I have installed Pillow and can see where it is installed but from PIL import Image doesn't work. Says no module called PIL. Have tried the 'import image' instead as well and still not result?
from tkinter import *
from tkinter import ttk
from PIL import Image
root = Tk()
root.title("Something")
root.geometry('600x600')
def resize_image(event):
new_width = event.width
new_height = event.height
image = copy_of_image.resize((new_width, new_height))
photo = ImageTk.PhotoImage('fun.gif')
label.config(image = photo)
label.image = photo #avoid garbage collection
image = Image.open('fun.gif')
copy_of_image = image.copy()
photo = ImageTk.PhotoImage(image)
label = ttk.Label(root, image = photo)
label.bind('<Configure>', resize_image)
label.pack(fill=BOTH, expand = YES)
root.mainloop()
I think if your installation is right then it will create a PIL directory in your Pyhton3x/Lib/site_packges/PIL.If it is not there then try to clean Pillow from site_packages and install it again.
Related
I've been using tkinter for a while now and currently I am working on an app in which I need to display an image at the home screen. The problem is that though the code is fine, the image is not being displayed. This is the image:
This the code I am using. Please tell the problem:
from tkinter import *
from PIL import Image, ImageTk
root = Tk()
root.geometry("1000x700")
root.minsize(1000, 700)
root.maxsize(1000, 700)
bg_img = Label(image=ImageTk.PhotoImage(Image.open("image_processing20200410-19194-aihwb4.png")), compound=CENTER)
bg_img.pack(expand=1, fill=BOTH)
I have tried using the grid geometry manager but it is not working. Please help
When you add a PhotoImage to a Tkinter widget, you have to keep a separate reference to the image object. Otherwise, the image will not show up.
You need to define image object separately and then load it into Label:
from tkinter import *
from PIL import Image, ImageTk
root = Tk()
root.geometry("1000x700")
root.resizable(False, False)
image = ImageTk.PhotoImage(Image.open("image_processing20200410-19194-aihwb4.png"))
panel = Label(root, image=image)
panel.pack(expand=1, fill=BOTH)
root.mainloop()
Output:
try this code it might work
from PIL import Image
from PIL.ImageTk import PhotoImage
root = Tk()
root.geometry("1000x700")
root.minsize(1000, 700)
root.maxsize(1000, 700)
bg_img = Label(image=ImageTk.PhotoImage(Image.open("Jitn6.png")), compound=CENTER)
bg_img.pack(expand=1, fill=BOTH)
you should do it like this
from tkinter import *
from PIL import Image, ImageTk
root = Tk()
root.geometry("1000x700")
root.minsize(1000, 700)
root.maxsize(1000, 700)
my_image = ImageTk.PhotoImage(Image.open("image_processing20200410-19194-aihwb4.png"))
bg_img = Label(image=my_image, compound=CENTER)
bg_img.pack(expand=1, fill=BOTH)
you should first put the image in a variable then pass it in
I'm trying to get tkinter to open an image selected by the user from a the file browser prompt and display it on the canvas. I plan to edit this image later so I'm using PIL to edit and support other file types. However, when I try to display the image, nothing shows up and no errors are thrown. I don't really know why this is so. I think it might be because Image is a module name shared in both tkinter and PIL but I don't know for sure.
Code:
from tkinter import *
from tkinter import filedialog
from PIL import ImageTk, Image
root = Tk()
canvas = Canvas(root, width=300, height=300)
canvas.pack(expand=YES, fill=BOTH)
img = Image.open(
filedialog.askopenfilename(title="Select file", filetypes=(("jpeg files", "*.jpg"), ("all files", "*.*"))))
canvas.create_image(0, 0, image=ImageTk.PhotoImage(img), anchor=NW)
canvas.update()
root.mainloop()
I found that if you split the line
canvas.create_image(0, 0, image=ImageTk.PhotoImage(img), anchor=NW)
into 2 separate lines
img = ImageTk.PhotoImage(img)
canvas.create_image(0, 0, image=img, anchor=NW)
would work, I am not sure why but it is a quick fix.
I have been trying to show an image for a game but it doesn't show can i please have some help?
I've tried to download PIL but it doesn't work with python 3.
from tkinter import *
canvas = Canvas(width=500, height=500)
canvas.pack(expand=YES, fill=BOTH)
Logo = PhotoImage('photo.gif')
canvas.create_image(50, 10, image=Logo)
label = Label(image=Logo)
label.image = Logo
label.pack()
mainloop()
If you dont tell PhotoImage() what the first argunent is, it will assume its the widget's name. To get it to load a file you have to explicitly tell it that it is a file:
Logo = PhotoImage(file='photo.gif')
Python 3.6.4 with Pillow 5.2.0
You can use: python -m pip install Pillow
Here is an example of how to use PIL with tkinter
from PIL import Image, ImageTk
import tkinter as tk
root = tk.Tk()
img = Image.open("test.png")
tk_image = ImageTk.PhotoImage(img)
label =tk.Label(root, image=tk_image)
label.pack()
root.mainloop()
I made a GUI with few buttons and I want to change the gray background to an image.
my code looks like this:
from tkinter import *
from urlread import givenumbers # my function
""" Setting The Main GUI """
GUI = Tk()
GUI.title('Check GUI')
GUI.iconbitmap('test.ico')
GUI.geometry("400x400")
background_image=PhotoImage('pic.jpg')
background_label = Label(GUI, image=background_image)
background_label.place(x=0, y=0, relwidth=1, relheight=1)
""" Reading Images For Buttons """
A_Im = PhotoImage(file='A.gif')
""" Creating Buttons """
# A Button
A_Button = Button(GUI, image=A_Im, command=givenumbers)
A_Button.grid(column=0, row=1)
GUI.mainloop()
The code runs without error but the background is still gray without any effect.
The problem is in the line background_image=PhotoImage('pic.jpg'). The PhotoImage class only supports GIF-files, which means that it cannot read the file you're specifying. You should try something like this:
#Python 2.7
import Tkinter as tk
from PIL import Image, ImageTk
window = tk.Tk()
image = Image.open('image.jpg')
photo_image = ImageTk.PhotoImage(image)
label = tk.Label(window, image = photo_image)
label.pack()
# Python 3
import tkinter as tk
from PIL import Image, ImageTk
window = tk.Tk()
image = Image.open('image.jpg')
photo_image = ImageTk.PhotoImage(image)
label = tk.Label(window, image = photo_image)
label.pack()
The Image class from the PIL module supports a variety of formats, among which jpeg and png. You can install the PIL module by running pip install pillow in a command prompt or terminal.
If you want to put the widgets on top of the Label, you could indeed using grid to get them on top of each other, but using a Canvas would probably be easier. You can find more about the Canvas widget here.
This can be done without pil also:
from tkinter import *
import tkinter as ttk
""" Setting The Main GUI """
GUI = Tk()
F1=Frame(GUI)
F1=Frame(GUI,width=400,height=450)
F1.place(height=7000, width=4000, x=100, y=100)
F1.config()
F1.grid(columnspan=10,rowspan=10)
F1.grid_rowconfigure(0,weight=1)
F1.grid_columnconfigure(0,weight=1)
photo=PhotoImage(file="C:\\Users\\HOME\\Desktop\\Eshita\\12th\\computer
\\python\\GUI\\math3.gif")
label = Label(GUI,image = photo)
label.image = photo # keep a reference!
label.grid(row=0,column=0,columnspan=20,rowspan=20)
b=ttk.Button(GUI,text="Start")
b.grid(row=8,column=8)
GUI.mainloop()
I am trying to load images dynamically through browse button to Tkinter window but I am getting the empty window. This is the code of callback function of browse button
supformats = [
('Windows Bitmap','*.bmp'),
('Portable Network Graphics','*.png'),
('JPEG ','*.jpg'),
('CompuServer GIF','*.gif'),
]
filename = askopenfilename(filetypes=supformats)
FILENAME = filename
im=Image.open(FILENAME)
w=im.size[0]
h=im.size[1]
root = Tkinter.Tk()
#canvas = Tkinter.Canvas(root, width=w, height=h)
#canvas.grid(row=0,column=0)
#tk_img = ImageTk.PhotoImage(file = FILENAME)
#canvas.create_image(image=tk_img)
im.show()
root.mainloop()
Thanks in advance for everyone who will help
From effbot's explanation http://effbot.org/tkinterbook/photoimage.htm Note that the file is accessed once only, not twice. This assumes you are using the Python Imaging Library in Tkinter as you did not state what image toolkit is being used.
from PIL import Image, ImageTk
image = Image.open("lenna.jpg")
photo = ImageTk.PhotoImage(image)
You can use a PhotoImage instance everywhere Tkinter accepts an image object.
An example:
label = Label(image=photo)
label.image = photo # keep a reference!
label.pack()