I am trying to get stdout and error messages to show on my main window. The window is by pyqt and made via designer. I have a QTextEdit on it. This is where the output should show itself. Also I have a dialog box (again made via designer) where i set some settings for my program before running it. The dialog box is opened like this:
def open_settings(self):
dialog = SettingsDialog()
dialog.open_settings_tab() # its on a tab widget
I already read and used the info on these links to achieve my goal:
Print out python console output to Qtextedit
How to capture output of Python's interpreter and show in a Text widget?
Both are pretty much the same with different object names. The issue I'm having is that whenever I open a dialog box and return to the main window the stdout no longer shows itself on the QTextEdit. Instead it goes back to showing itself on Sublime Editor.
I believe it has something to do with the class instancing.
Here is how the Dialog class starts:
class SettingsDialog(QDialog):
def __init__(self, parent=None):
super(SettingsDialog, self).__init__(parent)
self.ui = Ui_SettingsDialog()
self.ui.setupUi(self)
and finally here is how my main window (form) class starts:
class MyForm(QMainWindow):
def __init__(self, parent=None):
super(MyForm, self).__init__(parent)
# Install the custom output stream
sys.stdout = EmittingStream(textWritten=self.normalOutputWritten)
self.ui = Ui_MyForm()
self.ui.setupUi(self)
Any ideas of why the stdout stops working (in qtextedit) once i go into the dialog screen and come back?
NEW Update:
The code is very long. I made a small program thats showing the issue:
PS: I found that the problem is related with this line shown below:
self.ui.pushButton_path.clicked.connect(Form(self).change_path)
if i comment it out the problem goes away.. But I need to call that function (which opens a QDialog, from the main form). What is the proper way?
main:
import sys
from PyQt5.QtWidgets import QApplication, QMainWindow, QDialog
from PyQt5.QtCore import QObject, pyqtSignal
from PyQt5.QtGui import QTextCursor
from ui_form import Ui_Form
from ui_dialog import Ui_Dialog
class EmittingStream(QObject): # test
textWritten = pyqtSignal(str)
def write(self, text):
self.textWritten.emit(str(text))
class Form(QMainWindow):
def __init__(self, parent=None):
super(Form, self).__init__(parent)
# Install the custom output stream
sys.stdout = EmittingStream(textWritten=self.normalOutputWritten) # test
self.ui = Ui_Form()
self.ui.setupUi(self)
self.ui.pushButton_open.clicked.connect(self.open_dialog)
self.ui.pushButton_text.clicked.connect(self.test_write)
def __del__(self): # test
# Restore sys.stdout
sys.stdout = sys.__stdout__
def normalOutputWritten(self, text): # test
"""Append text to the QTextEdit."""
# Maybe QTextEdit.append() works as well, but this is how I do it:
# self.ui.tEdit_cli.insertPlainText(text)
cursor = self.ui.textEdit.textCursor()
cursor.movePosition(QTextCursor.End)
cursor.insertText(text)
self.ui.textEdit.setTextCursor(cursor)
self.ui.textEdit.ensureCursorVisible()
def open_dialog(self):
dialog = Dialog()
dialog.open_tab()
def test_write(self):
print("something written")
def change_path(self):
pass
class Dialog(QDialog):
def __init__(self, parent=None):
super(Dialog, self).__init__(parent)
self.ui = Ui_Dialog()
self.ui.setupUi(self)
self.ui.pushButton_close.clicked.connect(self.close_dialog)
self.ui.pushButton_path.clicked.connect(Form(self).change_path) # this is what causes the issue. but i need to use it!
def open_tab(self):
self.ui.tabWidget.setCurrentIndex(0)
self.exec_()
def close_dialog(self):
self.close()
def main():
app = QApplication(sys.argv)
form = Form()
form.show()
sys.exit(app.exec_())
if __name__ == "__main__":
main()
ui_dialog:
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'dialog.ui'
#
# Created by: PyQt5 UI code generator 5.6
#
# WARNING! All changes made in this file will be lost!
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.resize(400, 300)
self.horizontalLayout = QtWidgets.QHBoxLayout(Dialog)
self.horizontalLayout.setObjectName("horizontalLayout")
self.tabWidget = QtWidgets.QTabWidget(Dialog)
self.tabWidget.setObjectName("tabWidget")
self.tab = QtWidgets.QWidget()
self.tab.setObjectName("tab")
self.pushButton_close = QtWidgets.QPushButton(self.tab)
self.pushButton_close.setGeometry(QtCore.QRect(100, 80, 211, 131))
self.pushButton_close.setObjectName("pushButton_close")
self.pushButton_path = QtWidgets.QPushButton(self.tab)
self.pushButton_path.setGeometry(QtCore.QRect(30, 30, 75, 23))
self.pushButton_path.setObjectName("pushButton_path")
self.tabWidget.addTab(self.tab, "")
self.tab_2 = QtWidgets.QWidget()
self.tab_2.setObjectName("tab_2")
self.tabWidget.addTab(self.tab_2, "")
self.horizontalLayout.addWidget(self.tabWidget)
self.retranslateUi(Dialog)
QtCore.QMetaObject.connectSlotsByName(Dialog)
def retranslateUi(self, Dialog):
_translate = QtCore.QCoreApplication.translate
Dialog.setWindowTitle(_translate("Dialog", "Dialog"))
self.pushButton_close.setText(_translate("Dialog", "close"))
self.pushButton_path.setText(_translate("Dialog", "path"))
self.tabWidget.setTabText(self.tabWidget.indexOf(self.tab), _translate("Dialog", "Tab 1"))
self.tabWidget.setTabText(self.tabWidget.indexOf(self.tab_2), _translate("Dialog", "Tab 2"))
"""
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
Dialog = QtWidgets.QDialog()
ui = Ui_Dialog()
ui.setupUi(Dialog)
Dialog.show()
sys.exit(app.exec_())
"""
ui_form:
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'form.ui'
#
# Created by: PyQt5 UI code generator 5.6
#
# WARNING! All changes made in this file will be lost!
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_Form(object):
def setupUi(self, Form):
Form.setObjectName("Form")
Form.resize(800, 600)
self.centralwidget = QtWidgets.QWidget(Form)
self.centralwidget.setObjectName("centralwidget")
self.textEdit = QtWidgets.QTextEdit(self.centralwidget)
self.textEdit.setGeometry(QtCore.QRect(90, 230, 601, 271))
self.textEdit.setObjectName("textEdit")
self.pushButton_open = QtWidgets.QPushButton(self.centralwidget)
self.pushButton_open.setGeometry(QtCore.QRect(140, 80, 241, 81))
self.pushButton_open.setObjectName("pushButton_open")
self.pushButton_text = QtWidgets.QPushButton(self.centralwidget)
self.pushButton_text.setGeometry(QtCore.QRect(440, 80, 251, 81))
self.pushButton_text.setObjectName("pushButton_text")
Form.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(Form)
self.menubar.setGeometry(QtCore.QRect(0, 0, 800, 21))
self.menubar.setObjectName("menubar")
Form.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(Form)
self.statusbar.setObjectName("statusbar")
Form.setStatusBar(self.statusbar)
self.retranslateUi(Form)
QtCore.QMetaObject.connectSlotsByName(Form)
def retranslateUi(self, Form):
_translate = QtCore.QCoreApplication.translate
Form.setWindowTitle(_translate("Form", "MainWindow"))
self.pushButton_open.setText(_translate("Form", "open dialog"))
self.pushButton_text.setText(_translate("Form", "write somthing"))
"""
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
Form = QtWidgets.QMainWindow()
ui = Ui_Form()
ui.setupUi(Form)
Form.show()
sys.exit(app.exec_())
"""
You must use the object to invoke a method, you must not use the class, so the instruction Form(self) is not valid.
You must make the connection where you can access the signal and the slot simultaneously, for example open_dialog would be a good place:
class Form(QMainWindow):
...
def open_dialog(self):
dialog = Dialog(self)
dialog.ui.pushButton_path.clicked.connect(self.change_path) # +++
dialog.open_tab()
def test_write(self):
print("something written")
def change_path(self):
pass
class Dialog(QDialog):
def __init__(self, parent=None):
super(Dialog, self).__init__(parent)
self.ui = Ui_Dialog()
self.ui.setupUi(self)
self.ui.pushButton_close.clicked.connect(self.close_dialog)
# self.ui.pushButton_path.clicked.connect(Form(self).change_path) ---
...
Related
I have a GUI made in Designer (pyqt5). A function in my main class needs to work on a separate thread. I also catch the stdout on a QtextEdit LIVE during operations. Everything so far works.
Right now I'm trying to implement a ProgressBar onto my main GUI form. The bar needs to show live progression just like it does on the textEdit.
The example code below works on Linux without any warnings. But on Windows I get the error:
QObject::setParent: Cannot set parent, new parent is in a different thread
I know that this is due to me having a ui element modification within my threaded function. I did my research but all the answers point to using QThreads (just when I started to understand basic threading!). I would prefer a way to update my GUI without having to change the current threading system below.
Here is the example code:
import sys
import threading
import time
from PyQt5.QtWidgets import QApplication, QMainWindow
from PyQt5.QtCore import QObject, pyqtSignal
from PyQt5.QtGui import QTextCursor
from ui_form import Ui_Form
class EmittingStream(QObject):
textWritten = pyqtSignal(str)
def write(self, text):
self.textWritten.emit(str(text))
class Form(QMainWindow):
finished = pyqtSignal()
def __init__(self, parent=None):
super(Form, self).__init__(parent)
# Install the custom output stream
sys.stdout = EmittingStream(textWritten=self.normalOutputWritten)
self.ui = Ui_Form()
self.ui.setupUi(self)
self.ui.pushButton_run.clicked.connect(self.start_task)
self.finished.connect(self.end_task)
def start_task(self):
self.thread = threading.Thread(target=self.run_test)
self.thread.start()
self.ui.pushButton_run.setEnabled(False)
def end_task(self):
self.ui.pushButton_run.setEnabled(True)
def __del__(self):
# Restore sys.stdout
sys.stdout = sys.__stdout__
def normalOutputWritten(self, text):
"""Append text to the QTextEdit."""
cursor = self.ui.textEdit.textCursor()
cursor.movePosition(QTextCursor.End)
cursor.insertText(text)
self.ui.textEdit.setTextCursor(cursor)
self.ui.textEdit.ensureCursorVisible()
def run_test(self):
for i in range(100):
per = i + 1
self.ui.progressBar.setValue(per)
print("%%%s" % per)
time.sleep(0.15) # simulating expensive task
print("Task Completed!")
time.sleep(1.5)
self.ui.progressBar.reset()
self.finished.emit()
def main():
app = QApplication(sys.argv)
form = Form()
form.show()
sys.exit(app.exec_())
if __name__ == "__main__":
main()
the ui:
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'form.ui'
#
# Created: Mon Apr 30 13:43:19 2018
# by: PyQt5 UI code generator 5.2.1
#
# WARNING! All changes made in this file will be lost!
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_Form(object):
def setupUi(self, Form):
Form.setObjectName("Form")
Form.resize(800, 600)
self.centralwidget = QtWidgets.QWidget(Form)
self.centralwidget.setObjectName("centralwidget")
self.pushButton_run = QtWidgets.QPushButton(self.centralwidget)
self.pushButton_run.setGeometry(QtCore.QRect(40, 20, 311, 191))
self.pushButton_run.setObjectName("pushButton_run")
self.textEdit = QtWidgets.QTextEdit(self.centralwidget)
self.textEdit.setGeometry(QtCore.QRect(40, 230, 721, 241))
self.textEdit.setObjectName("textEdit")
self.progressBar = QtWidgets.QProgressBar(self.centralwidget)
self.progressBar.setGeometry(QtCore.QRect(40, 490, 721, 23))
self.progressBar.setObjectName("progressBar")
Form.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(Form)
self.menubar.setGeometry(QtCore.QRect(0, 0, 800, 25))
self.menubar.setObjectName("menubar")
Form.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(Form)
self.statusbar.setObjectName("statusbar")
Form.setStatusBar(self.statusbar)
self.retranslateUi(Form)
QtCore.QMetaObject.connectSlotsByName(Form)
def retranslateUi(self, Form):
_translate = QtCore.QCoreApplication.translate
Form.setWindowTitle(_translate("Form", "MainWindow"))
self.pushButton_run.setText(_translate("Form", "RUN"))
Somehow I need to -instantly- inform the gui thread (from my running thread) that the progress bar value is changing (a process that could take up minutes to complete).
Define a custom signal that sends updates to the progress-bar:
class Form(QMainWindow):
finished = pyqtSignal()
updateProgress = pyqtSignal(int)
def __init__(self, parent=None):
super(Form, self).__init__(parent)
...
self.updateProgress.connect(self.ui.progressBar.setValue)
def run_test(self):
for i in range(100):
per = i + 1
self.updateProgress.emit(per)
...
I'm new at python and i need some help ;-)
I created a window with a label with the QT designer en generated the py file (window.py):
'''
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(847, 283)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.lblMain = QtWidgets.QLabel(self.centralwidget)
self.lblMain.setGeometry(QtCore.QRect(160, 60, 311, 51))
self.lblMain.setObjectName("lblMain")
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 847, 21))
self.menubar.setObjectName("menubar")
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
self.lblMain.setText(_translate("MainWindow", "label main window"))
'''
I created main.py which calls the window:
from PyQt5 import QtWidgets,QtGui
from window import Ui_MainWindow
class window(QtWidgets.QMainWindow):
def __init__(self):
super(window, self).__init__()
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
win = window()
win.show()
sys.exit(app.exec_())
So far so good.
From within main.py i can set the text of the label using:
self.ui.lblMain.setText('some text')
This works also.
Now i would like to create another file with another class which can update the label.
class update.py:
from PyQt5 import QtWidgets,QtGui
from window import Ui_MainWindow
class window(QtWidgets.QMainWindow):
def __init__(self):
super(window, self).__init__()
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
def settext(self):
self.ui.lblMain.setText('updated')
And here i'm stuck.
Can anyone give a hand ?
Cheers John
A function to update a label no matter where it came from:
def update_label(label, new_text):
label.setText(new_text)
You can save this function anywhere you like including inside a new class. The function or the new class don't need to know anything about the ui to do this.
If it's in a class you'll have to create an instance of that class before using it.
The class you show should work perfectly, simply call the function settext somewhere.
Under update.py:
class Updater:
def __init__(self, label):
self.label = label
def settext(self):
self.label.setText('updated')
Notice that this class is not another window, it accepts the label object from the Ui_MainWindow class as an argument and saves it as a property. To use it add under main, after you create the app:
my_instance = Updater(win.ui.lblMain)
my_instance.settext()
You could even pass the whole win.ui as an argument. As long as all the classes share the same instance of ui then they will change the same widgets
For completeness, a full program that uses the updater class to change the text in the GUI:
from PyQt5 import QtWidgets,QtGui
from window import Ui_MainWindow
class window(QtWidgets.QMainWindow):
def __init__(self):
super(window, self).__init__()
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
class Updater:
def __init__(self, label):
self.label = label
def settext(self):
self.label.setText('updated')
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
win = window()
win.show()
my_instance = Updater(win.ui.lblMain)
my_instance.settext()
sys.exit(app.exec_())
Using Python3 and PyQt5, I want to have a GUI that has a button on it that, when pressed, opens another widget which also has buttons and other controls. In the future, the master GUI will have many buttons that will open many additional widgets. I'm looking at having one widget with an embedded matplotlib.pyplot. At the moment, I am struggling to open a second widget.
Main Program
import sys
from PyQt5 import QtWidgets
from gui import Ui_MainWindow as Ui_MainWindow1
from gui2 import Ui_MainWindow as Ui_MainWindow2
class Window(QtWidgets.QMainWindow, Ui_MainWindow1):
def __init__(self, parent=None):
super(Window, self).__init__(parent)
self.ui_gui = Ui_MainWindow1()
self.ui_gui.setupUi(self)
self.pb.clicked.connect(self.on_pb_clicked)
self.graph = Graph(self)
def on_pb_clicked(self):
print('pb clicked')
self.graph.show()
class Graph(QtWidgets.QMainWindow, Ui_MainWindow2):
def __init__(self, parent=None):
super(Graph, self).__init__(parent)
self.ui_graph = Ui_MainWindow2()
self.ui_graph.setupUi(self)
if __name__ == "__main__":
#import sys
app = QtWidgets.QApplication(sys.argv)
MainWindow = QtWidgets.QMainWindow()
ui = Ui_MainWindow1()
ui.setupUi(MainWindow)
MainWindow.show()
sys.exit(app.exec_())
gui = gui2. Both look like the below.
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(282, 219)
self.centralWidget = QtWidgets.QWidget(MainWindow)
self.centralWidget.setObjectName("centralWidget")
self.pb = QtWidgets.QPushButton(self.centralWidget)
self.pb.setGeometry(QtCore.QRect(100, 60, 75, 23))
self.pb.setObjectName("pb")
MainWindow.setCentralWidget(self.centralWidget)
self.menuBar = QtWidgets.QMenuBar(MainWindow)
self.menuBar.setGeometry(QtCore.QRect(0, 0, 282, 21))
self.menuBar.setObjectName("menuBar")
MainWindow.setMenuBar(self.menuBar)
self.mainToolBar = QtWidgets.QToolBar(MainWindow)
self.mainToolBar.setObjectName("mainToolBar")
MainWindow.addToolBar(QtCore.Qt.TopToolBarArea, self.mainToolBar)
self.statusBar = QtWidgets.QStatusBar(MainWindow)
self.statusBar.setObjectName("statusBar")
MainWindow.setStatusBar(self.statusBar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
self.pb.setText(_translate("MainWindow", "pb"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
MainWindow = QtWidgets.QMainWindow()
ui = Ui_MainWindow()
ui.setupUi(MainWindow)
MainWindow.show()
sys.exit(app.exec_())
I want to click the button on gui and have the gui2 appear. NB gui will not equal gui2 in the future.
Since Window and Graph inherit from Ui_Window1 and Ui_Window2, respectively, you should call self.setupUi(self) in Window.__init__ and Graph.__init__ instead of creating separate instances of Ui_Window1 and Ui_Window2, i.e.
class Window(QtWidgets.QMainWindow, Ui_MainWindow1):
def __init__(self, parent=None):
super(Window, self).__init__(parent)
self.setupUi(self)
self.pb.clicked.connect(self.on_pb_clicked)
self.graph = Graph(self)
# just to see the two windows side-by-side
self.move(500, 400)
self.graph.move(self.x()+self.width()+20, self.y())
def on_pb_clicked(self):
print('pb clicked')
self.graph.show()
class Graph(QtWidgets.QMainWindow, Ui_MainWindow2):
def __init__(self, parent=None):
super(Graph, self).__init__(parent)
self.setupUi(self)
The main part of the program should then be something like
if __name__ == "__main__":
#import sys
app = QtWidgets.QApplication(sys.argv)
MainWindow = Window()
MainWindow.show()
app.exec()
You use QMetaObject::connectSlotsByName() to enable the automatic calling of the on_pb_clicked() slot.
You do not need to use self.pb.clicked.connect(self.on_pb_clicked)
You need #QtCore.pyqtSlot()
import sys
from PyQt5 import QtCore, QtGui, QtWidgets
from gui_1 import Ui_MainWindow as Ui_MainWindow1
from gui_2 import Ui_MainWindow as Ui_MainWindow2
class Graph(QtWidgets.QMainWindow, Ui_MainWindow2):
def __init__(self, parent=None):
super(Graph, self).__init__(parent)
self.setupUi(self)
self.setWindowTitle("window Graph")
self.setGeometry(QtCore.QRect(850, 260, 282, 219))
# self.pb.clicked.connect(self.on_pb_clicked) # ---
#QtCore.pyqtSlot() # +++
def on_pb_clicked(self):
print('pb clicked -> Graph')
class Window(QtWidgets.QMainWindow, Ui_MainWindow1):
def __init__(self):
super().__init__()
self.setupUi(self)
self.setWindowTitle("main Window")
# self.pb.clicked.connect(self.on_pb_clicked) # ---
self.graph = Graph(self)
#QtCore.pyqtSlot() # +++
def on_pb_clicked(self):
print('pb clicked -> "main Window')
self.graph.show()
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
w = Window()
w.show()
sys.exit(app.exec_())
I have created two widgets (QMainWindow as win_one and QDialog as win_two) with qtdesigner and PyQt5.
From win_one, I open win_two, fill-in the lineEdit and press OK to transfer the entry into a label displayed in win_one. Everything works well except two problems:
win_one window is opened as .showMaximized() but after filled-in the label, the dimension of the window changes.
the button from win_one stops to work
front_win_one.py
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_win_one(object):
def setupUi(self, win_one):
win_one.setObjectName("win_one")
win_one.resize(1147, 234)
self.centralwidget = QtWidgets.QWidget(win_one)
self.centralwidget.setObjectName("centralwidget")
self.pushButton = QtWidgets.QPushButton(self.centralwidget)
self.pushButton.setGeometry(QtCore.QRect(50, 50, 111, 51))
self.pushButton.setObjectName("pushButton")
self.label = QtWidgets.QLabel(self.centralwidget)
self.label.setGeometry(QtCore.QRect(40, 160, 131, 31))
self.label.setObjectName("label")
win_one.setCentralWidget(self.centralwidget)
self.retranslateUi(win_one)
QtCore.QMetaObject.connectSlotsByName(win_one)
def retranslateUi(self, win_one):
_translate = QtCore.QCoreApplication.translate
win_one.setWindowTitle(_translate("win_one", "MainWindow"))
self.pushButton.setText(_translate("win_one", "To qdialog"))
self.label.setText(_translate("win_one", "TextLabel"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
win_one = QtWidgets.QMainWindow()
ui = Ui_win_one()
ui.setupUi(win_one)
win_one.show()
sys.exit(app.exec_())
front_win_two.py
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_win_two(object):
def setupUi(self, win_two):
win_two.setObjectName("win_two")
win_two.resize(317, 278)
self.pushButton = QtWidgets.QPushButton(win_two)
self.pushButton.setGeometry(QtCore.QRect(40, 120, 121, 23))
self.pushButton.setObjectName("pushButton")
self.lineEdit = QtWidgets.QLineEdit(win_two)
self.lineEdit.setGeometry(QtCore.QRect(30, 50, 161, 21))
self.lineEdit.setObjectName("lineEdit")
self.retranslateUi(win_two)
QtCore.QMetaObject.connectSlotsByName(win_two)
def retranslateUi(self, win_two):
_translate = QtCore.QCoreApplication.translate
win_two.setWindowTitle(_translate("win_two", "Dialog"))
self.pushButton.setText(_translate("win_two", "OK"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
win_two = QtWidgets.QDialog()
ui = Ui_win_two()
ui.setupUi(win_two)
win_two.show()
sys.exit(app.exec_())
back.py
import sys
from PyQt5 import QtCore, QtGui, QtWidgets
from PyQt5.QtWidgets import QMainWindow, QApplication, QWidget, QDialog
from front_win_1 import Ui_win_one
from front_win_2 import Ui_win_two
class win_two(QDialog, Ui_win_two):
def __init__(self, parent=None):
super(win_two, self).__init__(parent)
self.setupUi(self)
self.pushButton.clicked.connect(self.vers_main)
def vers_main(self):
entry = self.lineEdit.text()
win_one().label.setText(entry)
class win_one(QMainWindow, Ui_win_one):
def __init__(self, parent=None):
super(win_one, self).__init__(parent)
self.setupUi(dialog)
self.pushButton.clicked.connect(self.open_qdialog)
def open_qdialog(self):
self.dialog_win_2 = win_two()
self.dialog_win_2.show()
if __name__ == "__main__":
app = QApplication(sys.argv)
dialog = QMainWindow()
prog = win_one(dialog)
dialog.showMaximized()
sys.exit(app.exec_())
Thank you
Your code has some inconsistencies:
You should not do this dialog = QMainWindow(), since it is enough to create an object of the class win_one, for this you must change self.setupUi(dialog) to self.setupUi(self).
With the statement win_one().label.setText(entry) you are creating a new object, which is unnecessary, besides that you are losing the previous object so when you press the window again, QDialog is not opened, a simple solution is to pass it as parent to win_one to win_two and use the self.parent() function to access it.
All of the above is implemented in the following part:
class win_two(QDialog, Ui_win_two):
def __init__(self, parent=None):
super(win_two, self).__init__(parent)
self.setupUi(self)
self.pushButton.clicked.connect(self.vers_main)
def vers_main(self):
entry = self.lineEdit.text()
self.parent().label.setText(entry)
class win_one(QMainWindow, Ui_win_one):
def __init__(self, parent=None):
super(win_one, self).__init__(parent)
self.setupUi(self)
self.pushButton.clicked.connect(self.open_qdialog)
def open_qdialog(self):
self.dialog_win_2 = win_two(self)
self.dialog_win_2.show()
if __name__ == "__main__":
app = QApplication(sys.argv)
prog = win_one()
prog.showMaximized()
sys.exit(app.exec_())
Note: I could never reproduce the first bug, only the second one.
I used QtDesigner to create all of my windows, the main window uses mdiArea so that other windows fit inside of it when called. My main problem is when I close a window inside the mdiArea it disappears and I can't reopen it, id either like the window to not have a exit button or make a window with buttons that will open the files if its not there.
Output Screenshot
The window that is minimized is ValveSimulator and if I close it it doesn't exist anymore and I can't open it
my main code: CreateWindow makes the window with the buttons and CreateValveSimulator is my main program that I want to open from the button when I close it
from PyQt5 import QtCore, QtGui, QtWidgets, uic
from PyQt5.QtWidgets import QApplication, QMainWindow, QTableWidget,QWidget, QMdiSubWindow
import ValveSim
import MainWindow
import Window
class Win1(QMainWindow):
def __init__(self):
QWidget.__init__(self)
self.vtn = MainWindow.Ui_MainWindow()
self.vtn.setupUi(self)
self.subwindow = QMdiSubWindow()
self.CreateValveSimulator()
self.CreateWindow()
def CreateValveSimulator(self):
widget = QMainWindow()
self.VSim_subwindow = ValveSim.Ui_ValveSim()
self.VSim_subwindow.setupUi(widget)
self.subwindow = QMdiSubWindow(self.vtn.mdiArea)
widget.setParent(self.subwindow)
self.subwindow.setWidget(widget)
self.vtn.mdiArea.addSubWindow(self.subwindow)
widget.show()
self.subwindow.show()
self.subwindow.widget().show()
def CreateWindow(self):
widget = QMainWindow()
self.win_subwindow = Window.Ui_MainWindow()
self.win_subwindow.setupUi(widget)
self.subwindow = QMdiSubWindow(self.vtn.mdiArea)
widget.setParent(self.subwindow)
self.subwindow.setWidget(widget)
self.vtn.mdiArea.addSubWindow(self.subwindow)
widget.show()
self.subwindow.show()
self.subwindow.widget().show()
if __name__=='__main__':
app =QApplication(sys.argv)
win = Win1()
win.show()
sys.exit(app.exec_())
I connected the self.pushbutton to a function called openvs which I hope to open the Valve Simulator window when its closed as shown in my main code,however it just crashes when I click the button
Table with buttons code:
from PyQt5 import QtCore, QtGui, QtWidgets, uic
from PyQt5.QtWidgets import QApplication, QMainWindow, QTableWidget, QWidget, QMdiSubWindow, QAction
import Untitled
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.setWindowModality(QtCore.Qt.WindowModal)
MainWindow.resize(351, 442)
MainWindow.setToolButtonStyle(QtCore.Qt.ToolButtonIconOnly)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.pushButton = QtWidgets.QPushButton(self.centralwidget)
self.pushButton.setGeometry(QtCore.QRect(85, 125, 75, 23))
self.pushButton.setObjectName("pushButton")
self.pushButton_2 = QtWidgets.QPushButton(self.centralwidget)
self.pushButton_2.setGeometry(QtCore.QRect(85, 195, 75, 23))
self.pushButton_2.setObjectName("pushButton_2")
self.pushButton_3 = QtWidgets.QPushButton(self.centralwidget)
self.pushButton_3.setGeometry(QtCore.QRect(200, 125, 75, 23))
self.pushButton_3.setObjectName("pushButton_3")
MainWindow.setCentralWidget(self.centralwidget)
self.pushButton.clicked.connect(self.openvs)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
self.pushButton.setText(_translate("MainWindow", "Open Valve Simulator"))
self.pushButton_2.setText(_translate("MainWindow", "Open Module Program"))
self.pushButton_3.setText(_translate("MainWindow", "Open Metal Sizing"))
def openvs(self):
Untitled.Win1.CreateValveSimulator()
You must create the windows independently, and add them to each QMdiSubWindow. When the widget is displayed in the subwindow this will cause the subwindow to be displayed. To open normally with the button you must use the clicked signal and call the showNormal function.
The complete code is here.
class HomeWindow(QMainWindow, Ui_HomeWindow):
def __init__(self, parent=None):
QMainWindow.__init__(self, parent=parent)
self.setupUi(self)
class ValveSim(QMainWindow, Ui_ValveSim):
def __init__(self, parent=None):
QMainWindow.__init__(self, parent=parent)
self.setupUi(self)
class Win1(QMainWindow, Ui_MainWindow):
def __init__(self, parent=None):
QMainWindow.__init__(self, parent=parent)
self.setupUi(self)
self.vs = ValveSim()
self.hw = HomeWindow()
self.CreateValveSimulator()
self.CreateWindow()
def CreateValveSimulator(self):
subwindow = QMdiSubWindow()
subwindow.setWidget(self.vs)
self.mdiArea.addSubWindow(subwindow)
subwindow.setFixedSize(500, 500)
# self.subwindow.close()
def CreateWindow(self):
self.hw.pushButton.clicked.connect(self.vs.showNormal)
subwindow = QMdiSubWindow()
subwindow.setWindowFlags(Qt.CustomizeWindowHint | Qt.Tool)
subwindow.setWidget(self.hw)
self.mdiArea.addSubWindow(subwindow)