Trying to create messenger application python - python

Trying to Create Messenger Application within python (cross internet). So far I have successfully been able to send a message to the receiver end and then ping the message back to the user that sent it. However, it does not send the message to all connected users. I think this is because if python is listening for user input the socket cannot receive any data (I might be wrong...).
Below is the client side code:
import socket
host = '**.***.***.***' # Public Ip Hidden
port = 5005 # The same port as used by the server
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((host, port))
b = input("Please enter your message.")
b = b.encode('utf-8')
s.sendall(b)
while True:
data = s.recv(1024)
print('Message Received:', repr(data))
Now below is the server side code:
import socket
import sys
import os
import thread
import threading
from thread import *
from threading import Thread
HOST = '' # Symbolic name meaning all available interfaces
PORT = 5005 # Arbitrary non-privileged port
BUFFER_SIZE = 1024
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
client = ''
clients = set()
clients_lock = threading.Lock()
print 'Socket created'
#Bind socket to local host and port
try:
s.bind((HOST, PORT))
except socket.error as msg:
print 'Bind failed. Error Code : ' + str(msg[0]) + ' Message ' + msg[1]
sys.exit()
print 'Socket bind complete'
#Start listening on socket
s.listen(10)
print 'Socket now listening'
#Function for handling connections. This will be used to create threads
def clientthread(conn):
#infinite loop so that function do not terminate and thread do not end.
with clients_lock:
clients.add(client)
while True:
#Receiving from client
data = conn.recv(1024)
if not data:
break
else:
print repr(data)
with clients_lock:
for c in clients:
for d in data:
conn.sendall(data)
print(data.decode("utf-8"))
#came out of loop
conn.close()
#now keep talking with the client
while 1:
#wait to accept a connection - blocking call
conn, addr = s.accept()
print 'Connected with ' + addr[0] + ':' + str(addr[1])
start_new_thread(clientthread ,(conn,))
s.close()
Any Suggestions would be much appreciated.

Related

What does closing the socket do in the following code

I'm learning the sockets python module and I'm looking at the following tutorial code:
'''
Simple socket server using threads
'''
import socket
import sys
from thread import *
HOST = '' # Symbolic name meaning all available interfaces
PORT = 8888 # Arbitrary non-privileged port
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
print 'Socket created'
#Bind socket to local host and port
try:
s.bind((HOST, PORT))
except socket.error as msg:
print 'Bind failed. Error Code : ' + str(msg[0]) + ' Message ' + msg[1]
sys.exit()
print 'Socket bind complete'
#Start listening on socket
s.listen(10)
print 'Socket now listening'
#Function for handling connections. This will be used to create threads
def clientthread(conn):
#Sending message to connected client
conn.send('Welcome to the server. Type something and hit enter\n') #send only takes string
#infinite loop so that function do not terminate and thread do not end.
while True:
#Receiving from client
data = conn.recv(1024)
reply = 'OK...' + data
if not data:
break
conn.sendall(reply)
#came out of loop
conn.close()
#now keep talking with the client
while 1:
#wait to accept a connection - blocking call
conn, addr = s.accept()
print 'Connected with ' + addr[0] + ':' + str(addr[1])
#start new thread takes 1st argument as a function name to be run, second is the tuple of arguments to the function.
start_new_thread(clientthread ,(conn,))
s.close()
I'm stuck on the final line, s.close(). I don't understand what this does since the code seems to be stuck in an infinite loop right above, which is never broken. Am I missing something or is s.close() totally extraneous in this instance?

need to add timer thread in tcp server

I want to make tcp server bi-directional.
i want to add a timer thread and send data after every 10 sec to all clients.
My code is as follow
import socket
import sys
from thread import *
HOST = '192.168.137.130' # Symbolic name meaning all available interfaces
PORT = 8888 # Arbitrary non-privileged port
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
print 'Socket created'
#Bind socket to local host and port
try:
s.bind((HOST, PORT))
except socket.error as msg:
print 'Bind failed. Error Code : ' + str(msg[0]) + ' Message ' + msg[1]
sys.exit()
print 'Socket bind complete'
#Start listening on socket
s.listen(10)
print 'Socket now listening'
#Function for handling connections. This will be used to create threads
def clientthread(conn):
#Sending message to connected client
conn.send('Welcome to the server. Type something and hit enter\n') #send only takes string
#infinite loop so that function do not terminate and thread do not end.
while True:
#Receiving from client
data = conn.recv(1024)
print data
print 'rcv data:'
#reply = 'OK...' + data
if not data:
break
conn.sendall('hello')
#came out of loop
conn.close()
#now keep talking with the client
while 1:
#wait to accept a connection - blocking call
conn, addr = s.accept()
print 'Connected with ' + addr[0] + ':' + str(addr[1])
#start new thread takes 1st argument as a function name to be run, second is the tuple of arguments to the function.
start_new_thread(clientthread ,(conn,))
s.close()
i have tried adding some code in while loop but couldn't achieve it as loops are only active whenever there is a new connection or when the client sends data to the server.

How can server always sent massages on response of client one message in python?

I am working o project where i need to connect to python server.
I have made socket server on python and when i sent request from client it sent me one reply.
I want to connect to the same client and send many messages from server.
I try this code but i need request from client all the time.
import socket
import sys
from _thread import *
host = '127.0.0.1'
port = 6666
s = socket.socket(socket.AF_INET,socket.SOCK_STREAM)
try:
s.bind((host,port))
except socket.error as e:
print(str(e))
s.listen(5)
print ('waiting for clinet')
def threaded_client(conn):
k=1
conn.send(str.encode('Welcome You are connected'))
while True:
k=k+1
conn.send(str.encode('Loop',k))
while True:
conn, addr = s.accept()
print ('connected to : ' + addr[0] + str(addr[1]))
start_new_thread(threaded_client,(conn,))

multiple clients cannot listen and write at the same time

I'm writing a very basic chat room in python. Clients connect and any message from a client is relayed to all clients. The problem I'm having is getting the client to listen and send messages at the same time. It seems to only do either one. I've set up a separate listening client and confirmed that the message is received but the listening server cannot send anything.
Currently the client has to send data before getting a response from the server, but I want clients to be able to receive data before sending - otherwise the chat room won't work. I attempted using clientsock.settimeout() and then use recv but it did not solve the issue as it did not move past the input part.
server.py
#!/usr/bin/python
#socket server using threads
import socket, sys, threading
from _thread import *
HOST = 'localhost'
PORT = 2222
lock = threading.Lock()
all_clients = []
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
print ("Socket created")
#bind socket to local host and port
try:
s.bind((HOST, PORT))
except socket.error as msg:
print ("Bind failed. Error code: " + str(msg[0]) + ' Message ' + msg[1])
sys.exit(0)
print ("Socket bind complete")
#Start listening on socket
s.listen(5)
print ("Socket now listening")
#function for handling connections. This will be used to create threads
def clientthread(conn):
#sending message to connected client
conn.send("Welcome to the server. Type something and hit enter\n".encode('utf-8'))
#infinite loop so that function does not terminate and thread does not end
while True:
#receiving data from client
data = conn.recv(1024)
reply = "OK..." + str(data, "utf-8")
if not data:
break
with lock:
for c in all_clients:
c.sendall(reply.encode('utf-8'))
#came out of loop
conn.close()
#keep talking with the client
while 1:
#wait to accept a connection - blocking call
conn, addr = s.accept()
with lock:
all_clients.append(conn)
print ("Connected with " + addr[0] + ":" + str(addr[1]))
#start new thread takes 1st argument as a function name to be run, second
#is the tuple of arguments to the function
start_new_thread(clientthread ,(conn,))
s.close()
client.py
#!/usr/bin/python
import socket, sys
#client to transfer data
def main():
#create tcp stocket
clientsock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
#connect the socket to the server open port
server_address = ('localhost', 2222)
print ("connecting to %s port %s" % server_address)
clientsock.connect(server_address)
#receive data
data = clientsock.recv(1024)
print(str(data, "utf-8"))
while 1:
#send data
message = "sean: " + input()
clientsock.send(message.encode('utf-8'))
#look for the response
amount_received = 0
amount_expected = len(message)
while amount_received < amount_expected:
data = clientsock.recv(1024)
amount_received += len(data)
print ("received %s " % data)
print ("closing socket")
clientsock.close()
main()
new_client.py
#!/usr/bin/python
import socket, sys
from threading import Thread
#client for chat room
def send_msg(sock):
while True:
data = input()
sock.send(data.encode('utf-8'))
def recv_msg(sock):
while True:
stuff = sock.recv(1024)
sock.send(stuff)
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server_address = ('localhost', 2222)
sock.connect(server_address)
print("Connected to chat")
Thread(target=send_msg, args=(sock,)).start()
Thread(target=recv_msg, args=(sock,)).start()
Create two threads, one for receiving the other for sending. This is the simplest way to do.
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect("address")
def send_msg(sock):
while True:
data = sys.stdin.readline()
sock.send(data)
def recv_msg(sock):
while True:
data, addr = sock.recv(1024)
sys.stdout.write(data)
Thread(target=send_msg, args=(sock,)).start()
Thread(target=recv_msg, args=(sock,)).start()

Socket server running other code and sending updates to clients

This may have been already answered but did not find anything or dont know what to search for. I have a socket server threaded for multiple clients (code below) and want the server to run code (ie. check the status of something) and then send a message to the clients. How do I go about doing this?
To clarify, I need to learn how to add a asynchronous task to this code so it can do checking and send a message to the clients if it needs to
Example: while there are clients connected I want the server to continually check a log file and if it changes and if so I want it to send a message to the clients
Server.py(working code)
from socket import *
import thread
BUFF = 1024
HOST = '127.0.0.1'# must be input parameter #TODO
PORT = 9999 # must be input parameter #TODO
def response(key):
return 'Server response: ' + key
def handler(clientsock,addr):
while 1:
data = clientsock.recv(BUFF)
if not data: break
print repr(addr) + ' recv:' + repr(data)
clientsock.send(response(data))
print repr(addr) + ' sent:' + repr(response(data))
if "close" == data.rstrip(): break # type 'close' on client console to close connection from the server side
clientsock.close()
print addr, "- closed connection" #log on console
if __name__=='__main__':
ADDR = (HOST, PORT)
serversock = socket(AF_INET, SOCK_STREAM)
serversock.setsockopt(SOL_SOCKET, SO_REUSEADDR, 1)
serversock.bind(ADDR)
serversock.listen(5)
while 1:
print 'waiting for connection... listening on port', PORT
clientsock, addr = serversock.accept()
print '...connected from:', addr
thread.start_new_thread(handler, (clientsock, addr))
I have added below code server.py and this works for sending a status change message when log file changes.
import socket
import sys
import time
from thread import *
HOST = 'localhost' # Symbolic name meaning all available interfaces
PORT = 9999 # Arbitrary non-privileged port
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
print 'Socket created'
#Bind socket to local host and port
try:
s.bind((HOST, PORT))
except socket.error as msg:
print 'Bind failed. Error Code : ' + str(msg[0]) + ' Message ' + msg[1]
sys.exit()
print 'Socket bind complete'
#Start listening on socket
s.listen(10)
print 'Socket now listening'
#Function for handling connections. This will be used to create threads
def clientthread(conn):
#Sending message to connected client
conn.send('Welcome to the server. Type something and hit enter\n') #send only takes string
data = conn.recv(1024)
#infinite loop so that function do not terminate and thread do not end.
while True:
logfile = open("serverlog.txt","r")
#Receiving from client
logfile.seek(0,2)
while True:
line = logfile.readline()
if not line:
time.sleep(0.1) # Sleep briefly
continue
reply = 'File Changed...Your Data' + data
break
conn.sendall(reply)
#came out of loop
conn.close()
#now keep talking with the client
while 1:
#wait to accept a connection - blocking call
conn, addr = s.accept()
print 'Connected with ' + addr[0] + ':' + str(addr[1])
#start new thread takes 1st argument as a function name to be run, second is the tuple of arguments to the function.
start_new_thread(clientthread ,(conn,))
s.close()
To test it run this server.py in one command prompt and keep it open. something like this
> python server.py
Socket created
Socket bind complete
Socket now listening
And run a simple telnet from other cmd prompt to verify the connection
telnet localhost 9999
Replace localhost with IP. Type anything on these telnet connection and you should get response properly.
Also you can check on server.py cmd prompt for the connections made.
And as I mentioned, check this link.

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