I have a python function:
class MyClass:
my_class_variable: str = Optional[None]
#classmethod
def initialize(cls):
cls.my_class_variable = cls.some_function()
I plan to use it like:
x = MyClass.my_class_variable
How can I guarantee have my_class_variable to have initialized with a value, eg how can I force call initialize() ?
you could do something like :
def dec(cls):
cls.my_class_var = cls.some_func()
return cls
#dec
class MyClass:
my_class_var = ""
#classmethod
def some_func(cls):
return "Cool :)"
print(MyClass.my_class_var) --> Cool :)
Another option would be to use a metaprogramming, but as long as there is only one simple thing to do, I would use a decorator :)
like for example:
string = "me"
def print_str(n):
print(n)
string.print()
i want to do something like this
You might need to read up on Object Oriented Programming in python before completely understanding this, but for the sake of the question, I think this is what you're looking for:
class Class():
def __init__(self, text):
self.text = text
def output(self):
print(self.text)
obj = Class("me")
obj.output()
output:
me
Here is the task: Write a class called LineUp.This class should contain
one (private) field (called acts) to store up to 30 acts. This field should be initialised in the constructor.
A method add_act that takes an Act (keep in mind I've written code above this with 'Act' and that's all fine) as an argument and adds it to acts if there are fewer than 30 acts already, otherwise a message “The festival is full!” should be printed,
add a method toString or str which produces a nice string with full line-up,
add a method print which prints a nice string with the full line-up.
I'm assuming that the first point is asking for a list. I think I've found a way to have a list in a class, but it has the same name (LineUp, as opposed to 'acts'). Here's what I have
class LineUp(list):
def __init__(self):
self.acts = []
def add_act():
if len(acts) >= 30:
print("The festival is full!")
else:
acts.append(Act)
def __str__(self):
string = "LineUp" + str(LineUp)
def println(self):
print(__str__(self))
Thanks in advance! Keep in mind this is my first draft.
EDIT: should I actually use a dictionary, not a list? Know that in another file I'm testing this code
You don't nee to inherit from list or get acts as parameter. To create a list for the class use self.acts in the constructor. You should also add __repr__
class LineUp:
def __init__(self):
self.acts = []
def add_act(self, act):
if len(self.acts) >= 30:
print("The festival is full!")
else:
self.acts.append(act)
def __repr__(self):
return f'LineUp{str(LineUp)}'
def __str__(self):
return f'LineUp{str(LineUp)}'
def println(self):
print(f'LineUp acts:{[act for act in self.acts]}')
Notice that str(LineUp) will return something like <class 'ExampleTest.LineUp'>, you might want to edit it.
Hi everyone i wanna use a calculated value from a method of the class itself for the rest of the class methods but it must calculate once for all and i need to invoke method inside the class itself i write an example:
class something():
def __init__():
pass
def __sum(self, variable_1, variable_2):
self.summation = sum(variable_1, variable_2)
# I need to calculate summation here once for all:
# how does the syntax look likes, which one of these are correct:
something.__sum(1, 2)
self.__sum(1, 2)
# If none of these are correct so what the correct form is?
# For example print calculated value here in this method:
def do_something_with_summation(self):
print(self.summation)
Something like this seems to be what you're looking for:
class Something:
def __init__(self):
self.__sum(1, 2)
def __sum(self, variable_1, variable_2):
self.summation = sum(variable_1, variable_2)
Not saying this is the ideal approach or anything, but you haven't really given us much to go off of.
In general, make sure self is the first argument in all class methods, and you can call that class method at any time using either self.method_name() if you are using it from within another class method or instance.method_name() if you're using it externally (where instance = Something()).
Assuming that you would receive variable1 and variable2 when you instantiate the class one solution could be:
class something():
def __init__(self, variable1, variable2):
self.summation = variable1 + variable2
def do_something_with_summation(self):
print(self.summation)
If instead you're creating variable1 and variable2 inside other methods, then you could make them class variables:
class Something():
def __init__(self):
#Put some initialization code here
def some_other_method(self):
self.variable1 = something
self.variable2 = something
def sum(self):
try:
self.summation = self.variable1 + self.variable2
except:
#Catch your exception here, for example in case some_other_method was not called yet
def do_something_with_summation(self):
print(self.summation)
OK, in C# we have something like:
public static string Destroy(this string s) {
return "";
}
So basically, when you have a string you can do:
str = "This is my string to be destroyed";
newstr = str.Destroy()
# instead of
newstr = Destroy(str)
Now this is cool because in my opinion it's more readable. Does Python have something similar? I mean instead of writing like this:
x = SomeClass()
div = x.getMyDiv()
span = x.FirstChild(x.FirstChild(div)) # so instead of this
I'd like to write:
span = div.FirstChild().FirstChild() # which is more readable to me
Any suggestion?
You can just modify the class directly, sometimes known as monkey patching.
def MyMethod(self):
return self + self
MyClass.MyMethod = MyMethod
del(MyMethod)#clean up namespace
I'm not 100% sure you can do this on a special class like str, but it's fine for your user-defined classes.
Update
You confirm in a comment my suspicion that this is not possible for a builtin like str. In which case I believe there is no analogue to C# extension methods for such classes.
Finally, the convenience of these methods, in both C# and Python, comes with an associated risk. Using these techniques can make code more complex to understand and maintain.
You can do what you have asked like the following:
def extension_method(self):
#do stuff
class.extension_method = extension_method
I would use the Adapter pattern here. So, let's say we have a Person class and in one specific place we would like to add some health-related methods.
from dataclasses import dataclass
#dataclass
class Person:
name: str
height: float # in meters
mass: float # in kg
class PersonMedicalAdapter:
person: Person
def __init__(self, person: Person):
self.person = person
def __getattr__(self, item):
return getattr(self.person, item)
def get_body_mass_index(self) -> float:
return self.person.mass / self.person.height ** 2
if __name__ == '__main__':
person = Person('John', height=1.7, mass=76)
person_adapter = PersonMedicalAdapter(person)
print(person_adapter.name) # Call to Person object field
print(person_adapter.get_body_mass_index()) # Call to wrapper object method
I consider it to be an easy-to-read, yet flexible and pythonic solution.
You can change the built-in classes by monkey-patching with the help of forbidden fruit
But installing forbidden fruit requires a C compiler and unrestricted environment so it probably will not work or needs hard effort to run on Google App Engine, Heroku, etc.
I changed the behaviour of unicode class in Python 2.7 for a Turkish i,I uppercase/lowercase problem by this library.
# -*- coding: utf8 -*-
# Redesigned by #guneysus
import __builtin__
from forbiddenfruit import curse
lcase_table = tuple(u'abcçdefgğhıijklmnoöprsştuüvyz')
ucase_table = tuple(u'ABCÇDEFGĞHIİJKLMNOÖPRSŞTUÜVYZ')
def upper(data):
data = data.replace('i',u'İ')
data = data.replace(u'ı',u'I')
result = ''
for char in data:
try:
char_index = lcase_table.index(char)
ucase_char = ucase_table[char_index]
except:
ucase_char = char
result += ucase_char
return result
curse(__builtin__.unicode, 'upper', upper)
class unicode_tr(unicode):
"""For Backward compatibility"""
def __init__(self, arg):
super(unicode_tr, self).__init__(*args, **kwargs)
if __name__ == '__main__':
print u'istanbul'.upper()
You can achieve this nicely with the following context manager that adds the method to the class or object inside the context block and removes it afterwards:
class extension_method:
def __init__(self, obj, method):
method_name = method.__name__
setattr(obj, method_name, method)
self.obj = obj
self.method_name = method_name
def __enter__(self):
return self.obj
def __exit__(self, type, value, traceback):
# remove this if you want to keep the extension method after context exit
delattr(self.obj, self.method_name)
Usage is as follows:
class C:
pass
def get_class_name(self):
return self.__class__.__name__
with extension_method(C, get_class_name):
assert hasattr(C, 'get_class_name') # the method is added to C
c = C()
print(c.get_class_name()) # prints 'C'
assert not hasattr(C, 'get_class_name') # the method is gone from C
I'd like to think that extension methods in C# are pretty much the same as normal method call where you pass the instance then arguments and stuff.
instance.method(*args, **kwargs)
method(instance, *args, **kwargs) # pretty much the same as above, I don't see much benefit of it getting implemented in python.
After a week, I have a solution that is closest to what I was seeking for. The solution consists of using getattr and __getattr__. Here is an example for those who are interested.
class myClass:
def __init__(self): pass
def __getattr__(self, attr):
try:
methodToCall = getattr(myClass, attr)
return methodToCall(myClass(), self)
except:
pass
def firstChild(self, node):
# bla bla bla
def lastChild(self, node):
# bla bla bla
x = myClass()
div = x.getMYDiv()
y = div.firstChild.lastChild
I haven't test this example, I just gave it to give an idea for who might be interested. Hope that helps.
C# implemented extension methods because it lacks first class functions, Python has them and it is the preferred method for "wrapping" common functionality across disparate classes in Python.
There are good reasons to believe Python will never have extension methods, simply look at the available built-ins:
len(o) calls o.__len__
iter(o) calls o.__iter__
next(o) calls o.next
format(o, s) calls o.__format__(s)
Basically, Python likes functions.