Simulate multiple users in Grinder - python

I was wondering if this is even possible. I just set up Grinder and ran some base test but what if I want to have each thread be a different user? I see this line of code in the file that is generated (I am not a python developer)-could I somehow pass the username/password as a variable?
# Expecting 302 'Found'
result = request10501.POST('/site/home' +
'?p_p_id=' +
self.token_p_p_id +
'&p_p_lifecycle=' +
self.token_p_p_lifecycle +
'&p_p_state=' +
self.token_p_p_state +
'&p_p_mode=' +
self.token_p_p_mode +
'&p_p_col_id=' +
self.token_p_p_col_id +
'&p_p_col_count=' +
self.token_p_p_col_count +
'&_58_doActionAfterLogin=' +
self.token__58_doActionAfterLogin +
'&_58_struts_action=' +
self.token__58_struts_action +
'&saveLastPath=' +
self.token_saveLastPath,
( NVPair('_58_formDate', '1466168922083'),
NVPair('_58_login', 'user1'),
NVPair('_58_password', 'pass1'), ),
( NVPair('Content-Type', 'application/x-www-form-urlencoded'), ))
Thanks

So what I have done is maintain the users in a csv file and read them into an array . Now for eg there are 3 threads you can use a multiple of grinder.getRunNumber& grinder.getThreadNumber(check the exact api name) and extract that record dynamically .
Move the user1 & pass1 to a global scope and perform all the logic there.
See the API Link

Related

problem while creating a filepath using variables

I want to create a filepath using a variable i want to do it like this
import os
import gettitle as gt
def convert_file(
oldfilelocation = 'C:/Muziek' + (gt.finalyoutubetitle) + '.m4a'
newfilefilelocation = 'C:/Muziek' + (gt.finalyoutubetitle) + '.mmp3'
os.rename(r(oldfilelocation),r(newfilelocation))
)
exit()
But if i do this is get a lot of errors shown below.
The correct syntax is
2 method parameters oldfilelocation and newfilelocation, with default value
1 statement
def convert_file(oldfilelocation='C:/Muziek' + (gt.finalyoutubetitle) + '.m4a',
newfilelocation='C:/Muziek' + (gt.finalyoutubetitle) + '.mmp3'):
os.rename(oldfilelocation, newfilelocation)

Python: advapi32.SetServiceStatus() fails with error 6

Original issue is now resolved, many thanks to eryksun.
Fixed code is below, I now have a different issue that I will ask about in another thread if I cannot figure it out.
Error 6 is invalid handle, however, the handle appears to be good, I believe the error is coming from the second parameter.
status = advapi32.SetServiceStatus(g_hServiceStatus, pointer(m_oServiceStatus))
if 0 == status:
dwStatus = winKernel.GetLastError()
Note: if I make the pointer None, then it doesn't fail (but obviously doesn't do anything useful either).
python -V
Python 3.6.6
Larger snippet:
from ctypes import *
from ctypes.wintypes import *
winKernel = ctypes.WinDLL('kernel32', use_last_error=True)
advapi32 = ctypes.WinDLL('advapi32', use_last_error=True)
global g_ServiceName
g_ServiceName = "StatusMonitor"
global g_lpcstrServiceName
g_lpcstrServiceName = LPCSTR(b"StatusMonitor")
class _SERVICE_STATUS(Structure):
_pack_ = 4
_fields_ = [
("dwServiceType", DWORD),
("dwCurrentState", DWORD),
("dwControlsAccepted", DWORD),
("dwWin32ExitCode", DWORD),
("dwServiceSpecificExitCode", DWORD),
("dwCheckPoint", DWORD),
("dwWaitHint", DWORD)
]
LPSERVICE_STATUS = POINTER(_SERVICE_STATUS)
global m_oServiceStatus
m_oServiceStatus = _SERVICE_STATUS(0, 0, 0, 0, 0, 0, 0)
global g_hServiceStatus
g_hServiceStatus = SERVICE_STATUS_HANDLE(None)
<lots of code snipped>
def status_report(dwCurrentState, dwWin32ExitCode, dwWaitHint):
global g_dwCheckPoint
global g_isService
try:
# Fill in the SERVICE_STATUS structure.
m_oServiceStatus.dwServiceType = SERVICE_WIN32_OWN_PROCESS
m_oServiceStatus.dwCurrentState = dwCurrentState
m_oServiceStatus.dwWin32ExitCode = dwWin32ExitCode
m_oServiceStatus.dwWaitHint = dwWaitHint
if dwCurrentState == SERVICE_START_PENDING:
m_oServiceStatus.dwControlsAccepted = 0
else:
m_oServiceStatus.dwControlsAccepted = 1
if (dwCurrentState == SERVICE_STOPPED) or (dwCurrentState == SERVICE_RUNNING):
m_oServiceStatus.dwCheckPoint = 0
else:
g_dwCheckPoint += 1
m_oServiceStatus.dwCheckPoint = g_dwCheckPoint
status = advapi32.SetServiceStatus(g_hServiceStatus, pointer(m_oServiceStatus))
if 0 == status:
dwStatus = winKernel.GetLastError()
#logging.info("SetServiceStatus(" + str(g_hServiceStatus) + ", status=" + str(dwStatus) + ")")
logging.info("status_report(" + str(g_hServiceStatus) + ", " + str(dwCurrentState) + ", " + str(dwWin32ExitCode) + ", " + str(dwWaitHint) + ")")
dwStatus = None
if g_isService:
# Report the status of the service to the SCM.
ptrServiceStatus = LPSERVICE_STATUS(m_oServiceStatus)
logging.info("m_oServiceStatus struct: " + str(m_oServiceStatus) + ", ref: " + str(byref(m_oServiceStatus)))
logging.info(" " + "ptr: " + str(str(pointer(m_oServiceStatus))) + " PTR: " + str(ptrServiceStatus))
advapi32.SetServiceStatus.restype = BOOL
advapi32.SetServiceStatus.argtypes = [SERVICE_STATUS_HANDLE, LPSERVICE_STATUS]
status = advapi32.SetServiceStatus(g_hServiceStatus, ptrServiceStatus)
if 0 == status:
dwStatus = ctypes.get_last_error()
except Exception as e:
exc_type, exc_obj, exc_tb = sys.exc_info()
logging.error("status_report " + str(e) + " line: " + str(exc_tb.tb_lineno))
return dwStatus
advapi32.RegisterServiceCtrlHandlerExA.restype = SERVICE_STATUS_HANDLE
advapi32.RegisterServiceCtrlHandlerExA.argtypes = [LPCSTR, LPHANDLER_FUNCTION_EX, LPVOID]
g_hServiceStatus = advapi32.RegisterServiceCtrlHandlerExA(g_lpcstrServiceName, LPHANDLER_FUNCTION_EX(svc_control_handler_ex), LPVOID(None))
logging.info("control handler " + str(g_hServiceStatus))
logging.info("control handler called count " + str(g_nServiceControlHandlerCalled))
m_oServiceStatus.dwServiceType = SERVICE_WIN32_OWN_PROCESS;
m_oServiceStatus.dwServiceSpecificExitCode = 0;
# set the service state as pending
dwStatus = status_report(SERVICE_START_PENDING, NO_ERROR, 3000);
logging.info("service_main: status_report(" + str(g_hServiceStatus) + "), status=" + str(dwStatus))
log_service_status(m_oServiceStatus)
Updated logging result:
INFO service_start
INFO service_start: StopEventHandle 952
INFO service_main called JimsStatusMonitor control handler called count 0
INFO control handler 2787686645712
INFO control handler called count 0
INFO status_report(2787686645712, 2, 0, 3000)128
INFO m_oServiceStatus struct: <__main__._SERVICE_STATUS object at 0x000002890FC666C8>, ref: <cparam 'P' (000002890FCA8A30)>
INFO ptr: <__main__.LP__SERVICE_STATUS object at 0x000002890FC66848> PTR: <__main__.LP__SERVICE_STATUS object at 0x000002890FC66648>
INFO service_main: status_report(2787686645712), status=None
INFO 16, 2, 0, 0, 0, 1, 3000
I must be missing something obvious, but I don't see it. I tried different pack to the structure, but with no improvement.
I also tried using byref() instead of pointer() and just passing the structure, but none of those worked. I believe using pointer() is correct here because there is another API to set the dispatch table that is working using pointer().
Note that I am specifically using FFI for this as I found the existing packages lacking for what I am trying to do. This Python solution is based on a C++ solution that I wrote that works, I just need to understand whatever nuance to the FFI that is causing it to fail.
I should add that the service is actually running at this point, I just can't transition it out of Starting state with this issue.
Hopefully someone can tell me what I am doing wrong?
Thanks in advance,
-Dave
With many thanks to eryksun, I was able to resolve the original issue.
The main issue was that I was assuming the Windows APIs were fully defined because it seemed like they were working without restype and argstype defined.
Needed the following:
advapi32.RegisterServiceCtrlHandlerExA.restype = SERVICE_STATUS_HANDLE
advapi32.RegisterServiceCtrlHandlerExA.argtypes = [LPCSTR, LPHANDLER_FUNCTION_EX, LPVOID]
g_hServiceStatus = advapi32.RegisterServiceCtrlHandlerExA(g_lpcstrServiceName, LPHANDLER_FUNCTION_EX(svc_control_handler_ex), LPVOID(None))
advapi32.SetServiceStatus.restype = BOOL
advapi32.SetServiceStatus.argtypes = [SERVICE_STATUS_HANDLE, LPSERVICE_STATUS]
status = advapi32.SetServiceStatus(g_hServiceStatus, ptrServiceStatus)
With those defined correctly, there were still two remaining issues that I was able to figure out from the documentation.
The first was I missed that restype is the first argument to WINFUNCTYPE(), given the responses from eryksun, it was more obvious to me, and that explained why my definition for my service_main() wasn't working as expected.
The second was a bit more subtle and is found at the end of the callback documentation here:
Important note for callback functions:
Make sure you keep references to CFUNCTYPE objects as long as they are
used from C code. ctypes doesn't, and if you don't, they may be
garbage collected, crashing your program when a callback is made.
Note that the original code that was failing can be found in the Python forum here.

Automatically refactor string concatenation to string substitution?

I'm faced with a really ugly code that is a code generator, that takes a configuration file and outputs C code.
It works, but the script is full of things like:
outstr = "if(" + mytype + " == " + otherType + "){\n"
outstr += " call_" + fun_for_type(mytype) + "();\n"
outstr += "}\n"
# Now imagine 1000 times more lines like the previous ones...
Is there a tool to automatically change code like that to something more palatable (partial changes are more than welcome)? Like:
outstr = """if ({type} == {otherType}) {
call_{fun_for_type}({type});
}
""".format(type=mytype, otherType=otherType, fun_for_type=(mytype))
If this would have been C then I would have abused of Coccinelle, but I don't know of similar tools for Python.
Thanks
You can use dictionaries :
datas = {"type":mytype, "otherType":otherType, "fun_for_type":(mytype)}
outstr = "if ({type} == {otherType}) {{\n\
call_{fun_for_type}({type});\n\
}}\n".format(**datas)

Unable to display all the information except for first selection

I am using the following code to process a list of images that is found in my scene, before the gathered information, namely the tifPath and texPath is used in another function.
However, example in my scene, there are 3 textures, and hence I should be seeing 3 sets of tifPath and texPath but I am only seeing 1 of them., whereas if I am running to check surShaderOut or surShaderTex I am able to see all the 3 textures info.
For example, the 3 textures file path is as follows (in the surShaderTex): /user_data/testShader/textureTGA_01.tga, /user_data/testShader/textureTGA_02.tga, /user_data/testShader/textureTGA_03.tga
I guess what I am trying to say is that why in my for statement, it is able to print out all the 3 results and yet anything bypass that, it is only printing out a single result.
Any advices?
surShader = cmds.ls(type = 'surfaceShader')
for con in surShader:
surShaderOut = cmds.listConnections('%s.outColor' % con)
surShaderTex = cmds.getAttr("%s.fileTextureName" % surShaderOut[0])
path = os.path.dirname(surShaderTex)
f = surShaderTex.split("/")[-1]
tifName = os.path.splitext(f)[0] + ".tif"
texName = os.path.splitext(f)[0] + ".tex"
tifPath = os.path.join(path, tifName)
texPath = os.path.join(path, texName)
convertText(surShaderTex, tifPath, texPath)
Only two lines are part of your for loop. The rest only execute once.
So first this runs:
surShader = cmds.ls(type = 'surfaceShader')
for con in surShader:
surShaderOut = cmds.listConnections('%s.outColor' % con)
surShaderTex = cmds.getAttr("%s.fileTextureName" % surShaderOut[0])
Then after that loop, with only one surShader, one surShaderOut, and one surShaderTex, the following is executed once:
path = os.path.dirname(surShaderTex)
f = surShaderTex.split("/")[-1]
tifName = os.path.splitext(f)[0] + ".tif"
texName = os.path.splitext(f)[0] + ".tex"
tifPath = os.path.join(path, tifName)
texPath = os.path.join(path, texName)
Indent that the same as the lines above it, and it'll be run for each element of surShader instead of only once.

Error while changing the status of render elements for the layers created in Maya

I have written a python script that creates render layers in Maya for the lighters. The script creates the 4 basic layers as shown in the picture below. The script also changes the render settings on each layer.
I got the following error while trying to change the status of render elements for chrShadow and occ layers.
# RuntimeError: # Error occurred during execution of MEL script
file: C:/Program Files/Autodesk/Maya2013/vray/scripts/vrayCreateRenderElementsTab.mel line 453: Object 'listAdded' not found.
After creating each layer, the script changes the render settings accordingly. FOllwoing is the code where it tries to change the render elements.
mel.eval("unifiedRenderGlobalsWindow")
render_elements = cmds.ls(type="VRayRenderElement")
if "Beauty" in current_layer:
for passes in render_elements:
mel.eval("listAddedPressed " + str(passes) + " 1")
elif "Shadow" in current_layer:
for passes in render_elements:
if "Shadow" in passes:
mel.eval("listAddedPressed " + str(passes) + " 1")
else:
mel.eval("listAddedPressed " + str(passes) + " 0")
elif "occ" in current_layer:
for passes in render_elements:
if "vrayRE_Extra_Tex" in passes:
mel.eval("listAddedPressed " + str(passes) + " 1")
elif "vrayRE_Velocity" in passes:
mel.eval("listAddedPressed " + str(passes) + " 1")
else:
mel.eval("listAddedPressed " + str(passes) + " 0")
For chrShadow layer the following setting is required: and for occ layer follwoing setting is required: .
If I just run this code separately later it works sometimes but mostly I get this error. Is there a way to get rid of this error?
You have to use 'evalDeferred()' command.
Maya doesn't refresh and can't change parameters in passes you just have created.
example :
> cmds.createNode( 'renderPass', name='ZDepth' )
> cmds.evalDeferred("""cmds.setRenderPassType( 'ZDepth', type='CAMZ'
> )""")

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