New to windows automation - I need to pass around 12000 images through a Windows 10 application the client has specified - downloaded from the Windows store.
I'm a python hobbyist mostly so tried some basic python automation tools I'm familiar with but got stuck v quickly utilising a VM.
Is there a VERY simple method I can use to record some mouse clicks, and then write a "for FILE in LIST: do foo" that will change what file is loaded every iteration?
Sorry if this is super beginner. Tried googling and checking previous answers but got a little (a lot) confused.
How about following code. It will open all JPG files in your image folder one after another.
import os,sys, glob
from PIL import Image
for eachImage in glob.glob("C:\\yourImageFolder\\*.jpg"):
im = Image.open(eachImage)
im.show()
Related
I have been fooling around with python and Pythonista 2.5 on iOS. I currently am far too inexperienced to create good UIs in scripts and need some help using the designer in Pythonista. I currently wish to add an image asset, yet I am only able to use stock images provided, is there any folder path I can follow to add my images to that list, or is there another simple way of doing it?
Keep in mind I have little experience and thank you for any help!
You can store the images files in any folder. A simple way to copy external images would be to first copy it in clipboard (may be from photos) and then save it as png file by running the following script.
(Custom images are currently not supported in the UI editor, You have to load them via code.
https://forum.omz-software.com/topic/3668/images-in-ui-designer
But you can use the [+] button in the code editor (at the top) to view bundled images/textures. (images in the current directory are also shown.)
https://forum.omz-software.com/topic/3760/itunes-file-sharing )
import clipboard
image = clipboard.get_image()
image.show()
image.save('img1.png')
You can also use dropbox or appex scripts to store images.
I wanted to use Python to create animations (video) containing text and simple moving geometric objects (lines, rectangles, circles and so on).
In the book titled "Python 2.6 Graphics Cookbook" I found examples using Tkinter library. First, it looked like what I need. I was able to create simple animation but then I realized that in the end I want to have a file containing my animation (in gif or mp4 format). However, what I have, is an application with GUI running on my computer and showing me my animation.
Is there a simple way to save the animation that I see in my GUI in a file?
There is no simple way.
The question Programmatically generate video or animated GIF in Python? has answers related strictly to creating these files with python (ie: it doesn't mention tkinter).
The question How can I convert canvas content to an image? has answers related to saving the canvas as an image
You might be able to take the best answers from those two questions and combine them into a single program.
I've accomplished this before, but not in a particularly pretty way.
Tl;dr save your canvas as an image at each step of the iteration, use external tools to convert from image to gif
This won't require any external dependencies or new packages except having imagemagick already installed on your machine
Save the image
I assume that you're using a Tkinter canvas object. If you're posting actual images to the tk widgets, it will probably be much easier to save them; the tk canvas doesn't have a built-in save function except as postcript. Postscript might actually be fine for making the animation, but otherwise you can
Concurrently draw in PIL and save the PIL image https://www.daniweb.com/software-development/python/code/216929/saving-a-tkinter-canvas-drawing-python
Take a screenshot at every step, maybe using imagegrab http://effbot.org/imagingbook/imagegrab.htm
Converting the images to to an animation
Once the images are saved, I used imagemagick to dump them into either a gif, or into a mpg. You can run the command right from python using How to run imagemagick in the background from python or something similar. It also means that the process is implictely run on a separate thread, so it won't halt your program while it happens. You can query the file to find out when the process is done.
The command
convert ../location/*.ps -quality 100 ../location/animation.gif
should do the trick.
Quirks:
There are some small details, and the process isn't perfect. Imagemagick reads files in order, so you'll need to save the files so that alphabetical and chronological line up. Beware that the name
name9.ps
Is alphabetically greater than
name10.ps
From imagemagick's point of view.
If you don't have imagemagick, you can download it easily (its a super useful command-line tool to have) on linux and mac, and cygwin comes with it on windows. If you're worried about portability... well... PIL isn't standard either
There is a way of doing that, with the "recording screen method", this was explained in other question: "how can you record your screen in a gif?".
Click the link -->LICEcap : https://github.com/lepht/licecap
They say that it's free software for Mac (OS X) and Windows
You could look at Panda3D, but it could be a little over killed for what you need.
I would say you can use Blender3d too but i'm not really sure of how it works. Someone more experimented then me could tell you more about this.
Is it possible to take screenshots of a running program (with GUI) from another python program ?
If so, what could be the steps and libraries that I could use ? (On Windows)
For example, let's say I have calc.exe running. I'd want to take screenshots of what is displayed to the user from myprogram.py.
My goal is to analyze what's displayed on the monitored program.
If it's not possible to isolate the screenshot to a running predefined program, I think I will have to take screenshots of the fullscreen but it's not very practical.
Capturing an screenshot is easy. Just install the Python Imaging Library and use the ImageGrab.grab() function to return an Image instance with the screenshot.
Capturing an specified window is a little more complicated, because you need the window coordinates. I recommend you to install the win32api modules and use a little module called winGuiAuto.py. Once you do that, you can do something like this:
hwnd = winGuiAuto.findTopWindow(title)
rect = win32gui.GetWindowPlacement(hwnd)[-1]
image = ImageGrab.grab(rect)
However, capturing the screen is the easy part. If you want to analyze the contents from screenshots, you're in for a lot of complications. This is probably the wrong approach for doing what you want and should be left as a last resort.
In most cases, it's easier to use the windows api to read the contents of a window's elements directly, but that won't work with some 3rd party GUI toolkits. That's not within the scope of your question so I'm not detailing it here, but you should read the source of the winGuiAuto.py module mentioned above for examples on how to do that, as well as checking the pywinauto library.
The ImageGrab Module, works on Windows only. The pyscreenshot module, is a better replacement for that, can be used to copy the contents of the screen to a PIL or Pillow image memory. Read more at link below.
https://pypi.python.org/pypi/pyscreenshot
I'm trying to write a program than will detect when my mouse pointer will change icon and automatically send out a mouse click. Is there a better way to do this than to take screenshots and parse the image for the mouse icon?
EDIT:
I'm running my program on windows 7.
I'm trying to learn some image processing and make a simple flash game i made automated.
Rules: when the curses changes shape, click to get a point.
Also what imaging modules for python will allow you to take a specific size screenshot not just the whole screen? This question has moved to a new thread: "Taking Screen shots of specific size"
The way to do this in Windows is to install either a global message hook with SetWindowsHookEx or SetWinEventHook. (Alternatively, you could build a DLL that embeds Python and hooks into the browser or its Flash wrapper app and do it less intrusively from within the app, but that's much more work.)
The message you want is WM_SETCURSOR. Note that this is the message sent by Windows to the app to ask whether it wants to change the cursor, not a message sent when the cursor changes. So, IIRC, you will want to put a WH_CALLWNDPROC and a WH_CALLWNDPROCRET and check GetCursorInfo before and after to see if the app has done so.
So, how do you do this from Python? Honestly, if you don't already know both win32api and friends from the pywin32 package, and how to write Windows message procs in some language, you probably don't want to. If you do want to, I'd start off with the (abandoned) pyHook project from UNC Assist. Even if you can't get it working, it's full of useful source code.
You should also search SO for [python] SetWinEventHook and [python] SetWindowsHookEx, and google around a bit; there are some examples out there (I even wrote one here somewhere…)
You can look at higher-level wrapper frameworks like pywinauto and winGuiAuto, but as far as I know, none of them has much help for capturing events.
I believe there are other tools, maybe AutoIt, that have all the functionality you need, but not in Python module. (AutoIt, for example, has its own VB-like scripting language instead.)
I am trying to send a couple basic text commands to a flash program running in Firefox on Windows 7, but I am unable to get pywinauto working for me.
Right now, I have just been able to accomplish the very basic task of connecting to Firefox plugin-container by directing it to the path using the following code:
from pywinauto import application
app = application.Application()
app.connect_(path = r"c:\Program Files (x86)\Mozilla Firefox\plugin-container.exe")
The next step seems to be something to the effect of:
app.plugin-container.Edit.TypeKeys('Text')
However, I can't reference the plugin-container window using '.plugin-container', or any combination of those words. I have tried adding a title variable to the connect_() function and I have tried everything I can think of to find out how to type the command.
The example I am basing this off of is the notepad sample:
from pywinauto import application
app.start_(ur"notepad.exe")
app.Notepad.Edit.TypeKeys(u"{END}{ENTER}SendText d\xf6\xe9s "
u"s\xfcpp\xf4rt \xe0cce\xf1ted characters!!!", with_spaces = True)
It doesn't matter to me if I use pywinauto or Firefox. If it is any easier to do this using a different module or Internet Explorer, I'm on board for whatever accomplishes the task. I am using Python version 2.7.2 and would prefer it over any version changes.
Any help at all is appreciated. I am pretty lost in all this.
As the author of pywinauto - I think you are going to have a hard time. pywinauto only really helps with standard windows controls, and I don't think that flash controls are implemented as standard windows controls (Buttons, Edit boxes, etc).
OFf the top of my head - I would think Sikuli may be a better starting point (http://sikuli.org/).
Another option may be 'http://code.google.com/p/flash-selenium/' - I just googled for "automating flash input" - and it turned up in one of the first articles I clicked.
Thanks for trying pywinauto - I just don't think it is best suited for Flash automation.