Scope of variable within "with" statement? - python

I am reading only firstline from python using :
with open(file_path, 'r') as f:
my_count = f.readline()
print(my_count)
I am bit confused over scope of variable my_count. Although prints work fine, would it be better to do something like my_count = 0 outside with statement first (for eg in C in used to do int my_count = 0)

A with statement does not create a scope (like if, for and while do not create a scope either).
As a result, Python will analyze the code and see that you made an assignment in the with statement, and thus that will make the variable local (to the real scope).
In Python variables do not need initialization in all code paths: as a programmer, you are responsible to make sure that a variable is assigned before it is used. This can result in shorter code: say for instance you know for sure that a list contains at least one element, then you can assign in a for loop. In Java assignment in a for loop is not considered safe (since it is possible that the body of the loop is never executed).
Initialization before the with scope can be safer in the sense that after the with statement we can safely assume that the variable exists. If on the other hand the variable should be assigned in the with statement, not initializing it before the with statement actually results in an additional check: Python will error if somehow the assignment was skipped in the with statement.
A with statement is only used for context management purposes. It forces (by syntax) that the context you open in the with is closed at the end of the indentation.

You should also go through PEP-343 and Python Documentation. It will clear that its not about creating scope its about using Context Manager. I am quoting python documentation on context manager
A context manager is an object that defines the runtime context to be established when executing a with statement. The context manager handles the entry into, and the exit from, the desired runtime context for the execution of the block of code. Context managers are normally invoked using the with statement (described in section The with statement), but can also be used by directly invoking their methods.
Typical uses of context managers include saving and restoring various kinds of global state, locking and unlocking resources, closing opened files, etc.

Related

Update locals from inside a function

I would like to write a function which receives a local namespace dictionary and update it. Something like this:
def UpdateLocals(local_dict):
d = {'a':10, 'b':20, 'c':30}
local_dict.update(d)
When I call this function from the interactive python shell it works all right, like this:
a = 1
UpdateLocals(locals())
# prints 20
print a
However, when I call UpdateLocals from inside a function, it doesn't do what I expect:
def TestUpdateLocals():
a = 1
UpdateLocals(locals())
print a
# prints 1
TestUpdateLocals()
How can I make the second case work like the first?
UPDATE:
Aswin's explanation makes sense and is very helpful to me. However I still want a mechanism to update the local variables. Before I figure out a less ugly approach, I'm going to do the following:
def LoadDictionary():
return {'a': 10, 'b': 20, 'c': 30}
def TestUpdateLocals():
a = 1
for name, value in LoadDictionary().iteritems():
exec('%s = value' % name)
Of course the construction of the string statements can be automated, and the details can be hidden from the user.
You have asked a very good question. In fact, the ability to update local variables is very important and crucial in saving and loading datasets for machine learning or in games. However, most developers of Python language have not come to a realization of its importance. They focus too much on conformity and optimization which is nevertheless important too.
Imagine you are developing a game or running a deep neural network (DNN), if all local variables are serializable, saving the entire game or DNN can be simply put into one line as print(locals()), and loading the entire game or DNN can be simply put into one line as locals().update(eval(sys.stdin.read())).
Currently, globals().update(...) takes immediate effect but locals().update(...) does not work because Python documentation says:
The default locals act as described for function locals() below:
modifications to the default locals dictionary should not be
attempted. Pass an explicit locals dictionary if you need to see
effects of the code on locals after function exec() returns.
Why they design Python in such way is because of optimization and conforming the exec statement into a function:
To modify the locals of a function on the fly is not possible without
several consequences: normally, function locals are not stored in a
dictionary, but an array, whose indices are determined at compile time
from the known locales. This collides at least with new locals added
by exec. The old exec statement circumvented this, because the
compiler knew that if an exec without globals/locals args occurred in
a function, that namespace would be "unoptimized", i.e. not using the
locals array. Since exec() is now a normal function, the compiler does
not know what "exec" may be bound to, and therefore can not treat is
specially.
Since global().update(...) works, the following piece of code will work in root namespace (i.e., outside any function) because locals() is the same as globals() in root namespace:
locals().update({'a':3, 'b':4})
print(a, b)
But this will not work inside a function.
However, as hacker-level Python programmers, we can use sys._getframe(1).f_locals instead of locals(). From what I have tested so far, on Python 3, the following piece of code always works:
def f1():
sys._getframe(1).f_locals.update({'a':3, 'b':4})
print(a, b)
f1()
However, sys._getframe(1).f_locals does not work in root namespace.
The locals are not updated here because, in the first case, the variable declared has a global scope. But when declared inside a function, the variable loses scope outside it.
Thus, the original value of the locals() is not changed in the UpdateLocals function.
PS: This might not be related to your question, but using camel case is not a good practice in Python. Try using the other method.
update_locals() instead of UpdateLocals()
Edit To answer the question in your comment:
There is something called a System Stack. The main job of this system stack during the execution of a code is to manage local variables, make sure the control returns to the correct statement after the completion of execution of the called function etc.,
So, everytime a function call is made, a new entry is created in that stack,
which contains the line number (or instruction number) to which the control has to return after the return statement, and a set of fresh local variables.
The local variables when the control is inside the function, will be taken from the stack entry. Thus, the set of locals in both the functions are not the same. The entry in the stack is popped when the control exits from the function. Thus, the changes you made inside the function are erased, unless and until those variables have a global scope.

Python "with" statement but no "as" [duplicate]

I just realized there is something mysterious (at least for me) in the way you can add vertex instructions in Kivy with the with Python statement. For example, the way with is used goes something like this:
... some code
class MyWidget(Widget)
... some code
def some_method (self):
with self.canvas:
Rectangle(pos=self.pos, size=self.size)
At the beginning I thought that it was just the with Python statement that I have used occasionally. But suddenly I realize it is not. Usually it looks more like this (example taken from here):
with open('output.txt', 'w') as f:
f.write('Hi there!')
There is usually an as after the instance and something like and alias to the object. In the Kivy example we don't define and alias which is still ok. But the part that puzzles me is that instruction Rectangle is still associated to the self.canvas. After reading about the with statement, I am quite convinced that the Kivy code should be written like:
class MyWidget(Widget)
... some code
def some_method (self):
with self.canvas as c:
c.add (Rectangle(pos=self.pos, size=self.size))
I am assuming that internally the method add is the one being called. The assumption is based that we can simply add the rectangles with self.add (Rectangle(pos=self.pos, size=self.size))
Am I missing something about the with Python statement? or is this somehow something Kivy implements?
I don't know Kivy, but I think I can guess how this specific construction work.
Instead of keeping a handle to the object you are interacting with (the canvas?), the with statement is programmed to store it in some global variable, hidden to you. Then, the statements you use inside with use that global variable to retrieve the object. At the end of the block, the global variable is cleared as part of cleanup.
The result is a trade-off: code is less explicit (which is usually a desired feature in Python). However, the code is shorter, which might lead to easier understanding (with the assumption that the reader knows how Kivy works). This is actually one of the techniques of making embedded DSLs in Python.
There are some technicalities involved. For example, if you want to be able to nest such constructions (put one with inside another), instead of a simple global variable you would want to use a global variable that keeps a stack of such objects. Also, if you need to deal with threading, you would use a thread-local variable instead of a global one. But the generic mechanism is still the same—Kivy uses some state which is kept in a place outside your direct control.
There is nothing extra magical with the with statement, but perhaps you are unaware of how it works?
In order for any object to be used in a with statement it must implement two methods: __enter__ and __exit__. __enter__ is called when the with block is entered, and __exit__ is called when the block is exited for any reason.
What the object does in its __enter__ method is, of course, up to it. Since I don't have the Kivy code I can only guess that its canvas.__enter__ method sets a global variable somewhere, and that Rectangle checks that global to see where it should be drawing.

What is a "runtime context"?

(Edited for even more clarity)
I'm reading the Python book (Python Essential Reference by Beazley) and he says:
The with statement allows a series of statements to execute inside a
runtime context that is controlled by an object that serves as a context manager.
Here is an example:
with open("debuglog","a") as f:
f.write("Debugging\n")
statements
f.write("Done\n")
He goes on to say:
The with obj statement accepts an optional as var specifier. If given, the value
returned by obj._ enter _() is placed into var. It is important to emphasize
that obj is not necessarily the value assigned to var.
I understand the mechanics of what a 'with' keyword does: a file-object is returned by open and that object is accessible via f within the body of the block. I also understand that enter() and eventually exit() will be called.
But what exactly is a run-time context? A few low level details would be nice - or, an example in C. Could someone clarify what exactly a "context" is and how it might relate to other languages (C, C++). My understanding of a context was the environment eg: a Bash shell executes ls in the context of all the (env displayed) shell variables.
With the with keyword - yes f is accessible to the body of the block but isn't that just scoping? eg: for x in y: here x is not scoped within the block and retains it's value outside the block - is this what Beazley means when he talks about 'runtime context', that f is scoped only within the block and looses all significance outside the with-block?? Why does he say that the statements "execute inside a runtime context"??? Is this like an "eval"??
I understand that open returns an object that is "not ... assigned to var"??
Why isn't it assigned to var? What does Beazley mean by making a statement like that?
The with statement was introduced in PEP 343. This PEP also introduced a new term, "context manager", and defined what that term means.
Briefly, a "context manager" is an object that has special method functions .__enter__() and .__exit__(). The with statement guarantees that the .__enter__() method will be called to set up the block of code indented under the with statement, and also guarantees that the .__exit__() method function will be called at the time of exit from the block of code (no matter how the block is exited; for example, if the code raises an exception, .__exit__() will still be called).
http://www.python.org/dev/peps/pep-0343/
http://docs.python.org/2/reference/datamodel.html?highlight=context%20manager#with-statement-context-managers
The with statement is now the preferred way to handle any task that has a well-defined setup and teardown. Working with a file, for example:
with open(file_name) as f:
# do something with file
You know the file will be properly closed when you are done.
Another great example is a resource lock:
with acquire_lock(my_lock):
# do something
You know the code won't run until you get the lock, and as soon as the code is done the lock will be released. I don't often do multithreaded coding in Python, but when I did, this statement made sure that the lock was always released, even in the face of an exception.
P.S. I did a Google search online for examples of context managers and I found this nifty one: a context manager that executes a Python block in a specific directory.
http://ralsina.me/weblog/posts/BB963.html
EDIT:
The runtime context is the environment that is set up by the call to .__enter__() and torn down by the call to .__exit__(). In my example of acquiring a lock, the block of code runs in the context of having a lock available. In the example of reading a file, the block of code runs in the context of the file being open.
There isn't any secret magic inside Python for this. There is no special scoping, no internal stack, and nothing special in the parser. You simply write two method functions, .__enter__() and .__exit__() and Python calls them at specific points for your with statement.
Look again at this section from the PEP:
Remember, PEP 310 proposes roughly this syntax (the "VAR =" part is optional):
with VAR = EXPR:
BLOCK
which roughly translates into this:
VAR = EXPR
VAR.__enter__()
try:
BLOCK
finally:
VAR.__exit__()
In both examples, BLOCK is a block of code that runs in a specific runtime context that is set up by the call to VAR.__enter__() and torn down by VAR.__exit__().
There are two main benefits to the with statement and the way it is all set up.
The more concrete benefit is that it's "syntactic sugar". I would much rather write a two-line with statement than a six-line sequence of statements; it's easier two write the shorter one, it looks nicer and is easier to understand, and it is easier to get right. Six lines versus two means more chances to screw things up. (And before the with statement, I was usually sloppy about wrapping file I/O in a try block; I only did it sometimes. Now I always use with and always get the exception handling.)
The more abstract benefit is that this gives us a new way to think about designing our programs. Raymond Hettinger, in a talk at PyCon 2013, put it this way: when we are writing programs we look for common parts that we can factor out into functions. If we have code like this:
A
B
C
D
E
F
B
C
D
G
we can easily make a function:
def BCD():
B
C
D
A
BCD()
E
F
BCD()
G
But we have never had a really clean way to do this with setup/teardown. When we have a lot of code like this:
A
BCD()
E
A
XYZ()
E
A
PDQ()
E
Now we can define a context manager and rewrite the above:
with contextA:
BCD()
with contextA:
XYZ()
with contextA:
PDQ()
So now we can think about our programs and look for setup/teardown that can be abstracted into a "context manager". Raymond Hettinger showed several new "context manager" recipes he had invented (and I'm racking my brain trying to remember an example or two for you).
EDIT: Okay, I just remembered one. Raymond Hettinger showed a recipe, that will be built in to Python 3.4, for using a with statement to ignore an exception within a block. See it here: https://stackoverflow.com/a/15566001/166949
P.S. I've done my best to give the sense of what he was saying... if I have made any mistake or misstated anything, it's on me and not on him. (And he posts on StackOverflow sometimes so he might just see this and correct me if I've messed anything up.)
EDIT: You've updated the question with more text. I'll answer it specifically as well.
is this what Beazley means when he talks about 'runtime context', that f is scoped only within the block and looses all significance outside the with-block?? Why does he say that the statements "execute inside a runtime context"??? Is this like an "eval"??
Actually, f is not scoped only within the block. When you bind a name using the as keyword in a with statement, the name remains bound after the block.
The "runtime context" is an informal concept and it means "the state set up by the .__enter__() method function call and torn down by the .__exit__() method function call." Again, I think the best example is the one about getting a lock before the code runs. The block of code runs in the "context" of having the lock.
I understand that open returns an object that is "not ... assigned to var"?? Why isn't it assigned to var? What does Beazley mean by making a statement like that?
Okay, suppose we have an object, let's call it k. k implements a "context manager", which means that it has method functions k.__enter__() and k.__exit__(). Now we do this:
with k as x:
# do something
What David Beazley wants you to know is that x will not necessarily be bound to k. x will be bound to whatever k.__enter__() returns. k.__enter__() is free to return a reference to k itself, but is also free to return something else. In this case:
with open(some_file) as f:
# do something
The call to open() returns an open file object, which works as a context manager, and its .__enter__() method function really does just return a reference to itself.
I think most context managers return a reference to self. Since it's an object it can have any number of member variables, so it can return any number of values in a convenient way. But it isn't required.
For example, there could be a context manager that starts a daemon running in the .__enter__() function, and returns the process ID number of the daemon from the .__enter__() function. Then the .__exit__() function would shut down the daemon. Usage:
with start_daemon("parrot") as pid:
print("Parrot daemon running as PID {}".format(pid))
daemon = lookup_daemon_by_pid(pid)
daemon.send_message("test")
But you could just as well return the context manager object itself with any values you need tucked inside:
with start_daemon("parrot") as daemon:
print("Parrot daemon running as PID {}".format(daemon.pid))
daemon.send_message("test")
If we need the PID of the daemon, we can just put it in a .pid member of the object. And later if we need something else we can just tuck that in there as well.
The with context takes care that on entry, the __enter__ method is called and the given var is set to whatever __enter__ returns.
In most cases, that is the object which is worked on previously - in the file case, it is - but e.g. on a database, not the connection object, but a cursor object is returned.
The file example can be extended like this:
f1 = open("debuglog","a")
with f1 as f2:
print f1 is f2
which will print True as here, the file object is returned by __enter__. (From its point of view, self.)
A database works like
d = connect(...)
with d as c:
print d is c # False
print d, c
Here, d and c are completely different: d is the connection to the database, c is a cursor used for one transaction.
The with clause is terminated by a call to __exit__() which is given the state of execution of the clause - either success or failure. In this case, the __exit__() method can act appropriately.
In the file example, the file is closed no matter if there was an error or not.
In the database example, normally the transaction is committed on success and rolled back on failure.
The context manager is for easy initialisation and cleanup of things like exactly these - files, databases etc.
There is no direct correspondence in C or C++ that I am aware of.
C knows no concept of exception, so none can be caught in a __exit__(). C++ knows exceptions, and there seems to be ways to do soo (look below at the comments).

how does `with canvas:` (Python `with something() as x:`) works implicitly in Kivy?

I just realized there is something mysterious (at least for me) in the way you can add vertex instructions in Kivy with the with Python statement. For example, the way with is used goes something like this:
... some code
class MyWidget(Widget)
... some code
def some_method (self):
with self.canvas:
Rectangle(pos=self.pos, size=self.size)
At the beginning I thought that it was just the with Python statement that I have used occasionally. But suddenly I realize it is not. Usually it looks more like this (example taken from here):
with open('output.txt', 'w') as f:
f.write('Hi there!')
There is usually an as after the instance and something like and alias to the object. In the Kivy example we don't define and alias which is still ok. But the part that puzzles me is that instruction Rectangle is still associated to the self.canvas. After reading about the with statement, I am quite convinced that the Kivy code should be written like:
class MyWidget(Widget)
... some code
def some_method (self):
with self.canvas as c:
c.add (Rectangle(pos=self.pos, size=self.size))
I am assuming that internally the method add is the one being called. The assumption is based that we can simply add the rectangles with self.add (Rectangle(pos=self.pos, size=self.size))
Am I missing something about the with Python statement? or is this somehow something Kivy implements?
I don't know Kivy, but I think I can guess how this specific construction work.
Instead of keeping a handle to the object you are interacting with (the canvas?), the with statement is programmed to store it in some global variable, hidden to you. Then, the statements you use inside with use that global variable to retrieve the object. At the end of the block, the global variable is cleared as part of cleanup.
The result is a trade-off: code is less explicit (which is usually a desired feature in Python). However, the code is shorter, which might lead to easier understanding (with the assumption that the reader knows how Kivy works). This is actually one of the techniques of making embedded DSLs in Python.
There are some technicalities involved. For example, if you want to be able to nest such constructions (put one with inside another), instead of a simple global variable you would want to use a global variable that keeps a stack of such objects. Also, if you need to deal with threading, you would use a thread-local variable instead of a global one. But the generic mechanism is still the same—Kivy uses some state which is kept in a place outside your direct control.
There is nothing extra magical with the with statement, but perhaps you are unaware of how it works?
In order for any object to be used in a with statement it must implement two methods: __enter__ and __exit__. __enter__ is called when the with block is entered, and __exit__ is called when the block is exited for any reason.
What the object does in its __enter__ method is, of course, up to it. Since I don't have the Kivy code I can only guess that its canvas.__enter__ method sets a global variable somewhere, and that Rectangle checks that global to see where it should be drawing.

exec code in original local scope of frame

I've written a remote Python debugger and one of the features I need is to execute arbitrary code while stopped at a breakpoint. My debugger uses the following to execute code received from the remote debugger:
exec (compile(code, '<string>', 'single') , frame.f_globals, frame.f_locals)
This works fine for the most part, but I've noticed a couple issues.
Assignment statements aren't actually applied to the original locals dictionary. This is probably due to the fact that f_locals is supposed to be read-only.
If stopped within a class method, accessing protected attributes (names beginning with double underscore) does not work. I'm assuming this is due to the name mangling that Python performs on protected attributes.
So my question is, is there a way around these limitations? Can I trick Python into thinking that the code is being executed in the actual local scope of that frame?
I'm using CPython 2.7, and I'm willing to accept a solution/hack specific to this version.
Assignment statements aren't actually
applied to the original locals
dictionary. This is probably due to
the fact that f_locals is supposed to
be read-only.
Not exactly, but the bytecode for the function will not look at locals, using rather a simple but crucial optimization whereby local variables are in a simple array, avoiding runtime lookups. The only way to avoid this (and make the function much, much slower) is compiling different code, e.g. code starting with an exec '' to force the compiler to avoid the optimization (in Python 2; no way, in Python 3). If you need to work with existing bytecode, you're out of luck: there is no way to accomplish what you desire.
If stopped within a class method,
accessing protected attributes (names
beginning with double underscore) does
not work. I'm assuming this is due to
the name mangling that Python performs
on protected attributes.
Yep, so this issue does allow a workaround: prepend _Classname to the name to mimic what the compiler does. Note that double-underscore prefixes means private: protected would be a single underscore (and would give you no trouble). Private names are specifically meant to avoid accidental classes with names bound in subclasses (and work decently for that one purpose, though not perfectly, and not for anything else;-).
I'm not sure I've understood you correctly, but exec does populate the locals parameter with assignments inside the code:
>>> loc = {}
>>> exec(compile('a=3', '<string>', 'single'), {}, loc)
>>> loc
{'a': 3}
Perhaps f_locals doesn't allow writes.
to execute arbitrary code while stopped at a breakpoint ... Can I trick Python into thinking that the code is being executed in the actual local scope of that frame?
The Python debugger, pdb, allows this. For example, let's say you are debugging the file tests/scopeTest.py, and you have the following line in your program, where the variable hasn't been declared in the program itself :
print (NOT_DEFINED_IN_PROGRAM)
so that running the code python tests/scopeTest.py would result in :
NameError: name 'NOT_DEFINED_IN_PROGRAM' is not defined
Now you would like to define that variable when stopped at that line in the debugger, and have the program continue executing, using that variable as if it had been defined in the program all along. In other words, you would like to effect the change within that scope, so that you can continue execution with that change permanent. It is actually possible :
$ python -m pdb tests/scopeTest.py
> /home/user/tests/scopeTest.py(1)<module>()
-> print (NOT_DEFINED_IN_PROGRAM)
(Pdb) 'NOT_DEFINED_IN_PROGRAM' in locals()
False
(Pdb) NOT_DEFINED_IN_PROGRAM = 5
(Pdb) 'NOT_DEFINED_IN_PROGRAM' in locals()
True
(Pdb) step
5
Pdb does this through a compile and exec in its default function, which does the equivalent of :
code = compile(line + '\n', <stdin>, 'single')
exec(code, self.curframe.f_globals, self.curframe_locals)
where self.curframe is a specific frame. Now, self.curframe_locals is not self.curframe.f_locals, because, as the setup function says :
# The f_locals dictionary is updated from the actual frame
# locals whenever the .f_locals accessor is called, so we
# cache it here to ensure that modifications are not overwritten.
self.curframe_locals = self.curframe.f_locals
Hope that helps, and is what you meant!
Take note that, even then, should you want to, for example, replace a function in the context of the program being debugged with a monkey-patched version, such as:
newGlobals['abs'] = myCustomAbsFunction
exec(code, newGlobals, locals)
the scope of the myCustomAbsFunction is not going to be the user program, but is going to be the context of where that function was defined, which is the debugger! There is a way around that too, but as it wasn't specifically asked, it is left as an exercise for the reader, for now. ^__^

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