I have a 12 bit packed image from a GigE camera. It is a little-endian file and each 3 bytes hold 2 12-bit pixels.
I am trying to read this image using python and I tried something like this:
import bitstring
import numpy
with open('12bitpacked1.bin', 'rb') as f:
data = f.read()
ii=numpy.zeros(2*len(data)/3)
ic = 0
for oo in range(0,len(data)/3):
aa = bitstring.Bits(bytes=data[oo:oo+3], length=24)
ii[ic],ii[ic+1] = aa.unpack('uint:12,uint:12')
ic=ic+2
b = numpy.reshape(ii,(484,644))
In short: I read 3 bytes, convert them to bits and then unpack them as two 12-bit integers.
The result is, however, very different from what it should be. It looks like the image is separated into four quarters, each of them expanded to full image size and then overlapped.
What am I doing wrong here?
Update: Here are the test files:
12-bit packed
12-bit normal
They will not be identical, but they should show the same image. 12-bit normal has 12-bit pixel as uint16.
with open('12bit1.bin', 'rb') as f:
a = numpy.fromfile(f, dtype=numpy.uint16)
b = numpy.reshape(a,(484,644))
With this code
for oo in range(0,len(data)/3):
aa = bitstring.Bits(bytes=data[oo:oo+3], length=24)
you are reading bytes data[0:3], data[1:4], ... What you actually want is probably this:
for oo in range(0,len(data)/3):
aa = bitstring.Bits(bytes=data[3*oo:3*oo+3], length=24)
[EDIT]
Even more compact would be this:
for oo in range(0,len(data)-2,3):
aa = bitstring.Bits(bytes=data[oo:oo+3], length=24)
Related
I need to extract some number values out of a binary data stream.
the code below is working for me, but for sure there is a more suitable way to do this in python. Especially I was struggling a lot to find a better way to iterate over the array and get 4 byte as byte arrays from the buffer.
some hint for me?
outfile = io.BytesIO()
outfile.writelines(some binary data stream)
buf = outfile.getvalue()
blen = int(len(buf) / 4 );
for i in range(blen):
a = bytearray([0,0,0,0])
a[0] = buf[i*4]
a[1] = buf[i*4+1]
a[2] = buf[i*4+2]
a[3] = buf[i*4+3]
data = struct.unpack('<l', a)[0]
do something with data
Your question and accompanying pseudo-code are somewhat hazy in my opinion, but here's something that uses slices of buf to obtain the each group of 4 bytes needed—so if nothing else it's at least a bit more succinct (assuming I've correctly interpreted what you're asking):
import io
import struct
outfile = io.BytesIO()
outfile.writelines([b'\x00\x01\x02\x03',
b'\x04\x05\x06\x07'])
buf = outfile.getvalue()
for i in range(0, len(buf), 4):
data = struct.unpack('<l', buf[i:i+4])[0]
print(hex(data))
Output:
0x3020100
0x7060504
Where am I wrong ? I want to create a basic white pict from bytes
from PIL import Image
if __name__ == "__main__":
data = [chr(1)] * 8192
data = "".join(data)
im = Image.frombytes('1', (128,64), data, 'raw')
im = im.convert("RGB")
im.save("image.png", "PNG")
But I get this:
Just use Image.new instead:
im = Image.new(mode='RGB', size=(128,64), color=(255,255,255))
If you really want to make it from bytes, it would be like this:
Image.frombytes(mode='RGB', size=(128,64), data=b'\xff'*128*64*3)
edit: Image.frombytes expects bytes, not a list of integers. To convert a list of integers to the right type, use this:
>>> bytes([0,1,2]) # Python 3
b'\x00\x01\x02'
>>> bytes(bytearray([0,1,2])) # Python 2
'\x00\x01\x02'
edit 2: mode='1' or the docs have bug (see comment thread). Assuming you have a list of zeros and ones, 1024 elements long, and you want to convert this to an 128x64 monochromatic image (one bit per pixel) then you'll have to pack the bytes manually:
bits = [int(not (y%13 and x%7)) for x in range(64) for y in range(128)]
# asymmetric grid
octets = [bits[i:i+8] for i in range(0, len(bits), 8)]
def bits2byte(bits8):
result = 0
for bit in bits8:
result <<= 1
result |= bit
return result
data = bytes(bytearray([bits2byte(octet) for octet in octets]))
im = Image.frombytes(mode='1', size=(128,64), data=data)
im.show()
Result:
In mode 1 each byte represents 8 pixels (there might be zero padding at end of each row if the width does not divide by 8). So to get a white image, you have to pass in only the byte b'\xff'
data = b'\xff' * 1024
im = Image.frombytes('1', (128,64), data)
Even if the Pillow docs say that there's one pixel per byte in this mode, that is not true for the frombytes and tobytes methods, at least.
Any other repeating input other than \xff (all white) or \x00 (all black) will give some sort of pinstripe pattern, like the one in your question.
I've got a folder full of very large files that need to be byte flipped by a power of 4. So essentially, I need to read the files as a binary, adjust the sequence of bits, and then write a new binary file with the bits adjusted.
In essence, what I'm trying to do is read a hex string hexString that looks like this:
"00112233AABBCCDD"
And write a file that looks like this:
"33221100DDCCBBAA"
(i.e. every two characters is a byte, and I need to flip the bytes by a power of 4)
I am very new to python and coding in general, and the way I am currently accomplishing this task is extremely inefficient. My code currently looks like this:
import binascii
with open(myFile, 'rb') as f:
content = f.read()
hexString = str(binascii.hexlify(content))
flippedBytes = ""
inc = 0
while inc < len(hexString):
flippedBytes += file[inc + 6:inc + 8]
flippedBytes += file[inc + 4:inc + 6]
flippedBytes += file[inc + 2:inc + 4]
flippedBytes += file[inc:inc + 2]
inc += 8
..... write the flippedBytes to file, etc
The code I pasted above accurately accomplishes what I need (note, my actual code has a few extra lines of: "hexString.replace()" to remove unnecessary hex characters - but I've left those out to make the above easier to read). My ultimate problem is that it takes EXTREMELY long to run my code with larger files. Some of my files I need to flip are almost 2gb in size, and the code was going to take almost half a day to complete one single file. I've got dozens of files I need to run this on, so that timeframe simply isn't practical.
Is there a more efficient way to flip the HEX values in a file by a power of 4?
.... for what it's worth, there is a tool called WinHEX that can do this manually, and only takes a minute max to flip the whole file.... I was just hoping to automate this with python so we didn't have to manually use WinHEX each time
You want to convert your 4-byte integers from little-endian to big-endian, or vice-versa. You can use the struct module for that:
import struct
with open(myfile, 'rb') as infile, open(myoutput, 'wb') as of:
while True:
d = infile.read(4)
if not d:
break
le = struct.unpack('<I', d)
be = struct.pack('>I', *le)
of.write(be)
Here is a little struct awesomeness to get you started:
>>> import struct
>>> s = b'\x00\x11\x22\x33\xAA\xBB\xCC\xDD'
>>> a, b = struct.unpack('<II', s)
>>> s = struct.pack('>II', a, b)
>>> ''.join([format(x, '02x') for x in s])
'33221100ddccbbaa'
To do this at full speed for a large input, use struct.iter_unpack
I have raw data from a camera, which is in the mono12packed format. This is an interlaced bit format, to store 2 12bit integers in 3 bytes to eliminate overhead. Explicitly the memory layout for each 3 bytes looks like this:
Byte 1 = Pixel0 Bits 11-4
Byte 2 = Pixel1 Bits 3-0 + Pixel0 Bits 3-0
Byte 3 = Pixel1 Bits 11-4
I have a file, where all the bytes can be read from using binary read, let's assume it is called binfile.
To get the pixeldata from the file I do:
from bitstring import BitArray as Bit
f = open(binfile, 'rb')
bytestring = f.read()
f.close()
a = []
for i in range(len(bytestring)/3): #reading 2 pixels = 3 bytes at a time
s = Bit(bytes = bytestring[i*3:i*3+3], length = 24)
p0 = s[0:8]+s[12:16]
p1 = s[16:]+s[8:12]
a.append(p0.unpack('uint:12'))
a.append(p1.unpack('uint:12'))
which works, but is horribly slow and I would like to do that more efficiently, because I have to do that for a huge amount of data.
My idea is, that by reading more than 3 bytes at a time I could spare some time in the conversion step, but I can't figure a way how to do that.
Another idea is, since the bits come in packs of 4, maybe there is a way to work on nibbles rather than on bits.
Data example:
The bytes
'\x07\x85\x07\x05\x9d\x06'
lead to the data
[117, 120, 93, 105]
Have you tried bitwise operators? Maybe that's a faster way:
with open('binfile.txt', 'rb') as binfile:
bytestring = list(bytearray(binfile.read()))
a = []
for i in range(0, len(bytestring), 3):
px_bytes = bytestring[i:i+3]
p0 = (px_bytes[0] << 4) | (px_bytes[1] & 0x0F)
p1 = (px_bytes[2] << 4) | (px_bytes[1] >> 4 & 0x0F)
a.append(p0)
a.append(p1)
print a
This also outputs:
[117, 120, 93, 105]
Hope it helps!
I'm trying to read the data from a .wav file.
import wave
wr = wave.open("~/01 Road.wav", 'r')
# sample width is 2 bytes
# number of channels is 2
wave_data = wr.readframes(1)
print(wave_data)
This gives:
b'\x00\x00\x00\x00'
Which is the "first frame" of the song. These 4 bytes obviously correspond to the (2 channels * 2 byte sample width) bytes per frame, but what does each byte correspond to?
In particular, I'm trying to convert it to a mono amplitude signal.
If you want to understand what the 'frame' is you will have to read the standard of the wave file format. For instance: https://web.archive.org/web/20140221054954/http://home.roadrunner.com/~jgglatt/tech/wave.htm
From that document:
The sample points that are meant to be "played" ie, sent to a Digital to Analog Converter(DAC) simultaneously are collectively called a sample frame. In the example of our stereo waveform, every two sample points makes up another sample frame. This is illustrated below for that stereo example.
sample sample sample
frame 0 frame 1 frame N
_____ _____ _____ _____ _____ _____
| ch1 | ch2 | ch1 | ch2 | . . . | ch1 | ch2 |
|_____|_____|_____|_____| |_____|_____|
_____
| | = one sample point
|_____|
To convert to mono you could do something like this,
import wave
def stereo_to_mono(hex1, hex2):
"""average two hex string samples"""
return hex((ord(hex1) + ord(hex2))/2)
wr = wave.open('piano2.wav','r')
nchannels, sampwidth, framerate, nframes, comptype, compname = wr.getparams()
ww = wave.open('piano_mono.wav','wb')
ww.setparams((1,sampwidth,framerate,nframes,comptype,compname))
frames = wr.readframes(wr.getnframes()-1)
new_frames = ''
for (s1, s2) in zip(frames[0::2],frames[1::2]):
new_frames += stereo_to_mono(s1,s2)[2:].zfill(2).decode('hex')
ww.writeframes(new_frames)
There is no clear-cut way to go from stereo to mono. You could just drop one channel. Above, I am averaging the channels. It all depends on your application.
For wav file IO I prefer to use scipy. It is perhaps overkill for reading a wav file, but generally after reading the wav it is easier to do downstream processing.
import scipy.io.wavfile
fs1, y1 = scipy.io.wavfile.read(filename)
From here the data y1, will be N samples long, and will have Z columns where each column corresponds to a channel. To convert to a mono wav file you don't say how you'd like to do that conversion. You can take the average, or whatever else you'd like. For average use
monoChannel = y1.mean(axis=1)
As a direct answer to your question: two bytes make one 16-bit integer value in the "usual" way, given by the explicit formula: value = ord(data[0]) + 256 * ord(data[1]). But using the struct module is a better way to decode (and later reencode) such multibyte integers:
import struct
print(struct.unpack("HH", b"\x00\x00\x00\x00"))
# -> gives a 2-tuple of integers, here (0, 0)
or, if we want a signed 16-bit integer (which I think is the case in .wav files), use "hh" instead of "HH". (I leave to you the task of figuring out how exactly two bytes can encode an integer value from -32768 to 32767 :-)
Another way to convert 2 bytes into an int16, use numpy.fromstring(). Here's an example:
audio_sample is from a wav file.
>>> audio_sample[0:8]
b'\x8b\xff\xe1\xff\x92\xffn\xff'
>>> x = np.fromstring(audio_sample, np.int16)
>>> x[0:4]
array([-117, -31, -110, -146], dtype=int16)
You can use np.tobytes to convert back to bytes