Plot Surface instead of parametric curve - python

I am working on using the forward difference scheme for numerically solving the diffusion function in one dimension. My final plot of the solution should be a surface where the solution u(x,t) is plotted over a grid of x and t values. I have the problem solved, but I can't get the data to be plotted with the grid representation.
I can think of 2 ways to fix this:
1.) My x and t arrays should be one dimensional, but my u array should be a 2D array. Ultimately, I want a square matrix for u, but I am having a hard time coding that. Currently I have a 1D array for u. Here is the code where u is populated.
u = zeros(Nx+1) # unknown u at new time level
u_1 = zeros(Nx+1) # u at the previous time level
# Set initial condition u(x,0) = I(x)
for i in range(0, Nx+1):
#set initial u's to I(xi)
u_1[i] = 25-x[i]**2
for n in range(0, Nt):
# Compute u at inner mesh points
for i in range(1, Nx):
u[i] = u_1[i] + F*(u_1[i-1] - 2*u_1[i] + u_1[i+1])
2.) The above code returns a 1D array for u, is there a way to plot a 3D surface with 3 1D arrays for x,y,z?

Well..., there is a lot of information you haven't provided. For instance you said you wanted a x,y,z plot but haven't said what the x, y and z should be in the context of your plot. Also z is typically z(x,y).
The following recipe assumes a t and x, and u(t,x) as variables to be put into a surface. I imagine is not exactly your idea but it should be adaptable to your exercise:
EDIT: Also your code (which is in the function computeU in this recipe) had a loop for Nt that does not seem to do anything. I've removed it for the purpose of this example.
from mpl_toolkits.mplot3d import Axes3D
from matplotlib import cm
import matplotlib.pyplot as plt
import numpy as np
def computeU(Nx,x,F,Nt):
u = np.zeros(Nx+1) # unknown u at new time level
u_1 = np.zeros(Nx+1) # u at the previous time level
# Set initial condition u(x,0) = I(x)
for i in range(0, Nx+1):
#set initial u's to I(xi)
u_1[i] = 25-x[i]**2
#for n in range(0, Nt): # I'm not sure what this is doing. It has no effect.
# Compute u at inner mesh points
for i in range(1, Nx):
u[i] = u_1[i] + F*(u_1[i-1] - 2*u_1[i] + u_1[i+1])
return np.hstack((u[:,np.newaxis],u_1[:,np.newaxis]))
Nx = 10
F = 3
Nt = 5
x = np.arange(11)
t = np.arange(2)
X,Y = np.meshgrid(t,x)
Z = computeU(Nx,x,F,Nt)
fig = plt.figure()
ax = fig.gca(projection='3d')
surf = ax.plot_surface(X, Y, Z, rstride=1, cstride=1, cmap=cm.coolwarm,linewidth=0, antialiased=False)
plt.show()
Notice how I've used meshgrid to build new t,x (from 1D arrays) to be mapped against your stack of U arrays (which will have the same shape of X,Y - the new t,x). The result is this:

Related

Most efficient way to calculate point wise surface normal from a numpy grid

say we have a 2D grid that is projected on a 3D surface, resulting in a 3D numpy array, like the below image. What is the most efficient way to calculate a surface normal for each point of this grid?
I can give you an example with simulated data:
I showed your way, with three points. With three points you can always calculate the cross product to get the perpendicular vector based on the two vectors created from three points. Order does not matter.
I took the liberty to also add the PCA approach using predefined sklearn functions. You can create your own PCA, good exercise to understand what happens under the hood but this works fine. The benefit of the approach is that it is easy to increase the number of neighbors and you are still able to calculate the normal vector. It is also possible to select the neighbors within a range instead of N nearest neighbors.
If you need more explanation about the working of the code please let me know.
from functools import partial
import numpy as np
from sklearn.neighbors import KDTree
from mpl_toolkits.mplot3d import axes3d
import matplotlib.pyplot as plt
from sklearn.decomposition import PCA
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')
# Grab some test data.
X, Y, Z = axes3d.get_test_data(0.25)
X, Y, Z = map(lambda x: x.flatten(), [X, Y, Z])
plt.plot(X, Y, Z, '.')
plt.show(block=False)
data = np.array([X, Y, Z]).T
tree = KDTree(data, metric='minkowski') # minkowki is p2 (euclidean)
# Get indices and distances:
dist, ind = tree.query(data, k=3) #k=3 points including itself
def calc_cross(p1, p2, p3):
v1 = p2 - p1
v2 = p3 - p1
v3 = np.cross(v1, v2)
return v3 / np.linalg.norm(v3)
def PCA_unit_vector(array, pca=PCA(n_components=3)):
pca.fit(array)
eigenvalues = pca.explained_variance_
return pca.components_[ np.argmin(eigenvalues) ]
combinations = data[ind]
normals = list(map(lambda x: calc_cross(*x), combinations))
# lazy with map
normals2 = list(map(PCA_unit_vector, combinations))
## NEW ##
def calc_angle_with_xy(vectors):
'''
Assuming unit vectors!
'''
l = np.sum(vectors[:,:2]**2, axis=1) ** 0.5
return np.arctan2(vectors[:, 2], l)
dist, ind = tree.query(data, k=5) #k=3 points including itself
combinations = data[ind]
# map with functools
pca = PCA(n_components=3)
normals3 = list(map(partial(PCA_unit_vector, pca=pca), combinations))
print( combinations[10] )
print(normals3[10])
n = np.array(normals3)
n[calc_angle_with_xy(n) < 0] *= -1
def set_axes_equal(ax):
'''Make axes of 3D plot have equal scale so that spheres appear as spheres,
cubes as cubes, etc.. This is one possible solution to Matplotlib's
ax.set_aspect('equal') and ax.axis('equal') not working for 3D.
Input
ax: a matplotlib axis, e.g., as output from plt.gca().
FROM: https://stackoverflow.com/questions/13685386/matplotlib-equal-unit-length-with-equal-aspect-ratio-z-axis-is-not-equal-to
'''
x_limits = ax.get_xlim3d()
y_limits = ax.get_ylim3d()
z_limits = ax.get_zlim3d()
x_range = abs(x_limits[1] - x_limits[0])
x_middle = np.mean(x_limits)
y_range = abs(y_limits[1] - y_limits[0])
y_middle = np.mean(y_limits)
z_range = abs(z_limits[1] - z_limits[0])
z_middle = np.mean(z_limits)
# The plot bounding box is a sphere in the sense of the infinity
# norm, hence I call half the max range the plot radius.
plot_radius = 0.5*max([x_range, y_range, z_range])
ax.set_xlim3d([x_middle - plot_radius, x_middle + plot_radius])
ax.set_ylim3d([y_middle - plot_radius, y_middle + plot_radius])
ax.set_zlim3d([z_middle - plot_radius, z_middle + plot_radius])
u, v, w = n.T
fig = plt.figure()
ax = fig.add_subplot(projection='3d')
# ax.set_aspect('equal')
# Make the grid
ax.quiver(X, Y, Z, u, v, w, length=10, normalize=True)
set_axes_equal(ax)
plt.show()
The surface normal for a point cloud is not well defined. One way to define them is from the surface normal of a reconstructed mesh using triangulation (which can introduce artefacts regarding you specific input). A relatively simple and fast solution is to use VTK to do that, and more specifically, vtkSurfaceReconstructionFilter and vtkPolyDataNormals . Regarding your needs, it might be useful to apply other filters.

Inverse of numpy.gradient function

I need to create a function which would be the inverse of the np.gradient function.
Where the Vx,Vy arrays (Velocity component vectors) are the input and the output would be an array of anti-derivatives (Arrival Time) at the datapoints x,y.
I have data on a (x,y) grid with scalar values (time) at each point.
I have used the numpy gradient function and linear interpolation to determine the gradient vector Velocity (Vx,Vy) at each point (See below).
I have achieved this by:
#LinearTriInterpolator applied to a delaunay triangular mesh
LTI= LinearTriInterpolator(masked_triang, time_array)
#Gradient requested at the mesh nodes:
(Vx, Vy) = LTI.gradient(triang.x, triang.y)
The first image below shows the velocity vectors at each point, and the point labels represent the time value which formed the derivatives (Vx,Vy)
The next image shows the resultant scalar value of the derivatives (Vx,Vy) plotted as a colored contour graph with associated node labels.
So my challenge is:
I need to reverse the process!
Using the gradient vectors (Vx,Vy) or the resultant scalar value to determine the original Time-Value at that point.
Is this possible?
Knowing that the numpy.gradient function is computed using second order accurate central differences in the interior points and either first or second order accurate one-sides (forward or backwards) differences at the boundaries, I am sure there is a function which would reverse this process.
I was thinking that taking a line derivative between the original point (t=0 at x1,y1) to any point (xi,yi) over the Vx,Vy plane would give me the sum of the velocity components. I could then divide this value by the distance between the two points to get the time taken..
Would this approach work? And if so, which numpy integrate function would be best applied?
An example of my data can be found here [http://www.filedropper.com/calculatearrivaltimefromgradientvalues060820]
Your help would be greatly appreciated
EDIT:
Maybe this simplified drawing might help understand where I'm trying to get to..
EDIT:
Thanks to #Aguy who has contibuted to this code.. I Have tried to get a more accurate representation using a meshgrid of spacing 0.5 x 0.5m and calculating the gradient at each meshpoint, however I am not able to integrate it properly. I also have some edge affects which are affecting the results that I don't know how to correct.
import numpy as np
from scipy import interpolate
from matplotlib import pyplot
from mpl_toolkits.mplot3d import Axes3D
#Createmesh grid with a spacing of 0.5 x 0.5
stepx = 0.5
stepy = 0.5
xx = np.arange(min(x), max(x), stepx)
yy = np.arange(min(y), max(y), stepy)
xgrid, ygrid = np.meshgrid(xx, yy)
grid_z1 = interpolate.griddata((x,y), Arrival_Time, (xgrid, ygrid), method='linear') #Interpolating the Time values
#Formatdata
X = np.ravel(xgrid)
Y= np.ravel(ygrid)
zs = np.ravel(grid_z1)
Z = zs.reshape(X.shape)
#Calculate Gradient
(dx,dy) = np.gradient(grid_z1) #Find gradient for points on meshgrid
Velocity_dx= dx/stepx #velocity ms/m
Velocity_dy= dy/stepx #velocity ms/m
Resultant = (Velocity_dx**2 + Velocity_dy**2)**0.5 #Resultant scalar value ms/m
Resultant = np.ravel(Resultant)
#Plot Original Data F(X,Y) on the meshgrid
fig = pyplot.figure()
ax = fig.add_subplot(projection='3d')
ax.scatter(x,y,Arrival_Time,color='r')
ax.plot_trisurf(X, Y, Z)
ax.set_xlabel('X-Coordinates')
ax.set_ylabel('Y-Coordinates')
ax.set_zlabel('Time (ms)')
pyplot.show()
#Plot the Derivative of f'(X,Y) on the meshgrid
fig = pyplot.figure()
ax = fig.add_subplot(projection='3d')
ax.scatter(X,Y,Resultant,color='r',s=0.2)
ax.plot_trisurf(X, Y, Resultant)
ax.set_xlabel('X-Coordinates')
ax.set_ylabel('Y-Coordinates')
ax.set_zlabel('Velocity (ms/m)')
pyplot.show()
#Integrate to compare the original data input
dxintegral = np.nancumsum(Velocity_dx, axis=1)*stepx
dyintegral = np.nancumsum(Velocity_dy, axis=0)*stepy
valintegral = np.ma.zeros(dxintegral.shape)
for i in range(len(yy)):
for j in range(len(xx)):
valintegral[i, j] = np.ma.sum([dxintegral[0, len(xx) // 2],
dyintegral[i, len(yy) // 2], dxintegral[i, j], - dxintegral[i, len(xx) // 2]])
valintegral = valintegral * np.isfinite(dxintegral)
Now the np.gradient is applied at every meshnode (dx,dy) = np.gradient(grid_z1)
Now in my process I would analyse the gradient values above and make some adjustments (There is some unsual edge effects that are being create which I need to rectify) and would then integrate the values to get back to a surface which would be very similar to f(x,y) shown above.
I need some help adjusting the integration function:
#Integrate to compare the original data input
dxintegral = np.nancumsum(Velocity_dx, axis=1)*stepx
dyintegral = np.nancumsum(Velocity_dy, axis=0)*stepy
valintegral = np.ma.zeros(dxintegral.shape)
for i in range(len(yy)):
for j in range(len(xx)):
valintegral[i, j] = np.ma.sum([dxintegral[0, len(xx) // 2],
dyintegral[i, len(yy) // 2], dxintegral[i, j], - dxintegral[i, len(xx) // 2]])
valintegral = valintegral * np.isfinite(dxintegral)
And now I need to calculate the new 'Time' values at the original (x,y) point locations.
UPDATE (08-09-20) : I am getting some promising results using the help from #Aguy. The results can be seen below (with the blue contours representing the original data, and the red contours representing the integrated values).
I am still working on an integration approach which can remove the inaccuarcies at the areas of min(y) and max(y)
from matplotlib.tri import (Triangulation, UniformTriRefiner,
CubicTriInterpolator,LinearTriInterpolator,TriInterpolator,TriAnalyzer)
import pandas as pd
from scipy.interpolate import griddata
import matplotlib.pyplot as plt
import numpy as np
from scipy import interpolate
#-------------------------------------------------------------------------
# STEP 1: Import data from Excel file, and set variables
#-------------------------------------------------------------------------
df_initial = pd.read_excel(
r'C:\Users\morga\PycharmProjects\venv\Development\Trial'
r'.xlsx')
Inputdata can be found here link
df_initial = df_initial .sort_values(by='Delay', ascending=True) #Update dataframe and sort by Delay
x = df_initial ['X'].to_numpy()
y = df_initial ['Y'].to_numpy()
Arrival_Time = df_initial ['Delay'].to_numpy()
# Createmesh grid with a spacing of 0.5 x 0.5
stepx = 0.5
stepy = 0.5
xx = np.arange(min(x), max(x), stepx)
yy = np.arange(min(y), max(y), stepy)
xgrid, ygrid = np.meshgrid(xx, yy)
grid_z1 = interpolate.griddata((x, y), Arrival_Time, (xgrid, ygrid), method='linear') # Interpolating the Time values
# Calculate Gradient (velocity ms/m)
(dy, dx) = np.gradient(grid_z1) # Find gradient for points on meshgrid
Velocity_dx = dx / stepx # x velocity component ms/m
Velocity_dy = dy / stepx # y velocity component ms/m
# Integrate to compare the original data input
dxintegral = np.nancumsum(Velocity_dx, axis=1) * stepx
dyintegral = np.nancumsum(Velocity_dy, axis=0) * stepy
valintegral = np.ma.zeros(dxintegral.shape) # Makes an array filled with 0's the same shape as dx integral
for i in range(len(yy)):
for j in range(len(xx)):
valintegral[i, j] = np.ma.sum(
[dxintegral[0, len(xx) // 2], dyintegral[i, len(xx) // 2], dxintegral[i, j], - dxintegral[i, len(xx) // 2]])
valintegral[np.isnan(dx)] = np.nan
min_value = np.nanmin(valintegral)
valintegral = valintegral + (min_value * -1)
##Plot Results
fig = plt.figure()
ax = fig.add_subplot()
ax.scatter(x, y, color='black', s=7, zorder=3)
ax.set_xlabel('X-Coordinates')
ax.set_ylabel('Y-Coordinates')
ax.contour(xgrid, ygrid, valintegral, levels=50, colors='red', zorder=2)
ax.contour(xgrid, ygrid, grid_z1, levels=50, colors='blue', zorder=1)
ax.set_aspect('equal')
plt.show()
TL;DR;
You have multiple challenges to address in this issue, mainly:
Potential reconstruction (scalar field) from its gradient (vector field)
But also:
Observation in a concave hull with non rectangular grid;
Numerical 2D line integration and numerical inaccuracy;
It seems it can be solved by choosing an adhoc interpolant and a smart way to integrate (as pointed out by #Aguy).
MCVE
In a first time, let's build a MCVE to highlight above mentioned key points.
Dataset
We recreate a scalar field and its gradient.
import numpy as np
from scipy import interpolate
import matplotlib.pyplot as plt
def f(x, y):
return x**2 + x*y + 2*y + 1
Nx, Ny = 21, 17
xl = np.linspace(-3, 3, Nx)
yl = np.linspace(-2, 2, Ny)
X, Y = np.meshgrid(xl, yl)
Z = f(X, Y)
zl = np.arange(np.floor(Z.min()), np.ceil(Z.max())+1, 2)
dZdy, dZdx = np.gradient(Z, yl, xl, edge_order=1)
V = np.hypot(dZdx, dZdy)
The scalar field looks like:
axe = plt.axes(projection='3d')
axe.plot_surface(X, Y, Z, cmap='jet', alpha=0.5)
axe.view_init(elev=25, azim=-45)
And, the vector field looks like:
axe = plt.contour(X, Y, Z, zl, cmap='jet')
axe.axes.quiver(X, Y, dZdx, dZdy, V, units='x', pivot='tip', cmap='jet')
axe.axes.set_aspect('equal')
axe.axes.grid()
Indeed gradient is normal to potential levels. We also plot the gradient magnitude:
axe = plt.contour(X, Y, V, 10, cmap='jet')
axe.axes.set_aspect('equal')
axe.axes.grid()
Raw field reconstruction
If we naively reconstruct the scalar field from the gradient:
SdZx = np.cumsum(dZdx, axis=1)*np.diff(xl)[0]
SdZy = np.cumsum(dZdy, axis=0)*np.diff(yl)[0]
Zhat = np.zeros(SdZx.shape)
for i in range(Zhat.shape[0]):
for j in range(Zhat.shape[1]):
Zhat[i,j] += np.sum([SdZy[i,0], -SdZy[0,0], SdZx[i,j], -SdZx[i,0]])
Zhat += Z[0,0] - Zhat[0,0]
We can see the global result is roughly correct, but levels are less accurate where the gradient magnitude is low:
Interpolated field reconstruction
If we increase the grid resolution and pick a specific interpolant (usual when dealing with mesh grid), we can get a finer field reconstruction:
r = np.stack([X.ravel(), Y.ravel()]).T
Sx = interpolate.CloughTocher2DInterpolator(r, dZdx.ravel())
Sy = interpolate.CloughTocher2DInterpolator(r, dZdy.ravel())
Nx, Ny = 200, 200
xli = np.linspace(xl.min(), xl.max(), Nx)
yli = np.linspace(yl.min(), yl.max(), Nx)
Xi, Yi = np.meshgrid(xli, yli)
ri = np.stack([Xi.ravel(), Yi.ravel()]).T
dZdxi = Sx(ri).reshape(Xi.shape)
dZdyi = Sy(ri).reshape(Xi.shape)
SdZxi = np.cumsum(dZdxi, axis=1)*np.diff(xli)[0]
SdZyi = np.cumsum(dZdyi, axis=0)*np.diff(yli)[0]
Zhati = np.zeros(SdZxi.shape)
for i in range(Zhati.shape[0]):
for j in range(Zhati.shape[1]):
Zhati[i,j] += np.sum([SdZyi[i,0], -SdZyi[0,0], SdZxi[i,j], -SdZxi[i,0]])
Zhati += Z[0,0] - Zhati[0,0]
Which definitely performs way better:
So basically, increasing the grid resolution with an adhoc interpolant may help you to get more accurate result. The interpolant also solve the need to get a regular rectangular grid from a triangular mesh to perform integration.
Concave and convex hull
You also have pointed out inaccuracy on the edges. Those are the result of the combination of the interpolant choice and the integration methodology. The integration methodology fails to properly compute the scalar field when it reach concave region with few interpolated points. The problem disappear when choosing a mesh-free interpolant able to extrapolate.
To illustrate it, let's remove some data from our MCVE:
q = np.full(dZdx.shape, False)
q[0:6,5:11] = True
q[-6:,-6:] = True
dZdx[q] = np.nan
dZdy[q] = np.nan
Then the interpolant can be constructed as follow:
q2 = ~np.isnan(dZdx.ravel())
r = np.stack([X.ravel(), Y.ravel()]).T[q2,:]
Sx = interpolate.CloughTocher2DInterpolator(r, dZdx.ravel()[q2])
Sy = interpolate.CloughTocher2DInterpolator(r, dZdy.ravel()[q2])
Performing the integration we see that in addition of classical edge effect we do have less accurate value in concave regions (swingy dot-dash lines where the hull is concave) and we have no data outside the convex hull as Clough Tocher is a mesh-based interpolant:
Vl = np.arange(0, 11, 1)
axe = plt.contour(X, Y, np.hypot(dZdx, dZdy), Vl, cmap='jet')
axe.axes.contour(Xi, Yi, np.hypot(dZdxi, dZdyi), Vl, cmap='jet', linestyles='-.')
axe.axes.set_aspect('equal')
axe.axes.grid()
So basically the error we are seeing on the corner are most likely due to integration issue combined with interpolation limited to the convex hull.
To overcome this we can choose a different interpolant such as RBF (Radial Basis Function Kernel) which is able to create data outside the convex hull:
Sx = interpolate.Rbf(r[:,0], r[:,1], dZdx.ravel()[q2], function='thin_plate')
Sy = interpolate.Rbf(r[:,0], r[:,1], dZdy.ravel()[q2], function='thin_plate')
dZdxi = Sx(ri[:,0], ri[:,1]).reshape(Xi.shape)
dZdyi = Sy(ri[:,0], ri[:,1]).reshape(Xi.shape)
Notice the slightly different interface of this interpolator (mind how parmaters are passed).
The result is the following:
We can see the region outside the convex hull can be extrapolated (RBF are mesh free). So choosing the adhoc interpolant is definitely a key point to solve your problem. But we still need to be aware that extrapolation may perform well but is somehow meaningless and dangerous.
Solving your problem
The answer provided by #Aguy is perfectly fine as it setups a clever way to integrate that is not disturbed by missing points outside the convex hull. But as you mentioned there is inaccuracy in concave region inside the convex hull.
If you wish to remove the edge effect you detected, you will have to resort to an interpolant able to extrapolate as well, or find another way to integrate.
Interpolant change
Using RBF interpolant seems to solve your problem. Here is the complete code:
df = pd.read_excel('./Trial-Wireup 2.xlsx')
x = df['X'].to_numpy()
y = df['Y'].to_numpy()
z = df['Delay'].to_numpy()
r = np.stack([x, y]).T
#S = interpolate.CloughTocher2DInterpolator(r, z)
#S = interpolate.LinearNDInterpolator(r, z)
S = interpolate.Rbf(x, y, z, epsilon=0.1, function='thin_plate')
N = 200
xl = np.linspace(x.min(), x.max(), N)
yl = np.linspace(y.min(), y.max(), N)
X, Y = np.meshgrid(xl, yl)
#Zp = S(np.stack([X.ravel(), Y.ravel()]).T)
Zp = S(X.ravel(), Y.ravel())
Z = Zp.reshape(X.shape)
dZdy, dZdx = np.gradient(Z, yl, xl, edge_order=1)
SdZx = np.nancumsum(dZdx, axis=1)*np.diff(xl)[0]
SdZy = np.nancumsum(dZdy, axis=0)*np.diff(yl)[0]
Zhat = np.zeros(SdZx.shape)
for i in range(Zhat.shape[0]):
for j in range(Zhat.shape[1]):
#Zhat[i,j] += np.nansum([SdZy[i,0], -SdZy[0,0], SdZx[i,j], -SdZx[i,0]])
Zhat[i,j] += np.nansum([SdZx[0,N//2], SdZy[i,N//2], SdZx[i,j], -SdZx[i,N//2]])
Zhat += Z[100,100] - Zhat[100,100]
lz = np.linspace(0, 5000, 20)
axe = plt.contour(X, Y, Z, lz, cmap='jet')
axe = plt.contour(X, Y, Zhat, lz, cmap='jet', linestyles=':')
axe.axes.plot(x, y, '.', markersize=1)
axe.axes.set_aspect('equal')
axe.axes.grid()
Which graphically renders as follow:
The edge effect is gone because of the RBF interpolant can extrapolate over the whole grid. You can confirm it by comparing the result of mesh-based interpolants.
Linear
Clough Tocher
Integration variable order change
We can also try to find a better way to integrate and mitigate the edge effect, eg. let's change the integration variable order:
Zhat[i,j] += np.nansum([SdZy[N//2,0], SdZx[N//2,j], SdZy[i,j], -SdZy[N//2,j]])
With a classic linear interpolant. The result is quite correct, but we still have an edge effect on the bottom left corner:
As you noticed the problem occurs at the middle of the axis in region where the integration starts and lacks a reference point.
Here is one approach:
First, in order to be able to do integration, it's good to be on a regular grid. Using here variable names x and y as short for your triang.x and triang.y we can first create a grid:
import numpy as np
n = 200 # Grid density
stepx = (max(x) - min(x)) / n
stepy = (max(y) - min(y)) / n
xspace = np.arange(min(x), max(x), stepx)
yspace = np.arange(min(y), max(y), stepy)
xgrid, ygrid = np.meshgrid(xspace, yspace)
Then we can interpolate dx and dy on the grid using the same LinearTriInterpolator function:
fdx = LinearTriInterpolator(masked_triang, dx)
fdy = LinearTriInterpolator(masked_triang, dy)
dxgrid = fdx(xgrid, ygrid)
dygrid = fdy(xgrid, ygrid)
Now comes the integration part. In principle, any path we choose should get us to the same value. In practice, since there are missing values and different densities, the choice of path is very important to get a reasonably accurate answer.
Below I choose to integrate over dxgrid in the x direction from 0 to the middle of the grid at n/2. Then integrate over dygrid in the y direction from 0 to the i point of interest. Then over dxgrid again from n/2 to the point j of interest. This is a simple way to make sure most of the path of integration is inside the bulk of available data by simply picking a path that goes mostly in the "middle" of the data range. Other alternative consideration would lead to different path selections.
So we do:
dxintegral = np.nancumsum(dxgrid, axis=1) * stepx
dyintegral = np.nancumsum(dygrid, axis=0) * stepy
and then (by somewhat brute force for clarity):
valintegral = np.ma.zeros(dxintegral.shape)
for i in range(n):
for j in range(n):
valintegral[i, j] = np.ma.sum([dxintegral[0, n // 2], dyintegral[i, n // 2], dxintegral[i, j], - dxintegral[i, n // 2]])
valintegral = valintegral * np.isfinite(dxintegral)
valintegral would be the result up to an arbitrary constant which can help put the "zero" where you want.
With your data shown here:
ax.tricontourf(masked_triang, time_array)
This is what I'm getting reconstructed when using this method:
ax.contourf(xgrid, ygrid, valintegral)
Hopefully this is somewhat helpful.
If you want to revisit the values at the original triangulation points, you can use interp2d on the valintegral regular grid data.
EDIT:
In reply to your edit, your adaptation above has a few errors:
Change the line (dx,dy) = np.gradient(grid_z1) to (dy,dx) = np.gradient(grid_z1)
In the integration loop change the dyintegral[i, len(yy) // 2] term to dyintegral[i, len(xx) // 2]
Better to replace the line valintegral = valintegral * np.isfinite(dxintegral) with valintegral[np.isnan(dx)] = np.nan

Sorting Data for Matplotlib Surface Plot

I’m trying to plot Riemann surface (imaginary part, real part is color-coded) for a complex valued function
using matplolib.
As it follows from nature of complex multivalued function, when some path passes a branch cut
its image jumps on f(z) plane.
As you can see in the code below, my mesh consists of circles
in polar coordinate system, which are the paths, passing the branch cut. It results in a jump that you can see in the figure below.
Question:
Is there any way to stitch the parts of the plot in a proper way.
To me a possible solution looks like either:
generate the values of mesh, bounded by the branch cut, and then concatenate the parts of them somehow (maybe even matplotlib itself has a function for it), or
sort out z-axis values being obtained on a simple mesh, which I use in the code
I've tried both but not succeeded.
If anybody has already faced such issues, or has any ideas, I would appreciate your comments!
import numpy as np
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
from matplotlib import cm
k0 = 3 - 0.5j
# polar coordinates r and phi
Uphi = np.arange(0,2*np.pi,0.002) # phi from 0 to 2pi
Vr = np.arange(0,5,0.02) # r from 0 to 5
# polar grid
U, V = np.meshgrid(Uphi, Vr)
# coordinates on conplex plane: Z = X + iY; X,Y - cartezian coords
X = V*np.cos(U)
Y = V*np.sin(U)
Z1 = np.imag(-np.sqrt(-k0**2 + (X + 1j*Y)**2)) # first branch of the multivalued function
Z2 = np.imag(+np.sqrt(-k0**2 + (X + 1j*Y)**2)) # second branch
Z = np.zeros((Z1.shape[0],2*Z1.shape[1])) # resultng array to plot
Z[:,:Z1.shape[1]] = Z1
Z[:,Z1.shape[1]:] = Z2
# colormap -- color-coding the imaginary part of the 4D function -- another dimension
Z_cv = np.zeros((Z1.shape[0],2*Z1.shape[1]))
Z_cv[:,:Z1.shape[1]] = np.real(-np.sqrt(-k0**2 + (X + 1j*Y)**2))
Z_cv[:,Z1.shape[1]:] = np.real(+np.sqrt(-k0**2 + (X + 1j*Y)**2))
# expanding grid for two branches Z1 and Z2
X1 = np.zeros((Z1.shape[0],2*Z1.shape[1]))
Y1 = np.zeros((Z1.shape[0],2*Z1.shape[1]))
X1[:,:Z1.shape[1]] = X
X1[:,Z1.shape[1]:] = X
Y1[:,:Z1.shape[1]] = Y
Y1[:,Z1.shape[1]:] = Y
# plotting the surface
F = plt.figure(figsize=(12,8),dpi=100)
A = F.gca(projection='3d',autoscale_on=True)
# normalizing the values of color map
CV = (Z_cv + np.abs(np.min(Z_cv)))/(np.max(Z_cv) + np.abs(np.min(Z_cv)))
A.plot_surface(X1, Y1, Z, rcount=100, ccount=200, facecolors=cm.jet(CV,alpha=.3))
A.view_init(40,70)
m = cm.ScalarMappable(cmap=cm.jet)
m.set_array(Z_cv)
plt.colorbar(m)
plt.show()
The following figures represent two regular branches of the function on the Riemann surface using using Domain coloring approach. It more clearly shows those jumps.
import cplot
import numpy as np
cplot.show(lambda z: np.sqrt(z**2 - k0**2), -5, +5, -5, +5, 100, 100,alpha=0.7)
cplot.show(lambda z: -np.sqrt(z**2 - k0**2), -5, +5, -5, +5, 100, 100,alpha=0.7)

Discretize path with numpy array and equal distance between points

Lets say I have a path in a 2d-plane given by a parametrization, for example the archimedian spiral:
x(t) = a*φ*cos(φ), y(t) = a*φ*sin(φ)
Im looking for a way to discretize this with a numpy array,
the problem is if I use
a = 1
phi = np.arange(0, 10*np.pi, 0.1)
x = a*phi*np.cos(phi)
y = a*phi*np.sin(phi)
plt.plot(x,y, "ro")
I get a nice curve but the points don't have the same distance, for
growing φ the distance between 2 points gets larger.
Im looking for a nice and if possible fast way to do this.
It might be possible to get the exact analytical formula for your simple spiral, but I am not in the mood to do that and this might not be possible in a more general case. Instead, here is a numerical solution:
import matplotlib.pyplot as plt
import numpy as np
a = 1
phi = np.arange(0, 10*np.pi, 0.1)
x = a*phi*np.cos(phi)
y = a*phi*np.sin(phi)
dr = (np.diff(x)**2 + np.diff(y)**2)**.5 # segment lengths
r = np.zeros_like(x)
r[1:] = np.cumsum(dr) # integrate path
r_int = np.linspace(0, r.max(), 200) # regular spaced path
x_int = np.interp(r_int, r, x) # interpolate
y_int = np.interp(r_int, r, y)
plt.subplot(1,2,1)
plt.plot(x, y, 'o-')
plt.title('Original')
plt.axis([-32,32,-32,32])
plt.subplot(1,2,2)
plt.plot(x_int, y_int, 'o-')
plt.title('Interpolated')
plt.axis([-32,32,-32,32])
plt.show()
It calculates the length of all the individual segments, integrates the total path with cumsum and finally interpolates to get a regular spaced path. You might have to play with your step-size in phi, if it is too large you will see that the spiral is not a smooth curve, but instead built from straight line segments. Result:

Why is my 2D interpolant generating a matrix with swapped axes in SciPy?

I solve a differential equation with vector inputs
y' = f(t,y), y(t_0) = y_0
where y0 = y(x)
using the explicit Euler method, which says that
y_(i+1) = y_i + h*f(t_i, y_i)
where t is a time vector, h is the step size, and f is the right-hand side of the differential equation.
The python code for the method looks like this:
for i in np.arange(0,n-1):
y[i+1,...] = y[i,...] + dt*myode(t[i],y[i,...])
The result is a k,m matrix y, where k is the size of the t dimension, and m is the size of y.
The vectors y and t are returned.
t, x, and y are passed to scipy.interpolate.RectBivariateSpline(t, x, y, kx=1, ky=1):
g = scipy.interpolate.RectBivariateSpline(t, x, y, kx=1, ky=1)
The resulting object g takes new vectors ti,xi ( g(p,q) ) to give y_int, which is y interpolated at the points defined by ti and xi.
Here is my problem:
The documentation for RectBivariateSpline describes the __call__ method in terms of x and y:
__call__(x, y[, mth]) Evaluate spline at the grid points defined by the coordinate arrays
The matplotlib documentation for plot_surface uses similar notation:
Axes3D.plot_surface(X, Y, Z, *args, **kwargs)
with the important difference that X and Y are 2D arrays which are generated by numpy.meshgrid().
When I compute simple examples, the input order is the same in both and the result is exactly what I would expect. In my explicit Euler example, however, the initial order is ti,xi, yet the surface plot of the interpolant output only makes sense if I reverse the order of the inputs, like so:
ax2.plot_surface(xi, ti, u, cmap=cm.coolwarm)
While I am glad that it works, I'm not satisfied because I cannot explain why, nor why (apart from the array geometry) it is necessary to swap the inputs. Ideally, I would like to restructure the code so that the input order is consistent.
Here is a working code example to illustrate what I mean:
# Heat equation example with explicit Euler method
import numpy as np
import matplotlib.pyplot as mplot
import matplotlib.cm as cm
import scipy.sparse as sp
import scipy.interpolate as interp
from mpl_toolkits.mplot3d import Axes3D
import pdb
# explicit Euler method
def eev(myode,tspan,y0,dt):
# Preprocessing
# Time steps
tspan[1] = tspan[1] + dt
t = np.arange(tspan[0],tspan[1],dt,dtype=float)
n = t.size
m = y0.shape[0]
y = np.zeros((n,m),dtype=float)
y[0,:] = y0
# explicit Euler recurrence relation
for i in np.arange(0,n-1):
y[i+1,...] = y[i,...] + dt*myode(t[i],y[i,...])
return y,t
# generate matrix A
# u'(t) = A*u(t) + g*u(t)
def a_matrix(n):
aa = sp.diags([1, -2, 1],[-1,0,1],(n,n))
return aa
# System of ODEs with finite differences
def f(t,u):
dydt = np.divide(1,h**2)*A.dot(u)
return dydt
# homogenous Dirichlet boundary conditions
def rbd(t):
ul = np.zeros((t,1))
return ul
# Initial value problem -----------
def main():
# Metal rod
# spatial discretization
# number of inner nodes
m = 20
x0 = 0
xn = 1
x = np.linspace(x0,xn,m+2)
# Step size
global h
h = x[1]-x[0]
# Initial values
u0 = np.sin(np.pi*x)
# A matrix
global A
A = a_matrix(m)
# Time
t0 = 0
tend = 0.2
# Time step width
dt = 0.0001
tspan = [t0,tend]
# Test r for stability
r = np.divide(dt,h**2)
if r <= 0.5:
u,t = eev(f,tspan,u0[1:-1],dt)
else:
print('r = ',r)
print('r > 0.5. Explicit Euler method will not be stable.')
# Add boundary values back
rb = rbd(t.size)
u = np.hstack((rb,u,rb))
# Interpolate heat values
# Create interpolant. Note the parameter order
fi = interp.RectBivariateSpline(t, x, u, kx=1, ky=1)
# Create vectors for interpolant
xi = np.linspace(x[0],x[-1],100)
ti = np.linspace(t0,tend,100)
# Compute function values from interpolant
u_int = fi(ti,xi)
# Change xi, ti in to 2D arrays
xi,ti = np.meshgrid(xi,ti)
# Create figure and axes objects
fig3 = mplot.figure(1)
ax3 = fig3.gca(projection='3d')
print('xi.shape =',xi.shape,'ti.shape =',ti.shape,'u_int.shape =',u_int.shape)
# Plot surface. Note the parameter order, compare with interpolant!
ax3.plot_surface(xi, ti, u_int, cmap=cm.coolwarm)
ax3.set_xlabel('xi')
ax3.set_ylabel('ti')
main()
mplot.show()
As I can see you define :
# Change xi, ti in to 2D arrays
xi,ti = np.meshgrid(xi,ti)
Change this to :
ti,xi = np.meshgrid(ti,xi)
and
ax3.plot_surface(xi, ti, u_int, cmap=cm.coolwarm)
to
ax3.plot_surface(ti, xi, u_int, cmap=cm.coolwarm)
and it works fine (if I understood well ).

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