Python Newbie - Rock, Paper, Scissors - python

I'm very new to Python and decided to set myself a challenge of programming a Rock, Paper, Scissors game without copying someone else's code. However, I need help from a Pythonista grown-up!
I've seen many other variations on Rock, Paper, Scissors, on here but nothing to explain why my version isn't working. My program basically follows this format: set empty variables at start, define 4 functions that prints intro text, receives player input, randomly picks the computer's choice, then assesses whether its a win or a loss for the player.
This is all then stuck in a while loop that breaks once the player selects that they don't want to play anymore. (This bit is working fine)
However, whenever I run the code, it just always gives a draw and doesn't seem to store any data for the computer's choice function call. Does anybody know what I'm doing wrong?
Many thanks!
import random
playerAnswer = ''
computerAnswer = ''
winsTotal = 0
timesPlayed = 0
def showIntroText():
print('Time to play Rock, Paper, Scissors.')
print('Type in your choice below:')
def playerChoose():
playerInput = input()
return
def computerChoose():
randomNumber = random.randint(1, 3)
if randomNumber == 1:
computerPick = 'Paper'
elif randomNumber == 2:
computerPick = 'Scissors'
else:
computerPick = 'Rock'
return
def assessResult():
if playerAnswer == computerAnswer:
print('Draw!')
elif playerAnswer == 'Rock' and computerAnswer == 'Paper':
print('Paper beats Rock. You lose!')
elif playerAnswer == 'Paper' and computerAnswer == 'Scissors':
print('Scissors cuts Paper. You lose!')
elif playerAnswer == 'Scissors' and computerAnswer == 'Rock':
print('Rock blunts Scissors. You lose!')
else:
print('You win!')
winsTotal += 1
return
while True:
timesPlayed += 1
showIntroText()
playerAnswer = playerChoose()
computerAnswer = computerChoose()
assessResult()
print('Do you want to play again? (y/n)')
playAgain = input()
if playAgain == 'n':
break
print('Thank you for playing! You played ' + str(timesPlayed) + ' games.')

You have missed returning values in most of the case.
** Add 'return playerInput ' in playerChoose() instead of only return.
** Add ' return computerPick ' in computerChoose() instead of return.
** Initialize winsTotal variable before using it as 'winsTotal = 0' in assessResult().
** Variables you have intialized at the start of program are out of scope for functions.
Please check this StackOverFlow link for understanding scope of variables in python.
** Add 'return winsTotal' in assessResult() instead of return.
import random
def showIntroText():
print('Time to play Rock, Paper, Scissors.')
print('Type in your choice below:')
def playerChoose():
playerInput = input()
return playerInput
def computerChoose():
randomNumber = random.randint(1, 3)
if randomNumber == 1:
computerPick = 'Paper'
elif randomNumber == 2:
computerPick = 'Scissors'
else:
computerPick = 'Rock'
return computerPick
def assessResult(winsTotal):
if playerAnswer == computerAnswer:
print('Draw!')
elif playerAnswer == 'Rock' and computerAnswer == 'Paper':
print('Paper beats Rock. You lose!')
elif playerAnswer == 'Paper' and computerAnswer == 'Scissors':
print('Scissors cuts Paper. You lose!')
elif playerAnswer == 'Scissors' and computerAnswer == 'Rock':
print('Rock blunts Scissors. You lose!')
else:
print('You win!')
winsTotal += 1
return winsTotal
total_win = 0
while True:
timesPlayed += 1
showIntroText()
playerAnswer = playerChoose()
computerAnswer = computerChoose()
total_win = assessResult(total_win)
print('Do you want to play again? (y/n)')
playAgain = input()
if playAgain == 'n':
break
print('Thank you for playing! You played ' + str(timesPlayed) + ' games.' + 'Out of which you won '+ str(total_win))
Output:
C:\Users\dinesh_pundkar\Desktop>python c.py
Time to play Rock, Paper, Scissors.
Type in your choice below:
"Rock"
You win!
Do you want to play again? (y/n)
"y"
Time to play Rock, Paper, Scissors.
Type in your choice below:
"Rock"
Draw!
Do you want to play again? (y/n)
"y"
Time to play Rock, Paper, Scissors.
Type in your choice below:
"Rock"
Paper beats Rock. You lose!
Do you want to play again? (y/n)
"y"
Time to play Rock, Paper, Scissors.
Type in your choice below:
"Rock"
Paper beats Rock. You lose!
Do you want to play again? (y/n)
"n"
Thank you for playing! You played 4 games.Out of which you won 1

add input and return in your functions
def computerChoose And def assessResultreturn None
for Example by this code you can play this game :
import random
playerAnswer = ''
computerAnswer = ''
winsTotal = 0
timesPlayed = 0
def playerChoose():
playerInput = input("insert:")
return playerInput
def computerChoose():
randomNumber = random.randint(1, 3)
if randomNumber == 1:
computerPick = 'Paper'
elif randomNumber == 2:
computerPick = 'Scissors'
else:
computerPick = 'Rock'
return computerPick
def assessResult(playerAnswer, computerAnswer):
if playerAnswer == computerAnswer:
print('Draw!')
elif playerAnswer == 'Rock' and computerAnswer == 'Paper':
print('Paper beats Rock. You lose!')
elif playerAnswer == 'Paper' and computerAnswer == 'Scissors':
print('Scissors cuts Paper. You lose!')
elif playerAnswer == 'Scissors' and computerAnswer == 'Rock':
print('Rock blunts Scissors. You lose!')
else:
print('You win!')
return
while True:
timesPlayed += 1
playerAnswer = playerChoose()
computerAnswer = computerChoose()
assessResult(playerAnswer,computerAnswer)
print('Do you want to play again? (y/n)')
playAgain = input()
if playAgain == 'n':
break
print('Thank you for playing! You played ' + str(timesPlayed) + ' games.')

It is always a draw because you aren't returning the answers from your function, both playerAnswer and computerAnswer return None

As some of people said playerChoose() and computerChoose() return with None
Modifidy these statement playerChoose() -> return playerInput
and computerChoose() -> return computerPick
AS well as you have to use global variable. Insert this row
global winsTotal
in the assessResult().

Related

Adding a Play Again functionality (Basic Python) [duplicate]

I have made a rock, paper, scissors game in python. How would I get the game to repeat over if the user enters yes? My code appears to go into a never ending loop when the user enters anything but rock, paper, or scissors
Also I'm trying to learn when and where I should use functions. If you could show a pythonic way to separate the finished code into functions I would greatly appreciate that.
import random
a = ["rock", "paper", "scissors"]
word = input('Enter rock, paper, or scissors: ')
def game():
while True:
try:
if word not in a:
raise ValueError #this will send it to the print message and back to the input option
break
except ValueError:
print(" You must enter rock, paper, or scissors.")
comp_draw = random.choice(a)
print('The computer drew ' + comp_draw)
if comp_draw == 'rock' and word=='rock':
print('It was a tie')
elif comp_draw == 'paper' and word=='paper':
print('It was a tie')
elif comp_draw == 'scissors' and word=='scissors':
print('It was a tie')
elif comp_draw == 'paper' and word=='rock':
print('you lost')
elif comp_draw == 'rock' and word=='paper':
print('you won!')
elif comp_draw == 'rock' and word=='scissors':
print('you lost')
elif comp_draw == 'scissors' and word=='rock':
print('you won!')
elif comp_draw == 'scissors' and word=='rock':
print('you won!')
elif comp_draw == 'scissors' and word=='rock':
print('you won!')
game()
play_again = input('would you like to play again: ')
Wasn't missing much, all you needed was a loop
import random
a = ["rock", "paper", "scissors"]
word = input('Enter rock, paper, or scissors: ')
def game():
while True:
try:
if word not in a:
raise ValueError #this will send it to the print message and back to the input option
break
except ValueError:
print(" You must enter rock, paper, or scissors.")
comp_draw = random.choice(a)
print('The computer drew ' + comp_draw)
if comp_draw == 'rock' and word=='rock':
print('It was a tie')
elif comp_draw == 'paper' and word=='paper':
print('It was a tie')
elif comp_draw == 'scissors' and word=='scissors':
print('It was a tie')
elif comp_draw == 'paper' and word=='rock':
print('you lost')
elif comp_draw == 'rock' and word=='paper':
print('you won!')
elif comp_draw == 'rock' and word=='scissors':
print('you lost')
elif comp_draw == 'scissors' and word=='rock':
print('you won!')
elif comp_draw == 'scissors' and word=='rock':
print('you won!')
elif comp_draw == 'scissors' and word=='rock':
print('you won!')
play_again = "yes"
while play_again == "yes":
game()
play_again = input('would you like to play again: ').lower()
Instead of :
game()
play_again = input("...")
Put your game in a loop as follow :
while True:
play_again = input ("would you like to play")
if play_again == "yes" :
game()
continue
elif play_again == "no" :
break
else:
print("answer by yes or no")
continue
There was also an issue of the variable word being outside the scope of game(). It would work on the first run but not the consequent runs thereafter. This code seems to work fine and as expected.
import random
a = ["rock", "paper", "scissors"]
def game():
while True:
try:
word = input('Enter rock, paper, or scissors: ')
if word not in a:
raise ValueError # this will send it to the print message and back to the input option
break
except ValueError:
print(" You must enter rock, paper, or scissors.")
comp_draw = random.choice(a)
print('The computer drew ' + comp_draw)
if comp_draw == 'rock' and word =='rock':
print('It was a tie')
elif comp_draw == 'paper' and word =='paper':
print('It was a tie')
elif comp_draw == 'scissors' and word =='scissors':
print('It was a tie')
elif comp_draw == 'paper' and word =='rock':
print('you lost')
elif comp_draw == 'rock' and word =='paper':
print('you won!')
elif comp_draw == 'rock' and word =='scissors':
print('you lost')
elif comp_draw == 'scissors' and word =='rock':
print('you won!')
elif comp_draw == 'scissors' and word =='rock':
print('you won!')
elif comp_draw == 'scissors' and word =='rock':
print('you won!')
if __name__ == "__main__":
game()
while True:
if input('Would you like to play_again? ') == 'yes':
game()
else:
break

I wrote a simple python game but functions in that are not executing

I am fairly new in python coding. I made a simple rock, paper, scissor game using random module. I wrote it in three functions. when I am executing it, I get no error but it is not executing the functions.
what I wrote:
import random
def main():
global comp
global user
global play
play = ''
#preparing list for computer to select from
game = ['rock', 'paper', 'scissor']
#computer chooses randomly from the list above
comp = random.choice(game)
print(comp)
#user inputs their choice
user = input("Rock, Paper or Scissor? ")
def user_choice():
global play
play = input("Do you want to continue? press y or n for yes and no respectively. ")
if play == y:
main()
elif play == n:
print("Thank you for playing!")
exit()
#conditions to the game
def play_game():
global user
global comp
while True:
if user == comp:
print("Tie!")
print("Computer: ", comp, "and User:", user)
elif user == 'rock':
if comp == 'paper':
print("Rock covers paper, computer wins")
else:
print("rock smashes through scissor, you win")
elif user == 'paper':
if comp == 'rock':
print("paper covers rock, you win!")
else:
print("scissor cuts through paper, computer wins")
elif user == 'scissor':
if comp == 'rock':
print("Rock smashes through scissor, Computer wins!")
else:
print("Scissor cuts through paper")
user_choice()
if __name__ == '__main__':
main()
play_game()
it is not executing play_game() and user_choice().
It only ask for the input.
The first thing which is wrong is that y and n are not under "" thus python is treating them as a variable. the second thing which was wrong is the position of the play game which should come below the main() to get executed. All user_choice() was not indented properly
Try this code
import random
def main():
global comp
global user
global play
play = ''
# preparing list for computer to select from
game = ['rock', 'paper', 'scissor']
# computer chooses randomly from the list above
comp = random.choice(game)
print(comp)
# user inputs their choice
user = input("Rock, Paper or Scissor? ")
def user_choice():
global play
play = input(
"Do you want to continue? press y or n for yes and no respectively. ")
if play == "y":
main()
elif play == "n":
print("Thank you for playing!")
exit()
# conditions to the game
def play_game():
global user
global comp
while True:
if user == comp:
print("Tie!")
print("Computer: ", comp, "and User:", user)
elif user == 'rock':
if comp == 'paper':
print("Rock covers paper, computer wins")
else:
print("rock smashes through scissor, you win")
elif user == 'paper':
if comp == 'rock':
print("paper covers rock, you win!")
else:
print("scissor cuts through paper, computer wins")
elif user == 'scissor':
if comp == 'rock':
print("Rock smashes through scissor, Computer wins!")
else:
print("Scissor cuts through paper")
user_choice()
if __name__ == '__main__':
main()
play_game()
Create another function main() and call play_game() and user_choice() within main.
The code calls the main() function and this takes an input, but it does not call any of the other functions.
This is why.
Expect that you mean to call play_game() and user_choice() from within main().
Working code.
import random
def main():
global comp
global user
global play
play = ''
#preparing list for computer to select from
game = ['rock', 'paper', 'scissor']
#computer chooses randomly from the list above
comp = random.choice(game)
print(comp)
#user inputs their choice
user = input("Rock, Paper or Scissor? ")
user_choice()
play_game()
def user_choice():
global play
play = input("Do you want to continue? press y or n for yes and no respectively. ")
if play == 'y':
main()
elif play == 'n':
print("Thank you for playing!")
exit()
#conditions to the game
def play_game():
global user
global comp
while True:
if user == comp:
print("Tie!")
print("Computer: ", comp, "and User:", user)
elif user == 'rock':
if comp == 'paper':
print("Rock covers paper, computer wins")
else:
print("rock smashes through scissor, you win")
elif user == 'paper':
if comp == 'rock':
print("paper covers rock, you win!")
else:
print("scissor cuts through paper, computer wins")
elif user == 'scissor':
if comp == 'rock':
print("Rock smashes through scissor, Computer wins!")
else:
print("Scissor cuts through paper")
if __name__ == '__main__':
main()

Python Rock Paper Scissors List Choices

Instructions: Write a program to allow the user to play Rock, Paper, Scissors against the computer. The program will be menu driven (see details below). The user can continue to play the game over and over by choosing to play the game in the menu. A game consists of a single battle: win, lose, or tie. For a single battle the user makes their move and then the computer move is displayed followed by a description of who won that battle. Do not break a tie.
Once the user chooses to quit, the program then displays the win/loss/tie record for all the games just played
The user will enter the details in the following order during gameplay:
Menu choice (1 integer, 1 to play a game, 2 to quit)
Player's move (1 string, 'Rock', 'Paper', or 'Scissors')
My problem is that I'm not sure how to make the computer choose from my list and accept it. I keep getting this...1
import random
def main():
"""
Runs a game of Rock, Paper, Scissors. Asks the user for input and plays against the computer.
"""
#print display message
print('Lets play Rock, Paper, Scissors!')
moves_list = ['Rock', 'Paper', 'Scissors']
#a place to keep track of scores
tied = 0
computer = 0
player = 0
#create a variable to control loop
play_again = 1
comp_choice = process_comp()
player_choice = process_player()
winner = determine_winner(player_choice, comp_choice)
#while loop for multiple games
while play_again == 1:
comp_choice = process_comp()
player_choice = process_player()
if comp_choice == 'Rock' or comp_choice == 'rock':
print('Computer chooses rock.')
elif comp_choice == 'Paper' or comp_choice == 'paper':
print('Computer chooses paper.')
else:
print('Computer chooses scissors.')
#call the determine winner function
winner = determine_winner(player_choice, comp_choice)
#check who won the game and add 1 to the correct winner
if winner == 'computer':
computer += 1
elif winner == 'player':
player += 1
else:
tied += 1
#ask user if they want to play again
play_again = input('Would you like to play again? (Enter 1 for yes, 2 for no): ')
#display number of games that were won
print()
print('There were', tied, 'tied games.')
print('The player won', player, 'games.')
print('The computer won', computer,'games.')
#define the computer process function
def process_comp():
#make computer choose a move from list
choosen = random.choice(moves_list)
return choosen
#make sure user enters correct option.
def process_player():
player_choice = int(input('Rock, Paper, Scissors? (Enter 2 if you want to quit):'))
#if the player enters 2, quit the game
if player_choice == 2:
print('Thank you for playing!')
play_again = 2
#check if user is inputting correct selections
while player_choice != 'Rock' or player_choice != 'rock' and player_choice != 'Paper' or player_choice != 'paper' and player_choice != 'Scissors' or player_choice != 'scissors' and player_choice != 2:
print('Error! Please enter an option that was given.')
player_choice = int(input('Rock, Paper, Scissors? (Enter 2 if you want to quit):'))
return player_choice
#define the determine winner function.
def determine_winner(player_choice, comp_choice):
#setup computer selections
if comp_choice == 'Rock' or comp_choice == 'rock':
if player_choice == 'Paper' or player_choice == 'paper':
print('You win!')
winner = 'player'
elif player_choice == 'Scissors' or player_choice == 'scissors':
print('The computer wins!')
winner = 'computer'
else:
print('The game is tied. Try again.')
winner = 'tied'
if comp_choice == 'Paper' or comp_choice == 'paper':
if player_choice == 'Rock' or player_choice == 'rock':
print('The computer wins!')
winner = 'computer'
elif player_choice == 'Scissors' or player_choice == 'scissors':
print('You win!')
winner = 'player'
else:
print('The game is tied. Try again.')
winner = 'tied'
if comp_choice == 'Scissors' or comp_choice == 'scissors':
if player_choice == 'Rock' or player_choice == 'rock':
print('You win!')
winner = 'player'
elif player_choice == 'Paper' or player_choice == 'player':
print('The computer wins!')
winner = 'computer'
else:
print('The game is tied. Try again.')
winner = 'tied'
return winner
main()
You are trying to translate a string, e.g. rock into an integer (number). This is not possible as Python has no way of knowing the integer you wish to translate it into. Instead you could change your process_player() to the following. I simplified your while statement, and removed the translation to int - Then you check for whether player_choice is equal to the string '2' instead of the integer version, and it should work
def process_player():
player_choice = input('Rock, Paper, Scissors? (Enter 2 if you want to quit):')
# if the player enters 2, quit the game
if player_choice == '2':
print('Thank you for playing!')
# check if user is inputting correct selections
while player_choice.lower() not in ['rock', 'paper', 'scissors', '2']:
print('Error! Please enter an option that was given.')
player_choice = input('Rock, Paper, Scissors? (Enter 2 if you want to quit):')
return player_choice

rock paper scissor python program input error

import random
def rpc():
a = ["rock", "paper", "scissor"]
b = random.choice(a)
print(b)
userinput = input('please type rock, paper or scissor:')
if userinput == "":
print("please print the right thing")
rpc()
if userinput != "rock":
print("type the right thing!")
rpc()
if userinput != "paper":
print("type the right thing!")
rpc()
if userinput != "scissor":
print("type the right thing!")
rpc()
while b == userinput:
print("it is a draw, do you want to play another one?")
c = input("type 'y' if you want to play one more time or press 'n': ")
if c == 'y':
rpc()
elif c =='n':
break
else:
print("print the right words please")
if b == 'rock' and userinput == 'paper':
print("you win!")
rpc()
elif b == 'rock' and userinput == 'scissor':
print("you lost")
rpc()
elif b == 'paper' and userinput == 'scissor':
print("you win!")
rpc()
elif b == 'paper' and userinput == 'rock':
print("you lost!")
rpc()
elif b == 'scissor' and userinput == 'rock':
print("you win!")
rpc()
elif b == 'scissor' and userinput == 'paper':
print("you lost!")
rpc()
rpc()
This is my code for rock paper and scissor, it's pretty simple but when I run my code and input my rock, paper and scissor, I get my please print the right thing statement, O have no idea why it's happening, any help would be wonderful, thank you!
Lets clean this up....
userinput = input('please type rock, paper or scissor:')
while userinput not in acceptable_inputs:
userinput = input('please type rock, paper or scissor:')
opponents_choice = random.choice(objects)
# Check and print. Loop to keep playing - 2 out of 3 wins....
import random
def winner(riya,siya):
if (riya==siya):
return None
elif (riya=="s"):
if (siya=="p"):
return False
elif(siya=="k"):
return True
elif (riya=="p"):
if (siya=="s"):
return False
elif (siya=="k"):
return True
elif (riya=="k"):
if (siya=="s"):
return True
elif (siya=="p"):
return False
print("riya pick: stone(s) paper(p) sessior(k)")
a= random.randint(1,3)
if a==1:
riya="s"
elif a==2:
riya="p"
elif a==3:
riya="k"
siya=input(" siya pick: stone(s) paper(p) sessior(k)")
b=winner(riya,siya)
print(f"riya pick{riya}")
print(f"siya pick {siya}")
if b==None:
print("tie")
elif b:
print("winner")`enter code here`
else:enter code here
print("loose")

How to create a Rock, Paper, Scissors program

I'm very new to python and am taking an online class. I'm not very familiar with many functions in python so if you could keep it somewhat basic for me to keep track of, I would really appreciate it. I am trying to make a program that runs Rock, Paper, Scissors with a user but the num_games is not being accepted in the "for i in range". Also, I have run it and found that Scissors can beat Rock (THIS IS ANARCHY!). Can anyone assist me? Thanks in advance!
import random
def comp_turn():
comp_move = random.randint(1,3)
if comp_move == 1:
return "Rock!"
elif comp_move == 2:
return "Paper!"
else:
return "Scissors!"
def main():
num_games = int(input("Enter how many games you would like to play: "))
print "You are going to play " + str(num_games) + " games! Here we go!"
num_wins = 0
for i in range(num_games):
user_move = input("Choose either Rock, Paper or Scissors and enter it: ")
cpu_turn = comp_turn()
print "The computer went with: " + cpu_turn
if user_move == 'Rock' and cpu_turn == 'Scissors':
print "You won! Nice job!"
num_wins +=1
elif user_move == 'Paper' and cpu_turn == 'Rock':
print "You won! Nice job!"
num_wins +=1
elif user_move == 'Scissors' and cpu_turn == 'Paper':
print "You won! Nice job!"
num_wins +=1
elif user_move == cpu_turn:
print "Oh! You tied"
else:
print "Whoops! You lost!"
return num_wins
print main()
This should be what you want:
import random
def comp_turn():
return random.choice(['Rock','Paper','Scissors'])
def main():
num_games = int(input("Enter how many games you would like to play: "))
print("You are going to play " + str(num_games) + " games! Here we go!")
num_wins = 0
for i in range(num_games):
user_move = input("Choose either Rock, Paper or Scissors and enter it: ")
cpu_turn = comp_turn()
print("The computer went with: " + cpu_turn)
if user_move == 'Rock' and cpu_turn == 'Scissors': print("You won! Nice job!"); num_wins +=1
elif user_move == 'Paper' and cpu_turn == 'Rock': print("You won! Nice job!"); num_wins +=1
elif user_move == 'Scissors' and cpu_turn == 'Paper': print("You won! Nice job!"); num_wins +=1
elif user_move == cpu_turn: print("Oh! You tied")
else: print("Whoops! You lost!");
return num_wins
print(main())
Or even Better:
import random
def comp_turn():
return random.choice(['Rock','Paper','Scissors'])
def main():
num_games = int(input("Enter how many games you would like to play: "))
print("You are going to play " + str(num_games) + " games! Here we go!")
num_wins = 0
winning=[('Rock','Scissors'),('Paper','Rock'),('Scissors','Paper')]
for i in range(num_games):
user_move = input("Choose either Rock, Paper or Scissors and enter it: ")
cpu_turn = comp_turn()
print("The computer went with: " + cpu_turn)
if (user_move,cpu_turn) in winning:
print('You won!')
num_wins+=1
elif user_move == cpu_turn:
print('Same')
else:
print('You lost!')
return num_wins
print(main())
And another option that's also good:
import random
def comp_turn():
return random.choice(['Rock','Paper','Scissors'])
def main():
num_games = int(input("Enter how many games you would like to play: "))
print("You are going to play " + str(num_games) + " games! Here we go!")
num_wins = 0
d={}.fromkeys([('Rock','Scissors'),('Paper','Rock'),('Scissors','Paper')],'You Won')
for i in range(num_games):
user_move = input("Choose either Rock, Paper or Scissors and enter it: ")
cpu_turn = comp_turn()
print("The computer went with: " + cpu_turn)
if not user_move == cpu_turn:
print(d.get((user_move,cpu_turn),'You lost!'))
else:
print('Same')
return num_wins
print(main())
Here's what you want:
import random
outcome = random.choice(['Rock', 'Paper', 'Scissors'])
print(outcome)
Have you tried removing the '!' in the comp_turn function? It seems like cpu_turn variable will contain either 'Rock!', 'Scissors!' or 'Paper!' while your if-else condition is looking for either 'Rock', 'Scissors' or 'Paper' without the '!'. So, no matter what the player or cpu chooses, it will go into 'else' in the 'for' loop and the player loses.
This is the edited code:
import random
def comp_turn():
comp_move = random.randint(1,3)
if comp_move == 1: return "Rock"
elif comp_move == 2: return "Paper"
else: return "Scissors"
def main():
num_games = int(input("Enter how many games you would like to play: "))
print("You are going to play " + str(num_games) + " games! Here we go!")
num_wins = 0
for i in range(num_games):
user_move = input("Choose either Rock, Paper or Scissors and enter it: ")
cpu_turn = comp_turn()
print("The computer went with: " + cpu_turn)
if user_move == 'Rock' and cpu_turn == 'Scissors':
print("You won! Nice job!")
num_wins +=1
elif user_move == 'Paper' and cpu_turn == 'Rock':
print("You won! Nice job!")
num_wins +=1
elif user_move == 'Scissors' and cpu_turn == 'Paper':
print("You won! Nice job!")
num_wins +=1
elif user_move == cpu_turn:
print("Oh! You tied")
else: print("Whoops! You lost!")
return num_wins
print(main())
Do note that the player's input is case sensitive too. Hope this helps!

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