suppose I want to load an image and scribble on it. But If the image is large then it could not fit into the image viewer. Hence I want a scrollbar. How do I do this?
For example: lets say the image is:
and when i load it into my program it becomes:
Now I want to put it into the scrollbar widget(so that the image can be accessed fully) and the most important thing is I want to make any kind of drawing(scribble) on it. How do I do this using PyQt4? Is there any python code available for that?
If you want to place an image with QScrollbar a possible option is to use QScrollArea, but if you indicate that you want to draw the correct thing is to use QGraphicsView since it allows you to add items. For example to make the scribble you could use QGraphicsPathItem and for the image QGraphicsPixmapItem as I show below:
from PyQt4 import QtCore, QtGui
class ScribbleView(QtGui.QGraphicsView):
def __init__(self, parent=None):
super(ScribbleView, self).__init__(parent)
self.setScene(QtGui.QGraphicsScene(self))
self._image_item = QtGui.QGraphicsPixmapItem()
self.scene().addItem(self._image_item)
self.initial_path()
def initial_path(self):
self._path = QtGui.QPainterPath()
pen = QtGui.QPen(QtGui.QColor("green"), 4, QtCore.Qt.SolidLine, QtCore.Qt.RoundCap)
self._path_item = self.scene().addPath(self._path, pen)
#QtCore.pyqtSlot()
def load_image(self):
filename = QtGui.QFileDialog.getOpenFileName(self,
"Open Image", QtCore.QDir.currentPath(),
"Image Files (*.png *.jpg *.bmp)")
if filename:
self._image_item.setPixmap(QtGui.QPixmap(filename))
def mousePressEvent(self, event):
if not self._image_item.pixmap().isNull():
self._path.moveTo(self.mapToScene(event.pos()))
self._path_item.setPath(self._path)
super(ScribbleView, self).mousePressEvent(event)
def mouseMoveEvent(self, event):
if not self._image_item.pixmap().isNull():
self._path.lineTo(self.mapToScene(event.pos()))
self._path_item.setPath(self._path)
super(ScribbleView, self).mousePressEvent(event)
def mouseReleaseEvent(self, event):
if not self._image_item.pixmap().isNull():
self._path.lineTo(self.mapToScene(event.pos()))
self._path_item.setPath(self._path)
self.initial_path()
super(ScribbleView, self).mouseReleaseEvent(event)
class ScribbleWidget(QtGui.QMainWindow):
def __init__(self, parent=None):
super(ScribbleWidget, self).__init__(parent)
view = ScribbleView()
self.setCentralWidget(view)
menubar = self.menuBar()
file_menu = menubar.addMenu("&File")
image_action = file_menu.addAction("Load Image")
image_action.triggered.connect(view.load_image)
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
w = ScribbleWidget()
w.resize(640, 480)
w.show()
sys.exit(app.exec_())
Related
There have been similar questions asked about overriding the QCompleter popup position but i'll still not found a working solution. I simply want to move the popup down around 5px (I have some specific styling requirements)
I've tried subclassing a QListView and using that as my popup using setPopup(). I then override the showEvent and move the popup down in Y. I also do this on the resizeEvent since I believe this is triggered when items are filtered and the popup resizes. However this doesn't work.. I then used a singleshot timer to trigger the move after 1ms. This does kind of work but it seems quite inconsistent - the first time it shows is different to subsequent times or resizing.
Below is my latest attempt (trying to hack it by counting the number of popups..), hopefully someone can show me what i'm doing wrong or a better solution
import sys
import os
from PySide2 import QtCore, QtWidgets, QtGui
class QPopup(QtWidgets.QListView):
def __init__(self, parent=None):
super(QPopup, self).__init__(parent)
self.popups = 0
def offset(self):
y = 3 if self.popups < 2 else 7
print('y: {}'.format(y))
self.move(self.pos().x(), self.pos().y() + y)
self.popups += 1
def showEvent(self, event):
print('show')
# self.offset()
QtCore.QTimer.singleShot(1, self.offset)
def resizeEvent(self, event):
print('resize')
# self.offset()
QtCore.QTimer.singleShot(1, self.offset)
class MyDialog(QtWidgets.QDialog):
def __init__(self, parent=None):
super(MyDialog, self).__init__(parent)
self.create_widgets()
self.create_layout()
self.create_connections()
def create_widgets(self):
self.le = QtWidgets.QLineEdit('')
self.completer = QtWidgets.QCompleter(self)
self.completer.setCaseSensitivity(QtCore.Qt.CaseInsensitive)
self.completer.setCompletionMode(QtWidgets.QCompleter.PopupCompletion)
self.completer.setMaxVisibleItems(10)
self.completer.setFilterMode(QtCore.Qt.MatchContains)
self.completer.setPopup(QPopup())
popup = QPopup(self)
self.completer.setPopup(popup)
self.model = QtCore.QStringListModel()
self.completer.setModel(self.model)
self.le.setCompleter(self.completer)
self.completer.model().setStringList(['one','two','three'])
def create_layout(self):
main_layout = QtWidgets.QVBoxLayout(self)
main_layout.addWidget(self.le)
def create_connections(self):
pass
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
my_dialog = MyDialog()
my_dialog.show() # Show the UI
sys.exit(app.exec_())
One solution could be to make a subclass of QLineEdit and override keyPressEvent to display the popup with an offset:
PySide2.QtWidgets.QCompleter.complete([rect=QRect()])
For PopupCompletion and QCompletion::UnfilteredPopupCompletion modes, calling this function displays the popup displaying the current completions. By default, if rect is not specified, the popup is displayed on the bottom of the widget() . If rect is specified the popup is displayed on the left edge of the rectangle.
see doc.qt.io -> QCompleter.complete.
Complete, self-contained example
The rect is calculated based on the y-position of the cursor rect. The height of the popup window is not changed. The width is adjusted to the width of the ZLineEdit widget.
rect = QtCore.QRect(0,
self.cursorRect().y() + 4,
self.width(),
self.completer().widget().height())
Your code, slightly modified using the points mentioned above, could look like this:
import sys
from PySide2 import QtCore, QtWidgets
from PySide2.QtWidgets import QLineEdit, QDialog, QCompleter
class ZLineEdit(QLineEdit):
def __init__(self, string, parent=None):
super().__init__(string, parent)
def keyPressEvent(self, event):
super().keyPressEvent(event)
if len(self.text()) > 0:
rect = QtCore.QRect(0,
self.cursorRect().y() + 4,
self.width(),
self.completer().widget().height())
self.completer().complete(rect)
class MyDialog(QDialog):
def __init__(self, parent=None):
super().__init__(parent)
self.le = ZLineEdit('')
autoList = ['one', 'two', 'three']
self.completer = QCompleter(autoList, self)
self.setup_widgets()
self.create_layout()
self.create_connections()
def setup_widgets(self):
self.completer.setCaseSensitivity(QtCore.Qt.CaseInsensitive)
self.completer.setCompletionMode(QtWidgets.QCompleter.PopupCompletion)
self.completer.setMaxVisibleItems(10)
self.completer.setFilterMode(QtCore.Qt.MatchContains)
self.le.setCompleter(self.completer)
def create_layout(self):
main_layout = QtWidgets.QVBoxLayout(self)
main_layout.addWidget(self.le)
def create_connections(self):
pass
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
my_dialog = MyDialog()
my_dialog.show()
sys.exit(app.exec_())
Test
On the left side you see the default behavior. On the right side the popup is moved down 4px:
I am struggling to add a side menu to my application.
I have a QMainWindow instance to which I was hoping to add a QDrawer object and achieve an effect similar to this sample.
Unfortunately, it seems that PySide2 only provides QMenu, QTooltip and QDialog widgets which inherit from the Popup class, and QDrawer is nowhere to be found. However, using a Drawer tag in a QML file works just fine. Shouldn't it be possible to also create an instance of QDrawer programmatically?
As another try, I tried to load a Drawer instance from a QML file and attach it to my QMainWindow. Unfortunately I can't quite understand what should I specify as parent, what should I wrap it in, what parameters should I use etc. - any advice would be appreciated (although I would much rather create and configure it programatically).
My goal is to create a QMainWindow with a toolbar, central widget and a QDrawer instance as a side navigation menu (such as in this sample). Can you please share some examples or explain what to do?
One possible solution is to implement a Drawer using Qt Widgets, the main feature is to animate the change of width for example using a QXAnimation, the other task is to set the anchors so that it occupies the necessary height. A simple example is the one shown in the following code:
import os
from PySide2 import QtCore, QtGui, QtWidgets
class Drawer(QtWidgets.QWidget):
def __init__(self, parent=None):
super().__init__(parent)
self.setFixedWidth(0)
self.setContentsMargins(0, 0, 0, 0)
# self.setFixedWidth(0)
self._maximum_width = 0
self._animation = QtCore.QPropertyAnimation(self, b"width")
self._animation.setStartValue(0)
self._animation.setDuration(1000)
self._animation.valueChanged.connect(self.setFixedWidth)
self.hide()
#property
def maximum_width(self):
return self._maximum_width
#maximum_width.setter
def maximum_width(self, w):
self._maximum_width = w
self._animation.setEndValue(self.maximum_width)
def open(self):
self._animation.setDirection(QtCore.QAbstractAnimation.Forward)
self._animation.start()
self.show()
def close(self):
self._animation.setDirection(QtCore.QAbstractAnimation.Backward)
self._animation.start()
class MainWindow(QtWidgets.QMainWindow):
def __init__(self, parent=None):
super().__init__(parent)
self.setWindowFlag(QtCore.Qt.FramelessWindowHint)
central_widget = QtWidgets.QWidget()
self.setCentralWidget(central_widget)
self.tool_button = QtWidgets.QToolButton(
checkable=True, iconSize=QtCore.QSize(36, 36)
)
content_widget = QtWidgets.QLabel(alignment=QtCore.Qt.AlignCenter)
content_widget.setText("Content")
content_widget.setStyleSheet("background-color: green")
lay = QtWidgets.QVBoxLayout(central_widget)
lay.setSpacing(0)
lay.setContentsMargins(0, 0, 0, 0)
lay.addWidget(self.tool_button)
lay.addWidget(content_widget)
self.resize(640, 480)
self.drawer = Drawer(self)
self.drawer.move(0, self.tool_button.sizeHint().height())
self.drawer.maximum_width = 200
self.drawer.raise_()
content_lay = QtWidgets.QVBoxLayout()
content_lay.setContentsMargins(0, 0, 0, 0)
label = QtWidgets.QLabel(alignment=QtCore.Qt.AlignCenter)
label.setText("Content\nDrawer")
label.setStyleSheet("background-color: red")
content_lay.addWidget(label)
self.drawer.setLayout(content_lay)
self.tool_button.toggled.connect(self.onToggled)
self.onToggled(self.tool_button.isChecked())
self.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
self.customContextMenuRequested.connect(self.onCustomContextMenuRequested)
#QtCore.Slot()
def onCustomContextMenuRequested(self):
menu = QtWidgets.QMenu()
quit_action = menu.addAction(self.tr("Close"))
action = menu.exec_(QtGui.QCursor.pos())
if action == quit_action:
self.close()
#QtCore.Slot(bool)
def onToggled(self, checked):
if checked:
self.tool_button.setIcon(
self.style().standardIcon(QtWidgets.QStyle.SP_MediaStop)
)
self.drawer.open()
else:
self.tool_button.setIcon(
self.style().standardIcon(QtWidgets.QStyle.SP_MediaPlay)
)
self.drawer.close()
def resizeEvent(self, event):
self.drawer.setFixedHeight(self.height() - self.drawer.pos().y())
super().resizeEvent(event)
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
w = MainWindow()
w.show()
sys.exit(app.exec_())
Hi is there a way to resize one widget before another in a layout? For example, when I resize the window, I want one of the widgets to resize to zero first before resizing the other widget.
Here is what I have so far:
from PySide2 import QtCore, QtWidgets, QtGui
class TestWindow(QtWidgets.QMainWindow):
def __init__(self):
super(TestWindow, self).__init__()
wgt = QtWidgets.QWidget(self)
mainLayout = QtWidgets.QHBoxLayout()
wgt.setLayout(mainLayout)
self.setWindowTitle("Test")
l = QtWidgets.QFrame()
r = QtWidgets.QFrame()
l.setStyleSheet("background-color: blue;")
r.setStyleSheet("background-color: green;")
mainLayout.addWidget(l)
mainLayout.addWidget(r)
self.setCentralWidget(wgt)
app = QtWidgets.QApplication()
x = TestWindow()
x.show()
app.exec_()
Here are some pictures showing what I want:
Green disappears first, then blue
So in this example, I want the green box to get smaller first, before the blue one does when I resize the main window. How do I achieve this in QT?
I found a workaround for this. I decided to use a splitter for this solution.
class TitleSplitter(QtWidgets.QSplitter):
def __init__(self):
super(TitleSplitter, self).__init__()
self.setStyleSheet("::handle {background-color: transparent}")
self.setHandleWidth(0)
def resizeEvent(self, event):
""" Restrain the size """
if self.count() > 1:
w = self.widget(0).sizeHint().width()
self.setSizes([w, self.width()-w])
return super(TitleSplitter, self).resizeEvent(event)
def addWidget(self, *args, **kwargs):
""" Hide splitters when widgets added """
super(TitleSplitter, self).addWidget(*args, **kwargs)
self.hideHandles()
def hideHandles(self):
""" Hide our splitters """
for i in range(self.count()):
handle = self.handle(i)
handle.setEnabled(False)
handle.setCursor(QtCore.Qt.ArrowCursor)
handle.setAttribute(QtCore.Qt.WA_TransparentForMouseEvents)
Usage:
split = TitleSplitter()
l = QtWidgets.QFrame()
r = QtWidgets.QFrame()
l.setStyleSheet("background-color: blue;")
r.setStyleSheet("background-color: green;")
split.addWidget(l)
split.addWidget(r)
It only works if you have 2 widgets added. Ideally I would probably use a layout for this, but this works well enough for me.
I'm working on an opensource markdown supported minimal note taking application for Windows/Linux. I'm trying to remove the title bar and add my own buttons. I want something like, a title bar with only two custom buttons as shown in the figure
Currently I have this:
I've tried modifying the window flags:
With not window flags, the window is both re-sizable and movable. But no custom buttons.
Using self.setWindowFlags(QtCore.Qt.FramelessWindowHint), the window has no borders, but cant move or resize the window
Using self.setWindowFlags(QtCore.Qt.CustomizeWindowHint), the window is resizable but cannot move and also cant get rid of the white part at the top of the window.
Any help appreciated. You can find the project on GitHub here.
Thanks..
This is my python code:
from PyQt5 import QtCore, QtWidgets, QtWebEngineWidgets, uic
import sys
import os
import markdown2 # https://github.com/trentm/python-markdown2
from PyQt5.QtCore import QRect
from PyQt5.QtGui import QFont
simpleUiForm = uic.loadUiType("Simple.ui")[0]
class SimpleWindow(QtWidgets.QMainWindow, simpleUiForm):
def __init__(self, parent=None):
QtWidgets.QMainWindow.__init__(self, parent)
self.setupUi(self)
self.markdown = markdown2.Markdown()
self.css = open(os.path.join("css", "default.css")).read()
self.editNote.setPlainText("")
#self.noteView = QtWebEngineWidgets.QWebEngineView(self)
self.installEventFilter(self)
self.displayNote.setContextMenuPolicy(QtCore.Qt.NoContextMenu)
#self.setWindowFlags(QtCore.Qt.FramelessWindowHint)
def eventFilter(self, object, event):
if event.type() == QtCore.QEvent.WindowActivate:
print("widget window has gained focus")
self.editNote.show()
self.displayNote.hide()
elif event.type() == QtCore.QEvent.WindowDeactivate:
print("widget window has lost focus")
note = self.editNote.toPlainText()
htmlNote = self.getStyledPage(note)
# print(note)
self.editNote.hide()
self.displayNote.show()
# print(htmlNote)
self.displayNote.setHtml(htmlNote)
elif event.type() == QtCore.QEvent.FocusIn:
print("widget has gained keyboard focus")
elif event.type() == QtCore.QEvent.FocusOut:
print("widget has lost keyboard focus")
return False
The UI file is created in the following hierarchy
Here are the steps you just gotta follow:
Have your MainWindow, be it a QMainWindow, or QWidget, or whatever [widget] you want to inherit.
Set its flag, self.setWindowFlags(Qt.FramelessWindowHint)
Implement your own moving around.
Implement your own buttons (close, max, min)
Implement your own resize.
Here is a small example with move around, and buttons implemented. You should still have to implement the resize using the same logic.
import sys
from PyQt5.QtCore import QPoint
from PyQt5.QtCore import Qt
from PyQt5.QtWidgets import QApplication
from PyQt5.QtWidgets import QHBoxLayout
from PyQt5.QtWidgets import QLabel
from PyQt5.QtWidgets import QPushButton
from PyQt5.QtWidgets import QVBoxLayout
from PyQt5.QtWidgets import QWidget
class MainWindow(QWidget):
def __init__(self):
super(MainWindow, self).__init__()
self.layout = QVBoxLayout()
self.layout.addWidget(MyBar(self))
self.setLayout(self.layout)
self.layout.setContentsMargins(0,0,0,0)
self.layout.addStretch(-1)
self.setMinimumSize(800,400)
self.setWindowFlags(Qt.FramelessWindowHint)
self.pressing = False
class MyBar(QWidget):
def __init__(self, parent):
super(MyBar, self).__init__()
self.parent = parent
print(self.parent.width())
self.layout = QHBoxLayout()
self.layout.setContentsMargins(0,0,0,0)
self.title = QLabel("My Own Bar")
btn_size = 35
self.btn_close = QPushButton("x")
self.btn_close.clicked.connect(self.btn_close_clicked)
self.btn_close.setFixedSize(btn_size,btn_size)
self.btn_close.setStyleSheet("background-color: red;")
self.btn_min = QPushButton("-")
self.btn_min.clicked.connect(self.btn_min_clicked)
self.btn_min.setFixedSize(btn_size, btn_size)
self.btn_min.setStyleSheet("background-color: gray;")
self.btn_max = QPushButton("+")
self.btn_max.clicked.connect(self.btn_max_clicked)
self.btn_max.setFixedSize(btn_size, btn_size)
self.btn_max.setStyleSheet("background-color: gray;")
self.title.setFixedHeight(35)
self.title.setAlignment(Qt.AlignCenter)
self.layout.addWidget(self.title)
self.layout.addWidget(self.btn_min)
self.layout.addWidget(self.btn_max)
self.layout.addWidget(self.btn_close)
self.title.setStyleSheet("""
background-color: black;
color: white;
""")
self.setLayout(self.layout)
self.start = QPoint(0, 0)
self.pressing = False
def resizeEvent(self, QResizeEvent):
super(MyBar, self).resizeEvent(QResizeEvent)
self.title.setFixedWidth(self.parent.width())
def mousePressEvent(self, event):
self.start = self.mapToGlobal(event.pos())
self.pressing = True
def mouseMoveEvent(self, event):
if self.pressing:
self.end = self.mapToGlobal(event.pos())
self.movement = self.end-self.start
self.parent.setGeometry(self.mapToGlobal(self.movement).x(),
self.mapToGlobal(self.movement).y(),
self.parent.width(),
self.parent.height())
self.start = self.end
def mouseReleaseEvent(self, QMouseEvent):
self.pressing = False
def btn_close_clicked(self):
self.parent.close()
def btn_max_clicked(self):
self.parent.showMaximized()
def btn_min_clicked(self):
self.parent.showMinimized()
if __name__ == "__main__":
app = QApplication(sys.argv)
mw = MainWindow()
mw.show()
sys.exit(app.exec_())
Here are some tips:
Option 1:
Have a QGridLayout with widget in each corner and side(e.g. left, top-left, menubar, top-right, right, bottom-right, bottom and bottom left)
With the approach (1) you would know when you are clicking in each border, you just got to define each one size and add each one on their place.
When you click on each one treat them in their respective ways, for example, if you click in the left one and drag to the left, you gotta resize it larger and at the same time move it to the left so it will appear to be stopped at the right place and grow width.
Apply this reasoning to each edge, each one behaving in the way it has to.
Option 2:
Instead of having a QGridLayout you can detect in which place you are clicking by the click pos.
Verify if the x of the click is smaller than the x of the moving pos to know if it's moving left or right and where it's being clicked.
The calculation is made in the same way of the Option1
Option 3:
Probably there are other ways, but those are the ones I just thought of. For example using the CustomizeWindowHint you said you are able to resize, so you just would have to implement what I gave you as example. BEAUTIFUL!
Tips:
Be careful with the localPos(inside own widget), globalPos(related to your screen). For example: If you click in the very left of your left widget its 'x' will be zero, if you click in the very left of the middle(content)it will be also zero, although if you mapToGlobal you will having different values according to the pos of the screen.
Pay attention when resizing, or moving, when you have to add width or subtract, or just move, or both, I'd recommend you to draw on a paper and figure out how the logic of resizing works before implementing it out of blue.
GOOD LUCK :D
While the accepted answer can be considered valid, it has some issues.
using setGeometry() is not appropriate (and the reason for using it was wrong) since it doesn't consider possible frame margins set by the style;
the position computation is unnecessarily complex;
resizing the title bar to the total width is wrong, since it doesn't consider the buttons and can also cause recursion problems in certain situations (like not setting the minimum size of the main window); also, if the title is too big, it makes impossible to resize the main window;
buttons should not accept focus;
setting a layout creates a restraint for the "main widget" or layout, so the title should not be added, but the contents margins of the widget should be used instead;
I revised the code to provide a better base for the main window, simplify the moving code, and add other features like the Qt windowTitle() property support, standard QStyle icons for buttons (instead of text), and proper maximize/normal button icons. Note that the title label is not added to the layout.
class MainWindow(QWidget):
def __init__(self):
super(MainWindow, self).__init__()
self.setWindowFlags(self.windowFlags() | Qt.FramelessWindowHint)
self.titleBar = MyBar(self)
self.setContentsMargins(0, self.titleBar.height(), 0, 0)
self.resize(640, self.titleBar.height() + 480)
def changeEvent(self, event):
if event.type() == event.WindowStateChange:
self.titleBar.windowStateChanged(self.windowState())
def resizeEvent(self, event):
self.titleBar.resize(self.width(), self.titleBar.height())
class MyBar(QWidget):
clickPos = None
def __init__(self, parent):
super(MyBar, self).__init__(parent)
self.setAutoFillBackground(True)
self.setBackgroundRole(QPalette.Shadow)
# alternatively:
# palette = self.palette()
# palette.setColor(palette.Window, Qt.black)
# palette.setColor(palette.WindowText, Qt.white)
# self.setPalette(palette)
layout = QHBoxLayout(self)
layout.setContentsMargins(1, 1, 1, 1)
layout.addStretch()
self.title = QLabel("My Own Bar", self, alignment=Qt.AlignCenter)
# if setPalette() was used above, this is not required
self.title.setForegroundRole(QPalette.Light)
style = self.style()
ref_size = self.fontMetrics().height()
ref_size += style.pixelMetric(style.PM_ButtonMargin) * 2
self.setMaximumHeight(ref_size + 2)
btn_size = QSize(ref_size, ref_size)
for target in ('min', 'normal', 'max', 'close'):
btn = QToolButton(self, focusPolicy=Qt.NoFocus)
layout.addWidget(btn)
btn.setFixedSize(btn_size)
iconType = getattr(style,
'SP_TitleBar{}Button'.format(target.capitalize()))
btn.setIcon(style.standardIcon(iconType))
if target == 'close':
colorNormal = 'red'
colorHover = 'orangered'
else:
colorNormal = 'palette(mid)'
colorHover = 'palette(light)'
btn.setStyleSheet('''
QToolButton {{
background-color: {};
}}
QToolButton:hover {{
background-color: {}
}}
'''.format(colorNormal, colorHover))
signal = getattr(self, target + 'Clicked')
btn.clicked.connect(signal)
setattr(self, target + 'Button', btn)
self.normalButton.hide()
self.updateTitle(parent.windowTitle())
parent.windowTitleChanged.connect(self.updateTitle)
def updateTitle(self, title=None):
if title is None:
title = self.window().windowTitle()
width = self.title.width()
width -= self.style().pixelMetric(QStyle.PM_LayoutHorizontalSpacing) * 2
self.title.setText(self.fontMetrics().elidedText(
title, Qt.ElideRight, width))
def windowStateChanged(self, state):
self.normalButton.setVisible(state == Qt.WindowMaximized)
self.maxButton.setVisible(state != Qt.WindowMaximized)
def mousePressEvent(self, event):
if event.button() == Qt.LeftButton:
self.clickPos = event.windowPos().toPoint()
def mouseMoveEvent(self, event):
if self.clickPos is not None:
self.window().move(event.globalPos() - self.clickPos)
def mouseReleaseEvent(self, QMouseEvent):
self.clickPos = None
def closeClicked(self):
self.window().close()
def maxClicked(self):
self.window().showMaximized()
def normalClicked(self):
self.window().showNormal()
def minClicked(self):
self.window().showMinimized()
def resizeEvent(self, event):
self.title.resize(self.minButton.x(), self.height())
self.updateTitle()
if __name__ == "__main__":
app = QApplication(sys.argv)
mw = MainWindow()
layout = QVBoxLayout(mw)
widget = QTextEdit()
layout.addWidget(widget)
mw.show()
mw.setWindowTitle('My custom window with a very, very long title')
sys.exit(app.exec_())
This is for the people who are going to implement custom title bar in PyQt6 or PySide6
The below changes should be done in the answer given by #musicamante
def mousePressEvent(self, event):
if event.button() == Qt.LeftButton:
# self.clickPos = event.windowPos().toPoint()
self.clickPos = event.scenePosition().toPoint()
def mouseMoveEvent(self, event):
if self.clickPos is not None:
# self.window().move(event.globalPos() - self.clickPos)
self.window().move(event.globalPosition().toPoint() - self.clickPos)
if __name__ == "__main__":
app = QApplication(sys.argv)
mw = MainWindow()
mw.show()
# sys.exit(app.exec_())
sys.exit(app.exec())
References:
QMouseEvent.globalPosition(),
QMouseEvent.scenePosition()
This method of moving Windows with Custom Widget doesn't work with WAYLAND. If anybody has a solution for that please post it here for future reference
Working functions for WAYLAND and PyQT6/PySide6 :
def mousePressEvent(self, event):
if event.button() == Qt.MouseButton.LeftButton:
self._move()
return super().mousePressEvent(event)
def _move(self):
window = self.window().windowHandle()
window.startSystemMove()
Please check.
I am having trouble getting a QWidget to real fullscreen in PyQt 4.8 . I took two approaches:
Code directly (this works)
import sys
from PyQt4 import QtGui, QtCore
import qimage2ndarray as q2n
import numpy as np
from scipy.misc.common import lena
class FullscreenWindow(QtGui.QWidget):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.qg = QtGui.QGraphicsView(self)
self.scene = QtGui.QGraphicsScene(self)
self.qg.setScene(self.scene)
# Make window fullscreen and always on top
self.setWindowFlags(QtCore.Qt.WindowStaysOnTopHint)
self.setWindowFlags(QtCore.Qt.FramelessWindowHint)
# set the image (lena)
qimg = q2n.array2qimage(np.pad(lena(), ((0,0),(0,0)), mode='constant'))
pix = QtGui.QPixmap(qimg)
self.scene.clear()
self.scene.addPixmap(pix)
self.show()
class MainWindow(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QMainWindow.__init__(self, parent)
self.fullscreen = FullscreenWindow()
qdw = QtGui.QDesktopWidget()
screen = qdw.screenGeometry(screen=1)
self.fullscreen.setGeometry(screen)
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
winMain = MainWindow(None)
winMain.show()
app.exec_()
Designed the window(s) with QtDesigner, having a QWidget with a QGraphicsView, set a QGraphicsScene with my Image. Basically the same code as above but importing the ui-file with the uic module. An image of the result is appended. I am always getting a gray border that appears to be part of the QWidget.
Why is that? How to get rid of it?
Problem is a bug with QGraphicsView::fitInView() they don't care about: https://bugreports.qt.io/browse/QTBUG-11945
Solution:
self.setViewportMargins(-2, -2, -2, -2)
self.setFrameStyle(QFrame.NoFrame)
self is QGraphicsView in this case, so you might want to change this.
To my knowledge, its the default style sheet of QWidgets adding that slight border to themselves; in this case QGraphicsView.
So, if set the style sheet on your main window through setStyleSheet, you can override the css to remove the border--
styleSheetCss="QGraphicsView {border-width: 0px;}"
self.setStyleSheet(styleSheetCss)
In your example-
class FullscreenWindow(QtGui.QWidget):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.qg = QtGui.QGraphicsView(self)
self.scene = QtGui.QGraphicsScene(self)
self.qg.setScene(self.scene)
# Make window fullscreen and always on top
self.setWindowFlags(QtCore.Qt.WindowStaysOnTopHint)
self.setWindowFlags(QtCore.Qt.FramelessWindowHint)
# set the image (lena)
qimg = q2n.array2qimage(np.pad(lena(), ((0,0),(0,0)), mode='constant'))
pix = QtGui.QPixmap(qimg)
self.scene.clear()
self.scene.addPixmap(pix)
styleSheetCss="QGraphicsView {border-width: 0px;}"
self.setStyleSheet(styleSheetCss)
self.show()
If there is another way to address this problem, I dunno, but this has worked for me.
Side note, you can also string css changes together-
styleSheetCss="""
QPushButton {color:#ffffff;background-color:#202020;padding:4px;border:1px solid #303030;}
QMenu {color:#ffffff;background-color:#505050;border:1px solid #282828;}
QMenu::item {color:#ffffff;background-color:#505050;padding:2px;}
QMenu::item:selected {color:#ffffff;background-color:#6c6c6c;padding:2px;}
QSlider {background-color:#323232;}
QScrollBar:vertical {width:10px;color:#ffffff;background-color:#808080;border:1px solid #202020;}"""
self.setStyleSheet(styleSheetCss)