Connector patch between subplots with animation not visible (matplotlib) - python

I am using an artist animation method with 5 subplots. There is one static plot on the left, with 3 smaller animated imshow plots to the right (the colorbar is the 5th). I have successfully used ConnectionPatch to connect subplots to show where the data is coming from, but only on static plots. No matter what I try, I can't seem to get the patches to show up on the animation. I've tried to include the patch in the image artist list, tried to update the figure with the artist instead of the axis (which I guess doesn't make much sense), among other things. It will be very difficult to extract a working example due to the complexity of the plot, but maybe someone has a tip.
Could setting the facecolor to 'white' with the animation savefig_kwargs be covering up the connector lines? If so, how do I change the z order of the patch/facecolor?

Without a minimal working example, I can only tell you that it is possible to use a ConnectionPatch in an animation. However, as seen below, one has to recreate it for every frame.
import matplotlib.pyplot as plt
import numpy as np; np.random.seed(0)
import matplotlib.gridspec as gridspec
from matplotlib.patches import ConnectionPatch
import matplotlib.animation
plt.rcParams["figure.figsize"] = np.array([6,3.6])*0.7
x = np.linspace(-3,3)
X,Y = np.meshgrid(x,x)
f = lambda x,y: (1 - x / 2. + x ** 5 + y ** 3) * np.exp(-x ** 2 - y ** 2)+1.5
Z = f(X,Y)
bins=np.linspace(Z.min(), Z.max(), 16)
cols = plt.cm.PuOr((bins[:-1]-Z.min())/(Z.max()-Z.min()))
gs = gridspec.GridSpec(2, 2, height_ratios=[34,53], width_ratios=[102,53])
fig = plt.figure()
ax=fig.add_subplot(gs[:,0])
ax2=fig.add_subplot(gs[0,1])
ax3=fig.add_subplot(gs[1,1])
ax.imshow(Z, cmap="PuOr")
rec = plt.Rectangle([-.5,-.5], width=9, height=9, edgecolor="crimson", fill=False, lw=2)
conp = ConnectionPatch(xyA=[-0.5,0.5], xyB=[9.5,4], coordsA="data", coordsB="data",
axesA=ax3, axesB=ax, arrowstyle="-|>", zorder=25, shrinkA=0, shrinkB=1,
mutation_scale=20, fc="w", ec="crimson", lw=2)
ax3.add_artist(conp)
ax.add_artist(rec)
im = ax3.imshow(Z[:9,:9], cmap="PuOr", vmin=Z.min(), vmax=Z.max())
ticks = np.array([0,4,8])
ax3.set_yticks(ticks); ax3.set_xticks(ticks)
ax2.hist(Z[:9,:9].flatten(), bins=bins)
def ins(px,py):
global rec, conp, histpatches
ll = [px-.5,py-.5]
rec.set_xy(ll)
conp.remove()
conp = ConnectionPatch(xyA=[-0.5,0.5], xyB=[px+9.5,py+4], coordsA="data", coordsB="data",
axesA=ax3, axesB=ax, arrowstyle="-|>", zorder=25, shrinkA=0, shrinkB=1,
mutation_scale=20, fc="w", ec="crimson", lw=2)
ax3.add_patch(conp)
data = Z[px:px+9,py:py+9]
im.set_data(data)
ax3.set_xticklabels(ticks+px)
ax3.set_yticklabels(ticks+py)
ax2.clear()
ax2.set_ylim(0,60)
h, b_, patches = ax2.hist(data.flatten(), bins=bins, ec="k", fc="#f1a142")
[pat.set_color(cols[i]) for i, pat in enumerate(patches)]
def func(p):
px,py = p
ins(px, py)
phi = np.linspace(0.,2*np.pi)
r = np.sin(2*phi)*20+np.pi/2
xr = (r*np.cos(phi)).astype(np.int8)
yr = (r*np.sin(phi)).astype(np.int8)
plt.subplots_adjust(top=0.93,bottom=0.11,left=0.04,right=0.96,hspace=0.26,wspace=0.15)
frames = np.c_[xr+20, yr+20]
ani = matplotlib.animation.FuncAnimation(fig, func, frames=frames, interval=300, repeat=True)
plt.show()

Related

Creating Multi-Scene Animation using consecutive calls to Matplotlib.FuncAnimation creates flickered images

Context: I am trying to create a teaching demo tool to show how the iteration guesses through a set of points to ultimately arrive at the root of an equation
Problem: I want to animate using matplotlib to show the iterations viusally. Specifically, given a curve (see along side) and an initial guess (say 1.5 in this particular case), I want to compose an animation of 3 scenes:
draw a vertical line at x = guess (=1.5), to meet the curve at y= 9 (aka value).
Draw a line through (guess, value) with a slope 'm' (generated by my code). Delete the vertical line at this stage and keep the second line
Delete the second line after a pause
For illustration, here is the image
Additionally here is my code:
import numpy as np
import matplotlib.pyplot as plt
from matplotlib.animation import FuncAnimation
fig, ax = plt.subplots()
xdata, ydata = [], []
xdata2, ydata2 = [], []
ln, = plt.plot([], [])
def init():
ax.set_xlim(-3, 3)
ax.set_ylim(-10, 10)
return [ln]
def update(frame):
xdata.append(frame)
ydata.append(frame ** 3 + 4 * frame ** 2 + frame - 6)
ln.set_data(xdata, ydata)
return [ln]
def update2(frame):
xdata2.append(1.5)
ydata2.append(frame)
ln.set_data(xdata2,ydata2)
return[ln]
ani = FuncAnimation(fig, update, frames=np.linspace(-3, 3, 100),
init_func=init, blit=True)
ani2 = FuncAnimation(fig, update2, frames=np.linspace(0, 3, 100),blit=True)
plt.show()
This is a simplified version of the problem that I am trying to solve and is not part of the code that involves the calculation of the iterations etc. For now I am just trying to draw the curve in Update and post that, draw a vertical line at x=1.5.
Results: At my end, the entire animation is a set of flickering where it is apparent that matplotlib switches "thread context" very rapidly between the two FuncAnimation calls
The desired animation in your next question can be achieved in the form of drawing a curve as a base graph, adding line graphs frame by frame, and deleting that graph object when necessary.
import numpy as np
import matplotlib.pyplot as plt
from matplotlib.animation import FuncAnimation
import time
fig, ax = plt.subplots()
x = np.linspace(-3, 3, 100)
y = x ** 3 + 4 * x **2 + x -6
xx = x[74]
yy = y[74]
#print(xx,yy)
xx2 = x[65]
yy2 = y[65]
#print(xx2,yy2)
ln, = ax.plot(x, y)
ln2, = ax.plot([], [])
ln3, = ax.plot([],[])
ax.set_xlim(-3, 3)
ax.set_ylim(-10, 10)
# Move axes center and spines off
ax.spines[['top', 'right']].set_visible(False)
ax.spines[['left', 'bottom']].set_position('center')
# Show ticks axes only
ax.xaxis.set_ticks_position('bottom')
ax.yaxis.set_ticks_position('left')
def update(i):
ln2.set_data((xx, xx), (0, yy))
ln2.set_color('k')
if i == 2:
ln3.set_data((xx2, xx), (yy2, yy))
ln3.set_color('red')
ln3.set_width=3
if i >=3:
ln2.set_data([],[])
ln3.set_data([],[])
return ln2,ln3
ani = FuncAnimation(fig, update, frames=[0,1,2,3], interval=500, blit=True, repeat=True)
plt.show()

Matplotlib, vertical space between legend symbols

I have an issue with customizing the legend of my plot. I did lot's of customizing but couldnt get my head around this one. I want the symbols (not the labels) to be equally spaced in the legend. As you can see in the example, the space between the circles in the legend, gets smaller as the circles get bigger.
any ideas?
Also, how can I also add a color bar (in addition to the size), with smaller circles being light red (for example) and bigger circle being blue (for example)
here is my code so far:
import pandas as pd
import matplotlib.pyplot as plt
from vega_datasets import data as vega_data
gap = pd.read_json(vega_data.gapminder.url)
df = gap.loc[gap['year'] == 2000]
fig, ax = plt.subplots(1, 1,figsize=[14,12])
ax=ax.scatter(df['life_expect'], df['fertility'],
s = df['pop']/100000,alpha=0.7, edgecolor="black",cmap="viridis")
plt.xlabel("X")
plt.ylabel("Y");
kw = dict(prop="sizes", num=6, color="lightgrey", markeredgecolor='black',markeredgewidth=2)
plt.legend(*ax.legend_elements(**kw),bbox_to_anchor=(1, 0),frameon=False,
loc="lower left",markerscale=1,ncol=1,borderpad=2,labelspacing=4,handletextpad=2)
plt.grid()
plt.show()
It's a bit tricky, but you could measure the legend elements and reposition them to have a constant inbetween distance. Due to the pixel positioning, the plot can't be resized afterwards.
I tested the code inside PyCharm with the 'Qt5Agg' backend. And in a Jupyter notebook, both with %matplotlib inline and with %matplotlib notebook. I'm not sure whether it would work well in all environments.
Note that ax.scatter doesn't return an ax (countrary to e.g. sns.scatterplot) but a list of the created scatter dots.
import pandas as pd
import matplotlib.pyplot as plt
from matplotlib.transforms import IdentityTransform
from vega_datasets import data as vega_data
gap = pd.read_json(vega_data.gapminder.url)
df = gap.loc[gap['year'] == 2000]
fig, ax = plt.subplots(1, 1, figsize=[14, 12])
fig.subplots_adjust(right=0.8)
scat = ax.scatter(df['life_expect'], df['fertility'],
s=df['pop'] / 100000, alpha=0.7, edgecolor="black", cmap="viridis")
plt.xlabel("X")
plt.ylabel("Y")
x = 1.1
y = 0.1
is_first = True
kw = dict(prop="sizes", num=6, color="lightgrey", markeredgecolor='black', markeredgewidth=2)
handles, labels = scat.legend_elements(**kw)
inverted_transData = ax.transData.inverted()
for handle, label in zip(handles[::-1], labels[::-1]):
plt.setp(handle, clip_on=False)
for _ in range(1 if is_first else 2):
plt.setp(handle, transform=ax.transAxes)
if is_first:
xd, yd = x, y
else:
xd, yd = inverted_transData.transform((x, y))
handle.set_xdata([xd])
handle.set_ydata([yd])
ax.add_artist(handle)
bbox = handle.get_window_extent(fig.canvas.get_renderer())
y += y - bbox.y0 + 15 # 15 pixels inbetween
x = (bbox.x0 + bbox.x1) / 2
if is_first:
xd_text, _ = inverted_transData.transform((bbox.x1+10, y))
ax.text(xd_text, yd, label, transform=ax.transAxes, ha='left', va='center')
y = bbox.y1
is_first = False
plt.show()

Add an image well outside the axes of my matplotlib plot

I have been making 3d plots for the first time using matplot lib.
I created this plot:
Using this code:
fig = plt.figure(figsize=(10, 10))
ax = plt.axes(projection="3d")
idx = 14
#origin
ax.scatter([0],[0],[0],s=200,marker='+',color='k')
#object1
ax.scatter(object1_z[idx],object1_ra[idx],object1_dec[idx], s=100, color='r',marker='o')
#cross1
ax.scatter(cross1_position[2],cross1_position[0],cross1_position[1], s=400, color='b',marker='X')
#b_hat
ax.quiver(cross1_position[2],cross1_position[0],cross1_position[1],b_hat_z[idx],b_hat_ra[idx],b_hat_dec[idx],arrow_length_ratio=0.1,lw=2,color='b')
#k_hat
ax.quiver(object1_z[idx],object1_ra[idx],object1_dec[idx],1,0,0,arrow_length_ratio=0.1,lw=2,color='b')
#axis
ax.quiver(cross1_position[2]+(0.05*(cross1_position[2]-axis[2])),cross1_position[0]+(0.05*(cross1_position[0]-axis[0])),cross1_position[1]+(0.05*(cross1_position[1]-axis[1])),axis[2],axis[0],axis[1],arrow_length_ratio=0.1,color='r',pivot='tip')
ax.quiver(cross1_position[2]-(0.05*(cross1_position[2]-axis[2])),cross1_position[0]-(0.05*(cross1_position[0]-axis[0])),cross1_position[1]-(0.05*(cross1_position[1]-axis[1])),-axis[2],-axis[0],-axis[1],arrow_length_ratio=0.1,color='r',pivot='tip')
#joining lines
ax.plot([cross1_position[2],object1_z[idx]],[cross1_position[0],object1_ra[idx]],[cross1_position[1],object1_dec[idx]],linestyle='--',color='k',lw=2)
ax.plot([cross1_position[2],53],[cross1_position[0],0],[cross1_position[1],0],linestyle='--',color='k',lw=2)
ax.plot([object1_z[idx],53],[object1_ra[idx],0],[object1_dec[idx],0],linestyle='--',color='k',lw=2)
# sphere
u = np.linspace(0, 2*np.pi, 100)
v = np.linspace(0, np.pi, 100)
x = np.outer(np.cos(u),np.sin(v))
y = np.outer(np.sin(u),np.sin(v))
z = np.outer(np.ones(np.size(u)),np.cos(v))
ax.plot_surface(x,y,z,rstride=4,cstride=4, color='r',alpha=0.1,facecolors=plt.cm.gray(z))
ax.set_xlabel('z')
ax.set_ylabel('x')
ax.set_zlabel('y')
ax.set_xlim(-1.3,1.3)
ax.set_ylim(-1.3,1.3)
ax.set_zlim(-1.3,1.3)
plt.show()
I would like to put another sphere in this following position, off of the first set of axes:
My question:
It is possible for me to do this using my existing axes? If I try to put my second sphere where I want, using co-ordinates (something like (x=0, y=0, z=5)), then that doesn't give me what I want because it squashes my existing image (along the z axis).
Do I need to add a second set of invisible axes or something like that?
In summary: what's a good way to place an image at the location of "HERE" in the above image.
I did a lot of research, but I couldn't find a way to add an image with only a 3D graph. So I used subplots, which is a 3D+2D graph, based on the official reference. Unfortunately, the right side of the graph is set to the center of the 3D graph and cannot be moved. This is not the answer you are looking for, but you may find it useful.
import matplotlib.pyplot as plt
import numpy as np
import matplotlib.patches as patches
import matplotlib.cbook as cbook
fig = plt.figure(figsize=(18,9))
test_img = '/Users/youraccount/Documents/Python/stackoverflow/logo-the-overflow.png'
with cbook.get_sample_data(test_img) as image_file:
image = plt.imread(image_file)
# Make data
u = np.linspace(0, 2 * np.pi, 100)
v = np.linspace(0, np.pi, 100)
x = 10 * np.outer(np.cos(u), np.sin(v))
y = 10 * np.outer(np.sin(u), np.sin(v))
z = 10 * np.outer(np.ones(np.size(u)), np.cos(v))
ax = fig.add_subplot(121, projection='3d')
# Plot the surface
ax.plot_surface(x, y, z)
# Placement 0, 0 would be the bottom left, 1, 1 would be the top right.
ax.text2D(1.5, 0.3, "2D Text", transform=ax.transAxes, fontsize=24)
ax = fig.add_subplot(122)
im = ax.imshow(image)
patch = patches.Rectangle(xy=(1.0, -0.5), width=708, height=144, transform=ax.transData)
im.set_clip_path(patch)
ax.axis('off')
plt.show()

Setting a clip on a seaborn plot

I am having trouble clipping a seaborn plot (a kdeplot, specifically) as I thought would be fairly simple per this example in the matplotlib docs.
For example, the following code:
import matplotlib.pyplot as plt
import numpy as np
import seaborn as sns
fig = plt.figure()
ax = fig.add_subplot(111, frameon=False, xticks=[], yticks=[])
random_points = np.array([p for p in np.random.random(size=(100, 2)) if 0 < p[0] < 1 and 0 < p[1] < 1])
kde = sns.kdeplot(random_points[:,0], random_points[:,1], ax=ax)
xmin, xmax = kde.get_xlim()
ymin, ymax = kde.get_ylim()
patch = mpl.patches.Circle(((xmin + xmax)/2, (ymin + ymax) / 2), radius=0.4)
ax.add_patch(patch)
kde.set_clip_path(patch)
Results in the following output:
I would like to clip this result so that the KDE contour lines do not appear outside of the circle. I haven't found a way to do it thus far...is this possible?
Serenity's answer works for simple shapes, but breaks down for reasons unknown when the shape contains more than three or so vertices (I had difficulty establishing the exact parameters, even). For sufficiently large shapes the fill flows into where the edge should be, as for example here.
It did get me thinking along the right path, however. While it doesn't seem to be possible to do so simply using matplotlib natives (perhaps there's an error in the code he provided anyway?), it's easy as pie when using the shapely library, which is meant for tasks like this one.
Generating the Shape
In this case you will need shapely's symmetric_difference method. A symmetric difference is the set theoretic name for this cut-out operation.
For this example I've loaded a Manhattan-shaped polygon as a shapely.geometry.Polygon object. I won't covert the initialization process here, it's easy to do, and everything you expect it to be.
We can draw a box around our manhattan using manhattan.envelope, and then apply the difference. This is the following:
unmanhattan = manhattan.envelope.symmetric_difference(manhattan)
Doing which gets us to:
Adding it to the Plot
Ok, but this is a shapely object not a matplotlib Patch, how do we add it to the plot? The descartes library handles this conversion.
unmanhattan_patch = descartes.PolygonPatch(unmanhattan)
This is all we need! Now we do:
unmanhattan_patch = descartes.PolygonPatch(unmanhattan)
ax.add_patch(unmanhattan_patch)
sns.kdeplot(x=points['x_coord'], y=points['y_coord'], ax=ax)
And get:
And with a little bit more work extending this to the rest of the polygons in the view (New York City), we can get the following final result:
I guess your example work only for 'imshow'.
To hide contours lines over the circle you have to plot 'inverse' polygon of desired color.
import numpy as np
import matplotlib.pyplot as plt
import matplotlib as mpl
import numpy as np
import seaborn as sns
# Color plot except polygon
def mask_outside(poly_verts, facecolor = None, ax = None):
from matplotlib.patches import PathPatch
from matplotlib.path import Path
if ax is None: ax = plt.gca()
if facecolor is None: facecolor = plt.gcf().get_facecolor()
# Construct inverse polygon
xlim, ylim = ax.get_xlim(), ax.get_ylim()
bound_verts = [(xlim[0], ylim[0]), (xlim[0], ylim[1]),
(xlim[1], ylim[1]), (xlim[1], ylim[0]), (xlim[0], ylim[0])]
bound_codes = [Path.MOVETO] + (len(bound_verts) - 1) * [Path.LINETO]
poly_codes = [Path.MOVETO] + (len(poly_verts) - 1) * [Path.LINETO]
# Plot it
path = Path(bound_verts + poly_verts, bound_codes + poly_codes)
ax.add_patch(PathPatch(path, facecolor = facecolor, edgecolor = 'None', zorder = 1e+3))
# Your example
fig = plt.figure()
ax = fig.add_subplot(111, frameon=False, xticks=[], yticks=[])
random_points = np.array([p for p in np.random.random(size=(100, 2)) if 0 < p[0] < 1 and 0 < p[1] < 1])
kde = sns.kdeplot(random_points[:,0], random_points[:,1], ax=ax)
xmin, xmax = kde.get_xlim()
ymin, ymax = kde.get_ylim()
patch = mpl.patches.Circle(((xmin + xmax) / 2, (ymin + ymax) / 2), radius=0.4)
mask_outside([tuple(x) for x in patch.get_verts()]) # call before add_patch!
ax.add_patch(patch)
plt.show()

How to animate the colorbar in matplotlib

I have an animation where the range of the data varies a lot. I would like to have a colorbar which tracks the max and the min of the data (i.e. I would like it not to be fixed). The question is how to do this.
Ideally I would like the colorbar to be on its own axis.
I have tried the following four things
1. Naive approach
The problem: A new colorbar is plottet for each frame
#!/usr/bin/env python
"""
An animated image
"""
import numpy as np
import matplotlib.pyplot as plt
import matplotlib.animation as animation
fig = plt.figure()
ax = fig.add_subplot(111)
def f(x, y):
return np.exp(x) + np.sin(y)
x = np.linspace(0, 1, 120)
y = np.linspace(0, 2 * np.pi, 100).reshape(-1, 1)
frames = []
for i in range(10):
x += 1
curVals = f(x, y)
vmax = np.max(curVals)
vmin = np.min(curVals)
levels = np.linspace(vmin, vmax, 200, endpoint = True)
frame = ax.contourf(curVals, vmax=vmax, vmin=vmin, levels=levels)
cbar = fig.colorbar(frame)
frames.append(frame.collections)
ani = animation.ArtistAnimation(fig, frames, blit=False)
plt.show()
2. Adding to the images
Changing the for loop above to
initFrame = ax.contourf(f(x,y))
cbar = fig.colorbar(initFrame)
for i in range(10):
x += 1
curVals = f(x, y)
vmax = np.max(curVals)
vmin = np.min(curVals)
levels = np.linspace(vmin, vmax, 200, endpoint = True)
frame = ax.contourf(curVals, vmax=vmax, vmin=vmin, levels=levels)
cbar.set_clim(vmin = vmin, vmax = vmax)
cbar.draw_all()
frames.append(frame.collections + [cbar])
The problem: This raises
AttributeError: 'Colorbar' object has no attribute 'set_visible'
3. Plotting on its own axis
The problem: The colorbar is not updated.
#!/usr/bin/env python
"""
An animated image
"""
import numpy as np
import matplotlib.pyplot as plt
import matplotlib.animation as animation
fig = plt.figure()
ax1 = fig.add_subplot(121)
ax2 = fig.add_subplot(122)
def f(x, y):
return np.exp(x) + np.sin(y)
x = np.linspace(0, 1, 120)
y = np.linspace(0, 2 * np.pi, 100).reshape(-1, 1)
frames = []
for i in range(10):
x += 1
curVals = f(x, y)
vmax = np.max(curVals)
vmin = np.min(curVals)
levels = np.linspace(vmin, vmax, 200, endpoint = True)
frame = ax1.contourf(curVals, vmax=vmax, vmin=vmin, levels=levels)
cbar = fig.colorbar(frame, cax=ax2) # Colorbar does not update
frames.append(frame.collections)
ani = animation.ArtistAnimation(fig, frames, blit=False)
plt.show()
A combination of 2. and 4.
The problem: The colorbar is constant.
A similar question is posted here, but it looks like the OP is satisfied with a fixed colorbar.
While I'm not sure how to do this specifically using an ArtistAnimation, using a FuncAnimation is fairly straightforward. If I make the following modifications to your "naive" version 1 it works.
Modified Version 1
import numpy as np
import matplotlib.pyplot as plt
import matplotlib.animation as animation
from mpl_toolkits.axes_grid1 import make_axes_locatable
fig = plt.figure()
ax = fig.add_subplot(111)
# I like to position my colorbars this way, but you don't have to
div = make_axes_locatable(ax)
cax = div.append_axes('right', '5%', '5%')
def f(x, y):
return np.exp(x) + np.sin(y)
x = np.linspace(0, 1, 120)
y = np.linspace(0, 2 * np.pi, 100).reshape(-1, 1)
frames = []
for i in range(10):
x += 1
curVals = f(x, y)
frames.append(curVals)
cv0 = frames[0]
cf = ax.contourf(cv0, 200)
cb = fig.colorbar(cf, cax=cax)
tx = ax.set_title('Frame 0')
def animate(i):
arr = frames[i]
vmax = np.max(arr)
vmin = np.min(arr)
levels = np.linspace(vmin, vmax, 200, endpoint = True)
cf = ax.contourf(arr, vmax=vmax, vmin=vmin, levels=levels)
cax.cla()
fig.colorbar(cf, cax=cax)
tx.set_text('Frame {0}'.format(i))
ani = animation.FuncAnimation(fig, animate, frames=10)
plt.show()
The main difference is that I do the levels calculations and contouring in a function instead of creating a list of artists. The colorbar works because you can clear the axes from the previous frame and redo it every frame.
Doing this redo is necessary when using contour or contourf, because you can't just dynamically change the data. However, as you have plotted so many contour levels and the result looks smooth, I think you may be better off using imshow instead - it means you can actually just use the same artist and change the data, and the colorbar updates itself automatically. It's also much faster!
Better Version
import numpy as np
import matplotlib.pyplot as plt
import matplotlib.animation as animation
from mpl_toolkits.axes_grid1 import make_axes_locatable
fig = plt.figure()
ax = fig.add_subplot(111)
# I like to position my colorbars this way, but you don't have to
div = make_axes_locatable(ax)
cax = div.append_axes('right', '5%', '5%')
def f(x, y):
return np.exp(x) + np.sin(y)
x = np.linspace(0, 1, 120)
y = np.linspace(0, 2 * np.pi, 100).reshape(-1, 1)
# This is now a list of arrays rather than a list of artists
frames = []
for i in range(10):
x += 1
curVals = f(x, y)
frames.append(curVals)
cv0 = frames[0]
im = ax.imshow(cv0, origin='lower') # Here make an AxesImage rather than contour
cb = fig.colorbar(im, cax=cax)
tx = ax.set_title('Frame 0')
def animate(i):
arr = frames[i]
vmax = np.max(arr)
vmin = np.min(arr)
im.set_data(arr)
im.set_clim(vmin, vmax)
tx.set_text('Frame {0}'.format(i))
# In this version you don't have to do anything to the colorbar,
# it updates itself when the mappable it watches (im) changes
ani = animation.FuncAnimation(fig, animate, frames=10)
plt.show()

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