Detect click on border of widget in tkinter 3 - python

I am trying to make a kind of movable widget program in python with Tkinter, but I ran into a problem. I can't detect a click without interfering with the function of the widget that you click on. (example: Text or Button widget)
Here is an example:
import tkinter as tk
main = tk.Tk()
notes = tk.Text(main, height = 15, bd = 4)
notes.place(y = 10, x = 20)
notes.bind("<Button-1>", lambda event: print("hello"))
But if you try and click in the middle, it still works. Is there any way to make it only clickable on the border and not the widget itself?

You can prevent the default behavior by returning "break" from the event handler. For example:
def hello(event):
print("hello")
return "break"
...
notes.bind("<Button-1>", hello)
The same works for any widget. This prevents the default behavior (moving the cursor, clicking the button) from happening.
Another choice is to put each widget in a frame with a small border, and then put the binding on the frame.

Related

Want to change color of 100 buttons on hover in tkinter

import tkinter as tk
def on_enter(e):
year_btn.config(background="orange",foreground="white")
def on_leave(e):
year_btn.config(background="white", foreground="black")
window = tk.Tk()
yearnumber=1
for i in range(10):
window.rowconfigure(i,weight=1,minsize=40)
window.columnconfigure(i,weight=1,minsize=40)
for j in range(10):
frame = tk.Frame(padx=5,pady=5)
frame.grid(row=i,column=j,sticky="nsew")
year_btn = tk.Button(text=f"{yearnumber}", master=frame, activebackground="red", activeforeground="white")
year_btn.pack(padx=1, pady=1,fill="both",expand="true")
#year_btn.grid(sticky="nsew")
yearnumber+=1
year_btn.bind('<Enter>', on_enter)
year_btn.bind('<Leave>',on_leave)
window.mainloop()
So, I created hundred buttons over here and wanted them to change color when the mouse hovers over them, I did this as per the internet to create events and bind them with the buttons.
My problem is I created hundred buttons using for-loop, so I added the binding code in the loop. The result of this was that if I hover the mouse over any Button only the 100th hover changes color. I also placed the hovering code outside the loop but that does nothing
How do I change color of button over hover for each button in this case.
Thank you
The event object that is passed to the bound function has a reference to the widget that received the event, under the attribute widget. You can use that to change the attribute of the button.
def on_enter(e):
e.widget.config(background="orange",foreground="white")
#^^^^^^^
def on_leave(e):
e.widget.config(background="white", foreground="black")
#^^^^^^^

Disable window move in Tkinter Python

it seems that I was pending to continue the bombardment of questions. It this is short, Is it possible to disable the movement of the Tkinter window without deleting the top bar of this?
It would give a minimal and reproducible code, but if it did it would only be two lines, it would be useless.
Bind a event for your window,and set the window .geometry()
But now you can not revise the window size by dragging the window's border(But it can maximize the window.).
Here is an example of the code:
import tkinter
def GetWindowPos():
global X,Y
X = win.winfo_geometry().split("+")[1]
Y = win.winfo_geometry().split("+")[2]
win.bind_all('<Configure>', HoldOn)
def HoldOn(event):
win.geometry("+{}+{}".format(X,Y))
win = tkinter.Tk()
win.geometry("400x400+{}+{}".format(12,12))
tkinter.Label(win,text="Halo!").grid()
win.after(100,GetWindowPos)
win.mainloop()
I have found a method, but as you might know to achieve something, we have to lose something!
You can use:
root.overrideredirect(True) # turns off title bar
by which you wont be able to move the tkinter window and also Tkinter application won't be displayed in taskbar, but you will also lose the title bar.
but if you wish to have the title bar,
then you can create one by this link.
Or use below to make a new title bar and also be able to move it(from this answer)
def move_window(event):
root.geometry('+{0}+{1}'.format(event.x_root, event.y_root)
# bind title bar motion to the move window function
title_bar.bind('<B1-Motion>', move_window)
But still your Tkinter application won't show up in taskbar, here's a solution(from this answer):
root = tkinter.Tk()
top = tkinter.Toplevel(root)
root.attributes("-alpha",0.0) # to make root invisible
#toplevel follows root taskbar events (minimize, restore)
def onRootIconify(event): top.withdraw()
root.bind("<Unmap>", onRootIconify)
def onRootDeiconify(event): top.deiconify()
root.bind("<Map>", onRootDeiconify)
You can add a toplevel window under the root object, make toplevel invisible and then handle the icon events of top level to hide or show the root window on taskbar.

Tkinter active fill by tag

I'm designing a GUI application using Tkinter and for this project, I need buttons for the menu. While looking into the buttons I wasn't blown away by the customization options that come with the buttons, especially when I found out that you can bind click arguments to rectangles.
This allows me to customize the "button" in (almost) limitless ways, but to allow me to put text on the button I need to create a rectangle element and a text element and bind them together using Tkinter's tag_bind property.
One of the design properties of the button that I wanted was active fill when the user moused over the element. Right now I'm just using activefill="" which works, except the text element and the button element will only fill while the mouse is over that element. So, for example, when I mouse over the button the button excluding the text will highlight and vise versa when I mouse over the text.
Below is a simplified (for brevity) version of what I use to generate the buttons;
button = canvas.create_rectangle(button_width, button_height, 10, 10, fill="000", activefill="111", tags="test")
text = canvas.create_text((button_width/2), (button_height/2), activefill="111", tags="test")
canvas.tag_bind("test", "<Button-1>", "foo")
Is there a way to bind the active fill function to a tag rather than a specific element?
Another option is that I completely missed a bunch of information about customizing the buttons in Tkinter, and I would not be apposed to learning about that.
Option 1
I would personally not go for the presented solution. I do not know if you are using the button provided by tk or ttk. But, with the tkinter.tk, you could absolutely change the appearance of the button.
Following, I give you an example that produces a button with the following characteristics:
Blue foreground
Flat appearance
When hovered, the background is green
When pressed, the background is red
The code is as follows:
import tkinter as tk
root = tk.Tk()
# Function hovering
def on_enter(e):
btn['background'] = 'green'
def on_leave(e):
btn['background'] = 'white'
# Create the button
btn = tk.Button(root, background='white', activebackground='red', foreground='blue',relief='flat',text='Test',width=20)
btn.pack()
# Bindings
btn.bind("<Enter>", on_enter)
btn.bind("<Leave>", on_leave)
# Loop
root.mainloop()
Option 2
If even after having tried the tk.Button, you are not glad with the result, I would create a Frame containing a Label (you can do nearly anything with that combination). Then, you could change the background of the frame according to any user action, like:
import tkinter as tk
root = tk.Tk()
# Function hovering
def on_enter(e):
lab['background'] = 'green'
def on_leave(e):
lab['background'] = 'white'
# Click
def on_click(e):
print("hi")
# Create the frame with a label inside
fr = tk.Frame(root)
lab = tk.Label(fr, text="Test", width=20, background="white")
# Packing
fr.pack()
lab.pack()
# Bindings
fr.bind("<Enter>", on_enter)
fr.bind("<Leave>", on_leave)
lab.bind("<Button-1>", on_click)
# Loop
root.mainloop()
You could even create a class with the above combination.

Drag and Drop button tkinter python

I'm new using tkinter on python and I would like to develop a program that can Drag and Drop a button pressing other one... I will try to explain : I have button 'A' that will create a new button 'B' and I want to Drag the New button to another place
Any help
Thanks
The tkinter.dnd module, as suggested by j_4321 in comments.
Here is some sample code using that library to do what you have said:
from tkinter import *
from tkinter.dnd import Tester as DragWindow, Icon as Dragable
# Make a root window and hide it, since we don't need it.
root = Tk()
root.withdraw()
# Make the actual main window, which can have dragable objects on.
main = DragWindow(root)
def make_btn():
"""Make a new test button."""
# The functional part of the main window is the canvas.
Dragable('B').attach(main.canvas)
# Make a button and bind it to our button creating function.
Button(main.top, text='A', command=make_btn).pack()
# Start the mainloop.
mainloop()

How can I disable horizontal scrolling in a Tkinter listbox? (Python 3)

Say in Tkinter you have a listbox of a certain size within a window. Then let's say you add a string to that listbox that is larger than that size. If you highlight this element and drag to the side the listbox will automatically "scroll" itself so that you can see the full element. Is there anyway to disable this short of running a thread that repeatedly attempts to set the scroll to 0?
import tkinter
root = tkinter.Tk()
listbox = tkinter.Listbox(root)
listbox.insert("end", "Minimal, Complete, and Verifiable example")
listbox.pack()
root.mainloop()
quit()
The auto-scrolling is triggered by the mouse leaving the listbox while the button is pressed. Perhaps the simplest solution is to prevent that behavior by creating your own binding that returns "break":
listbox.bind("<B1-Leave>", lambda event: "break")
Note: this will also prevent the vertical auto-scrolling. If you want to keep the vertical auto-scrolling than you'll have to write a more complex function that will only return "break" if the mouse is to the left or right of the listbox.

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