. It seems relatively simple to connect up the timer timeout signal to an update function, but it never seems to fire.
Here's my code:
import sys
from PyQt4 import QtGui, QtCore
import psutil
class Tiny_System_Monitor(QtGui.QWidget):
def __init__(self):
super(Tiny_System_Monitor, self).__init__()
self.initUI()
def initUI(self):
mainLayout = QtGui.QHBoxLayout()
self.cpu_progressBar = QtGui.QProgressBar()
self.cpu_progressBar.setTextVisible(False)
self.cpu_progressBar.setOrientation(QtCore.Qt.Vertical)
mainLayout.addWidget(self.cpu_progressBar)
self.vm_progressBar = QtGui.QProgressBar()
self.vm_progressBar.setOrientation(QtCore.Qt.Vertical)
mainLayout.addWidget(self.vm_progressBar)
self.swap_progressBar = QtGui.QProgressBar()
self.swap_progressBar.setOrientation(QtCore.Qt.Vertical)
mainLayout.addWidget(self.swap_progressBar)
self.setLayout(mainLayout)
timer = QtCore.QTimer()
timer.timeout.connect(self.updateMeters)
timer.start(1000)
def updateMeters(self):
cpuPercent = psutil.cpu_percent()
vmPercent = getattr(psutil.virtual_memory(), "percent")
swapPercent = getattr(psutil.swap_memory(), "percent")
self.cpu_progressBar.setValue(cpuPercent)
self.vm_progressBar.setValue(vmPercent)
self.swap_progressBar.setValue(swapPercent)
print "updated meters"
def main():
app = QtGui.QApplication(sys.argv)
ex = Tiny_System_Monitor()
ex.show()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
You must keep a reference to the timer object, otherwise it will be immediately garbage-collected when initUI returns:
class Tiny_System_Monitor(QtGui.QWidget):
...
def initUI(self):
...
self.timer = QtCore.QTimer()
self.timer.timeout.connect(self.updateMeters)
self.timer.start(1000)

Strange behavior of QProgressBar with PyQt4

I have this sample of code:
import sys
import time
from PyQt4.QtGui import *
from PyQt4.QtCore import *
class Bar(QDialog):
def __init__(self, parent=None):
super(Bar, self).__init__()
self.pbar = QProgressBar(self)
self.pbar.setValue(0)
layout = QHBoxLayout()
layout.addWidget(self.pbar)
self.setLayout(layout)
def main(self):
for value in range(1, 100):
time.sleep(1)
print value
self.pbar.setValue(value)
app = QApplication(sys.argv)
form = Bar()
form.show()
form.main()
app.exec_()
I expect progressbar's value to increased by 1 every second.
Instead, although that all values printed on the screen, the progressbar shows only some of them. Also, the bar appears just when value == 5. I know how to achieve the appropriate result with QBasicTimer(), but why this one does not work? Did i make a stupid mistake?
Try adding a
QApplication.processEvents()
just after print value (this should force the UI to update).

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