Python MySQL Connector not connecting - python

I've currently been creating some Discord bots and I have some data stored in mysql, 2 tables that are under the same database.
Using the same example from the MySQL connector documentation for Python, cnx.is_connected returns as false and my "for loop" doesnt run or errors me saying im not using it in the correct order.
My code with the Discord bot and async (for reference since idk where my issue lies):
import mysql.connector
import asyncio
import discord
client = discord.Client()
cnx = mysql.connector.connect(user='user', password=’password’',
host='IP',
database='creative role-play')
cursor = cnx.cursor()
#client.event
async def on_message(message):
if message.author == client.user:
return
SteamID = 0
messagelower = message.content.lower()
if messagelower.startswith("!verify"):
steamidnum = int(message.content[message.content.index(" ") + 1:])
query = ("SELECT steamid64, SteamID, CharName, TotalPlayTime FROM playerinfo, member_list "
"WHERE steamid64 AND SteamID = %d") % (steamidnum)
cursor.execute(query)
print (cursor)
if cnx.is_connected():
print('sucessfull...Connected to MySQL database')
for (steamid64, SteamID, CharName, TotalPlayTime) in cursor:
print("{}, {}, {}".format(SteamID, CharName, TotalPlayTime))
CharName = str(CharName)
TotalPlayTime = int(TotalPlayTime)
print (SteamID, "", steamid64)
print ("confirm 1")
if steamid64 == SteamID:
ifrole = "has already been entered, please contact <#232233468094840832> if this is you"
print ("confirm2")
else:
TotalPlayTime = int(TotalPlayTime)
print (TotalPlayTime)
if TotalPlayTime >= 86400:
ifrole = "has become a Member of Modern Role-Play"
role = discord.utils.get(message.server.roles, name="Member")
await client.add_roles(message.author, role)
add = ("INSERT INTO member_list "
"(steamid64, discordname, charactername)"
"VALUES (%(steamid64)s, %(discordname)s, %(charactername)s)")
values = {"steamid64": SteamID,
"discordname": message.author.name,
"charactername": CharName,}
cursor.execute(add, values)
cnx.commit()
else:
ifrole = "does not meet the time requirement of 24 hours to become a Member"
msg = "Player %s has a Playtime of %d hour's and %s! (%s)".format(message) % (CharName, TotalPlayTime / 3600, ifrole, steamidnum)
await client.send_message(message.channel, msg)
#client.event
async def on_ready():
print('Logged in as')
print(client.user.name)
print(client.user.id)
print('--Now Online--')
client.run('Token')
Sorry if you don't want the Discord.py stuff in there.
Thank you all for your help!

password=’password’',
You have an extra quotation mark (soz if im late)

Related

Hey i have made a ticket system using sqlite3 in discord.py v2 but it is not adding values in the db

As i have mentioned my bot is not adding values in the db if i try to create a ticket it just says interaction failed and there is no errors in the console.
button code:-
class CreateTicket(discord.ui.View):
def __init__(self):
super().__init__(timeout=None)
#discord.ui.button(
label="Create Ticket", custom_id="create_ticket:blurple", emoji="📩"
)
async def create_ticket(self, interaction: discord.Interaction, button: discord.ui.Button):
if discord.utils.get(interaction.guild.text_channels, name = f"ticket-{interaction.user.name.lower().replace(' ', '-')}") != None:
await interaction.response.send_message(f"You already have a ticket open at {ticket.mention}!", ephemeral = True)
return
overwrites = {
interaction.guild.default_role: discord.PermissionOverwrite(read_messages=False),
interaction.guild.me: discord.PermissionOverwrite(read_messages=True),
interaction.user: discord.PermissionOverwrite(read_messages=True)
}
db = sqlite3.connect("tickets2.db")
cursor = db.cursor()
cursor.execute(f"SELECT category_id FROM main WHERE guild_id = {interaction.user.guild.id}")
result = cursor.fetchone()
if result is None:
return
category = discord.utils.get(interaction.guild.categories, id=int(result[0]))
channel = await interaction.guild.create_text_channel(f"ticket {interaction.user.name}", overwrites=overwrites, category=category)
msg = await interaction.response.send_message(f"Channel created successfully! {channel.mention}", ephemeral=True)
# await msg.edit(f"Channel created successfully {channel.mention}")
em = discord.Embed(
title=f"Artez ticketing",
description=f"Support will be with you shortly. \n To close this ticket click the 🔒 close button.",
color=0x2F3136,
timestamp=datetime.datetime.now()
)
msg = await channel.send(content=f"{interaction.user.mention} Welcome", embed=em, view=controls())
await msg.pin()
command code:-
#client.group()
async def ticket(ctx):
return
#ticket.command()
#commands.has_permissions(manage_guild=True)
async def setup(ctx):
try:
def check(msg):
return msg.author == ctx.author
em = discord.Embed(
description="<:Tick:1050077348193652819> | Alright tell me the category id?",
color=0x2F3136
)
await ctx.send(embed=em)
category_id = await client.wait_for("message", check=check)
em = discord.Embed(
description="<:Tick:1050077348193652819> | Alright now tell me where can i send the transcripts in?",
color=0x2F3136
)
await ctx.send(embed=em)
trans_channel = await client.wait_for("message", check=check)
trans_channel_id = trans_channel.id
db = sqlite3.connect('tickets2.db')
cursor = db.cursor()
sql = ("INSERT INTO main(guild_id, category_id, trans) VALUES(?,?,?)")
val = (ctx.guild.id, category_id, trans_channel_id)
em = discord.Embed(
title=f"<a:Ticket:1049745143072305222> Ticket",
description="To create a ticket click the 📩 button.",
color=0x2F3136
)
em.set_footer(text=f"{client.user.name} Ticket • Ticketing without clutter", icon_url=client.user.avatar)
await ctx.send(embed=em, view=CreateTicket())
cursor.execute(sql, val)
db.commit()
db.close()
except Exception as er:
print(er)
i want it to add the guild id
category id
transcript channel
then i will fetch the transcript channel and category id of that guild where the ticket is created
at first it worked perfectly but today it is not working i tried everything but nothing worked.

Nothing gets put into the database nor any message is sent. Have any ideas?

#commands.command()
async def Money(self, ctx, member:discord.Member):
member = ctx.message.author.name
member_id = ctx.message.author.id
db = sqlite3.connect("main.sqlite")
cursor = db.cursor()
cursor.execute(f"SELECT member_id FROM main WHERE member_id = {member_id}")
result = cursor.fetchone()
if result is None:
sql = (f"INSERT INTO main(member_id, money) VALUES(?,?)")
val = (member_id, 500)
cursor.execute(sql, val)
db.commit()
await ctx.send("Because you didn't have an account, I just made one for you!")
else:
embed = discord.Embed(title = f"{member}'s Money", description = f"{result[1]} <:BitCoin:929595745500274689>", color = discord.Colour.random)
await ctx.send(embed=embed)
cursor.close()
db.close()
Nothing gets put into the database nor any message is sent. The command seems to fail.

sqlite3 can't get database to stay updated

This is for a discord bot to store a users game data. As long as the bot never goes off this works, but if I turn it off, it re-initializes the database. I've tried commenting out the initial user insertion similarly to how I commented out the creation of the database itself, but this makes the reference to "row" in line 57 not work correctly.
import discord
import os
import sqlite3
conn = sqlite3.connect('test.db')
print("Opened database successfully")
#CREATED DATABASE
#conn.execute('''CREATE TABLE MEMBERS
# (ID INT NOT NULL,
# NAME TEXT NOT NULL,
# LEVEL INT NOT NULL,
# CP INT,
# CLASS CHAR(25))''')
#print ("Table created successfully")
#INSERT USER
conn.execute("INSERT INTO MEMBERS (ID,NAME,LEVEL,CP,CLASS) \
VALUES (229039794787713025, 'Solumn', 125, 5525391, 'Mage')");
conn.execute("INSERT INTO MEMBERS (ID,NAME,LEVEL,CP,CLASS) \
VALUES (624678639778267136, 'SacredPugsly', 0, 0, 'None')");
conn.execute("INSERT INTO MEMBERS (ID,NAME,LEVEL,CP,CLASS) \
VALUES (159985870458322944, 'Noxis', 124, 10, 'Huntard')");
bot = discord.Client()
#bot.event
async def on_ready():
guild_count = 0
for guild in bot.guilds:
print(f"- {guild.id} (name: {guild.name})")
guild_count = guild_count + 1
print("AlienBot is in " + str(guild_count) + " servers.")
def check(message):
try:
int(message.content)
return True
except ValueError:
return False
#bot.event
async def on_message(message):
#debug to check user ID'set
print(message.author.id)
if message.content.startswith('!show'):
#SELECT USER
cursor = conn.execute("SELECT * from MEMBERS WHERE id=?", (message.author.id,))
for row in cursor:
print ("ID = ", row[0])
response = discord.Embed(title=row[1],color=0x3498db)
response.add_field(name="Level", value=row[2], inline=False)
response.add_field(name="CP", value=row[3], inline=False)
response.add_field(name="Class", value=row[4], inline=False)
await message.channel.send(embed=response)
if message.content.startswith('!updatecp'):
await message.channel.send("Enter your CP")
cp = await bot.wait_for('message',timeout = 60, check=check)
attempt = int(cp.content)
cursor = conn.execute("UPDATE MEMBERS SET cp=? WHERE id=?", (int(attempt),message.author.id))
if message.content.startswith('!updatelevel'):
await message.channel.send("Enter your Level")
lvl = await bot.wait_for('message',timeout = 60, check=check)
attempt = int(lvl.content)
cursor = conn.execute("UPDATE MEMBERS SET LEVEL=? WHERE id=?", (attempt, message.author.id))
if message.content.startswith('!help'):
response = discord.Embed(title='Bot Commands',color=0x3498db)
response.add_field(name="!updatecp", value='Allows you to adjust your CP', inline=False)
response.add_field(name="!updatelevel", value='Allows you to adjust your level', inline=False)
response.add_field(name="!show", value='Shows you your character data', inline=False)
await message.channel.send(embed=response)
#conn.close()
from dotenv import load_dotenv
load_dotenv()
bot.run(os.getenv("DISCORD_TOKEN"))```
You never seem to commit your written data. Either do conn.commit() after inserting or set your connections isolation_level to None.
Documentation

How to setup on_message with sqlite3 in discord.py?

Hi I created the following event. It takes input one time after that it stores the guild id , channel id and role id in sqlite db . After that when someone in that particular guild mentions minimum 3 users in a particular channel , the bot gives them new role.
class ScrimsCog(commands.Cog, name='Scrims-Commands') :
def __init__(self,bot):
self.bot = bot
#commands.Cog.listener()
async def on_message(self, message):
if message.guild:
db = sqlite3.connect('main.sqlite')
cursor = db.cursor()
cursor.execute(
f"SELECT * FROM main WHERE guild_id = ?", (message.guild.id, ))
result = cursor.fetchone()
if result:
channel = self.bot.get_channel(result[2])
role = message.guild.get_role(result[1])
if role:
if message.channel == channel:
if len(message.mentions) >= 3:
await message.add_reaction(emoji="<a:tick:748476262640779276>")
user = message.author
await user.add_roles(role)
await self.bot.process_commands(message)
#commands.group(invoke_without_command=True)
async def scrimsmod(self,ctx):
await ctx.send('Available Setup Commands: \nscrimsmod channel <#channel>\nscrimsmod role <message>')
#scrimsmod.command()
async def channel(self, ctx, channel:discord.TextChannel):
if ctx.message.author.guild_permissions.manage_messages:
db = sqlite3.connect('main.sqlite')
cursor = db.cursor()
cursor.execute(f"SELECT channel_id FROM main WHERE guild_id = {ctx.guild.id}")
result = cursor.fetchone()
if result is None:
sql = ("INSERT INTO main(guild_id, channel_id) VALUES(?,?)")
val = (ctx.guild.id, channel.id)
await ctx.send(f" Default Registration Channel has been set to {channel.mention}")
elif result is not None:
sql = ("UPDATE main SET channel_id = ? WHERE guild_id = ?")
val = (channel.id, ctx.guild.id)
await ctx.send(f"Default Registration Channel has been updated to {channel.mention}")
cursor.execute(sql, val)
db.commit()
cursor.close()
db.close()
#scrimsmod.command()
async def role(self, ctx,role: discord.Role):
if ctx.message.author.guild_permissions.manage_messages:
db = sqlite3.connect('main.sqlite')
cursor = db.cursor()
cursor.execute(f"SELECT role FROM main WHERE guild_id = {ctx.guild.id}")
result = cursor.fetchone()
if result is None:
sql = ("INSERT INTO main(guild_id, role) VALUES(?,?)")
val = (ctx.guild.id, role.id)
await ctx.send(f"Default role to give on correct registration have been set to `{role}`")
elif result is not None:
sql = ("UPDATE main SET role = ? WHERE guild_id = ?")
val = (role.id, ctx.guild.id)
await ctx.send(f"Default role to give on correct registration have been updated to `{role}`")
cursor.execute(sql, val)
db.commit()
cursor.close()
db.close()
Well, I believe the code is fine it doesn't throw any error . The issue is that it perfectly take input without any error but doesn't store it into db.
I believe the problem is with my db,
code -
db = sqlite3.connect('main.sqlite',timeout=10)
cursor = db.cursor()
cursor.execute('''
CREATE TABLE IF NOT EXISTS main(
guild_id INTEGER,
role INTEGER,
channel_id INTEGER
)
''')
I believe the problem is here , I should take TEXT in place INTEGER but I am not sure. Answer me with What do you I am doing wrong and how should I fix that.
I answered your last question with assuming that role and channel is TEXT type in the table and that answer should've solve your problem. If you change them, it will work fine and also it will be more efficient if you define the database variable and cursor on top of the on_message event just for once. So you don't have do connect to the database everytime.

How can I tag a member in my python discord bot

So I have this leveling system in python but I wanna add an #tag so the bot mentions the member that leveled up... But I got no idea how. I already tried multiple things but they all don't work.
from discord.ext import commands
import discord
import logging
import yaml
import sqlite3
import time
import random
import re
logging.basicConfig(level=logging.INFO)
bot = commands.Bot(command_prefix='l>', description='Hype Levels')
def threshold(n):
level_threshold = 5*(n**2)+50*n+100
return level_threshold
#bot.command(pass_context=True)
async def rank(ctx):
try:
_, member = (ctx.message.content).split(' ', 1)
member = re.sub("[^0-9]", "", member)
except:
member = ctx.message.author.id
db = sqlite3.connect('users.db')
c = db.cursor()
c.execute('SELECT user.*, (SELECT count(*) FROM users AS members WHERE members.rawexp > user.rawexp) as Rank FROM users AS user WHERE id = ?',
(ctx.message.author.id, ))
user = c.fetchone()
db.close()
rank = str(user[6] + 1)
embed = discord.Embed(title='{}\'s Information'.format(ctx.message.author.name)) \
.set_thumbnail(url=ctx.message.author.avatar_url) \
.add_field(name='Rank', value='#' + rank) \
.add_field(name='Level', value=user[2]) \
.add_field(name='EXP', value='{}/{}'.format(user[3], threshold(user[2]))) \
.add_field(name='Raw EXP', value=user[4]) \
await ctx.send(embed=embed)
#bot.event
async def on_message(message):
if message.author == bot.user:
return
if message.author.bot:
return
if message.content.startswith('l>'):
await bot.process_commands(message)
return
db = sqlite3.connect('users.db')
c = db.cursor()
c.execute('SELECT * FROM users WHERE id= ?', (message.author.id,))
user = c.fetchone()
if user is None:
await message.channel.send('Looks like you\'re new! Welcome to level 1. Initializing player...')
c.execute('INSERT INTO users(id, name, level, exp, rawexp, time) VALUES(?,?,?,?,?,?)', (message.author.id, message.author.name, 1, 0, 0, time.time()))
db.commit()
db.close()
return
if message.author.name != user[1]:
c.execute('UPDATE users SET name = ? WHERE id= ?', (message.author.name, message.author.id))
if (time.time() - user[5]) > 60:
addedexp = random.randint(10, 25)
exp = user[3] + addedexp
rawexp = user[4] + addedexp
c.execute('UPDATE users SET exp = ?, rawexp = ?, name = ?, time = ? WHERE id= ?', (exp, rawexp, message.author.name, time.time(), message.author.id))
if (exp > threshold(user[2])):
level = user[2] + 1
c.execute('UPDATE users SET exp = ?, level = ? WHERE id= ?', (0, level, message.author.id))
await message.channel.send('Wowza! You leveled up! Your level is now **{}**.'.format(level))
db.commit()
db.close()
await bot.process_commands(message)
#bot.event
async def on_ready():
print("HypeLevels V1.1")
print("Made by: Garbodonk#6347")
print("Bot Name: " + str(bot.user.name))
print("Bot ID: " + str(bot.user.id))
await bot.change_presence(activity=discord.Streaming(name='some HYPE', url="https://www.twitch.tv/hypepixelbot", type=1))
#Initialize database.
db = sqlite3.connect('users.db')
c = db.cursor()
c.execute('CREATE TABLE IF NOT EXISTS users(id INTEGER PRIMARY KEY, name TEXT, level INT, exp INTEGER, rawexp INTEGER, time REAL)')
db.commit()
bot.run('Token')
But I want to add an #tag when people level up so they get tagged
if (exp > threshold(user[2])):
level = user[2] + 1
c.execute('UPDATE users SET exp = ?, level = ? WHERE id= ?', (0, level, message.author.id))
await message.channel.send('Wowza! You leveled up! Your level is now **{}**.'.format(level))
anyone who knows how to do this? To ask me questions or something just add me on discord: Garbodonk#6347
async def command(ctx, member : discord.Member, *, reason=None) :
await ctx.send(f" can place text here if you want {member.mention} can place text here as well")```
I hope this helps.

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