I have seen some posts on this topic and have tried the suggestions without success. I want to create a tkinter button using an image. The code below creates the button just fine, but it draws a thin border beyond the image that looks ugly. How can I get rid of the button border? I am using Python 3.5 on Mac OS X 10.12.3.
Here's the code:
from tkinter import *
from tkinter import ttk
sDefaultImage = None
def sStockPileObserver():
print("Button clicked")
def main():
global sDefaultImage
sRoot = Tk()
sMainFrame = ttk.Frame(sRoot, padding="3 3 12 12")
sMainFrame.grid(column=0, row=0, sticky=(N, W, E, S))
sMainFrame.columnconfigure(0, weight=1)
sMainFrame.rowconfigure(0, weight=1)
sMainFrame.rowconfigure(2, minsize=85)
sDefaultImage = PhotoImage(file='backDimmed.gif')
s = ttk.Style()
bg = s.lookup('TFrame', 'background')
s.configure("SolitaireCard.TButton", borderwidth=0, background=bg, highlightbackground=bg, \
highlightthickness=0, activebackground=bg, activeforeground=bg, padx=0)
sStockPileButton = ttk.Button(sMainFrame, image=sDefaultImage, style="SolitaireCard.TButton", width=0, command=lambda: sStockPileObserver())
sStockPileButton.grid(column=1, row=1, sticky=(W, E), padx=0)
return sRoot
sRoot = main()
sRoot.mainloop()
Here is what it produces:
On OSX and Windows you don't have much control over the appearance of buttons.
One solution is to create a button from a label or canvas. You have to add your own bindings to handle clicks, but that's pretty simple to do. For the most part, the bindings simply change the border from raised to lowered, and then call a function when you finish the click.
Related
I am a newbie trying to use tkinter to build a GUI for an application. So far, I have a frame that I'd like to put several buttons into. However, every time I attempt to position this button, it isn't placed properly, being put outside of the frame itself. I wouldn't like to use the place function because of the several buttons I have to dynamically generate coming from an excel sheet so I was hoping to use the grid function instead.
Here is what I have so far
from tkinter import *
from customtkinter import *
window = Tk()
window.geometry("1920x1080")
window.state("zoomed")
window.title("My Company's Description Printer")
main_frame = CTkFrame(window, width=1920, height=1080, fg_color="grey21")
main_frame.place(x=0, y=0)
title = Label(main_frame,
text="My Company",
bg="grey21",
fg="white",
font=("Trajan Pro", 20)).place(x=626, y=30)
button_frame = CTkCanvas(main_frame,
width=800,
height=600,
highlightthickness=3,
highlightbackground="black",
relief="ridge",
bg="grey19").place(x=60, y=110)
test_button = CTkButton(button_frame, text="test").grid(row=0, column=0)
window.mainloop()
Example of code being ran
As you can see, the button is being placed in the top left corner of the entire window rather than the top left corner of the black bordered button frame. Any help would be appreciated. Thank you so much.
Note that button_frame is None because it is the result of .place(...), so the button (test_button is None as well due to same reason) is a child of the root window instead of the instance of CTkCanvas. .place(...) should be called in separate line.
Also .create_window() is used instead of tkinter layout manager to put widget into a canvas:
...
button_frame = CTkCanvas(main_frame,
width=800,
height=600,
highlightthickness=3,
highlightbackground="black",
relief="ridge",
bg="grey19")
# call .place(...) in separate line
button_frame.place(x=60, y=110)
test_button = CTkButton(button_frame, text="test") # don't use .grid(row=0, column=0)
# use .create_window() to put widget into canvas
button_frame.create_window(0, 0, window=test_button, anchor="nw")
I am trying to display a bunch of OptionMenu in tkinter. The problem is that once there are too many OptionMenu they go out of screen and they cannot be accessed anymore.
So I thought of implementing a full-screen scrollbar to solve this.
I followed this tutorial - link, in this, the full-screen scrollbar is implemented by putting buttons inside a frame
The code from the tutorial - Working code with buttons
So I tried to use this code but instead of buttons, use OptionMenu.
This is my code
from tkinter import *
import tkinter as tk
from tkinter import ttk
class App(tk.Frame):
def __init__(self, master):
tk.Frame.__init__(self, master)
master.title('ATOM')
master.geometry('650x650')
main_frame = Frame(root)
main_frame.pack(fill=BOTH, expand=1)
# Create A Canvas
my_canvas = Canvas(main_frame)
my_canvas.pack(side=LEFT, fill=BOTH, expand=1)
# Add A Scrollbar To The Canvas
my_scrollbar = ttk.Scrollbar(main_frame, orient=VERTICAL, command=my_canvas.yview)
my_scrollbar.pack(side=RIGHT, fill=Y)
# Configure The Canvas
my_canvas.configure(yscrollcommand=my_scrollbar.set)
my_canvas.bind('<Configure>', lambda e: my_canvas.configure(scrollregion = my_canvas.bbox("all")))
# Create ANOTHER Frame INSIDE the Canvas
second_frame = Frame(my_canvas)
# Add that New frame To a Window In The Canvas
my_canvas.create_window((0,0), window=second_frame, anchor="nw")
length=[1,2,3,4,5,6,7,8,9,10]
variable_rsi_length = tk.StringVar(second_frame)
rsi_len = ttk.OptionMenu(second_frame, variable_rsi_length,*length )
variable_rsi_length.set('14')
for thing in range(100):
ttk.Button(second_frame, text=f'Button {thing} Yo!').grid(row=thing, column=0, pady=10, padx=10)
my_label = Label(second_frame, text="It's Friday Yo!").grid(row=3, column=2)
rsi_len.pack()
self.pack()
if __name__ == "__main__":
root = tk.Tk()
app = App(root)
app.mainloop()
But this doesn't give any error on running in fact it does not even show the new window.
How can I implement this?
What's wrong is that you cannot use pack when its children are being managed by grid.
To be more specific, the error is: _tkinter.TclError: cannot use geometry manager pack inside .!frame.!canvas.!frame which already has slaves managed by grid
So, what you can easily do is just use one type of geometry manager.
Either use only "pack", or only "grid".
Here's a quick solution:
.
.
.
for thing in range(100):
ttk.Button(second_frame, text=f'Button {thing} Yo!').pack()
my_label = Label(second_frame, text="It's Friday Yo!").pack()
rsi_len.pack()
self.pack()
.
.
.
I would like to ask how to make a custom button and custom text box by using Python?
A custom button should has: transparent feature with only border, round corner, shadow feature, icon need to be placed, animate feature like color changed when click and hover on it.
A custom text box should has: no border but only underline, round corner, transparent feature, icon need to be placed, animate feature like underline becomes thicker when click on it.
Below is my code:
frame = tk.Frame(root, bg='#000000', bd=0)
frame.place(relx=0.5, rely=0.1, relwidth=0.75, relheight=0.1, anchor='n')
entry = tk.Entry(frame, font=60, relief='flat')
entry.place(relwidth=0.65, relheight=1)
button = tk.Button(frame, text="Run", relief='flat', font=40, command=lambda: get_weather(entry.get()))
button.place(relx=0.7, relheight=1, relwidth=0.3)
Here is the reference image design that I prefer:
Any help would be appreciated, thanks!
Tkinter comes with the module ttk which stands for themed tk. It provides a way to create widget themes.
How to do it is under-documented, but tkdocs.com has a good discussion of the fundamentals.
At the end of this question is code which can create frames that have rounded corners, a shadow, and a unique color to represent focus, to serve as an example of what you can do. Answering all your questions is a bit beyond the scope of what stackoverflow is for, but hopefully, this is enough to show that what you want is possible.
import tkinter as tk
from tkinter import ttk
focusBorderImageData = '''
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rOzq7JyanNza3Ly6vPz6/ISChMTGxKSmpOTm5JSWlNTW1LS2tPT29IyOjMzO
zKyurOzu7JyenNze3Ly+vPz+/OkAKOUA5IEAEnwAAACuQACUAAFBAAB+AFYd
QAC0AABBAAB+AIjMAuEEABINAAAAAHMgAQAAAAAAAAAAAKjSxOIEJBIIpQAA
sRgBMO4AAJAAAHwCAHAAAAUAAJEAAHwAAP+eEP8CZ/8Aif8AAG0BDAUAAJEA
AHwAAIXYAOfxAIESAHwAAABAMQAbMBZGMAAAIEggJQMAIAAAAAAAfqgaXESI
5BdBEgB+AGgALGEAABYAAAAAAACsNwAEAAAMLwAAAH61MQBIAABCM8B+AAAU
AAAAAAAApQAAsf8Brv8AlP8AQf8Afv8AzP8A1P8AQf8AfgAArAAABAAADAAA
AACQDADjAAASAAAAAACAAADVABZBAAB+ALjMwOIEhxINUAAAANIgAOYAAIEA
AHwAAGjSAGEEABYIAAAAAEoBB+MAAIEAAHwCACABAJsAAFAAAAAAAGjJAGGL
AAFBFgB+AGmIAAAQAABHAAB+APQoAOE/ABIAAAAAAADQAADjAAASAAAAAPiF
APcrABKDAAB8ABgAGO4AAJAAqXwAAHAAAAUAAJEAAHwAAP8AAP8AAP8AAP8A
AG0pIwW3AJGSAHx8AEocI/QAAICpAHwAAAA0SABk6xaDEgB8AAD//wD//wD/
/wD//2gAAGEAABYAAAAAAAC0/AHj5AASEgAAAAA01gBkWACDTAB8AFf43PT3
5IASEnwAAOAYd+PuMBKQTwB8AGgAEGG35RaSEgB8AOj/NOL/ZBL/gwD/fMkc
q4sA5UGpEn4AAIg02xBk/0eD/358fx/4iADk5QASEgAAAALnHABkAACDqQB8
AMyINARkZA2DgwB8fBABHL0AAEUAqQAAAIAxKOMAPxIwAAAAAIScAOPxABIS
AAAAAIIAnQwA/0IAR3cAACwAAAAAQABAAAAI/wA/CBxIsKDBgwgTKlzIsKFD
gxceNnxAsaLFixgzUrzAsWPFCw8kDgy5EeQDkBxPolypsmXKlx1hXnS48UEH
CwooMCDAgIJOCjx99gz6k+jQnkWR9lRgYYDJkAk/DlAgIMICZlizat3KtatX
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AwFMn/bLLIKBCRtMHljQQcDV2ZqZTRDQYfWFAwMqUJANvC8zBhUWbDi5YUAB
Bsybt2VGoUKH3AcmdP+Im127xOcJih+oXsEDdvOLuQfIMGBD9QwBlsOnzcBD
hfrsuVfefgzJR599A+CnH4Hb9fcfgu29x6BIBgKYYH4DTojQc/5ZGGGGGhpU
IYIKghgiQRw+GKCEJxZIwXwWlthiQyl6KOCMLsJIIoY4LlQjhDf2mNCI9/Eo
5IYO2sjikX+9eGCRCzL5V5JALillY07GaOSVb1G5ookzEnlhlFx+8OOXZb6V
5Y5kcnlmckGmKaaMaZrpJZxWXjnnlmW++WGdZq5ZXQEetKmnlxPgl6eUYhJq
KKOI0imnoNbF2ScFHQJJwW99TsBAAAVYWEAAHEQAZoi1cQDqAAeEV0EACpT/
JqcACgRQAW6uNWCbYKcyyEwGDBgQwa2tTlBBAhYIQMFejC5AgQAWJNDABK3y
loEDEjCgV6/aOcYBAwp4kIF6rVkXgAEc8IQZVifCBRQHGqya23HGIpsTBgSU
OsFX/PbrVVjpYsCABA4kQCxHu11ogAQUIOAwATpBLDFQFE9sccUYS0wAxD5h
4DACFEggbAHk3jVBA/gtTIHHEADg8sswxyzzzDQDAAEECGAQsgHiTisZResN
gLIHBijwLQEYePzx0kw37fTSSjuMr7ZMzfcgYZUZi58DGsTKwbdgayt22GSP
bXbYY3MggQIaONDzAJ8R9kFlQheQQAAOWGCAARrwdt23Bn8H7vfggBMueOEG
WOBBAAkU0EB9oBGUdXIFZJBABAEEsPjmmnfO+eeeh/55BBEk0Ph/E8Q9meQq
bbDABAN00EADFRRQ++2254777rr3jrvjFTTQwQCpz7u6QRut5/oEzA/g/PPQ
Ry/99NIz//oGrZpUUEAAOw==
'''
borderImageData = '''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J4744oZzXUEDHQxwN7F5G7QRdXxPoPkAnHfu+eeghw665n1vIKhJBQUEADs=
'''
root = tk.Tk()
style = ttk.Style()
borderImage = tk.PhotoImage("borderImage", data=borderImageData)
focusBorderImage = tk.PhotoImage("focusBorderImage", data=focusBorderImageData)
style.element_create("RoundedFrame",
"image", borderImage,
("focus", focusBorderImage),
border=16, sticky="nsew")
style.layout("RoundedFrame",
[("RoundedFrame", {"sticky": "nsew"})])
frame1 = ttk.Frame(style="RoundedFrame", padding=10)
text1 = tk.Text(frame1, borderwidth=0, highlightthickness=0, wrap="word",
width=40, height=4)
text1.pack(fill="both", expand=True)
text1.bind("<FocusIn>", lambda event: frame1.state(["focus"]))
text1.bind("<FocusOut>", lambda event: frame1.state(["!focus"]))
text1.insert("end", "This widget has the focus")
frame2 = ttk.Frame(style="RoundedFrame", padding=10)
text2 = tk.Text(frame2, borderwidth=0, highlightthickness=0, wrap="word",
width=40, height=4)
text2.pack(fill="both", expand=True)
text2.bind("<FocusIn>", lambda event: frame2.state(["focus"]))
text2.bind("<FocusOut>", lambda event: frame2.state(["!focus"]))
text2.insert("end", "This widget does not have the focus")
root.configure(background="white")
frame1.pack(side="top", fill="both", expand=True, padx=20, pady=20)
frame2.pack(side="top", fill="both", expand=True, padx=20, pady=20)
frame1.focus_set()
root.mainloop()
This code was originally posted as an answer to the question Tkinter: How to make a rounded corner text widget?. The original version of this code was written in Tcl in 2007, before stackoverflow existed.
I am having button and on pressing it I want to create new Button and new Label.
Label must have random color and must change it on pressing this button to another random color.
My code even can not add buttons correctly, there is problems with placing new(sizes are strange).
How can I improve this? And how can I later create func for new buttons which will change their label's colours, cause I dont have label's names.
import random
from tkinter import *
def color(*args):
pass
def dump( *args):
global count
Butt = Button(root, text="color ", command=color)
Butt.config(width=int(root.winfo_width() / 10), height=int(root.winfo_height() / 10))
Butt.grid(row=0, column=count)
Txt = Label(root, text="Color", bg="#" + ("%06x" % random.randint(0, 16777215)))
Txt.config(width=int(root.winfo_width() / 10), height=int(root.winfo_height() / 10))
Txt.grid(row=1, column=count)
count+=1
root.mainloop()
count=2
TKroot = Tk()
TKroot.title("Hello")
root = Frame(TKroot)
root.place(relx=0, rely=0, relheight=1, relwidth=1)
root.columnconfigure(0, weight=10)
root.columnconfigure(1, weight=10)
root.rowconfigure(0, weight=10)
root.rowconfigure(1, weight=10)
Butt = Button(root, text="Butt ON")
Butt.bind('<Button-1>', dump)
Butt.config(width=int(root.winfo_width() / 10), height=int(root.winfo_height() / 10))
Butt.grid(row=0, column=0)
Exit = Button(root, text="Quit!", command=root.quit)
Exit.config(width=int(root.winfo_width() / 10), height=int(root.winfo_height() / 10))
Exit.grid(row=0, column=1)
Txt = Label(root, text="This is a label", bg="PeachPuff")
Txt.grid(row=1, column=1, columnspan=1)
TKroot.mainloop()
print("Done")
I see a few issues with your code.
1st is you are using place for your frame.
This is going to cause issues when adding new buttons as it will not allow the window to resize correctly with the new layout.
2nd is how you are writing your code. You name your frame root and use the quit method on the frame and not on your actually root window. The way you are writing things makes it harder to follow so consider following PEP8 guidelines when writing your code.
3rd you are trying to apply mainloop to your frame in the dump function. You only ever need 1 instance of mainloop and this applies to the actual root window (Tk()).
To address your question on how to change the label color later on I would use a list to store your buttons and labels. This way we can reference their index values and apply your random color code to the labels on button click.
I have re-written most of your code to follow PEP8 and done some general clean up.
Let me know if you have any questions.
import tkinter as tk
import random
def color(ndex):
button_label_list[ndex][1].config(bg="#%06x" % random.randint(0, 16777215))
def dump():
global count, button_label_list
button_label_list.append([tk.Button(frame, text="color", command=lambda x=count: color(x)),
tk.Label(frame, text="Color", bg="#" + ("%06x" % random.randint(0, 16777215)))])
button_label_list[-1][0].grid(row=0, column=count, sticky='nsew')
button_label_list[-1][1].grid(row=1, column=count, sticky='nsew')
frame.columnconfigure(count, weight=1)
count += 1
root = tk.Tk()
count = 0
button_label_list = []
root.title("Hello")
root.rowconfigure(1, weight=1)
root.columnconfigure(2, weight=1)
frame = tk.Frame(root)
frame.rowconfigure(1, weight=1)
frame.grid(row=0, column=2, sticky='nsew', rowspan=2)
tk.Button(root, text="butt ON", command=dump).grid(row=0, column=0, sticky='nsew')
tk.Button(root, text="Quit!", command=root.quit).grid(row=0, column=1, sticky='nsew')
tk.Label(root, text="This is a label", bg="PeachPuff").grid(row=1, column=1, columnspan=1, sticky='nsew')
root.mainloop()
Results:
A window that can add new buttons and be able to change colors on each label. The main 2 buttons the window starts with are static in that they cannot be pushed out of the window like in you code example and will remain on the left anchored in place.
below an object oriented version.
Every time you press on Color button, you create a new label and a new button
and put label reference in a dictionary.
The color of the label is randomly generate.
After creation if we click on a new button we change the relative label color.
The coolest part of the script is:
command=lambda which=self.count: self.change_color(which)
lambda funcion it's used to keep a reference to the button and label just
create when we call the change_color function.
import tkinter as tk
import random
class App(tk.Frame):
def __init__(self,):
super().__init__()
self.master.title("Hello World")
self.count = 0
self.labels = {}
self.init_ui()
def init_ui(self):
self.f = tk.Frame()
w = tk.Frame()
tk.Button(w, text="Color", command=self.callback).pack()
tk.Button(w, text="Close", command=self.on_close).pack()
w.pack(side=tk.RIGHT, fill=tk.BOTH, expand=0)
self.f.pack(side=tk.LEFT, fill=tk.BOTH, expand=0)
def callback(self):
text_label = "I'm the {} label".format(self.count)
text_button = "I'm the {} button".format(self.count)
color = "#" + ("%06x" % random.randint(0, 16777215))
obj = tk.Label(self.f, text=text_label, bg=color)
obj.pack()
self.labels[self.count]=obj
tk.Button(self.f,
text=text_button,
command=lambda which=self.count: self.change_color(which)).pack()
self.count +=1
def change_color(self,which):
color = "#" + ("%06x" % random.randint(0, 16777215))
self.labels[which].config(bg=color)
def on_close(self):
self.master.destroy()
if __name__ == '__main__':
app = App()
app.mainloop()
Is thre a way to bind and image to the cursor?
I have an event, for the moment it doen'st do much, just this:
from tkinter import *
root = Tk()
def evento(event):
print("explosion"), event.x, event.y
f = Frame(root, width=100, height=100)
f.bind("<Enter>", evento)
f.pack()
root.mainloop()
I'm mostly seen how the events works but I need to bind and image(circle) and then when it enters change it for gif ot at least that's why I'm thinking of, don't know if I can program an animation or not in tkinter
From python docs: try this example
def buildFrame(self):
self.f = Frame(self.master, height=32, width=32, relief=RIDGE,
borderwidth=2)
self.f.place(relx=.5,rely=.5)
#self.f.bind( '<Enter>', self.enterFrame )
#self.f.bind( '<Leave>', self.leaveFrame )
self.f.configure(cursor = 'circle')