Coin change problem: difference between these two methods - python

I am implementing the coin change problem in python in CS50's pset6. When I first tackled the problem, this was the algorithm I used:
import time
while True:
try:
totalChange = input('How much change do I owe you? ')
totalChange = float(totalChange) # check it it's a valid numeric value
if totalChange < 0:
print('Error: Please enter a positive numeric value')
continue
break
except:
print('Error: Please enter a positive numeric value')
start_time1 = time.time()
change1 = int(totalChange * 100) # convert money into cents
n = 0
while change1 >= 25:
change1 -= 25
n += 1
while change1 >= 10:
change1 -= 10
n += 1
while change1 >= 5:
change1 -= 5
n += 1
while change1 >= 1:
change1 -= 1
n += 1
print(f'Method1: {n}')
print("--- %s seconds ---" % (time.time() - start_time1))
Having watched the lecture on dynamic programming, I wanted to implement it into this problem. This was my attempt:
while True:
try:
totalChange = input('How much change do I owe you? ')
totalChange = float(totalChange) # check it it's a valid numeric value
if totalChange < 0:
print('Error: Please enter a positive numeric value')
continue
break
except:
print('Error: Please enter a positive numeric value')
start_time2 = time.time()
change2 = int(totalChange*100)
rowsCoins = [1,5,10,25]
colsCoins = list(range(change2 + 1))
n = len(rowsCoins)
m = len(colsCoins)
matrix = [[i for i in range(m)] for j in range(n)]
for i in range(1,n):
for j in range(1,m):
if rowsCoins[i] == j:
matrix[i][j] = 1
elif rowsCoins[i] > j:
matrix[i][j] = matrix[i-1][j]
else:
matrix[i][j] = min(matrix[i-1][j], 1 + matrix[i][j-rowsCoins[i]])
print(f'Method2: {matrix[-1][-1]}')
print("--- %s seconds ---" % (time.time() - start_time2))
When I run the program, it gives the correct answers, but it takes a much longer time.
How could I adjust the second code so that it is correctly implementing dynamic programming. Is my problem that I am starting the loops from the top left corner of the matrix instead of the bottom right?
What are the time complexities of the algorithms for each code that I wrote (as well as for a correct implementation of dynamic programming). I suspect that for the first code, it follows O(n^4), and for the second code O(n*m), and a correct implementation of dynamic programming should be O(n). Am I correct to think this?
Any help for a better understanding of these algorithms is much appreciated.

I think both algorithms are basically O(n).
n in this case is the size of the number entered.
In the first algorithm, it's not O(n^4) as that would suggest you have 4 nested loops looping n times. Instead, you have 4 loops that run sequentially. If they didn't modify change1 at all, that would potentially be O(4n), which is the same as O(n).
In the second algorithm, your choice of variable names confuses things a little. n is a constant, and m is based on the size of the input, so is what would typically be called n. So, if we rename n to c and m to n, we get O(c*n) which, again, is the same as O(n).
The key point here is that for any particular n, and O(n) algorithm isn't necessarily faster than, say, an O(n^2) algorithm. Big O notation just describes how the amount of work done varies with the size of the input. What it does say, is that as n gets bigger, the time taken by an O(n) algorithm will increase slower than the time taken by an O(n^2) algorithm, so for some large enough n, the algorithm with the lower complexity will be quicker.

How could I adjust the second code so that it is correctly implementing dynamic programming. Is my problem that I am starting the loops from the top left corner of the matrix instead of the bottom right?
IMHO, this problem is not suitable for dynamic programming, so it is hard to implement the correct dp. Check a greedy solution https://github.com/endiliey/cs50/blob/master/pset6/greedy.py which should be the best solution.
What are the time complexities of the algorithms for each code that I wrote (as well as for a correct implementation of dynamic programming).
Basically both of your codes should be O(n), but it does not mean that they have the same time complexity, as you have said, the dp solution is much slower. That is because they have different factor(ratio). For example, 4n and 0.25n both are O(n) but they have different time complexity.
The greedy solution should have a time complexity of O(1).

Related

What's the time complexity of list access in Python?

I'm trying to make a python function as fast as I can. Let's suppose I have a prime list and I'm calling primes[i] n times for the same i.
I've the intuition that from a certain value of n, it becomes faser to keep the value of primes[i] in a variable.
I made some tries by comparing the two following implementations, and I can't figure out which one is the fastest. It looks like time access to primes[i] depends on a lot of factor.
1st implementation
while n != 1:
p = primes[i]
if n % p == 0:
n = n // p
factorization.append(p)
else:
i += 1
2nd implementation
while n != 1:
if n % primes[i] == 0:
n = n // primes[i]
factorization.append(primes[i])
else:
i += 1
Is there any rule to know from how many calls it becomes interesting to keep the value of an element of a list in a variable ?
Accessing primes[i] is done in constant time, O(1). What that means is that the time needed to read primes[i] does not increase as the primes becomes bigger and that it does not increase when i becomes bigger.
In layman's terms: it's damn fast!
Then again, accessing a local variable p is still faster than accessing primes[i], because the latter has to look up and call the __getitem__ implementation of the primes object. Therefore caching a value in a local variable instead of looking up a list twice is marginally faster.
On the other hand, caring about marginal speed improvements is meaningless compared to reducing algorithm complexity. For the problem of finding prime numbers, you should focus on finding a smart algorithm rather than on improving built-in-list access times.
Try using a benchmark
import time
start = time.time()
while n != 1:
p = primes[i]
if n % p == 0:
n = n // p
factorization.append(p)
else:
i += 1
end = time.time()
print(end - start)
do the same for implementation 2 and compare.
And also, try doing it in google colab or any other external machine for better results.

Project Euler #25 - Can the performance be improved further?

The 12th term, F12, is the first term to contain three digits.
What is the index of the first term in the Fibonacci sequence to contain 1000 digits?
a = 1
b = 1
i = 2
while(1):
c = a + b
i += 1
length = len(str(c))
if length == 1000:
print(i)
break
a = b
b = c
I got the answer(works fast enough). Just looking if there's a better way for this question
If you've answered the question, you'll find plenty of explanations on answers in the problem thread. The solution you posted is pretty much okay. You may get a slight speedup by simply checking that your c>=10^999 at every step instead of first converting it to a string.
The better method is to use the fact that when the Fibonacci numbers become large enough, the Fibonacci numbers converge to round(phi**n/(5**.5)) where phi=1.6180... is the golden ratio and round(x) rounds x to the nearest integer. Let's consider the general case of finding the first Fibonacci number with more than m digits. We are then looking for n such that round(phi**n/(5**.5)) >= 10**(m-1)
We can easily solve that by just taking the log of both sides and observe that
log(phi)*n - log(5)/2 >= m-1 and then solve for n.
If you're wondering "well how do I know that it has converged by the nth number?" Well, you can check for yourself, or you can look online.
Also, I think questions like these either belong on the Code Review SE or the Computer Science SE. Even Math Overflow might be a good place for Project Euler questions, since many are rooted in number theory.
Your solution is completely fine for #25 on project euler. However, if you really want to optimize for speed here you can try to calculate fibonacci using the identities I have written about in this blog post: https://sloperium.github.io/calculating-the-last-digits-of-large-fibonacci-numbers.html
from functools import lru_cache
#lru_cache(maxsize=None)
def fib4(n):
if n <= 1:
return n
if n % 2:
m = (n + 1) // 2
return fib4(m) ** 2 + fib4(m - 1) ** 2
else:
m = n // 2
return (2 * fib4(m - 1) + fib4(m)) * fib4(m)
def binarySearch( length):
first = 0
last = 10**5
found = False
while first <= last and not found:
midpoint = (first + last) // 2
length_string = len(str(fib4(midpoint)))
if length_string == length:
return midpoint -1
else:
if length < length_string:
last = midpoint - 1
else:
first = midpoint + 1
print(binarySearch(1000))
This code tests about 12 times faster than your solution. (it does require an initial guess about max size though)

Optimizing the run time of the nested for loop

I am just getting started with competitive programming and after writing the solution to certain problem i got the error of RUNTIME exceeded.
max( | a [ i ] - a [ j ] | + | i - j | )
Where a is a list of elements and i,j are index i need to get the max() of the above expression.
Here is a short but complete code snippet.
t = int(input()) # Number of test cases
for i in range(t):
n = int(input()) #size of list
a = list(map(int, str(input()).split())) # getting space separated input
res = []
for s in range(n): # These two loops are increasing the run-time
for d in range(n):
res.append(abs(a[s] - a[d]) + abs(s - d))
print(max(res))
Input File This link may expire(Hope it works)
1<=t<=100
1<=n<=10^5
0<=a[i]<=10^5
Run-time on leader-board for C language is 5sec and that for Python is 35sec while this code takes 80sec.
It is an online judge so independent on machine.numpy is not available.
Please keep it simple i am new to python.
Thanks for reading.
For a given j<=i, |a[i]-a[j]|+|i-j| = max(a[i]-a[j]+i-j, a[j]-a[i]+i-j).
Thus for a given i, the value of j<=i that maximizes |a[i]-a[j]|+|i-j| is either the j that maximizes a[j]-j or the j that minimizes a[j]+j.
Both these values can be computed as you run along the array, giving a simple O(n) algorithm:
def maxdiff(xs):
mp = mn = xs[0]
best = 0
for i, x in enumerate(xs):
mp = max(mp, x-i)
mn = min(mn, x+i)
best = max(best, x+i-mn, -x+i+mp)
return best
And here's some simple testing against a naive but obviously correct algorithm:
def maxdiff_naive(xs):
best = 0
for i in xrange(len(xs)):
for j in xrange(i+1):
best = max(best, abs(xs[i]-xs[j]) + abs(i-j))
return best
import random
for _ in xrange(500):
r = [random.randrange(1000) for _ in xrange(50)]
md1 = maxdiff(r)
md2 = maxdiff_naive(r)
if md1 != md2:
print "%d != %d\n%s" % (md1, md2, r)
exit
It takes a fraction of a second to run maxdiff on an array of size 10^5, which is significantly better than your reported leaderboard scores.
"Competitive programming" is not about saving a few milliseconds by using a different kind of loop; it's about being smart about how you approach a problem, and then implementing the solution efficiently.
Still, one thing that jumps out is that you are wasting time building a list only to scan it to find the max. Your double loop can be transformed to the following (ignoring other possible improvements):
print(max(abs(a[s] - a[d]) + abs(s - d) for s in range(n) for d in range(n)))
But that's small fry. Worry about your algorithm first, and then turn to even obvious time-wasters like this. You can cut the number of comparisons to half, as #Brett showed you, but I would first study the problem and ask myself: Do I really need to calculate this quantity n^2 times, or even 0.5*n^2 times? That's how you get the times down, not by shaving off milliseconds.

Random prime Number in python

I currently have ↓ set as my randprime(p,q) function. Is there any way to condense this, via something like a genexp or listcomp? Here's my function:
n = randint(p, q)
while not isPrime(n):
n = randint(p, q)
It's better to just generate the list of primes, and then choose from that line.
As is, with your code there is the slim chance that it will hit an infinite loop, either if there are no primes in the interval or if randint always picks a non-prime then the while loop will never end.
So this is probably shorter and less troublesome:
import random
primes = [i for i in range(p,q) if isPrime(i)]
n = random.choice(primes)
The other advantage of this is there is no chance of deadlock if there are no primes in the interval. As stated this can be slow depending on the range, so it would be quicker if you cached the primes ahead of time:
# initialising primes
minPrime = 0
maxPrime = 1000
cached_primes = [i for i in range(minPrime,maxPrime) if isPrime(i)]
#elsewhere in the code
import random
n = random.choice([i for i in cached_primes if p<i<q])
Again, further optimisations are possible, but are very much dependant on your actual code... and you know what they say about premature optimisations.
Here is a script written in python to generate n random prime integers between tow given integers:
import numpy as np
def getRandomPrimeInteger(bounds):
for i in range(bounds.__len__()-1):
if bounds[i + 1] > bounds[i]:
x = bounds[i] + np.random.randint(bounds[i+1]-bounds[i])
if isPrime(x):
return x
else:
if isPrime(bounds[i]):
return bounds[i]
if isPrime(bounds[i + 1]):
return bounds[i + 1]
newBounds = [0 for i in range(2*bounds.__len__() - 1)]
newBounds[0] = bounds[0]
for i in range(1, bounds.__len__()):
newBounds[2*i-1] = int((bounds[i-1] + bounds[i])/2)
newBounds[2*i] = bounds[i]
return getRandomPrimeInteger(newBounds)
def isPrime(x):
count = 0
for i in range(int(x/2)):
if x % (i+1) == 0:
count = count+1
return count == 1
#ex: get 50 random prime integers between 100 and 10000:
bounds = [100, 10000]
for i in range(50):
x = getRandomPrimeInteger(bounds)
print(x)
So it would be great if you could use an iterator to give the integers from p to q in random order (without replacement). I haven't been able to find a way to do that. The following will give random integers in that range and will skip anything that it's tested already.
import random
fail = False
tested = set([])
n = random.randint(p,q)
while not isPrime(n):
tested.add(n)
if len(tested) == p-q+1:
fail = True
break
while n in s:
n = random.randint(p,q)
if fail:
print 'I failed'
else:
print n, ' is prime'
The big advantage of this is that if say the range you're testing is just (14,15), your code would run forever. This code is guaranteed to produce an answer if such a prime exists, and tell you there isn't one if such a prime does not exist. You can obviously make this more compact, but I'm trying to show the logic.
next(i for i in itertools.imap(lambda x: random.randint(p,q)|1,itertools.count()) if isPrime(i))
This starts with itertools.count() - this gives an infinite set.
Each number is mapped to a new random number in the range, by itertools.imap(). imap is like map, but returns an iterator, rather than a list - we don't want to generate a list of inifinite random numbers!
Then, the first matching number is found, and returned.
Works efficiently, even if p and q are very far apart - e.g. 1 and 10**30, which generating a full list won't do!
By the way, this is not more efficient than your code above, and is a lot more difficult to understand at a glance - please have some consideration for the next programmer to have to read your code, and just do it as you did above. That programmer might be you in six months, when you've forgotten what this code was supposed to do!
P.S - in practice, you might want to replace count() with xrange (NOT range!) e.g. xrange((p-q)**1.5+20) to do no more than that number of attempts (balanced between limited tests for small ranges and large ranges, and has no more than 1/2% chance of failing if it could succeed), otherwise, as was suggested in another post, you might loop forever.
PPS - improvement: replaced random.randint(p,q) with random.randint(p,q)|1 - this makes the code twice as efficient, but eliminates the possibility that the result will be 2.

Efficient Shift Scheduling in Python

I'm currently working on doing some shift scheduling simulations for a model taxicab company. The company operates 350 cabs, and all are in use on any given day. Drivers each work 5 shifts of 12 hours each, and the there are four overlapping shifts a day. There are shifts from 3:00-15:00, 15:00-3:00, 16:00-4:00, and 4:00-16:00. I developed it in Python originally, because of the need to rapidly develop it, and I thought that the performance would be acceptable. The original parameters only required two shifts a day (3:00-15:00, and 15:00-3:00), and while performance was not great, it was good enough for my uses. It could make a weekly schedule for the drivers in about 8 minutes, using a simple brute force algorithm (evaluates all potential swaps to see if the situation can be improved.)
With the four overlapping shifts, performance is absolutely abysmal. It takes a little over an hour to do a weekly schedule. I've done some profiling using cProfile, and it looks like the main culprits are two methods. One is a method to determine if there is a conflict when placing a driver in a shift. It makes sure that they are not serving in a shift on the same day, or serving in the preceding or following shifts. With only two shifts a day, this was easy. One simply had to determine if the driver was already scheduled to work in the shift directly before or after. With the four overlapping shifts, this has become more complicated. The second culprit is the method which determines whether the shift is a day or night shift. Again, with the original two shifts, this was as easy as determining if the shift number was even or odd, with shift numbers beginning at 0. The first shift (shift 0) was designated as a night shift, the next was day, and so on and so forth. Now the first two are night, the next two are, etc. These methods call each other, so I will put their bodies below.
def conflict_exists(shift, driver, shift_data):
next_type = get_stype((shift+1) % 28)
my_type = get_stype(shift)
nudge = abs(next_type - my_type)
if driver in shift_data[shift-2-nudge] or driver in shift_data[shift-1-nudge] or driver in shift_data[(shift+1-(nudge*2)) % 28] or driver in shift_data[(shift+2-nudge) % 28] or driver in shift_data[(shift+3-nudge) % 28]:
return True
else:
return False
Note that get_stype returns the type of the shift, with 0 indicating it is a night shift and 1 indicating it a day shift.
In order to determine the shift type, I'm using this method:
def get_stype(k):
if (k / 4.0) % 1.0 < 0.5:
return 0
else:
return 1
And here's the relevant output from cProfile:
ncalls tottime percall cumtime percall
57662556 19.717 0.000 19.717 0.000 sim8.py:241(get_stype)
28065503 55.650 0.000 77.591 0.000 sim8.py:247(in_conflict)
Does anyone have any sagely advice or tips on how I might go about improving the performance of this script? Any help would be greatly appreciated!
Cheers,
Tim
EDIT: Sorry, I should have clarified that the data from each shift is stored as a set i.e. shift_data[k] is of the set data type.
EDIT 2:
Adding main loop, as per request below, along with other methods called. It's a bit of a mess, and I apologize for that.
def optimize_schedule(shift_data, driver_shifts, recheck):
skip = set()
if len(recheck) == 0:
first_run = True
recheck = []
for i in xrange(28):
recheck.append(set())
else:
first_run = False
for i in xrange(28):
if (first_run):
targets = shift_data[i]
else:
targets = recheck[i]
for j in targets:
o_score = eval_score = opt_eval_at_coord(shift_data, driver_shifts, i, j)
my_type = get_stype(i)
s_type_fwd = get_stype((i+1) % 28)
if (my_type == s_type_fwd):
search_direction = (i + 2) % 28
end_direction = i
else:
search_direction = (i + 1) % 28
end_direction = (i - 1) % 28
while True:
if (end_direction == search_direction):
break
for k in shift_data[search_direction]:
coord = search_direction * 10000 + k
if coord in skip:
continue
if k in shift_data[i] or j in shift_data[search_direction]:
continue
if in_conflict(search_direction, j, shift_data) or in_conflict(i, k, shift_data):
continue
node_a_prev_score = o_score
node_b_prev_score = opt_eval_at_coord(shift_data, driver_shifts, search_direction, k)
if (node_a_prev_score == 1) and (node_b_prev_score == 1):
continue
a_type = my_type
b_type = get_stype(search_direction)
if (node_a_prev_score == 1):
if (driver_shifts[j]['type'] == 'any') and (a_type != b_type):
test_eval = 2
else:
continue
elif (node_b_prev_score == 1):
if (driver_shifts[k]['type'] == 'any') and (a_type != b_type):
test_eval = 2
else:
test_eval = 0
else:
if (a_type == b_type):
test_eval = 0
else:
test_eval = 2
print 'eval_score: %f' % test_eval
if (test_eval > eval_score):
cand_coords = [search_direction, k]
eval_score = test_eval
if (test_eval == 2.0):
break
else:
search_direction = (search_direction + 1) % 28
continue
break
if (eval_score > o_score):
print 'doing a swap: ',
print cand_coords,
shift_data[i].remove(j)
shift_data[i].add(cand_coords[1])
shift_data[cand_coords[0]].add(j)
shift_data[cand_coords[0]].remove(cand_coords[1])
if j in recheck[i]:
recheck[i].remove(j)
if cand_coords[1] in recheck[cand_coords[0]]:
recheck[cand_coords[0]].remove(cand_coords[1])
recheck[cand_coords[0]].add(j)
recheck[i].add(cand_coords[1])
else:
coord = i * 10000 + j
skip.add(coord)
if first_run:
shift_data = optimize_schedule(shift_data, driver_shifts, recheck)
return shift_data
def opt_eval_at_coord(shift_data, driver_shifts, i, j):
node = j
if in_conflict(i, node, shift_data):
return float('-inf')
else:
s_type = get_stype(i)
d_pref = driver_shifts[node]['type']
if (s_type == 0 and d_pref == 'night') or (s_type == 1 and d_pref == 'day') or (d_pref == 'any'):
return 1
else:
return 0
There's nothing that would obviously slow these functions down, and indeed they aren't slow. They just get called a lot. You say you're using a brute force algorithm - can you write an algorithm that doesn't try every possible combination? Or is there a more efficient way of doing it, like storing the data by driver rather than by shift?
Of course, if you need instant speedups, it might benefit from running in an interpreter like PyPy, or using Cython to convert critical parts to C.
Hmm. Interesting and fun-looking problem. I will have to look at it more. For now, I have this to offer: Why are you introducing floats? I would do get_stype() as follows:
def get_stype(k):
if k % 4 < 2:
return 0
return 1
It's not a massive speedup, but it's quicker (and simpler). Also, you don't have to do the mod 28 whenever you're feeding get_stype, because that is already taken care of by the mod 4 in get_stype.
If there are significant improvements to be had, they will come in the form of a better algorithm. (I'm not saying that your algorithm is bad, or that there is any better one. I haven't really spent enough time looking at it. But if there isn't a better algorithm to be found, then further significant speed increases will have to come from using PyPy, Cython, Shed Skin, or rewriting in a different (faster) language altogether.)
I don't think your problem is the time it takes to run those two functions. Notice that the percall value for the functions are 0.000. This means that each time the function is invoked, it takes less than 1 millisecond.
I think your problem is the number of times the functions are called. A function call in python is expensive. For example, calling a function that does nothing 57,662,556 times takes 7.15 seconds on my machine:
>>> from timeit import Timer
>>> t = Timer("t()", setup="def t(): pass")
>>> t.timeit(57662556)
7.159075975418091
One thing I'd be curious about is the shift_data variable. Are the values lists or dicts?
driver in shift_data[shift-2-nudge]
The in will take O(N) time if it's a list but O(1) time if it's a dict.
EDIT: Since shift_data values are sets, that should be fine
It seems to me that swapping between the two day-shifts or between the two night-shifts will never help. It won't change the how well the drivers like the shifts and it won't change how those shift conflict with other shifts.
So I think you should be able to only plan two shifts initially, day and night, and only afterwards split the drivers assigned into the shifts into the two actual shifts.

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