New to Kivy and PyCharm on Windows. Tried the Pong Game tutorial that was suggested on the Kivy website. Ran into the error displayed in the photo below. Installed Cython using pip as well. I have no clue as to what the problem is here.
[UPDATE]:
Tried the same program on IDLE, works just fine.
Screenshot of my project
[UPDATE #2]:
The screenshot above is the most recent picture of what i see on PyCharm.
You have to install kivy manually on pycharm, follow these six steps:
Click on Files on top left corner.
Click on settings.
Click on Project and click on project interpreter.
Click on (➕) icon on right.
Click on "Search" and type "Kivy" you will find a lot of packages, then choose Kivy and
install it.
Enjoy!
Usually PyCharm will complain in the editor with red squigglies underlining import kivy if it is not installed. I am not sure why it is not in your case. Perhaps your run configuration is using a different interpreter than the one used by the project for autocompletion and such. Click on the drop down at the top right, near the run button. Then click on Edit Configuration.... Make sure the interpreter is set to the project's default.
To install kivy in you venv from the command line, first activate it with
. /path/to/venv/bin/activate
Then run pip commands as usual.
I have just succeeded with
pip install https://github.com/kivy/kivy/archive/master.zip
But not with
pip install kivy
https://kivy.org/docs/installation/installation-osx.html
Running OS X, PyCharm 2018.1, pipenv, Python 3.6
Change project interpreter to system interpreter
file > setting > project > project interpreter > gear icon > system interpretor
Related
PyCharm's autocomplete isn't working for installed libraries. I have the following code:
from boto.emr.connection import EmrConnection
conn = EmrConnection(aws_keys.access_key_id, aws_keys.secret_key)
I want the editor to tell me what methods I have available to me when I press Ctrl+Space.
The boto library is installed in my environment, but it doesn't seem to be detected by PyCharm. How can I set this up correctly?
You've installed the 3rd-party library into a virtualenv, but PyCharm doesn't know about that by default. If nothing is specified, it will choose the system Python install as the interpreter. You need to go into the project settings and configure the interpreter to point at the virtualenv. PyCharm will then index the interpreter and allow you to autocomplete.
The virtualenv may be auto-detected in the dropdown menu on the left. If it is not, click the gear to the right, click "Add local", and select /path/to/virtualenv/bin/python (or \Path\to\virtualenv\Scripts\python.exe on Windows).
The above answer didn't work for me, because I wasn't able to find any project related setting in my setting,and the python Interpreter was empty.
The solution was to delete .idea file, from project root, close Pychram then go to project directory and open it with Pycharm:
$pycharm-professional or $pycharm-professional .
when it lunch a pop up window on the bottom right will appear and as you the following
select configure python interpreter then a new window must appear:
chose to use Pipenv as your interpreter or any other solution that is for your case.
Now the Project setting should appear again in Pycharm setting, and the recommendation must be already working.
I installed bottle on Python 3.4 with pip install. In the terminal, when I do:
$ python3.4
>>>import bottle # shows no import error
>>>
but when I do it in PyCharm, it says:
import bottle ImportError: No module named 'bottle'
in your PyCharm project:
press Ctrl+Alt+s to open the settings
on the left column, select Project Interpreter
on the top right there is a list of python binaries found on your system, pick the right one
eventually click the + button to install additional python modules
validate
In some cases no "No module ..." can appear even on local files. In such cases you just need to mark appropriate directories as "source directories":
The settings are changed for PyCharm 5+.
Go to File > Default Settings
In left sidebar, click Default Project > Project Interpreter
At bottom of window, click + to install or - to uninstall.
If we click +, a new window opens where we can decrease the results by entering the package name/keyword.
Install the package.
Go to File > Invalidate caches/restart and click Invalidate and Restart to apply changes and restart PyCharm.
Settings:
Install package:
I am using Ubuntu 16.04. For me, it was the incorrect interpreter, which was by default using the virtual interpreter from the project.
So, make sure you select the correct one, as the pip install will install the package to the system Python interpreter.
PyCharm 2019.3, my solution is below:
For me, none of the above worked, and curiously even within one file some imports worked, some didn't:
from folder1.folder2.folder3.my_python_file import this_function # worked
from folder1.folder2.folder3.my_python_file import that_function # didn't work
Follow the above advice, but if it doesn't fix it additionally, (in PyCharm) click File >> Repair IDE and confirm all the 6 steps one after another.
I had virtual env site package problem and this solved it:
In the case where you are able to import the module when using the CLI interpreter but not in PyCharm, make sure your project interpreter in PyCharm is set to an actual interpreter (eg. /usr/bin/python2.7) and not venv (~/PycharmProject/venv/...)
I had the same problem, I tried all fixes like installing from the project interpreter and installing from python console, nothing worked. What worked was just going to the project folder from the terminal and installing it from there.
I've downloaded pygame-1.9.1release.tar.gz from the Pygame website. I extracted and installed it and it's working fine in the command line Python interpreter in Terminal (Ubuntu). But I want to install it for some IDE, like PyCharm. How can I do it?
Well, you don't have to download it for PyCharm here. You probably know how it checks your code. Through the interpreter! You don't need to use complex command lines or anything like that. You need to is:
Download the appropriate interpreter with PyGame included
Open your PyCharm IDE (Make sure it is up to date)
Go to File
Press Settings (Or Ctrl + Alt + S)
Double click on the option that looks like Project: Name_of_Project
Click on Project Interpreter
Choose the interpreter you want to use that includes PyGame as a module
Save your options
And you are ready to go! Here is an alternate (I have never done this, please try to test it)
Add PyGame in the same folder as your PyCharm file (Your PyCharm stuff is always in
a specific file placed by you during installation/upgrade)
Please consider putting your PyCharm stuff inside a folder for easy access.
I hope this helps you!
For PyCharm 2017 do the following:
File - Settings
Double click on your project name
Select Project Interpreter
Click on green + button on the right side of the window
Type Pygame in search window
Click Install package.
Not I'm saying that the answers above won't work, but it might be frustrating to a newbie to do command line magic.
If you are using PyCharm and you are on a Windows 10 machine use the following instructions:
Click on the Windows start menu and type cmd and click on the Command Prompt icon.
Use the command pushd to navigate to your PyCharm project which should be located in your user folder on the C:\ drive. Example: C:\Users\username\PycharmProjects\project name\venv\Scripts.
(If you are unsure go to the settings within PyCharm and navigate to the Python Interpreter settings. This should show you the file path for the interpreter that your project is using. Credit to Anthony Pham for instructions to navigate to interpreter settings.)
HINT: Use copy and paste in the command prompt to paste in the file path.
Use the command pip install pygame and the pip program will handle the rest for you.
Restart you Pycharm and you should now be able to import pygame
Hope this helps. I had a fun time trying to find out the correct way to get it installed, so hopefully this helps someone out in the future.
I just figured it out!
Put the .whl file in C:\Program Files\Anaconda3
While in the folder, click on the blue File tab in the upper left corner of the Window Explorer (assuming you're using Windows)
Click on Open Windows PowerShell as administrator
Write or just copy and paste: py -m pip install pygame
It should start installing
Done!
I hope it works for you. I know it did for me.
I already had pygame installed with python38-32
since its working just fine with it. I used this version of python us my project interpreter.
1.File -settings
2.according to your settings look for project interpreter
3.click on your current project interpreter and click on the add symbol
4.choose system interpreter
5.select the python version thats works with pygame for you
6.Note: some versions of pygame don't work with some versions of python be sure
of what are you doing.
7.hope it works.
I have downloaded the py-earth module from GitHub and followed the provided installation procedures as well as done "pip install". Things seem to be installing in the terminal, but I cant find the module when I am in pycharm. I have restarted pycharm, reinstalled, and no matter what I can't find a way to install the module. Please help
Have you gone into your settings and set your project interpreter in settings > Project: {project-name}> Project Interpreter to your version of python that has the module you installed?
From pycharm,
goto settings -> project Interpreter
Click on + button on top right corner and you will get pop-up window of Available packages. Then search for earth python package.
Then click on Install package to install the earth package.
PyCharm's autocomplete isn't working for installed libraries. I have the following code:
from boto.emr.connection import EmrConnection
conn = EmrConnection(aws_keys.access_key_id, aws_keys.secret_key)
I want the editor to tell me what methods I have available to me when I press Ctrl+Space.
The boto library is installed in my environment, but it doesn't seem to be detected by PyCharm. How can I set this up correctly?
You've installed the 3rd-party library into a virtualenv, but PyCharm doesn't know about that by default. If nothing is specified, it will choose the system Python install as the interpreter. You need to go into the project settings and configure the interpreter to point at the virtualenv. PyCharm will then index the interpreter and allow you to autocomplete.
The virtualenv may be auto-detected in the dropdown menu on the left. If it is not, click the gear to the right, click "Add local", and select /path/to/virtualenv/bin/python (or \Path\to\virtualenv\Scripts\python.exe on Windows).
The above answer didn't work for me, because I wasn't able to find any project related setting in my setting,and the python Interpreter was empty.
The solution was to delete .idea file, from project root, close Pychram then go to project directory and open it with Pycharm:
$pycharm-professional or $pycharm-professional .
when it lunch a pop up window on the bottom right will appear and as you the following
select configure python interpreter then a new window must appear:
chose to use Pipenv as your interpreter or any other solution that is for your case.
Now the Project setting should appear again in Pycharm setting, and the recommendation must be already working.