How to turn off code completion in debugging console in pycharm? - python

Pycharm code completion is fine in code editor, but rather slow in debugger console. It always hangs for quite a while (up to minutes) after typed in the first letter after a variable of sort (say pandas dataframe).
Is there a way to turn that off in debugger console only? I know it can be turned off completely in settings, but what I want is to turn off in debugger console only, as it works pretty well in code editor.

There's an option in 2018.2 EAP to switch variable loading policy to "On-demand". This should fix the console slowness in the first place:

Related

PyCharm, stop the console from clearing every time you run the program

So I have just switched over from Spyder to PyCharm. In Spyder, each time you run the program, the console just gets added to, not cleared. This was very useful because I could look through the console to see how my changes to the code were changing the outputs of the program (obviously the console had a maximum length so stuff would get cleared eventually)
However in PyCharm each time I run the program the console is cleared. Surely there must be a way to change this, but I can't find the setting. Thanks.
In Spyder the output is there because you are running iPython.
In PyCharm you can get the same by pressing on View -> Scientific Mode.
Then every time you run you see a the new output and the history there.

VScode run code selection

I just made the transition from Spyder to VScode for my python endeavours. Is there a way to run individual lines of code? That's how I used to do my on-the-spot debugging, but I can't find an option for it in VScode and really don't want to keep setting and removing breakpoints.
Thanks.
If you highlight some code, you can right-click or run the command, Run Selection/Line in Python Terminal.
We are also planning on implementing Ctrl-Enter to do the same thing and looking at Ctr-Enter executing the current line.
You can:
open a terminal at Terminal>New Terminal
Highlight the code you want to run
Hit Terminal>Run Selected Text
As for R you can hit CTRL Enter to execute the highlighted code. For python there's apparently no default shortcut (see below), but I am quite sure you can add yours.
In my ver of VSCode (1.25), shift+enter will run selection. Note that you will want to have your integrated terminal running python.
One way you can do it is through the Integrated Terminal. Here is the guide to open/use it: https://code.visualstudio.com/docs/editor/integrated-terminal
After that, type python3 or python since it is depending on what version you are using. Then, copy and paste the fraction of code you want to run into the terminal. It now has the same functionality as the console in Spyder. Hope this helps.
I'm still trying to figure out how to make vscode do what I need (interactive python plots), but I can offer a more complete answer to the question at hand than what has been given so far:
1- Evaluate current selection in debug terminal is an option that is not enabled by default, so you may want to bind the 'editor.debug.action.selectionToRepl' action to whatever keyboard shortcut you choose (I'm using F9). As of today, there still appears to be no option to evaluate current line while debugging, only current selection.
2- Evaluate current line or selection in python terminal is enabled by default, but I'm on Windows where this isn't doing what I would expect - it evaluates in a new runtime, which does no good if you're trying to debug an existing runtime. So I can't say much about how useful this option is, or even if it is necessary since anytime you'd want to evaluate line-by-line, you'll be in debug mode anyway and sending to debug console as in 1 above. The Windows issue might have something to do with the settings.json entry
"terminal.integrated.inheritEnv": true,
not having an affect in Windows as of yet, per vscode documentation.

PyDev: Running code to interactive console

As my problem is quite simple I'll try to make this question simple aswell. The problem I'm having concerns the PyDev interactive console. I can bring up the console just fine without problems, and even use it as an interactive shell, just as I would be able to with IDLE. However, when I try to run my code that I've written in my project module, it won't run to the interactive console, but to the Eclipse default console. The default console displays the program just fine, but since it's not an interactive shell, I can't do anything afterwards.
With that being said, my question is: How do I get my code to run to the PyDev interactive console, and not the Eclipse default one? Thanks in advance!
For making the symbols of the current editor available in the interactive console, use Ctrl+Alt+Enter (which will do a runfile in the interactive console context).
Also, make sure you read: http://www.pydev.org/manual_adv_interactive_console.html
First it is possible. Second, off top of my head it might be you need to change in preferences where the debug perspective points to? Look through pydev preferences too. Sorry not to be more helpful. Away from computer.
Run the program from the code window. Try hitting F9 whike cyrsor in your code window. Results and bugs should show up in console.

Why is Python's console split in debug perspective in Eclipse with PyDev?

When I launch my Python program with the debugger in Eclipse with PyDev (Python plug-in for Eclipse), the console is always split into two windows. One where I can actually enter code and the other displays my code entries and their output. See the following snippet.
There is also a "dedicated" debug console which I can start whenever my program is paused, but this requires a manual click (PyDev > Debug Console). This console doesn't have the slip view. See snippet.
Why are there two ways to interact with Python while my program is paused? Why is the default console (from the first screenshot) split into two windows? How can I make my default console be more like the second console without the split view?
The second bottom console keeps a history of user commands that are injected into the current context. It provides a cleaner input mechanism with the ability to navigate through a history of commands. In addition some programs running loops may print to the original console frequently making it difficult to print commands into the top console.
It may have been added for future features as well, like changing the context of the input to a different spot in the code.
That is just my guess. There is a "hide console prompt" terminal button if you do not want to see it. Both consoles can have commands entered in if you are debugging and paused.

PyDev interactive console integration with Variables view (Debug perspective)

My issue with the interactive console is twofold:
When I set a breakpoint in my python code, the execution pauses as expected at the breakpoint and displays all my variables in the "Variables" view. However, the interactive console is not very interactive anymore. I would like to be able to play around with the variables when execution is still paused at the breakpoint.
Ideally I would like to have this same behaviour if I'm not debugging but just working in the interactive console. Is there a way to couple the interactive console to the "Variables" view of the "Debug" perspective. When I open an interactive console now the variables view remains empty.
I am running a fresh install of Eclipse Juno (4.4.0) with PyDev (3.7.0).
I am using the latest pydev and I find the interactive console is still interactive :-) Note that no encouraging prompt is present at the console (e.g. no ">") but if you type one of the variables you see in the variables window you will get a value.. can manipulate etc.
My terminology might be a bit lose. If you mean by interactive console the full ">" console then it is tricky to get that to work during debugging. There is a pydev variable you can set to link it to the debug session but I find it a hassle still.. you have to explicitly switch to such a console.. given a command.. it then throws you back to the normal debug console (which is the one I was referencing as still sensitive to typing variable names etc).. Perhaps I am doing something wrong though for it to be so awkward. I posted on this a few weeks back but there was no reply. I too would like to do debugging in the full console with no hassle. In particular I would like to be able to use its command history to more efficiently manipulate things.
But regardless you can still debug and look at variables just not with the full feature console easily.
Also be aware there seems to be a bug lately (last few releases) where the variables view stays blank. I find that if I close it and reopen it then the variables appear.
Good luck

Categories