I'm trying to run C code in sublime text 2 and i've noticed that scanf seems to be completely ignored, although it works fine in both xcode and in the terminal with gcc.
I personally prefer the look of sublime text, is there a way to fix this?
This has been discussed in several questions on SO, and the unofficial docs are currently being updated to more clearly state this: neither ST2 nor ST3 supports direct input to programs running within build systems inside Sublime Text: C/C++'s scanf and colleagues do not work, nor do Python's raw_input (Python 2) or input (Python 3), Ruby's gets, Java's Scanner class, etc. This is a fundamental limitation of the program.
However, it can be worked around in two ways. First, you can run your build system in a terminal. Second, if you are using an interpreted language like JavaScript, Python, Ruby, Perl, Scheme and all the associated Lisp-like languages like Clojure, Erlang, Haskell, PHP, R, etc., you can check out the excellent SublimeREPL plugin. You can open a REPL for interactive programming, and send programs (or bits of them) to it and interact with them just as on the command line. Documentation is here.
Related
I have a C++ executable, for an eye tracker, that printf's gaze coordinates to the terminal. I need to be able to get these into Python for data analysis etc. It would be awesome if there was a way that I could do this in real time, so I could manipulate the incoming data in python. The closest thing I've found to being useful is this: http://fluxtrap.blogspot.co.uk/2011/09/dead-simple-real-time-plotting-with-cc.html. However this seems to be for UNIX, and I'm on Windows. So my question is, is there a similar technique such that I can run my c++ program and use it's data in Python??
However this seems to be for UNIX, and I'm on Windows. So my question is, is there a similar technique such that I can run my c++ program and use it's data in Python??
As mentioned here the windows cmd.exe shell (and powershell also) support the | symbol the same way, as linux/unix shells do.
A bit of a special thing (for both kind of OS) is you need to invoke the python interpreter explicitly. So running your stuff like
mycppprogram | python mypyscript.py
should work to achieve what you want.
I'm developing Python and find C-c C-c (python-shell-send-buffer) and related features of Python mode very usefull.
At the same time i prefer term in char sub-mode over Inferior Python, to get familiar access to kill-ring and autocomplete.
Is there a simple way to make Python mode use term rather than Inferior Python?
I've tried various instructions for basic settings that should do this but they fail for me, so I try to present the core question here.
I would prefer a simple solution, ideally configuration/installation of mode(s) only, and no custom lisp, as I'm still trying to grasp the basic of emacs customisation (And, admited!, lazy).
Python mode: I simply use the one shipped with Linux Mint 17, emacs 24 (Please provide instructions if you want to know version e.g.).
Thanks!
I am trying to set up Python on Windows 7. I haven't used this language before so it seems strange to me.
I've downloaded lastest Python release 3.2.2 from official site and upadate path variable.
However I still can't even run simplest program ever like this :
print 'Hello, world!'
It says that there is a syntax error and the last character ' is highlighted with red.
I don't know if my path variable has been set properly. Here is where I installed Python :
C:\Software\Python32
So I added such a variable : var name = PYTHONPATH , var value = C:\Software\Python32\Lib
Is there something with auto-completion and with errors/warnings details ( which line, hint what can be wrong ), for example like Eclipse or NetBeans OR should I use this installed Python IDLE GUI for delevoping or stuff like NotePad++ ?
Actually what is this Python shell for ? - I know that I can type in some arithmetic operations here and I will get results, but is it used for something more advanced ? ( Is it used when I am writting something bigger ? )
Could someone describe simple way to write and execute a program ( or script I a total beginner so I don't really know what it is going on here ) ?
In Python 3.2 you have to use print in the below manner. The parentheses are mandatory. (print became a function in Python 3)
print('Hello World')
As Venk stated, the print statement in Python 2.x has been replaced with print() in 3.x, so your statement should read
print('Hello World')
Since you're new, here some things you should know about Python versions:
Python currently comes in two flavors: Python 2.x and Python 3.x.
Python 2.x has been in development since the late '90s, so most existing codebases, frameworks, and libraries are written in this flavor of Python. Each successive version is backwards compatible, so, for example, all code written in Python 2.4 can be run with Python 2.4+. Its current revision is 2.7.2, which was released last year.
Python 3.x is considered the "future" of Python, and purposefully breaks a lot of the conventions, such as the print statement, in favor of a clearer, more explicit language. Most libraries are working to port over to Python 3.x, but since there are extensive changes in the structure of the language, most library maintainers have not yet been able to release a Python 3.x compatible version with the full features of the Python 2.x version of the library.
If you're developing now, you should learn Python 2.x; otherwise, it's recommended you learn Python 3.x.
To answer your other questions:
Python's native IDLE is an excellent IDE, but if you're looking for something more advanced, you may want to try out Eclipse's PyDev extension or PyCharm. I personally prefer PyCharm, since it doesn't keep giving me errors when I'm importing/using nonstandard Python libraries/frameworks.
In addition, Python's shell is used to interpret Python scripts (in the background) and for interactive interpreting (i.e., quick and dirty testing), and can execute code you type into it. The latter, however, is not recommended, as a single syntax error in multiple lines of code can force you to retype all the lines to fix a single bug.
Furthermore, all Python scripts end in .py, so if you can see the file extensions, you can convert a text file into a Python script, and run from shell by typing python path/to/file.py. Note, however, that you still have to write a valid Python script, or it will not run.
I suggest A Byte of Python. It'll take you through install, REPL, syntax, and the std library.
The python shell is for entering code interactively.
Try the following: http://docs.python.org/tutorial/
I've been using Python on Windows 7 for 3 years now, and I strongly recommend Notepad++ as your editor/interpreter. It is ideal for people who want to play around with the language and are learning. Notepad++ can be customized for almost any language and is free for Windows. Follow this link
and take a look at how to conveniently use Notepad++ to execute Python scripts.
I am learning Python. My intentions are:
to write a webapp in Python/Django
create an android app (using Jython)
write some python scripts for unix box
I was under (incorrect) impression that because Python has been implemented in Java (Jython) and .NET (IronPython), I could simply write my Python code and run it through either interpreter/compiler.
I thought if I wrote a hello world in CPython and compiled it with Jython, I'd get Java bytecode. If I compliled it with IronPython, I'd get .NET bytecode.
But now it seems like regular Python code won't work with Jython compiler/interpreter. You've to import some fancy Java specific modules. So, that means, I would have to re-write my program for Java using Java modules/libraries.
Any tips on how to write my Python code so that it works everywhere? Web, Unix, Android.
NOTE: I don't want to have to learn Java.
Thanks
print 'Hello, World!'
This works just fine on any Python implementation worthy of the name. So will most other pure-Python code. Where it gets tricky is when using libraries, as Jython and IronPython are missing some standard library modules and don't support C extensions. Dealing with platform-specific code can also present some issues.
If you want your code to be portable, you need to remove as many dependencies as possible from the shared code. The standard library is generally OK (but not complete in either), and pure-Python external modules are generally OK if they only depend on other pure-Python modules.
If you do need to detect them, I believe the canonical checks are:
if os.name == 'java': # Jython
if sys.platform == 'cli': # IronPython
Neither Jython nor IronPython will produce programs that will run without Jython/IronPython being present. In principle it's possible, and it's even possible to compile a subset of Python to pure bytecode; the former requires linking in the Python engine, and the latter would require restricting what parts of Python you could use.
If someone were to provide this for IronPython I wouldn't turn it down, and I doubt the Jython team would either, but I'm not holding my breath. Either option is a lot of work.
Please be more specific about what you are trying to do. What is your regular Python code ? What does not work with it as you expected ?
According to the Jython FAQ, Jython is an implementation of the Python language. The same Python code should produce the same result on Jython or CPython.
I'm new to Python, with a background in statically typed languages including lots and lots of Java.
I decided on PyDev in eclipse as an IDE after checking features/popularity etc.
I was stunned that auto-complete doesn't seem to work properly for builtins. For example if I try automcomplete on datafile after:
datafile = open(directory+"/"+account, 'r')
datafile.
No useful methods are suggested (e.g. realines). Only things like call.
I am used to learning a language by jumping into class definitions and using lots of auto-complete to quickly view what a class will do. My PyDev 'interpreter' is set up fine with 'forced builtins'.
Is it possible to get auto-complete for builtins with PyDev? Am I approaching the IDE wrong, i.e. should have an interpreter running on the side and test stuff with it? So far the IDEs have seemed weak, e.g. IDLE segfaulted on my new mac after 2 minutes. I'd love to know what experienced Python developers do when exploring unfamiliar (builtin) modules, as this is making me reconsider my initial attraction to Python. I like a language you can learn by easy exploration!
Thanks,
In my opinion, the Python shell is a much better place to explore new modules than relying on an IDE. Don't forget, in Python you can do anything in the shell that you can do in a program, because there's no separate compilation step. And in the shell, you can use dir(x) to find all the properties and methods of x, whether x is a module, a class, or whatever.
Even better, the enhanced iPython shell does provide tab completion for all objects.
In fact because of this, many Python programmers - myself included - don't use an IDE at all, but just a simple text editor (I use VIM).
Just to keep it up to date so that new readers are not confused about the current state of Pydev - the example you gave now works in Pydev. (btw, one should avoid operating on paths manualy - use os.path.join instead)
I'd love to know what experienced
Python developers do when exploring
unfamiliar (builtin) modules
I use ipython. Ipython is an enhanced version of the interactive shell that adds tab completion and quick access to an object's doctstring. It also gives lots of other features that the standard shell does not have - you can find a summary of its features here.
Someone more knowledgeable here can give you a detailed answer. Here is a short one.
Autocomplete for a dynamically typed language can by nature never be as rich as that for a statically typed language. In the case of open for instance there is no way to figure out what will be the return type at the time of writing the code. The method signature does not include a return type unlike a statically typed language like Java. Consequently the IDE is not able to give you any hints.
You certainly should have an REPL running during any Python development. One advantage of an interpreted language is that you can test small chunks of your code on the REPL as you go along. It is also a good place to test your understanding of how built-ins and other modules work.
I work on Ubuntu so I do not know how easy or difficult it is to get IDLE running on a Mac. I usually work with the very handy iPython for REPL needs and use Pydev for other development (such as Django). You might want to give iPython a try.
You want IPython. As Daniel pointed out above, the interactive shell is a much better way to explore Python (and indeed, most other languages too).
This might help with setting it up on OSX.
You might want to take a look at WingIDE. It autocompletes your datafile correctly.
If it is unable to infer the type, you can use an assert like
assert isinstance(datafile, file)
to help the autocompleter out
I use PyDev at work so I know where you're coming from. If you're willing to consider other tools, have a look at JetBrains' PyCharm, that's my new preferred Python IDE for my own projects. No affiliation to speak of except to say I'll be picking it up when it's out of beta. :)